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Robot Hobo
May 17, 2002

Any idiot can find something wrong with anything.

That's what makes them idiots.


(crossposted from the other bat-thread)

Is it just me, or is TwoFace being played by John McCain?



Coincidence, or biting (though belated) political commentary? You decide.

Robot Hobo fucked around with this message at Aug 10, 2010 around 20:41

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NOBEARD
Oct 16, 2008

Hee hee hee
Hee hee hee


Arkham Asylum had one of my favourite gaming moments. And if you played it I think you know what I'm thinking of

The third scarecrow encounter. *intercom jingle* "Did anyone catch the game last night?"

I'm hoping for some new, unexpected turns in this game.

ReV VAdAUL
Oct 3, 2004

I'm WILD about
WILDMAN


Robot Hobo posted:

(crossposted from teh other bat-thread)

Is it just me, or is TwoFace being played by John McCain?



Coincidence, or biting (though belated) political commentary? You decide.

I'm only familiar with the Dark Knight version of Two Face but (all politics aside) doesn't Obama fit the bill of Harvey dent much more closely than McCain?

Toady
Jan 12, 2009



I was disappointed at first that they weren't doing a whole new plot not involving Arkham, but reading more about it, I'm psyched.

Yodzilla
Apr 29, 2005


ReV VAdAUL posted:

I'm only familiar with the Dark Knight version of Two Face but (all politics aside) doesn't Obama fit the bill of Harvey dent much more closely than McCain?

I was going to say it but I thought I'd make a lot of people angry.

Batham
Jun 19, 2010

Cluster bombing from B-52s is very, very accurate. The bombs are guaranteed to always hit the ground.


I find it funny that there are still people in this thread going "On noes, Batman doesn't kill people ". The whole Batman franchise is basically "Yeah, Batman doesn't kill people" followed by a huge wink and a view of a hospital ward filled with either brain dead criminals or criminals being fed because Batman broke their backs and they can't move their bodies anymore.

I think I even remember Batman breaking a dudes neck in the game, followed by me thinking "Welp, he's not going to wake up anymore...not that one". Seriously, Batman is doing them a favor by sticking the dy-no-mite right on their backs and blowing them up. Especially after seeing Batman grab the leg of a dude that's lying on the floor, lift it, break it and then finishing it by kicking him him right in the baby-maker hard enough to make him lift off the floor.

I'd take C4 on my back any day over that, mang.

Yodzilla
Apr 29, 2005


They need to make a Shadowhawk game where all you do is run around breaking people's backs.

Eggs
Apr 15, 2007


The only reason Batman doesn't kill people is to get the younger demographic in the comics / movies / videogames.

Mercury Crusader
Apr 20, 2005

「ダブル超電磁ロボの必殺技,
見せてやるぜ!」


Eggs posted:

The only reason Batman doesn't kill people is to get the younger demographic in the comics / movies / videogames.

If they wanted to do that, they should have just kept using the Adam West version of Batman (superior live action version) or the Super Friends version which also appeared on Scooby Doo cartoons (superior animated version).

Lucid Delusion
Dec 23, 2009

You're merely postponing the inevitable.


So is it wrong that I'd like to see the Joker and his amazing crow bar make an appearance in this game?

Laughing Man
Feb 11, 2008
I thought what I’d do was pretend I was one of those deaf mutes, or something...

Eggs posted:

The only reason Batman doesn't kill people is to get the younger demographic in the comics / movies / videogames.

I always thought he killed the gently caress out of lots of people, but he just never used a gun...because he never learned how.

Basebf555
Feb 29, 2008


Eggs posted:

The only reason Batman doesn't kill people is to get the younger demographic in the comics / movies / videogames.

That may have been true when the idea was originally developed back in the 50's or whenever, but by now Batmans psyche and inner logic for everything he does has been dissected ad nauseum.

Robot Hobo
May 17, 2002

Any idiot can find something wrong with anything.

That's what makes them idiots.


Yodzilla posted:

They need to make a Shadowhawk game where all you do is run around breaking people's backs.

He reminds me of

Eggs
Apr 15, 2007


Basebf555 posted:

That may have been true when the idea was originally developed back in the 50's or whenever, but by now Batmans psyche and inner logic for everything he does has been disected ad nauseum.

Batman's psyche and inner logic was written in that way to justify why Batman does not kill people. That doesn't change the fact that it was still developed to reach a younger audience.

TJO
Aug 14, 2006

I had a funny feeling in my gut.


Mercury Crusader posted:

If they wanted to do that, they should have just kept using the Adam West version of Batman (superior live action version) or the Super Friends version which also appeared on Scooby Doo cartoons (superior animated version).




Edit If you think the only reason Batman doesn't kill people is because 'heh better tone it down for the kids' then that's really dumb. If nothing else it makes his action more exciting as he needs martial arts and gadgets instead of a sniper rifle, plus he is like a hero heroes really shouldn't kill people just because they robbed a bank or some poo poo.

TJO fucked around with this message at Aug 10, 2010 around 20:36

Basebf555
Feb 29, 2008


Eggs posted:

Batman's psyche and inner logic was written in that way to justify why Batman does not kill people. That doesn't change the fact that it was still developed to reach a younger audience.

Yea, I guess my point is who gives a poo poo. Your post seemed to be inviting a hundred Batman fanboy posts explaining his deep psychological motivations, when you already know that stuff.

If its written well then who cares.

Mercury Crusader
Apr 20, 2005

「ダブル超電磁ロボの必殺技,
見せてやるぜ!」


TJO posted:




She didn't explode, I don't trust a Bat X Repellant if X doesn't explode after application.

thebardyspoon
Jun 30, 2005


Hugo Strange might take over from Scarecrow in the "dose you up with something and make you trip absolute balls" stakes. I always thought it'd be hilarious if a hallucination scene had you wake up as an Adam West Batman, complete with "POW" "BAM" "BIF" exclamations popping up and stilted dialogue. Or maybe do the whole Zur En Arrh thing, complete with utterly crazy costume.

Lobok
Jul 13, 2006

Nightmare fuel


The gadgets given to you at the beginning of the game is what makes me happiest about the game so far. Makes the developer stand out from the pack because usually some excuse (if any) is given as to why your character in a sequel has to re-arm himself or re-learn all the weapons and attacks you had in previous games. People have been calling AA "BatMetroid" and in Metroid games that's exactly what happened. But here, you get the stuff you had before, and will be given more stuff! What a crazy concept!

Phenotype
Jul 24, 2007

You must defeat my Dragon Punch to stand a chance !!


Lobok posted:

The gadgets given to you at the beginning of the game is what makes me happiest about the game so far. Makes the developer stand out from the pack because usually some excuse (if any) is given as to why your character in a sequel has to re-arm himself or re-learn all the weapons and attacks you had in previous games. People have been calling AA "BatMetroid" and in Metroid games that's exactly what happened. But here, you get the stuff you had before, and will be given more stuff! What a crazy concept!

The way they did it was pretty natural in AA: it wasn't like Batman had to discover the secret of the grapple gun from the Chozo, but it made sense that he wouldn't have all his gadgets on him while escorting the Joker to Arkham. I wonder how they're going to avoid feature bloat in the sequel--the utility belt (and D-pad) was already pretty choked with stuff by the end of the first game. I'd imagine they'll take the four or five coolest (Batarangs, explosive gel, line gun, and claw?) to keep for the sequel, and introduce a few new ones to round it out and keep some areas from being accessible right away. I don't think I'd mind not having to match radio frequencies to detonate bombs this time around.

LashLightning
Feb 20, 2010



Mercury Crusader posted:

She didn't explode, I don't trust a Bat X Repellant if X doesn't explode after application.

I may be wrong, but I'm fairly sure that shark was primed to explode before the repellent was even applied to it.

But, yeah, sequel to one of the great games I've play, woo! More of the Bat-Family would be nice, Nightwing being called in from Bludhaven or maybe Tim Drake Robin or something.

Isn't this going to be Mark Hamell's last outing as the Joker? I read somewhere that he was retiring as the Joker soon. A shame.

Spiffo
Nov 24, 2005




LashLightning posted:

Isn't this going to be Mark Hamell's last outing as the Joker? I read somewhere that he was retiring as the Joker soon. A shame.

Don't feel too bad. Arkham Asylum was Mark Hamill's last last outing as the Joker. I imagine he'll keep doing it as long as they make it worth his while.

Sentinel Red
Nov 13, 2007
Style > Content.

I believe in Harvey Dent...



..in his ability to make me lose my lunch, that is.

AngryBooch
Sep 26, 2009


Phenotype posted:

The way they did it was pretty natural in AA: it wasn't like Batman had to discover the secret of the grapple gun from the Chozo, but it made sense that he wouldn't have all his gadgets on him while escorting the Joker to Arkham. I wonder how they're going to avoid feature bloat in the sequel--the utility belt (and D-pad) was already pretty choked with stuff by the end of the first game. I'd imagine they'll take the four or five coolest (Batarangs, explosive gel, line gun, and claw?) to keep for the sequel, and introduce a few new ones to round it out and keep some areas from being accessible right away. I don't think I'd mind not having to match radio frequencies to detonate bombs this time around.

4 of the gadgets were batarangs (Remote control batarang was really cool but it was pretty much useless), the multi-batarang and default batarang could easily be combined and the batclaw could easily be combined with the starting grapple gun as well. I don't even know why they bothered putting the batclaw on the d-pad menu instead of just having it upgrade the grapple gun and have it be used contextually. Then the decrypter will probably be replaced with something else, I can't imagine a lot of high tech security doors inside a Arkham City. So that leaves sonic batarang, default batarang/multi-rang, line launcher and explosive gel. Room for at least 4 new gadgets on the d-pad!

AngryBooch fucked around with this message at Aug 10, 2010 around 21:30

haveblue
Aug 15, 2005



They could do what a couple of games have done (like HL2 console ports) and double or triple up on the dpad directions. Even if they leave out the diagonals, that's 12 slots instead of 8.

Saint Freak
Apr 15, 2007

Let me tell you about the time I was canonized...


If Batman is willingly going into Arkham City you'd think he would be prepared with no less than:

batarangs
bathook
batclaw
batlauncher
batgel
batcode device thingy
batsmoke
batjetpack
bat-shaped kryptonite ring
batvoice changer
batNth metal knuckles
batextinguisher
batknockout gas
battaser
3 spare outfits
150 pounds of meat
4 oxen

Irish Taxi Driver
Sep 12, 2004

We're just gonna open our tool palette and... get some entities... how about some nice happy trees? We'll put them near this barn. Give that cow some shade... There.

Saint Freak posted:

If Batman is willingly going into Arkham City you'd think he would be prepared with no less than:

batarangs
bathook
batclaw
batlauncher
batgel
batcode device thingy
batsmoke
batjetpack
bat-shaped kryptonite ring
batvoice changer
batNth metal knuckles
batextinguisher
batknockout gas
battaser
3 spare outfits
150 pounds of meat
4 oxen

He did, but he lost all of it trying to ford the Gotham river.

Lucid Delusion
Dec 23, 2009

You're merely postponing the inevitable.


Sentinel Red posted:

I believe in Harvey Dent...



..in his ability to make me lose my lunch, that is.

Awesome. I can't wait to see this in motion via a trailer or gameplay footage.

AngryBooch
Sep 26, 2009


Irish Taxi Driver posted:

He did, but he lost all of it trying to ford the Gotham river.

Robin also died of dyssentery because Batman forgot the batpepto.

haveblue
Aug 15, 2005



AngryBooch posted:

Robin also died of dyssentery because Batman forgot the batpepto.

You have subdued 800 pounds of sociopath. You can only carry 220 pounds to the top of Gotham Towers.

Wampus42
Jul 27, 2004
I finally beat the internet. The end boss was hard.

Irish Taxi Driver posted:

He did, but he lost all of it trying to ford the Gotham river.

He should have hired Apache Chief to guide him across.

Mercury Crusader
Apr 20, 2005

「ダブル超電磁ロボの必殺技,
見せてやるぜ!」


Wampus42 posted:

He should have hired Apache Chief to guide him across.

Wasn't he busy dealing with a lawsuit against a coffee shop because he accidentally spilled hot coffee on his lap, which basically made him unable to...uh..."grow"?

EDIT: "What kind of stinking superhero loses his powers to a cup of coffee in the crotch?"

Wampus42
Jul 27, 2004
I finally beat the internet. The end boss was hard.

Mercury Crusader posted:

Wasn't he busy dealing with a lawsuit against a coffee shop because he accidentally spilled hot coffee on his lap, which basically made him unable to...uh..."grow"?

EDIT: "What kind of stinking superhero loses his powers to a cup of coffee in the crotch?"

Let's just see what happens when he gets near Catwoman.

Grey Fox V2
Nov 14, 2008

Augmented Balls of Titanium!


Am I the only one hoping they skimp on the multiplayer? As much as I enjoy playing online I'd rather they focus entirely on creating a quality follow up to the original game. I doubt it would have been anywhere near as good if they had to put in some arbitrary deathmatch or CTF mode.

ImpAtom
May 24, 2007

Are you mocking me?

I suspect the multiplayer will be something like Co-Op Predator rooms. That could bed one pretty easily and would be pretty appropriate. It could just be slightly modified versions of the (likely inevitable) Challenge Rooms they put into the game already.

Phenotype
Jul 24, 2007

You must defeat my Dragon Punch to stand a chance !!


Saint Freak posted:

batarangs
...
3 spare outfits
150 pounds of meat
4 oxen

I loving lost it right there.

Grey Fox V2
Nov 14, 2008

Augmented Balls of Titanium!


ImpAtom posted:

I suspect the multiplayer will be something like Co-Op Predator rooms. That could bed one pretty easily and would be pretty appropriate. It could just be slightly modified versions of the (likely inevitable) Challenge Rooms they put into the game already.
Something like one player is Catwoman and the other is Bats? I could really jump into something like that but if they start talking about anything beyond co-op I'm going to tune it out.

SpaceBees
Jul 12, 2008

It cost me an arm and a leg to get into this club!

Batman and Catwoman are obviously teaming up in this one (in more then one way ), so some sort of co-op mode where one person is Batman and the other person is Catwoman would be loving awesome, especially because they would have completely different fighting styles.

Boris the Blade
Jun 10, 2005
The Bullet-Dodger

Good source for some scans.

http://www.xboxic.com/news/6476

SA is even mentioned by name!

Boris the Blade fucked around with this message at Aug 11, 2010 around 00:02

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ImpAtom
May 24, 2007

Are you mocking me?

Grey Fox V2 posted:

Something like one player is Catwoman and the other is Bats? I could really jump into something like that but if they start talking about anything beyond co-op I'm going to tune it out.

That is basically what I picture. Maybe Combat rooms too if they can figure out a way to not have the two players getting in each other's way. I really can't see anything competitive working.

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