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movax posted:You've most likely got a lifetime warranty on the RAM, go ahead and run it at whatever the manufacturer put on the label.
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| # ¿ Jan 18, 2011 15:23 |
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| # ¿ May 19, 2013 03:42 |
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LooKMaN posted:Any idea though what would cause 10 degrees temperature difference betweeen cores 1 and 2?
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| # ¿ Jan 30, 2011 15:30 |
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The USB2/FW results in the graph are pathetically low. If you benchmark them yourself you'll get around 32MB/sec on USB2 and 40MB/sec on FW400. That's 256/480Mbit and 320/400Mbit respectively. FW400 is so much more efficient it significantly outperforms USB2 even though it has lower theoretical bandwidth.
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| # ¿ Feb 12, 2011 16:18 |
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coffeetable posted:And where did Intel's lead come from anyway? Was it luck, a huge R&D budget, their competitors loving up or what?
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| # ¿ Jan 5, 2013 13:03 |
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Affinity isn't a good way to manage that. Try setting the renderer's process priority to 'low' instead. The game should work normally then, unless the renderer is using the GPU as well. This is what I do when encoding video in the background and it works well: no apparent performance penalty in-game and 100% CPU usage. Hooray for CPU scheduling.
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| # ¿ Jan 15, 2013 06:38 |




