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Polo-Rican posted:How many pinball tables allow you to censor / uncensor the language? The place near me has Medieval Madness and I was really surprised when it went "I'm Lord Howithertz, who the gently caress are you?" After playing the TPA version I assumed the swear words are always bleeped because, well, it's pinball, who expects f-bombs during pinball? Only similar thing I know of for sure is Scared Stiff having an adult rated setting. Not really sure of the specific changes it causes though. Come to think of it - collecting a "gently caress head" would be entertaining. Edit - maybe it is just a setting? FS guy seems to imply that they just took it out entirely. http://pinballarcadefans.com/archive/index.php/t-352.html Of course the SS option is available if you have the pro version. Tony Phillips fucked around with this message at 19:53 on Jul 17, 2014 |
# ? Jul 17, 2014 19:43 |
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# ? Apr 27, 2024 09:54 |
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Polo-Rican posted:How many pinball tables allow you to censor / uncensor the language? The place near me has Medieval Madness and I was really surprised when it went "I'm Lord Howithertz, who the gently caress are you?" After playing the TPA version I assumed the swear words are always bleeped because, well, it's pinball, who expects f-bombs during pinball? I think Sopranos does.
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# ? Jul 17, 2014 19:46 |
prefect posted:Also, it's always Trixie who kills Butler. (Seems like it, at least.) I think there's some sort of built-in grudges system going on, but it's not always the same AFAIK. Judging from the story, there's a lot of motives going on: Walter has a motive against Tony (cheated Walter out of his half of the casino), but not against Victoria (his daughter), Trixie (no real reason) and Tex (doesn't know that Tex survived and now is Bruno). Tex has a motive against Tony and Victoria (the two he suspects of having tried to kill him, has vendetta against Victoria in particular), but not against Trixie (his daughter) and not really against Walter (it was never stated that Tex found out that Walter was behind the attempted murder). Trixie has a motive against Tony (learned that he's intentionally keeping her locked to her job at his casino) and Victoria (her stepmother, abandoned her when she was young and both her parents were dead), but not against Tex or Walter (no real reason). Victoria has a motive against Tony (long story, basically she's after the casino), but not against the others (no real reason). Tony has no motive against anybody (thinks everything is fine). Now, of course, if we add the possibility that people find out about the previous identities of Walter and Tex and their plans, then the whole thing basically blows up into a total web of hatred that makes every possibility viable except a few (Tex killing Trixie and Victoria killing Walter or vice versa). I'm also not sure if the whole thing is connected with the NVRAM and the TPA version ends up being a bit predictable because of that. Lone Goat posted:I think Sopranos does. Sopranos is the best about that, because it adds an extra mode. At the Pork Store mystery, big points becomes "loving Big Points" and starts a frenzy mode where every switch scores points and plays a f-bomb. It's a riot. TheMcD fucked around with this message at 19:50 on Jul 17, 2014 |
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# ? Jul 17, 2014 19:48 |
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Tony Phillips posted:Only similar thing I know of for sure is Scared Stiff having an adult rated setting. Not really sure of the specific changes it causes though. Come to think of it - collecting a "gently caress head" would be entertaining.
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# ? Jul 17, 2014 20:11 |
Robnoxious posted:There are more sexual innuendos Elvira spouts off when Family Mode is off like one of the deadheads you collect is Good Head and Elvira just screams "Yes! YES!" and if you rock a good end of ball score Elvira says "What a huge bone... ...us." Stuff like that. And of course, the classic "Oooh, I'm having multiple jackpots!" line. I was really annoyed when I found out Farsight had to cut that from their regular version. I'm generally against buying the Pro versions because I think it's a ripoff, but Scared Stiff in family mode just isn't right. ...I just now got the "good head" bit. Like, right after finishing that last sentence. Wow, I'm dumb.
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# ? Jul 17, 2014 20:13 |
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I know there's an uncensored ROM for T2 and I think it just adds "gently caress you rear end in a top hat" when you drain.
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# ? Jul 17, 2014 20:16 |
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Now that the friend leaderboards are working right, anyone playing TPA on Steam can friend me for some friendly score competition: http://steamcommunity.com/id/pardonmehippo
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# ? Jul 18, 2014 02:37 |
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Speaking of different ROMs and stuff I remember from the pinball podcasts I've been listening to occasionally they had a talk with one of the big design guys in the past few decades, although I can't remember which interview it was in, possibly Steve Ritchie. He said that there are a Ton of one-shot modified ROMs out there with tables, usually gift tables for people who were involved with the license. Like Wesley Snipes or maybe Stallone from Demolition man, I forget which, got a table for their voicing efforts and it has special sound effects just for them added. He said it was really common at some point.
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# ? Jul 18, 2014 03:32 |
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Midway did that with NBA Jam, too, creating a ROM with Gary Payton and Michael Jordan in it because they requested it after not making it into the regular release of the game because of the need for separate licensing or whatever,
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# ? Jul 18, 2014 03:40 |
Just managed to get Harem Multiball for the first time in TOTAN and cleared the regular challenges. In a game where I also cleared all the wizard challenges, but once again it doesn't count because of that asinine "you have to clear all the regular challenges before attempting to clear the wizard challenges" poo poo. God damnit, Farsight. I wouldn't be so annoyed if it didn't keep happening to me - that's the second time I managed to do all the wizard challenges in one game where it didn't count because of one annoying or buggy regular one (Harem Multiball and the Spell).
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# ? Jul 18, 2014 16:02 |
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Is $400 a decent price for a mint Circa 1933? Don't have the cash right now but I might pick it up in a couple months if it's still available. Also is the top completely flat or tilted a bit?
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# ? Jul 18, 2014 22:06 |
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Seems like a very decent price to me for any '79 machine. I'd buy it at that price if I had any room.
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# ? Jul 18, 2014 22:15 |
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The Joe Man posted:Is $400 a decent price for a mint Circa 1933? Don't have the cash right now but I might pick it up in a couple months if it's still available. Also is the top completely flat or tilted a bit? I didn't exactly have a level on me or anything, but I played one last weekend (See earlier pic) and it seemed level to me. The Joe Man posted:Yeah I saw that. Think it was fun enough to justify that price? If you've got the money and want it? Sure. Don't see why not. I only played a single game but enjoyed it. Plus bonus points for the strangeness of playing pinball while seated. Tony Phillips fucked around with this message at 00:23 on Jul 19, 2014 |
# ? Jul 19, 2014 00:15 |
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Tony Phillips posted:I didn't exactly have a level on me or anything, but I played one last weekend (See earlier pic) and it seemed level to me. Yeah I saw that. Think it was fun enough to justify that price?
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# ? Jul 19, 2014 00:20 |
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The Joe Man posted:Yeah I saw that. Think it was fun enough to justify that price? I think there are several versions of circa 1933 - just rethemed. I don't see cocktail tables usually going for a lot of money. $400 is probably about as high as anyone is going to pay at this point, so it's not like you're going to get a deal or anything.
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# ? Jul 19, 2014 01:01 |
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So I got the season 1 pack, and I'm going back and messing with some tables I never spent a lot of time on before. Taxi is hard as balls. Aside from the lack of a ballsave, which has screwed me over more than once when the thing came out of the CAB area wrong, I just can't figure out the shots on it. The table just has so much rapid flow that I can almost never really get the ball under control to take a clean shot. Any advice for how to wrap my head around it, beyond just learning better ball control and playing more?
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# ? Jul 19, 2014 07:33 |
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Yalborap posted:So I got the season 1 pack, and I'm going back and messing with some tables I never spent a lot of time on before. Scoring is dictated by completing the airport ramps and activating the million shot. Repeat forever. Picking up passengers goes toward getting the progressive bonus, but it's not really worth it to try for, especially since the bonus resets when you exit the game. Plus completing it makes it harder to activate multiball subsequently.
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# ? Jul 19, 2014 09:10 |
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Discount Viscount posted:Scoring is dictated by completing the airport ramps and activating the million shot. Repeat forever. Picking up passengers goes toward getting the progressive bonus, but it's not really worth it to try for, especially since the bonus resets when you exit the game. Plus completing it makes it harder to activate multiball subsequently. This. Taxi is a kinda cool table with a simple but fun rule set that is unfortunately more than a bit broken due to the million point shot. If you're trying to increase your high score ignore all passengers and focus on hitting the airport ramps until the million point shot is lit and then collect it. Then start over. Bride of Pinbot lite. Genie 3M score goal update : gently caress Genie.
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# ? Jul 19, 2014 16:33 |
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Yalborap posted:So I got the season 1 pack, and I'm going back and messing with some tables I never spent a lot of time on before. Don't bother picking up Pinbot.
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# ? Jul 19, 2014 17:00 |
prefect posted:Don't bother picking up Pinbot. I can't even fathom to think of how long I tried to get that loving goal. Probably one of the worst shots in any table in TPA.
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# ? Jul 19, 2014 17:03 |
gently caress Pinbot, seriously.
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# ? Jul 19, 2014 17:21 |
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Maybe this is what Farsight is trying to emulate when the ball passes through solid objects? https://www.youtube.com/watch?&v=vfMjOEf5__Y&t=3h36m14s
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# ? Jul 19, 2014 18:09 |
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Tony Phillips posted:Maybe this is what Farsight is trying to emulate when the ball passes through solid objects? I managed to get a second ball into the captive-ball jail on Teed Off this morning.
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# ? Jul 19, 2014 18:15 |
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Tony Phillips posted:Maybe this is what Farsight is trying to emulate when the ball passes through solid objects? prefect posted:I managed to get a second ball into the captive-ball jail on Teed Off this morning. I have no idea how to spell out the giggling sound I'm making after reading that. Edit - whoops. Meant to edit my prior post.
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# ? Jul 19, 2014 18:26 |
Another bug I've been getting a lot recently is when I'm in the middle of multiball mode then after I lose all the balls on the playing field, the game thinks I still have a ball somewhere and will proceed to check for it (depending on the table, like medieval madness where the little gate will open and close). It seems like once I get to this point, I can't do anything. The stupid call attendant option doesn't work because it just keeps cancelling it. Also, I swear pinball games must know when things are going well in a game because it seems like it will always slingshot the extra balls I've gained into the side drain as soon as possible.
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# ? Jul 20, 2014 00:14 |
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Ryuga Death posted:Another bug I've been getting a lot recently is when I'm in the middle of multiball mode then after I lose all the balls on the playing field, the game thinks I still have a ball somewhere and will proceed to check for it (depending on the table, like medieval madness where the little gate will open and close). It seems like once I get to this point, I can't do anything. The stupid call attendant option doesn't work because it just keeps cancelling it. I've gotten this in Ripley's Believe It Or Not a few times. It's actually interesting to see what a pinball machine does when it can't find any balls, but it's a little frustrating that there's no way to fix the situation.
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# ? Jul 20, 2014 01:05 |
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Ryuga Death posted:Another bug I've been getting a lot recently is when I'm in the middle of multiball mode then after I lose all the balls on the playing field, the game thinks I still have a ball somewhere and will proceed to check for it (depending on the table, like medieval madness where the little gate will open and close). It seems like once I get to this point, I can't do anything. The stupid call attendant option doesn't work because it just keeps cancelling it. I got that for the first time recently at the end of monster multiball in Scared Stiff. Sucked. Does anyone use the dynamic multiball camera where it zooms in to the flippers? I like it in concept, but it seems like its really bad at registering multiball, so it takes a while to zoom in and then it flips out periodically when your balls aren't all out in the open.
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# ? Jul 20, 2014 02:57 |
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https://www.youtube.com/watch?v=76RrdwElnTU And then there were eleven. Edit - just realized that the initials I've used for pinball machines for the last 20 years happens to match my new forums name. Total coincidene, but thanks, Lowtax! 1986 Topps rocks! PardonMeHippo posted:Now that the friend leaderboards are working right, anyone playing TPA on Steam can friend me for some friendly score competition: Same here. http://steamcommunity.com/id/BeatnikFilmstar/ Edit yet again - a good weekend of pinball. Third time's the charm for the Doggie Double feature on Junk Yard, and managed to pull the collect 3 specials goal on El Dorado. Wizard goals left now single digits at 9. Hell yeah. Tony Phillips fucked around with this message at 22:23 on Jul 20, 2014 |
# ? Jul 20, 2014 03:08 |
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The only "ball through solid object" I've regularly seen in TPA is in AFM: if you shoot for the main saucer just as the barrier is coming down, it goes right through the back of the saucer structure and pops out into the bumpers behind it. If it then goes right into the back of the saucer hole, it acts like it went in the front, triggering anything you have lit. This is usually a shot from the left flipper, at an angle across towards the right side of the main saucer.
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# ? Jul 20, 2014 12:56 |
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I get the feeling I would do much better at Wolverine if I could reliably make a shot up the left ramp when I need to. Bad at pinball.
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# ? Jul 20, 2014 15:29 |
It seems like every time I get close to beating battle for the kingdom in medieval madness, the game knows this and proceeds to get the ball bouncing on the slingshots directly into the side drains. If I could, I would disable those pieces of poo poo from ever working again.
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# ? Jul 20, 2014 19:56 |
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The Pro Pinball people just announced that they're partnering with Silver Castle Pinball to make an physical edition of Timeshock. If this actually happens, I can't wait to see it.
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# ? Jul 21, 2014 13:27 |
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I spent most of Saturday at the Pacific Pinball Museum, and wow I am awful at real pinball. In TPA I've gotten 6 billion on Twilight Zone, but I barely hit 100 million in person. I did figure out slap saves after a few hours, that felt good. At least when I didn't miss the button. Do most of the modes in Star Trek come down to "shoot all ramps" or did I just not see very many of them? Clouseau posted:The Pro Pinball people just announced that they're partnering with Silver Castle Pinball to make an physical edition of Timeshock. If this actually happens, I can't wait to see it.
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# ? Jul 21, 2014 19:43 |
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Ryuga Death posted:It seems like every time I get close to beating battle for the kingdom in medieval madness, the game knows this and proceeds to get the ball bouncing on the slingshots directly into the side drains. If I could, I would disable those pieces of poo poo from ever working again. My personal rule of thumb is that you should be able to gently roll the ball from the top of the slingshot along the front without it triggering, but anything more than that should trigger.
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# ? Jul 21, 2014 19:43 |
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Captain Cool posted:Do most of the modes in Star Trek come down to "shoot all ramps" or did I just not see very many of them? The second and third level modes are a little more interesting than the first level ones, but the way the rules are right now, there's not much reason to play them until you've cleared out all the level one stuff. It is due at least one more update so hopefully that will include some rules improvements.
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# ? Jul 21, 2014 20:32 |
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Captain Cool posted:Who? This company has no presence or news at all before yesterday, and their domain is only four months old. No idea. Given the trials we've seen Jack and others have trying to jump start their own independent manufacturing companies, anticipate this coming some time 2-3 years later than they anticipate if at all. The guys behind the Medieval Madness remake were smart to send the job to Stern's line.
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# ? Jul 21, 2014 20:46 |
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Collateral Damage posted:This is one of the things I really don't like about virtual pinball - all switches are "perfect" as in they'll trigger as soon as the ball collides with a trigger regardless of speed. In reality slingshots aren't that awful because depending on the adjustment and wear it takes a certain amount of force for the ball to trigger a slingshot. It depends a lot on the wear and the table. TPA is modeling tables as if they were straight off the factory floor as much as they can, and in a lot of real tables the slingshots are just hyper hyper sensitive to any kind of contact at all. Also, most tables on TPA won't trigger slingshots on any contact, only at sufficient speeds.
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# ? Jul 21, 2014 20:51 |
Yeah, I've had balls just gently touch slingshots and roll down safely to my flippers. I was just more bitching about the general nature of slingshots. Speaking of, I still hate the drat things.
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# ? Jul 21, 2014 22:08 |
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I, too, have had balls just gently touch.
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# ? Jul 21, 2014 23:16 |
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# ? Apr 27, 2024 09:54 |
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I've gotten pretty good at tilting Attack from Mars at the right time so the ball hits the top of the bumper and slides down to the flippers. The worst is when you shoot up the ball lock ramp and it comes out crooked and flies right between the flippers. It's not nearly as bad as some of the other tables, though. Nothing drains my balls like Dr. Dude.
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# ? Jul 22, 2014 00:28 |