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RagnarokAngel
Oct 5, 2006
Do not engage or respond to me, as I am an insufferable prick. I love posting about posting or posters, rather than actual content. But it's cool because I'm smarter than you and have the correct opinion on every matter.



What is it?
Sequel to arguably the best game ever based on a licensed character, Batman: Arkham Asylum. If you missed that game, shame on you, but it's a hybrid of stealth and action, one of the few games to do both particularly well. Definitely pick it up on either 360, PS3 or PC. The PC port is well done but it handles on a controller just as well.

What's the story?
Two years after Batman thwarts the Joker's attempts at dumping Bane's Venom into Gotham City, Warden Quincy Sharp runs for mayor and succeeds. Believing Arkham was too small, he buys out a large chunk of the slums in Gotham he converts it into "Arkham City". A zone of lawlessness for the inmates at Arkham, with the only rule that they don't try to escape.

The Oracle is kidnapped and Batman must venture into Arkham city to rescue her.

What details do we have on the game?
The game is now open world and will allow a bit more freedom in moving around than asylum did, while still not being a totally "open world" title.

From the last thread a summary of information by a friend of poster "ImpAtom":

quote:

Sharp took credit for getting the Joker situation of the first game under control. He then used that incident to help win the Mayoral election. After winning, he declares Blackgate and Arkham unfit, and buys off a portion of the slums of Gotham. Walling off the area and calling it "Arkham City", he contracts a mercenary group called Tyger into defending the walls. The prisoners are only given one rule: "Don't try to escape", with the penalty for doing so being death. Beyond that, they can do whatever they want within.

-Hugo Strange heads the new Arkham, though it seems like this fact is cloaked in mystery to the outside world. Those who look into him disappear.

-It's been a year. Two face is admitted into Arkham City and he realizes he has to make a move to assert himself in the new prison lest he be eaten alive (not literally, of course). He captures Catwoman, figuring a public execution should do the trick.

-The team is aiming for a highly detailed city, on the level of what they did in the first game with Arkham itself.

-Gadgets can now be used during fights- the article mentions Batman putting explosive gel on the back of one of his opponents during a brawl.

-You can now pull off multiple counterattacks at the same time.

-Many of the super villains have formed gangs, and taken control of differnt portions of the city.

-The team wants to push the "forensics" angle of the first game more, incorporating puzzles in them that will become more complex as the game goes on.

-Most of the key gadgets that were unlocked late in the first game are available by default (Beyond the explosive gel, the article also mentions the line launcher).

-Interrogations replace the Riddler maps of the first game.

-Batman can now taunt his enemies via a button press.

-Certain characters have optional sidestories within Arkham city (the article mentions Zsasz), that you can dig into.

-Harley has a new costume. From the article: "Instead of a nurse outfit, Harley now wears red and black pants, and a matching midriff-baring top. Her face paint has been scaled back to a much more subtle degree, and she now has a Joker tatoo on one of her hips peeking out over her waistband."

-Batman's been given a new gadget called the "broadcast analyzer". The article mentions several broadcasts Bats can listen in on, like the GCPD dispatch and Gotham FM. The main usage here has Batman tuning in to listen to a message left for him by the Joker.

-Oracle is missing, so Alfred is the one in Bruce's ear (at least at the beginning of the game).

-Rocksteady wouldn't detail their multiplayer plans.

Also worth mentioning is that Kevin Conroy and Mark Hamill will return, reprising their roles as Batman and The Joker respectively. Hamill said he was done doing the Joker until he saw the script for this game, which sold him on doing it one last time.

Pics/Videos? Updated with all current trailers

Here's the 2009 Spike TV Trailer:
http://www.youtube.com/watch?v=Xf5GokRnmKk

2010 trailer with the first appearance of Hugo Strange:
http://www.youtube.com/watch?v=muCtJsy-d9w

Gameplay trailer:
http://www.youtube.com/watch?v=-V1ZF5cNYCs

Riddler Trailer:
http://www.youtube.com/watch?v=NJMXFxug0DY

Penguin Trailer:
http://www.youtube.com/watch?v=1g39nrY7Dks

Mr. Freeze Trailer:
http://www.youtube.com/watch?v=yXqj0rpyD2c

I love paying extra money for content what DLC is coming?
Arkham Asylum has a really convoluted preorder DLC scheme going on and we're not sure where exactly everything is coming from but here's what we do know:
Special edition includes Dark Knight Returns skin(pictured below) and Ice Lounge Challenge map
Gamestop US Preorders get the Joker's Carnival Challenge map
Best Buy preorders will get the Robin challenge maps with Red Robin skin (Also JB Hi-Fi and Gamesmania)
Toys R' Us will give 1970s Batman
Gamestop UK preorders get Batman Beyond skin
MightyApe gives Earth One, TAS and Batman Beyond skins
GAME and Gamestation - Robin Challenge maps

The suits are available at various retailers, for now I really don't know who has what because for many there's no US retailer mentioned at all. If someone can give me a concrete list of who has what I'll add it.

From Left to right:Batman Beyond, Dark Knight Returns, Year One, 1970s Batman, The Animated Series, Default (not actually dlc )

Year One
Robin skins recently leaked:

Red Robin, Default Costume, The Animated Series
So when's it out?
PS3/360: OUT NOW!
PC:OUT NOW!
Wii U:TBA

RagnarokAngel fucked around with this message at Nov 28, 2011 around 09:27

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RagnarokAngel
Oct 5, 2006
Do not engage or respond to me, as I am an insufferable prick. I love posting about posting or posters, rather than actual content. But it's cool because I'm smarter than you and have the correct opinion on every matter.

Gameplay FAQ
I heard of a save game bug? What's the deal with that?
There was but no more, it's been patched. Most people even report that their lost saves have returned! Spiffy!

Help I'm getting lovely performance on the PC version
Turn off DX10. Rocksteady has acknowledged a bug in DX10 that makes the game run like rear end even on good hardware. They'll patch it for now stick with DX9 maxed out.

Is there a point of no return?
Not really. There's points in the game where it may be difficult or impossible to return to earlier areas, but after you beat the game and finish Catwoman's epilogue, you are allowed to go across the whole city to collect Riddler trophies and beat up thugs.

What do I have to do for a complete combo for the riddler challenge?
You must do the following:
-Attack
-Counter
-Evade
-Use any gadget once
-Cape stun
-Cape ultra stun
-Aerial takedown
-Combo takedown
-Bat Swarm
-Weapon destroy
-Knockdown takedown
-Beatdown

RagnarokAngel fucked around with this message at Mar 29, 2012 around 12:00

K8.0
Feb 26, 2004

I love DLC, and enjoy visually progressive Diablo armor sets for my tiny penis

(Unrelatedly, I am also a RACIST)


I know it's not gonna happen but this would be the best game ever if they completely threw out the QTE button masher combat system and made an actual game out of the combat. Still, it'll have more interesting puzzles, but there's no way I'm buying it full price.

Ddraig
Sep 5, 2005

Sits with a full house

If by "QTE button masher" you mean "Press button, hit person" then yes I'm sure that would make the game a much better thing.

After all, one thing Batman isn't known for is his highly trained martial art skills, instead relying on simple punches and kicks like any other street brawler

Vintersorg
Mar 3, 2004

Three lives you shall have of me. No more, no less. Three and we are done.


QTE combat? Like God of War? It didn't really feel like that, in fact wasn't the combat praised as some of the best ever?

RagnarokAngel
Oct 5, 2006
Do not engage or respond to me, as I am an insufferable prick. I love posting about posting or posters, rather than actual content. But it's cool because I'm smarter than you and have the correct opinion on every matter.

Vintersorg posted:

QTE combat? Like God of War? It didn't really feel like that, in fact wasn't the combat praised as some of the best ever?

The combat was like a rhythm game, you had to follow cues to know when to counter, dodge, etc. The original concept was literally a QTE combat.

And yes it was widely praised. But if it's not his thing this game probably won't change his mind. I don't see them really changing it, aside from boss encounters the combat was too well liked.

1stGear
Jan 16, 2010

What?


Anything that involves pressing buttons is now a QTE. Also, if you were button-mashing in Arkham Asylum, you must have done really poorly in the combat. It was all about being extremely precise and restrained with your movements.

Anyway, you'd think Batman would have revealed all those Spirit of Arkham tapes and that Sharp was crazy as poo poo, but this is Gotham so they'd probably favor someone who went around actually killing super-criminals.

Ddraig
Sep 5, 2005

Sits with a full house

Yes, the combat system is amazing.

Batman is considered one of the best fighters in the entire DC universe. He's trained with and kicked the rear end of virtually every single martial arts master out there.

It would be literally impossible to have a more engaged combat system that reflects this without completely killing the flow of the game and not just making it about the combat itself.

Batman is too awesome at fighting for anyone to reasonably recreate that using any video game control system. The closest we've ever come is Arkham Asylum's combat system where you just make your intention known to Batman and he pulls it off in the most flashiest way possible.

Batham
Jun 19, 2010

Cluster bombing from B-52s is very, very accurate. The bombs are guaranteed to always hit the ground.


quote:

Warden Quincy Sharp runs for mayor and succeeds
B...b...but I exposed him

haveblue
Aug 15, 2005



RagnarokAngel posted:

arguably the best game ever based on a licensed character

Fans of James Bond might disagree, but it's certainly near the top of the list.

I like the combat system because it doesn't encourage (or even allow) you to leap around spastically and stunlock the enemy by pulling off every move at once like most brawlers. Each enemy individually is disposed of in quick, efficient hits, the challenge only stems from their tendency to bumrush you in a huge horde.

Spiffo
Nov 24, 2005




K8.0 posted:

if they completely threw out the QTE button masher combat system and made an actual game out of the combat.

What exactly is QTE to you?

You press toward a person and the punch button to punch that person.
You press the counter button when they're going to hit you to counter.
When your combo reaches X hits you can do a special move. Go ahead.
Press the batarang button to throw batarangs.

Sure on normal difficulty the game would show a triangle button to help you along in knowing WHEN an enemy is attacking, and they'd show you the special move buttons to let you know what you CAN do. But "press button > do thing" doesn't make it QTE. Arkham Asylum actually gave you so much control over what Batman could do I'm curious what kind of games DON'T qualify as a QTE button masher.

whowhatwhere
Mar 15, 2010


RagnarokAngel posted:


What's the story?
Two years after Batman thwarts the Joker's attempts at dumping Bane's Venom into Gotham City, Warden Quincy Sharp runs for mayor and succeeds. Believing Arkham was too small, he buys out a large chunk of the slums in Gotham he converts it into "Arkham City". A zone of lawlessness for the inmates at Arkham, with the only rule that they don't try to escape.



.........

.........

So....why buy land in the middle of the city instead of a bigger island? How the hell has he avoided arrest by Batman? How much money does this man have, to be able to afford both of those objectives?

Uncertain Frog
Jul 28, 2006

What happens if a large asteroid hits Earth? Judging from simulations involving a hammer and a frog, we can assume it will be bad.

I'm looking forward to this, I just wish the game had been called Batman: Gotham City, but the devs said they wanted to keep a smaller more controlled game enviroment. Maybe the next one...

ReV VAdAUL
Oct 3, 2004

I'm WILD about
WILDMAN


I'm definitely on the hype train for this one though I'm not sure how happy I am about that. With the first game, as I'm sure many of you were, I didn't have high hopes for it given track record, then there was the news you had to give guarantee a good review to get review code before the release date and I was pretty sure it was going to suck.

Then on a whim I downloaded the demo, glad I did that.

This time around with all the expectations I have I hope I don't get too excited and expect too much.

haveblue
Aug 15, 2005



Uncertain Frog posted:

I'm looking forward to this, I just wish the game had been called Batman: Gotham City, but the devs said they wanted to keep a smaller more controlled game enviroment. Maybe the next one...

They said they chose detail over scale. I can't really argue with that, the first one was beautiful.

FoneBone
Oct 24, 2004
stupid, stupid rat creatures

Uncertain Frog posted:

I'm looking forward to this, I just wish the game had been called Batman: Gotham City, but the devs said they wanted to keep a smaller more controlled game enviroment. Maybe the next one...

Urgh, I do not want this going full-on open-world.

GreatGreen
Jul 3, 2007

THIS IS HOW YOU REMIND ME OF WHAT I REALLY AM

whowhatwhere posted:

So....why buy land in the middle of the city instead of a bigger island? How the hell has he avoided arrest by Batman? How much money does this man have, to be able to afford both of those objectives?

It is a game based on a comic.

RagnarokAngel
Oct 5, 2006
Do not engage or respond to me, as I am an insufferable prick. I love posting about posting or posters, rather than actual content. But it's cool because I'm smarter than you and have the correct opinion on every matter.

haveblue posted:

Fans of James Bond might disagree, but it's certainly near the top of the list.

It's why I added the arguably disclaimer. Goldeneye is definitely in the running for me though.

whowhatwhere posted:

.........

.........

So....why buy land in the middle of the city instead of a bigger island? How the hell has he avoided arrest by Batman? How much money does this man have, to be able to afford both of those objectives?

If you haven't finished Arkham Asylum and got all the tapes yet Quincy is loving nuts and either is or believes himself to be the reincarnation of Amadeus Arkham

As for arresting him, Batman isn't a cop. It's entirely possible Sharp's position gives him some leverage from actual law.

As for the money...he's the mayor. He can just give cheap compensation to the people in the slums and kick em' out because he's a dick like that.

RBA Starblade
Apr 27, 2008

Going Home.


quote:

Believing Arkham was too small, he buys out a large chunk of the slums in Gotham he converts it into "Arkham City". A zone of lawlessness for the inmates at Arkham, with the only rule that they don't try to escape.

So basically it's Escape From New York only with Batman? I can deal with that.

McSpanky
Jan 16, 2005




RBA Starblade posted:

So basically it's Escape From New York only with Batman? I can deal with that.

"Hey, one-wing!" "Call me Bats."

K8.0
Feb 26, 2004

I love DLC, and enjoy visually progressive Diablo armor sets for my tiny penis

(Unrelatedly, I am also a RACIST)


Spiffo posted:

What exactly is QTE to you?

You press toward a person and the punch button to punch that person.
You press the counter button when they're going to hit you to counter.
When your combo reaches X hits you can do a special move. Go ahead.
Press the batarang button to throw batarangs.

Sure on normal difficulty the game would show a triangle button to help you along in knowing WHEN an enemy is attacking, and they'd show you the special move buttons to let you know what you CAN do. But "press button > do thing" doesn't make it QTE. Arkham Asylum actually gave you so much control over what Batman could do I'm curious what kind of games DON'T qualify as a QTE button masher.

You mash the attack button, everything else is a QTE. An enemy needs to be countered/caped/jumped, you press that button and then go back to mashing attack. There's zero thought in the system, no positioning, you just follow the priority list of jump > cape > counter > normal as the game prompts you (either with an icon or an animation) and oh hey batman wins.

An example of a third person action game with good combat would be DMC3/4, God Hand, Bayonetta, etc. Actually getting to put Batman's fighting prowess to work creatively would be a ton of fun, and could allow gadgets in combat to be more useful and strategic instead of completely pointless since you will never get hit unless you fail the QTEs.

I understand WHY they made such a lovely combat system, they want the game to make people who never play games and just bought it because it's Batman feel badass, but they could have accomplished the same thing with a meaningful combat system and just make the game really easy on the default mode without making it incredibly unsatisfying for people who like their games to have some sort of challenge and depth. It's just so at odds with the way the game tries to make you feel creative in puzzle solving.

(USER WAS PUT ON PROBATION FOR THIS POST)

Lobok
Jul 13, 2006

Nightmare fuel


The combat is amazing because whereas in most brawlers or action games players have to remember* and execute (relatively) complicated combinations of button presses to pull off moves that the character should be familiar with, the challenge in Arkham Asylum was staying aware of everything that was going on. Batman's an amazing martial artist. Kicking some guy or twisting his arm around in a Judo move is like breathing to him, but trying to keep track of a whole room full of guys is the hard part. And it's the same for the player. As I got familiar with the combat, I was barely even looking at what Batman was doing. He was in my peripheral vision as I moved the camera around watching for guys getting weapons or Titans approaching me, etc.

*This is an important point because in a year's time, if I pick up something like Devil May Cry I will have forgotten all the inputs to do the moves I want. What's to remember about Arkham Asylum? Press X.

Sigma-X
Jun 17, 2005

"thats pretty much it, we all got high, it was sweet you should of been there"
"god damnt knuckles, your plan didn't do anything"


Uncertain Frog posted:

I'm looking forward to this, I just wish the game had been called Batman: Gotham City, but the devs said they wanted to keep a smaller more controlled game enviroment. Maybe the next one...

Considering AA is basically BatMetroid, going to a full city either means ludicrously large (and therefore probably much more empty and unexciting areas), or turning the game more into a sandbox and less of the BatMetroid gameplay, neither of which sound very appealing to me.

McSpanky
Jan 16, 2005




A one-button attack does not a QTE make. What it does make is a combat system based much more heavily on positional awareness, prioritizing imminent threats and managing a limited quantity of special moves than most games which feature actual QTEs, and I for one find it a great breath of fresh air for that. And it has the kind of complex and satisfying finisher animations in that you only see in other games' occasional QTE events, all the drat time!

McSpanky fucked around with this message at Aug 10, 2010 around 17:40

whowhatwhere
Mar 15, 2010


RagnarokAngel posted:

It's why I added the arguably disclaimer. Goldeneye is definitely in the running for me though.


If you haven't finished Arkham Asylum and got all the tapes yet Quincy is loving nuts and either is or believes himself to be the reincarnation of Amadeus Arkham

As for arresting him, Batman isn't a cop. It's entirely possible Sharp's position gives him some leverage from actual law.

As for the money...he's the mayor. He can just give cheap compensation to the people in the slums and kick em' out because he's a dick like that.

I know that he's batshit insane, which is why I'm confused about Batman allowing him to win election, even if it'd require astroturfing, blackmail or other forms of secretly applied pressure short of assassination/arrest. I guess the game'll answer that, though

GreatGreen posted:

It is a game based on a comic.

point.

ItheWelp87
Sep 12, 2006


K8.0 posted:

You mash the attack button, everything else is a QTE. An enemy needs to be countered/caped/jumped, you press that button and then go back to mashing attack. There's zero thought in the system, no positioning, you just follow the priority list of jump > cape > counter > normal as the game prompts you (either with an icon or an animation) and oh hey batman wins.

An example of a third person action game with good combat would be DMC3/4, God Hand, Bayonetta, etc. Actually getting to put Batman's fighting prowess to work creatively would be a ton of fun, and could allow gadgets in combat to be more useful and strategic instead of completely pointless since you will never get hit unless you fail the QTEs.

I understand WHY they made such a lovely combat system, they want the game to make people who never play games and just bought it because it's Batman feel badass, but they could have accomplished the same thing with a meaningful combat system and just make the game really easy on the default mode without making it incredibly unsatisfying for people who like their games to have some sort of challenge and depth. It's just so at odds with the way the game tries to make you feel creative in puzzle solving.

No I'm pretty sure you played the game wrong, this isn't dynasty warriors

ReV VAdAUL
Oct 3, 2004

I'm WILD about
WILDMAN


Wait a minute, Batman can put explosive gel on people's backs? I thought he didn't kill people?

haveblue
Aug 15, 2005



ReV VAdAUL posted:

Wait a minute, Batman can put explosive gel on people's backs? I thought he didn't kill people?

He uses a tiny amount that just stuns them. He's not Solid Snake with packs of demolition-ready C4.

RBA Starblade
Apr 27, 2008

Going Home.


ReV VAdAUL posted:

Wait a minute, Batman can put explosive gel on people's backs? I thought he didn't kill people?

It's not that different from just throwing it on the ground and waiting for them.

McSpanky
Jan 16, 2005




whowhatwhere posted:

I know that he's batshit insane, which is why I'm confused about Batman allowing him to win election, even if it'd require astroturfing, blackmail or other forms of secretly applied pressure short of assassination/arrest. I guess the game'll answer that, though

Gotham City is usually portrayed as so endlessly corrupt that Al Capone would barely qualify as a back-alley gang boss, so it's totally believable that someone as connected as Quincy could spin, buy, cheat and blackmail his way into the mayor's office.

whowhatwhere
Mar 15, 2010


ReV VAdAUL posted:

Wait a minute, Batman can put explosive gel on people's backs? I thought he didn't kill people?

medical technology is amazing in the DC-VG-AA universe. Alternately the buildings in Gotham are made out of Styrofoam

Lobok
Jul 13, 2006

Nightmare fuel


K8.0 posted:

You mash the attack button, everything else is a QTE. An enemy needs to be countered/caped/jumped, you press that button and then go back to mashing attack. There's zero thought in the system, no positioning, you just follow the priority list of jump > cape > counter > normal as the game prompts you (either with an icon or an animation) and oh hey batman wins.

Tons of brawlers are like this, it just feels more QTE-like to you because the combat is in such close quarters than most other games. You're surrounded by ten thugs, so there isn't going to be room to dash around. It's Batman, so you're not going to be double-jumping out of harm's way. The positioning is much more hemmed in, but it's there. The Titans, knife-wielders, cattleprod-wielders, gun-wielders - these are all enemies you should be positioning yourself away from or against during the battle, whether that's by clearing the area with cape stuns and moving, or using weapons, or jumping over guys.

Plus, the counter/cape/jump system is present in so many other games, just maybe not as obviously. Devil May Cry has its excellent audio cues of enemy attacks, Spider-Man has his Spider-Sense, enemies from time immemorial have some kind of visual cue, etc. Instead of the counter button, there's usually a dodge button, or some method of insta-dodge, like target enemy+roll, invincible jumping, blocking...

Lobok fucked around with this message at Aug 10, 2010 around 17:51

haveblue
Aug 15, 2005



If you're really upset about the visual cues, kick it up to Hard and they go away, then you have to read character animations like every other brawler.

McSpanky
Jan 16, 2005




haveblue posted:

If you're really upset about the visual cues, kick it up to Hard and they go away, then you have to read character animations like every other brawler.

It really is more fun that way, too. After playing the demos a ton I started the game on hard and never looked back.

Away all Goats
Jul 5, 2005
Back from the dead

Yeah AA's combat system was terrible guys, why couldn't they just rip off the exact same fighting system like every other action game. I hate new ideas. Where are my air and juggling combos???

Nemesis Of Moles
Jul 25, 2007


K8.0 posted:

An example of a third person action game with good combat would be DMC3/4, God Hand, Bayonetta, etc.

These are completely different games than Batman was. They are a completely different genre. You might as well complain the puzzles weren't enough like Myst

Vintersorg
Mar 3, 2004

Three lives you shall have of me. No more, no less. Three and we are done.


Nemesis Of Moles posted:

These are completely different games than Batman was. They are a completely different genre. You might as well complain the puzzles weren't enough like Myst

They are also horribly pandering to the manchild anime lover.

McSpanky
Jan 16, 2005




The combat in AA reminds me of Viewtiful Joe more than anything.

a japanese pop icon
Mar 3, 2010

by Fistgrrl


I haven't played AA but everytime someone defends its combat it's basically "OTHER GAMES ARE TOO HARD" or "OH MY GOD IT IS BATMAN HE IS AMAZING" so I'm not looking forward to it that much :I


Vintersorg posted:

They are also horribly pandering to the manchild anime lover.

Haha as opposed to the manchild comic book lover? I don't understand why batman fans are so rabid about him. That's another reason I've never been that worried about AA, since I've never met someone who just thought batman was kinda cool or ok and didn't think he was the best thing to ever come around like that dude in this thread posting about how well trained he is.

a japanese pop icon fucked around with this message at Aug 10, 2010 around 18:08

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Kamikaze Raider
Sep 28, 2001



I really don't understand why you're all responding to K8.0. This is what he does. He comes into a thread and posts contrarian bullshit to rile people up. He's been doing it for years.

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