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A Fancy 400 lbs
Jul 23, 2008
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Heroic Yoshimitsu posted:

Pig in Dampe's Graveyard

I don't know how far-reaching this was, but it was pretty big rumor in the Ocarina of Time board on GameFAQs. The rumor was, during the race with Dampe as Adult Link (which gave you the Longshot, I think), you could come across a pig or pig-like enemy. One guy started the rumor with a "Strange Creature" topic, which got a lot of attention. Tons of people tried to replicate this trick, with some saying the succeeded. To my knowledge, no photos or video of the enemy was ever shown. But it was pretty interesting seeing people trying to find this pig.

Going back to the board years later to find an answer, apparently the "pig" was some sort of glitch that only occurs in the first 50 copies of OoT released in Japan. One guy just got lucky and had a game with the glitch. Seems like an oddly rare glitch then. Also I don't recall the original poster saying anything about having a japanese copy, but it has been awhile.

I really can't picture a production run of only 50 for a cart based game even if there was a glitch. Weren't carts HUGELY expensive to manufacture?

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A Fancy 400 lbs
Jul 23, 2008
Probation
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ghostwritingduck posted:

I would argue that Hot Coffee was a hoax of sorts considering you needed cheating devices to unlock it.

It was still in the code though. The nude skins, however, were added by a modder on the PC version. So it was more a bumping and grinding simulator than a sex minigame.

A Fancy 400 lbs
Jul 23, 2008
Probation
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Dalkalopagus posted:

I recently found this "guide" that just lists all of the stupid rumors about Mario 64 and overanalyzes them. It's so stupid it was actualy rejected from GameFAQS 3 times.
http://www.sm64.com/misc/Mysteries%20Guide.txt

There's not enough love for this. This guide is so loving terrible it's hilarious. I kinda feel bad for the author, because you can tell from his writing that he's so proud of it, but it's just too bad to even kinda compliment him on. It has a whole section on how "Dorrie must've been able to eat you at one point, because why else would they call her a 'beast'?! ".

EDIT: My favorite so far

quote:

-------------------------------------------------------------------------------
xvi. - The Pariah of Paintings [SRCH18]
-------------------------------------------------------------------------------

The second floor of the castle is home to a considerable number of enigmas: the
hidden coins in Snowman's Land and Tiny-Huge Island, the mirror room (discussed
in detail in section xxi), and this mystery. There is a painting affixed to the
wall next to the staircase that leads up to the 50-Star door. The unique aspect
of this painting is that it is unlike all other paintings in the game. It seems
to be a rendering of a nighttime sky mottled with stars. Rumor has it that this
painting was originally the entrance to a level named Milky Way or something to
that effect. Some time ago, I decided to transform the stars in the painting to
Morse code, using the small stars as dots and the larger stars as dashes. After
some deliberation, I noticed that the Morse code I obtained could be translated
as "in an elm." This is somewhat interesting considering that Tick Tock Clock's
entrance is in a tree, possibly an elm tree. Whether or not this is just a mere
coincidence, a circumstance of the human brain finding patterns where there are
none, or a sign that the pariah of paintings holds a secret, is unanswerable.

A Fancy 400 lbs fucked around with this message at Sep 4, 2010 around 06:09

A Fancy 400 lbs
Jul 23, 2008
Probation
Can't post for 6 days!


Endorph posted:

I... what? Tick Tock Clock's entrance isn't in a tree. It's in a loving clock.

I was more amused at the fact that he thought that the Japanese art team would hide a Morse code message in English in the stars in a painting, but that's another good point.

A Fancy 400 lbs
Jul 23, 2008
Probation
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m2pt5 posted:

Yeah, except in the games Venonat evolves into Venomoth and Metapod evolves into Butterfree. The point is that it looks like the final evolutions are switched.

His point was since it's the same designer/artist, there will probably be similar features on unrelated Pokemon. Also, convergent evolution. :p

A Fancy 400 lbs
Jul 23, 2008
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Doc Hawkins posted:

Instead we got Final Fantasy 7, which is the Sonic 3 to my TheJoker138 (IE, I am the only person who thinks it's bad).

High five thinking Final Fantasy VII sucks buddy! IX is the superior PS1 FF.

To tie it in slightly to the topic, I always thought Excalibur II in IX was an internet in joke or rumor til I saw my friend get it. You have to get to the final area in 12 hours which is basically impossible without skipping cutscenes by opening the top of the PS1.

A Fancy 400 lbs
Jul 23, 2008
Probation
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Jibo posted:

This reminds me. In the original Animal Crossing there is data for Legend of Zelda as an NES game you could get for your house. As far as I know there weren't any rumors about how to get it, but it was rumored that there was some kind of enhanced graphics CDi version in the game as well. As far as I've seen this is false and no such game exists, aside from a completely different top down perspective Zelda game for the CDi.

The original was gotten through a contest, and hackers later found the in game code to unlock it. Never heard the CDi version rumor though.

A Fancy 400 lbs
Jul 23, 2008
Probation
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Nebelwerfer posted:

It might work, but you'd need hella lot of exprience of that sort of stuff, proper gear and hella lot of

And if you did do it, it wouldn't actually do anything, except most like make it buggy as gently caress, since you'd have to basically write drivers from scratch and trick the Wii into loading them instead of the real ones which are probably integrated into the OS at a low level for improved performance since they're not supposed to change, and none of the games actually have any graphics options to change.

A Fancy 400 lbs
Jul 23, 2008
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Dr. Dos posted:

I knew BSNES was "more accurate" but never noticed anything wrong using Snes9x. This is kind of a surprising read.

Even more surprising is trying BSNES and finding out that you only get 35 FPS on the main menu of Yoshi's Island on a machine that can run Crysis maxed at 1080p before turning on scaling and filters. I think I can live with zSNES/SNES9x being slightly inaccurate.

A Fancy 400 lbs
Jul 23, 2008
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fishmech posted:

Doesn't the SNES natively only run at 30 frames per second though?

The audio was going about half speed, and it was visibly choppy.

A Fancy 400 lbs
Jul 23, 2008
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The problem I have with it was that the video would've been found long before the room was.

A Fancy 400 lbs
Jul 23, 2008
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Doom and all those make random atmospheric noises all the time. It was probably just someone hearing those plus confirmation bias.

A Fancy 400 lbs
Jul 23, 2008
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He just listened to too much Slayer before bed, it happens to the best of us.

A Fancy 400 lbs
Jul 23, 2008
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brambi posted:

Didn't Ion Storm get closed down mysteriously as well? I think i read that somewhere.

No. Every major designer left, so they shut it down.

A Fancy 400 lbs
Jul 23, 2008
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Trollologist posted:

Says the person who assumes that Brothers = Black people.

You're not a very good trollologist.

A Fancy 400 lbs
Jul 23, 2008
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Or they just mainly made smaller cities and cut down on background characters because the Gameboy cartridge they used was 0.5 MB.

A Fancy 400 lbs
Jul 23, 2008
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Does anyone have that (obviously fake) story about how FF8 was just the developers suffering from delusions from a gas leak? That one is always hilarious.

A Fancy 400 lbs
Jul 23, 2008
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DiseasedTempest posted:

http://socksmakepeoplesexy.net/index.php?a=ff08

Is this what you're talking about?

Yeah, that's it. Thanks!

A Fancy 400 lbs
Jul 23, 2008
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The Interloper posted:

The 'crazy FF8 theory' I personally found most interesting was the one that it's actually set in the same world as FF3. It's pretty shaky like most of them, but a lot of it hinges around the Deep Sea Research Centre, which always intrigued me because it really is something that the game never tells you the story behind. Even the Ultimania doesn't shed any light on it.

FF3J or FF3US/FF6J? I could see either actually, without hearing the details.

A Fancy 400 lbs
Jul 23, 2008
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Actually, it's refereed to mainly in the background text of the different Ivalice games, but the world of Ivalice went through a few major eras. See: The Airship Graveyard in Tactics.

A Fancy 400 lbs
Jul 23, 2008
Probation
Can't post for 6 days!


Speaking of maps withing maps:


Top is a section of the Zelda 2 map, bottom is the entire Zelda 1 map.

A Fancy 400 lbs
Jul 23, 2008
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Yup. I personally found it pretty obvious, but that may just be because I've owned almost every Zelda game released besides the CD-i abominations. vv

A Fancy 400 lbs
Jul 23, 2008
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Want me to grab my XBox copy as proof?

A Fancy 400 lbs
Jul 23, 2008
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BobTheJanitor posted:

This just reminded me of another Half-Life 1 oddity that I'd almost forgotten about. There is one spot right at the start of the game where it seems like Gordon speaks. Although it doesn't make much sense. It's near the start so it's easy to test it out. It's right before you start the resonance cascade. Get up to the point where they want you to shove the sample cart into the reactor, and just wait. It only takes a minute or so, and then some voice that doesn't really sound like any of the other scientists says "What is he doing in there?" to which one of the scientist voices replies "Nothing you need to worry about, Gordon." It's really odd, and it's not referenced anywhere else in the game. It's remained a mystery ever since I noticed it years ago.

I think the scientist is telling Gordon to remain calm about what the other voice said.

A Fancy 400 lbs
Jul 23, 2008
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TheJoker138 posted:

What about when it gets chilly out?

Then he warms up with lasers, duh...

A Fancy 400 lbs
Jul 23, 2008
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big mean giraffe posted:

The general internet also gave us Marble Hornets.

Nope, that was goons.

A Fancy 400 lbs
Jul 23, 2008
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Install Gentoo posted:

Those aren't flash carts, those are just regular N64 DD disks in blue. The N64 DD uses an inherently rewritable medium, they're basically just Zip Disk type magnetic disks in a different case style.

So they broke in about 3 months?

A Fancy 400 lbs
Jul 23, 2008
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Ghostlight posted:

It wasn't anything specific, but Nob who did the localisation up until... I think G/S(?) posted on alt.games.nintendo.pokemon. My actual posting there (and in closely associated boards) consisted of probably about 10% Pokemon-related things and 90% just being a twat to people because I hung around the chatroom a lot, so I was called out regularly for being a troll and got a fair amount of hate-mail/IMs. At one point Nob was shifting a whole bunch of Pokemon toys and merchandise that he'd acquired from Nintendo and I was one of the recipients of a roughly shoebox-sized parcel of assorted toys, and I actually had other people in the newsgroup emailing me and messaging me about what a gently caress I was for 'taking' it from someone else who was more serious about pokemans.
They made that package all the more precious with their tears.

Somehow I never quite managed to convince anybody that Sunkern was going to be called Hairynutsu.

He translated everything but the latest generation, and he posts here as Douglas Dinsdale.

A Fancy 400 lbs
Jul 23, 2008
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Funkmaster General posted:

Actually, from what I understand there are remnants of partially-implemented bot AI hiding in Halo 2 and 3 code. Were one of the "ghosts" to be using this AI they'd probably behave erratically and in a glitchy fashion due to being unfinished. I did have one of these appear in a system link Halo 2 match one time, and that's an environment where there should have been no lag, so I could believe it was using some form of that. The thing only ran straight forward, though, into a wall forever. It didn't do any of this stupid "spoooooooooky" stuff the article mentions (it was invincible, though).

A LAN can still be laggy if the router/switch over heats, the cable is damaged, the port on the actual XBox is messing up, or hell, just because computers are imperfect in general, etc. I've seen people with 200ms pings on a gigabit ethernet switch before at a PC LAN party.

A Fancy 400 lbs
Jul 23, 2008
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No one's saying they don't exist, just that no one actually uses them, let alone large amounts of people.

A Fancy 400 lbs
Jul 23, 2008
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I think that's an unstated assumption when we're talking about FFVII being the first RPG to do "X" where X isn't related to being able to use CD storage and 3D graphics.

A Fancy 400 lbs
Jul 23, 2008
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Defiance Industries posted:

How do I phrase "Wild Arms did both of THOSE first too" without being all

By remembering that no one played it.

A Fancy 400 lbs
Jul 23, 2008
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Neito posted:

Anyone remember the Super Mario RPG Sheep Attack (I think it was called)?For those who don't know, it was one of the more convoluted things I've ever unlocked. You had to buy two worthless items for semi-insane numbers of coins (200 coins for the "Mystery Egg" and 150 or so for the "Bathtub Ring"). You then have to think to equip Peach with the Bathtub Ring, use the Mystery Egg 10 times in battle, and you get the "Lamb's Lure". Then, you'd have to use the Lamb's Lure (which turns one enemy into a sheep, and you don't get coins or EXP for it) 48 times to get the Sheep Attack.

What does the Sheep Attack do? Turn every (non-boss or non-miniboss) enemy into a sheep, potentially ending the fight with no EXP or coins gained.

Part of me wonders if the whole "Egg and Ring" thing was a joke that didn't translate well, making it more obscure than it needed to be.

I heard about it but figured it couldn't be true because it was stupid. Then I watched my friend do it in his game and it was just . SMRPG had a lot of weird secrets like that come to think of it.

A Fancy 400 lbs
Jul 23, 2008
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Tragedienne posted:

Final Fantasy IX deserves special mention in here. Even with the guide, you couldn't do everything. The guide would give you hints and tidbits, along with: "To find out more go to PlayOnline and type in this code!" So even with the guide, you'd still have to go online to find most of the game's secrets and extras.

Don't forget that they closed it down after like a year!

A Fancy 400 lbs
Jul 23, 2008
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RiffRaff1138 posted:

This actually did happen, but not with FFXI: Sony shut down Everquest to prevent Kerafyrm the Sleeper from being defeated. (See entry #5 (then, tell me what the gently caress is with that header image?))

Holy poo poo that's a terribly written article, even by Cracked standards. It has a Michael Jackson pedophile joke. It was written less than a year ago.

A Fancy 400 lbs
Jul 23, 2008
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Midnight Raider posted:

I haven't read the translation, but I recall hearing that in Japanese, Kefka swore like a sailor, apparently as a part of his craziness.

So? That's not a sign of craziness in the English speaking world, so it would be out of place in an English translation. A translation that's just word for word dictionary translation is pretty much the worst kind there is.

A Fancy 400 lbs
Jul 23, 2008
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Mister Roboto posted:

Don't you find it strange to readily accept some references to European high culture but to dismiss others arbitrarily? All of THESE opera/play references, they count, but I won't accept THESE ones?

Well yeah, if your claim is they're Renaissance references, a very specific time period, and most of them aren't from that time period, that's a good reason to dismiss them.

A Fancy 400 lbs
Jul 23, 2008
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XII was pretty much Square ruining the game, though I think they should spin off the Ivalice games from the Final Fantasy franchise. Just for an idea of how pissed off Square made him, the game he worked on between it and the Tactics Ogre PSP port was as the writer for MadWorld. Yes, this MadWorld:
http://www.youtube.com/watch?v=-2MYPmbgrI0

Just a bit different than his usual work.

A Fancy 400 lbs
Jul 23, 2008
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Yup, I own a copy of Ultima Exodus for NES. It has a pretty sweet OST:
http://www.youtube.com/watch?v=o4qeLRbw_rI

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A Fancy 400 lbs
Jul 23, 2008
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Star Fox/ZoE crossover. You know it would be amazing.

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