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Denim Avenger
Oct 20, 2010

Excelente


Kabanaw posted:

Thoughtflare is an inspiration with an instant-speed faithless looting taped on. It's essentially draw 4 discard 3. It's about the same power level as urban evolution since it's instant speed and goes through more cards.

I'll keep that in mind for the next time I get stuck on RUG.

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Jedit
Dec 10, 2011

Proudly representing vanilla Legends since 1994


Denim Avenger posted:

Somehow I managed to not only win all my games with this deck, but somehow this terrible thing I drafted was undefeated.

http://www.raredraft.com/watch?d=4agze#p1p1

I'm honestly baffled, I deserved to die so many times, but managed to just barely hit for lethal, once taking a guy down for 16 while I was sitting at two, so I'd like an opinion, did I actually draft a good deck, or did I just run into a very soft group of players?

I can't even tell what you built. Got a deck list?

Lunsku
May 20, 2006



Ashenai posted:

I don't think it's that simple. Naya has a lot of power, but the fixing leaves a lot to be desired, and when you're playing a bunch of two-drops with strict color requirements, that's a problem.

I'd have to tinker with the deck to see what works, but I do not like going straight Naya at all. I'd take a good long look at Rakdos because of the awesome fixing and the Pack Rat. I don't know if that's where I'd end up, but I'm really uncomfortable with Naya. I hate losing to my manabase.

Rolled with this:



My worry with white was that the actual white cards simply weren't there while the hybrid cards towards Boros and Selesnya are very good, and the fixing for it is nonexistant. Ready/Willing was something I'd absolutely want to play, but preferably so that I can actually go double white for the whole fused package.

Black felt like an easy starting point, Pack Rat with few decent pieces of removal in the pool and playable creatures. Felt like green had the best number of playable creatures to complement it with, and that Axebane Guardian and Verdant Haven would let me comfortably splash a third colour, whatever that is. Finally decided to splash blue over white: Mirko is a decent win condition by itself, Krasis Incubation and Far/Away are A class removal.

Edit: Terrus Wurm felt like it was in a wrong place, subbed it out for Millennium Gargoyle almost all the time. Ashenai's idea of building on BR base probably would warrant a second look, I looked at it briefly because of the very ample fixing but decided against it. BRw could play a lot of good stuff.

Lunsku fucked around with this message at May 19, 2013 around 00:05

Entropic
Feb 21, 2007



What does the "Last Game Length" column in the event window actually represent? It seems like it has little to do with the actual length of any games. Is looks like it's reporting the time left on one of the players' event clocks or something.


I just won a match with the most ridiculous all-in. I pitched two cards to get my Steeple Roc back from a Soul Ransom, cast Forced Adaptation on it (the last card in my hand), then top-decked an Unflinching Courage the next turn to swing for 6 first strike-trample-lifelink in the air. If my opponent had had any removal he would have, what... 7-for-2ed me?

Denim Avenger
Oct 20, 2010

Excelente


Jedit posted:

I can't even tell what you built. Got a deck list?

Sure.
Creatures

Sliterhead
Cloudfin Raptor

Disciple of the Old Ways
Brushstrider

Batering Krasis
Lobbercrew
Splatter Thug
Drakewing Krasis

Cinder Elemental
Rubblebelt Maaka
Ivy Lane Denizen
Keymaster Rogue

Scab Clan Giant

Other Spells

Electrickery

Runner's Bane
Madcap Skills

Urban Evolution
Act of Treason
Annihilating Fire

Horncaller's Chant

Turn and Burn
Armed and Dangerous

Artifacts

Izzet Keyrune

Lands
Forests x6
Islands x4
Mountains x7

CountFosco
Jan 9, 2012


Entropic posted:

What does the "Last Game Length" column in the event window actually represent? It seems like it has little to do with the actual length of any games. Is looks like it's reporting the time left on one of the players' event clocks or something.


I just won a match with the most ridiculous all-in. I pitched two cards to get my Steeple Roc back from a Soul Ransom, cast Forced Adaptation on it (the last card in my hand), then top-decked an Unflinching Courage the next turn to swing for 6 first strike-trample-lifelink in the air. If my opponent had had any removal he would have, what... 7-for-2ed me?


Of course, the most hilarious part of it all is that if you're loading all those goodies on a steeple roc, then all he would need is a simple electrickery. Possibly not something you have to worry about if you're going up against a soul ransom deck though.

ShadeofBlue
Mar 17, 2011


Entropic posted:

What does the "Last Game Length" column in the event window actually represent? It seems like it has little to do with the actual length of any games. Is looks like it's reporting the time left on one of the players' event clocks or something.


I just won a match with the most ridiculous all-in. I pitched two cards to get my Steeple Roc back from a Soul Ransom, cast Forced Adaptation on it (the last card in my hand), then top-decked an Unflinching Courage the next turn to swing for 6 first strike-trample-lifelink in the air. If my opponent had had any removal he would have, what... 7-for-2ed me?


Yes, "Last Game Length" is the amount of time left on the clock of one of the players after their last game was over. I don't know if it's the one with more time left or less time left, or something else (like whoever won or something). I think this is correct, anyway.

Northjayhawk
Mar 8, 2008



I just did well despite my initial disappointment, again, with a deck that featured Gruul.

It may not always win a draft or sealed deck, but I now believe that RG+any other color is very underestimated. Bloodrush is very underestimated.

A big flaming stink
Apr 26, 2010


Ugh, I had a really weird bug in my draft. Near the end of the first pack, I got my picks swapped with different cards in the pack. So instead of getting 2 Rakdos Drake and a Catch//Release, I got cards that were literally useless to me. Anyone else run into this bug?

Shovelmint
Apr 22, 2004


A big flaming stink posted:

Anyone else run into this bug?

It happens to LSV in his first DGR draft video. He tries to take a second Blast of Genius, especially to troll Ben Stark, and ends up with a Dimir Cluestone instead.

A big flaming stink
Apr 26, 2010


Shovelmint posted:

It happens to LSV in his first DGR draft video. He tries to take a second Blast of Genius, especially to troll Ben Stark, and ends up with a Dimir Cluestone instead.

yeah I ended up with a maze behemoth and that one mana populate spell. Not exactly useful cards for a rakdos deck

EDIT: anddd out in the first round. The deck wasn't exactly a worldbeater but the missed picks did not help. Oh well, couldn't hurt to file a compensation request.

A big flaming stink fucked around with this message at May 19, 2013 around 07:44

Jedit
Dec 10, 2011

Proudly representing vanilla Legends since 1994


Shovelmint posted:

It happens to LSV in his first DGR draft video. He tries to take a second Blast of Genius, especially to troll Ben Stark, and ends up with a Dimir Cluestone instead.

I was pretty sure that in that one, he hadn't selected the Blast and was give the Cluestone as a random pick.

DontMockMySmock
Aug 9, 2008

To become the moon
Then all the world will be in sight!


Jedit posted:

I was pretty sure that in that one, he hadn't selected the Blast and was give the Cluestone as a random pick.

The second Blast shows up in his card pool, and when the next pack arrives, it spontaneously changes into a Dimir Cluestone.

Cynic Jester
Apr 11, 2009

Let's put a simile on that face
A dazzling simile
Twinkling like the night sky


DontMockMySmock posted:

The second Blast shows up in his card pool, and when the next pack arrives, it spontaneously changes into a Dimir Cluestone.

Yepp, it's an obvious bug, happens every so often. I have no idea how they managed to break it like that though. It makes no sense to me that it would register your first pick and then update it to something else on your next pick. Weirds me out.

Citizen Psmith
Jul 18, 2009

Village Idiot


That sort of behaviour usually indicates some kind of client/server desync; the client lets you pick the Blast and shows it in your pool, but the server doesn't register the pick and when they next check with each other (in this case, when the next pack comes round) it goes "no, you got a Cluestone, sorry".

darth cookie
Jan 28, 2013

Do I make you Horner baby?

Christian Horner's Horny Corner; from nightmare to reality


The pack rat chat thread seems to be the right place for this so here goes;


I've overloaded on cracking packs. I don't want to do it anymore.


Several years go, I got into magic quite a bit. I drafted regularly at my local card shop, played a bit on MTGO and attended as many events as I could. At the time, it didn't take much for the guy down at the card shop to convince me to buy boosters, by the box.

The thing was, I generally didn't bother to open them. I have no idea why. It may have been because I tended to buy singles on line to construct my actual decks.

as a result, I had;

2x betrayers of Kamigawa boxes... in chinese (didn't get a playset of Ink-Eyes. Not happy Jan).
3x Lorwyn boxes
1x Eventide box
3x Shards of Alara.

Last night I pulled them out of storage and my wife and I cracked all the packs and sorted them by colour and set. It took 3 hours.

The first couple of boxes were fun. The next couple less so... and well you get the idea. The last few boxes were done out of sheer determination. At the end, I lay in a pile of empty booster wrappers, spent. A broken man.

The funny part?

I stopped playing when Shards of Alara came out. I never played those cards. When I cracked those packs last night, I didn't have much time to stop and appreciate them. I took the time to look at them today, and I actually realised that I should have stuck it out. I kind of got burned out by Lorwyn/Shadowmoor/Eventide as I didn't particularly like the whole tribal theme, but the Shards of Alara stuff (particularly the Esper and Bant themes) looked pretty drat cool. Its also the first time that I've stopped to appreciate the artwork on the cards. Some of the islands and plains have some spectacular vistas printed on them. It was pretty good fun to sit back and appreciate the cards without considering their mana efficiency or playability.

Pity it's not a recent block.

Jedit
Dec 10, 2011

Proudly representing vanilla Legends since 1994


Lorwyn/Shadowmoor was terrible. I Swiss drafted every week for a year and made fewer meaningful blocks than I can count on my fingers. I have four full booster boxes of Eventide that I got as judge comp and never opened, still sitting on the shelf.

Alara was exceptionally good, though, so you did miss out there. Ravnica-2 is a fairly decent block but some huge mistakes were made, not least the reprinting of Dildo and the paucity of removal in DGM.

darth cookie
Jan 28, 2013

Do I make you Horner baby?

Christian Horner's Horny Corner; from nightmare to reality


Yeah just taking a quick scan through the cards tells me I got burned out of the game at just the wrong time.

Shards looked really cool. I'm kicking myself now because it's a relatively old set now. All those cards that I'll not get to play.

Unless I can find a competitive (and cheap) Shards based deck for Modern.

Molybdenum
Jun 24, 2007
Melting Point ~2622C

darth cookie posted:

The pack rat chat thread seems to be the right place for this so here goes;


I've overloaded on cracking packs. I don't want to do it anymore.


Several years go, I got into magic quite a bit. I drafted regularly at my local card shop, played a bit on MTGO and attended as many events as I could. At the time, it didn't take much for the guy down at the card shop to convince me to buy boosters, by the box.

The thing was, I generally didn't bother to open them. I have no idea why. It may have been because I tended to buy singles on line to construct my actual decks.

as a result, I had;

2x betrayers of Kamigawa boxes... in chinese (didn't get a playset of Ink-Eyes. Not happy Jan).
3x Lorwyn boxes
1x Eventide box
3x Shards of Alara.

Last night I pulled them out of storage and my wife and I cracked all the packs and sorted them by colour and set. It took 3 hours.

The first couple of boxes were fun. The next couple less so... and well you get the idea. The last few boxes were done out of sheer determination. At the end, I lay in a pile of empty booster wrappers, spent. A broken man.

The funny part?

I stopped playing when Shards of Alara came out. I never played those cards. When I cracked those packs last night, I didn't have much time to stop and appreciate them. I took the time to look at them today, and I actually realised that I should have stuck it out. I kind of got burned out by Lorwyn/Shadowmoor/Eventide as I didn't particularly like the whole tribal theme, but the Shards of Alara stuff (particularly the Esper and Bant themes) looked pretty drat cool. Its also the first time that I've stopped to appreciate the artwork on the cards. Some of the islands and plains have some spectacular vistas printed on them. It was pretty good fun to sit back and appreciate the cards without considering their mana efficiency or playability.

Pity it's not a recent block.

Here are the money cards in betrayers...
http://ark42.com/mtg/pricevisualize...ers+of+Kamigawa I would think being Chinese they would be worth a bit more to certain nerds.

The March Hare
Oct 15, 2006

Je rêve d'un
Wayne's World 3


Molybdenum posted:

Here are the money cards in betrayers...
http://ark42.com/mtg/pricevisualize...ers+of+Kamigawa I would think being Chinese they would be worth a bit more to certain nerds.

Chinese cards are usually worth less than their English counterparts.

Lunsku
May 20, 2006



Ashenai posted:

I'd have to tinker with the deck to see what works, but I do not like going straight Naya at all. I'd take a good long look at Rakdos because of the awesome fixing and the Pack Rat. I don't know if that's where I'd end up, but I'm really uncomfortable with Naya. I hate losing to my manabase.

Went back to this, RB does look pretty nice on the second look. I'd build it with no splash, and be happy with the rock solid manabase.



The BGu build did go 4-0, but it felt better than par for that build. This would be at least at the same level I think, enough good ways of winning the game and reacting.

darth cookie
Jan 28, 2013

Do I make you Horner baby?

Christian Horner's Horny Corner; from nightmare to reality


Molybdenum posted:

Here are the money cards in betrayers...
http://ark42.com/mtg/pricevisualize...ers+of+Kamigawa I would think being Chinese they would be worth a bit more to certain nerds.

Thanks for this.

Unfortunately I didn't get a single Jitte,

but I did get a foil, Kira, and a regular Goryo, and a handful of other halfway decent cards.

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hammeritme
Oct 28, 2002

I like the cut of your jib

After my horrible first DGR draft, I drafted what was possibly my best deck ever. Yes, opening 3 mythics certainly helps.. but the synergies between cards that give tokens and cards that reward you for having tokens are pretty insane.

hammeritme fucked around with this message at May 20, 2013 around 00:26

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