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I said come in!
Jun 22, 2004



We are nearing the one year anniversary since the launch of Gran Turismo 5. The game launched in a near beta state, and was very unfinished. Polyphony Digital didn't make off with our money and disappear though. No, they've actually been updating the game a lot. Adding in new features based on player feedback. Coming out on October 11th is the Spec 2.0 update, and then a week later is DLC that includes new race cars and tracks.

The Spec 2.0 update includes the following:

quote:

Simplified interior views added to all standard cars.
User control of the weather change feature.
Settings sheet which allows you to save multiple car settings.
New Spec 2.0 opening movie.
Improved UI response and usability.
Replay forward/rewind.
Mid-race save feature for endurance races.
Expanded online lounge features (narrowing down car types, shuffle races…).
Expanded Photo Travel features (you can now take photos of cars together with your avatar).
Added “NASCAR Pit Scene” stage to Photo Travel.
Added 11 new 2011 NASCAR models.
Added the Nissan GT-R N24 Schulze Motorsport (the car in which Kazunori contested the 2011 Nurburgring 24 Hours).
Improved physics and artificial intelligence.
Support for the Logitech G25/G27 steering wheel.

DLC Goes Here Once It's Announced:
Course Pack ($4.99)

Spa Francorchamps (with weather effects)
Kart Space I/II (at night)






Racing Car Pack ($7.99)

Red Bull X2011 Protytpe ’11
Dodge Challenger SRT8 Touring Car
Honda CR-Z Touring Car
Mazda Roadster Touring Car
Mazda RX-7 Touring Car
Mitsubishi Lancer Evolution X Touring Car
Nissan GT-R R35 Touring Car
Nissan Skyline GT-R R33 Touring Car
Nissan Skyline GT-R R32 Touring Car
Nissan Skyline GT-R R34 Touring Car
Subaru Impreza Touring Car
Toyota Prius Touring Car
Gran Turismo Racing Kart Jr.
Gran Turismo Racing Kart 100
Gran Turismo Racing Kart 125

Racing Gear Pack ($2.99)

Includes suits and helmets of 8 famous WRC and NASCAR drivers and 12 new helmets.

Paint Pack ($1.99)

Includes 100 new paint colors.

Complete Pack ($11.99)

Includes all the packs in one convenient bundle.








Goon Races
Gran Turismo 5: GTCCCCC - More C's, More Tears

Tuning Setups and Guides
GTPlanet Tuning Directory
GT-Tuning
Console Racer
GT Vault

Camera guides and Screenshots
Getting the most out of the GT5 Photomode
Photo Galleries




Gran Turismo 5 has been out for a while now and Polyphony Digital has been working really hard to right a lot of the wrongs the game had at launch. Since release we've seen an increase in experience gain for doing A/B-Spec races, weekly online racing events that pay out a lot of money and are fun, a weekly online dealership that lists the most rare and popular used cars, lots of customization options for multiplayer, remote races from your computer, more car tuning options and more. A very large patch just recently hit that brought a huge list of changes and improvements to the game and more are on their way.

Developer: Polyphony Digital
Publisher: Sony Computer Entertainment
Genre: Racing
Platform: PlayStation 3
Release Date: November 24rd
Number of players Offline: 1-2
Number of Players Online: 2-16

Features:

- 1,031 cars
- 28 unique tracks
- Track generator
- Share your generated tracks online with friends
- Share your b-spec drivers online
- 1080p and 60 frames per second gameplay
- Multiplayer with up to 16 drivers
- Spectator Mode with up to 16 players watching for a total of 32 players in one race.
- Go Kart Racing
- Dynamic Day/Night cycles and weather including rain and snow
- More simple and streamlined Car Dealership, Used Car Dealership returns as does the Tune Up Shop
- License Tests
- Driving schools for WRC and NASCAR. Race car drivers were brought in to give commentary and driving lessons for these modes.
- 3D TV, Head-Tracking with PS Eye
- Photo Travel Mode - Take pictures of your car in picturesque locations other then race tracks
- Damage, deformations and car rollovers
- Gran Turismo 5 comes off the Playstation! Access features and options of your B-spec drivers from your web browser on any computer

GT Life



This is your simulation mode. It works in a similar fashion to Forza 3 in that there is a level up system with a max level of 40. Each racing event, series and special event has a level requirement. Complete races, special events and license tests and gain experience points and you will level up. Every car is also available for purchase this time around, but they all have a level requirement as well. This is to make it more casual friendly, so all players have a chance at earning the really nice cars, but can't just grind it out or ask their friends to send them the cars either.






My Lounge

In Gran Turismo 5, every player has his or her very own private racing lobby online called "My Lounge." Only people on your PlayStation®Network Friends list can enter.

In My Lounge, players can pick the track of their choice, set up custom race regulations, and hold private custom racing events with their friends. Up to 16 players can race at the same time. It's even possible to sit back and watch without having to join the race yourself, with a variety of race camera views available. People in the lounge can even do free runs around the track before the race begins.

Imagine this: You set a time for a race using the in-game messaging feature, and wait for people to gather while you do free runs around the track. Your friends start to join, with people doing laps to warm up. Once everyone has arrived, it's time to race. Anybody not racing can watch the race live and chat with everyone else there.

Course Maker

Gran Turismo 5 introduces the Course Maker feature, which allows you to generate your own original tracks.

Select the environment and terrain, and then adjust a variety of parameters such as course length and corner sharpness to easily create a variety of tracks that match your taste. When you've created something you really like, share your original track with your friends online, and use them to race against your friends in My Lounge.

Course Maker adds a wealth of racing options to expand and customize your Gran Turismo experience.

Course maker themes:

- Toscana (Tarmac)
- Eifel (Circuit)
- Mt Aso (Tarmac)
- Liege (Gravel)
- Alaska (Snow)
- Eifel (Kart)
- Tokyo Bay (Kart)

Levels of Vehicle Damage
Performance Damage
Performance damage affects how the car performs based on calculating the physical effects of collisions and damage on various parameters. It affects vehicle stability and control, depending on the amount of damage taken. This level of damage affects both premium and standard cars.

Dirt, Scratches, and Dents
This is damage that can be visually seen, and involves the vehicle collecting dirt, scratches and dents. This level of damage affects both premium and standard cars.

Dislodging and Deformation of Body Panels
This third level of damage causes body panels to come loose or to deform from their original shapes. This level of damage affects premium cars only.

code:
                                      Premium Cars     Standard Cars
Performance damage                         X                 X
Dirt, Scratches, and Dents                 X                 X
Dislodging/Deformation of Body Panels      X                :(
Gran Turismo 5 Collectors Edition Details;


Click here for the full 800x533 image.


Gran Turismo® 5 game

Exclusive limited edition 1:43 scale diecast 2009 Nissan GT-R Spec V with custom Gran Turismo livery designed by Polyphony Digital, produced by well-known collectible car maker Kyosho

In-depth 300-page car-lover’s guide written by the experts at Polyphony Digital, covering everything from the history of the modern automobile to driving techniques and game reference material

Custom etched Gran Turismo key chain

Voucher for five (5) exclusive high-end cars with custom Gran Turismo livery and performance upgrades

Gran Turismo® 5 Collector's Edition Downloadable Cars:

* Audi R8 5.2 FSI quattro Chrome Line Edition

* BMW M3 Coupe Chrome Line Edition

* Lamborghini Murciélago LP 640 Chrome Line Edition

* Mercedes-Benz 300 SL Coupe Chrome Line Edition

* Shelby Cobra 427 Chrome Line Edition

Numbered certificate of authenticity

Custom collector’s packaging

Will retail for $99.99

Trailers and Videos:
Gran Turismo 5 Intro Movie
Kevin Butler TV Spot
Tour Trailer
Action Trailer
E3: 2010 Release Date Trailer
E3: 2010 Trailer
Night Racing Trailer
Toyota FT-86 Trailer
458 Italia Tribute Trailer
E3: 2009 Debut Trailer
TGS: 2010 Official Trailer
Weather Effects Trailer
Japanese TV spot ad
TGS 10: X1 Prototype Trailer
SLS AMG Trailer
Toyota FT-86 Trailer HD
E3 2005 Trailer
Course Maker with footage of randomly generated track
McLaren F1 collecting dirt
E3 2010 Stage Demo: Gran Turismo 5
Karting Racing Video
X1 Prototype Full Reveal

images
user created screenshots







I said come in! fucked around with this message at Jan 6, 2012 around 01:14

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Jun 22, 2004



Version 1.10 Update:
Racing Gear Items

New racing gear items consisting of helmets and suits have been implemented. These can be used by players in A-Spec, or for any of the “My Drivers” in B-Spec.
There are plenty of variations to the racing gear items and, in addition to several sets being given out as presents when you start GT Mode, players will be able to win new ones when successful in online events. Players can also take a photo of their drivers wearing their favourite gear, and use that custom photo for a driver profile.
For more details, please refer to “Racing Gear” under Top Menu - [Manual] – [GT Mode].

Special Online Event Campaign

For a limited time, all event prizes will be tripled, and all cars appearing in the Online Collector’s Dealership will be brand new (0 mileage) and at half price.

Prizes for online events

GT5 will now offer online events in which players can win Racing Gear items and cars as prizes, according to performance. The content of the prizes and the conditions for winning them will vary per event.
Details of the various events are found in [GT Life] – [Online Events].

Parts purchases through the Settings screen

In the Settings screen, parts that players have not yet purchased will now have a shopping cart icon appearing next to them. These can now be purchase on the spot. Purchased parts will immediately be equipped on their car.
For details, refer to Top Menu – [Manual] – [GT Life] – [Settings]

Improved Opponent AI Algorithm

The search range of opponent AI has been expanded and their intelligence algorithm has been improved.

Interrupting and resuming Championship races

In the championship races of A-Spec and B-Spec modes within [GT Life], there is now an interrupt button in the quick menu which appears after completing individual races.
If the interrupt button is pressed, the event will be interrupted and a player’s record up to that point will be saved, and the game will end. The next time the player starts the game, they can continue the championship race from where they left off.

Additional music track

After playback of the ending movie (*short version), “Day To Live/daiki kasho” will be added as a bonus music track.

Other Changes

Check the physical endurance of drivers that are resting in the B-Spec endurance races.
Sort the garage by [Last Car Driven]
In [Weight Adjustment] of [Settings], players can now see changes in the front to rear weight balance when the ballast position is changed.
The A-Spec driver is now displayed in the profile screen.
In the pit menu of B-Spec, the time limit for being able to direct pit work has been changed from reaching “0″ in the count down, to “Until the car comes to a complete stop”.
The sorting order of the music album has been improved.
When selecting a track created in Course Maker from the course album of Arcade Mode or GT Mode, players can now run single races with up to 16 cars. (Excluding some tracks such as those made before the update, and dirt tracks.)
It is now possible to take 3D photographs even without connecting a 3D compatible TV.
It is now possible to export 3D photographs to [Photo] on the XMB™.

Correction of Known Issues

PDI has addressed the issue of the maximum speed set in the transmission settings of the settings menu differing from the actual top speed of the car. This will affect cars equipped with the relevant transmission tuning part, and almost all racing cars. Cars for which each gear ratio was adjusted manually with a full customised transmission in update versions 1.07 and earlier will not be affected.
An issue with the increase and decrease of the online logon bonus has been corrected.
An issue where the player’s car and opponents’ cars braked at the wrong timings in the pit lane during B-Spec has been corrected.
A problem where racing sound effects were turned off after changing settings in the quick menu has been corrected.
An issue of how dirty the oil is when players purchase a used car not being affected by the car’s mileage has been corrected.
An issue where some of the driver gear colours had changed after the 1.06 update has been corrected.
An issue in the championships of GT Life where opponent cars kept using the same tyres in the second race and onwards has been corrected.
An issue where the menu BGM was being played back during remote racing rather than the race BGM has been corrected.
An issue of the program freezing when opening a garage containing nearly the maximum number of cars has been corrected.

A new “Expert Challenge Race” Seasonal Event has also been made available with the following races:

Trial Mountain in a Fiat 500
Tsukuba in a Lotus Elise 111R
Laguna Seca in a Subaru Impreza Sedan

Version 1.07 Update:
[Major Changes and New Features]
Friend Rankings: In Drift Trials and Time Trials, you can now display leaderboards that shows only your friends. While it was difficult before to locate your friends in the general leaderboards, this now makes it easier to compare your lap times and points with them.

[Fixed Issues]
- Performance points (PP), which is an index of a car’s overall performance, is now calculated regardless of your tire selection. You can now set performance point restrictions and tire restrictions separately when you race in a lounge.
- Fixed the issue where the performance of electric cars increased/decreased after a certain amount of driving.
- Downloaded replays from Seasonal Event Rankings can now be viewed properly.

[Other Changes]
- Cars worth over 1,000,000 Cr. (including gift car coupons) are now prohibited from being traded to prevent issues during the trading process. When lending and borrowing cars between friends, please use the car loan system.

Version 1.06 Update:
[Major Changes and New Features]
・Remote Racing
[Remote Races] have been added to the bottom left of the [GT Mode] – [Community] screen.
Here you can start a fully automated B-Spec race using yours and your friends’ “My Drivers”, and gain rewards and experience from it.
For details please see section 8-4 [Remote Races] in the [Manual] accessible from the main menu, and also the new “Remote Race” page on gran-tursimo.com, under the GT5 product information section.

・Remote Racing from a Web Browser
In [Remote Races], you can visit the official “gran-turismo.com” website using a web browser, and remotely control your PS3® at home. You can start races, monitor its progress and check results from the website. This is a new playing style allowing you to play Gran Turismo anywhere.
Sign in from the [GT5 My Home] button on the upper right corner of the website to get started.

・Using the Course Maker in Online Races
You can now use one of the “My Courses” created in [Course Maker] for your online races (in Open Lobby, My Lounge), or select themes and generate courses on the spot. (Please note you’ll only be able to use My Courses created after this update).

・Introduction of Performance Points in Online Races
We’ve now introduced Performance Points (PP), a numerical index of a car’s performance for online races. You can set PP restrictions in the online race regulations (in Open Lobby, My Lounge) to limit participating cars.
For details, see 6 -15 [Performance Points] in the [Manual] accessible from the main menu.

・Increased Rewards and Experience Online
The amount of rewards and experience gained from online racing (in Open Lobby, My Lounge) have been increased.

・More Event Settings in Online Races
[Auto Race Start Cycle] and [Tire Wear/Fuel Consumption] have been added to the event settings for online races (in Open Lobby, My Lounge).

・More Penalties for Special Events
Penalties for improper driving such as driving off course and hitting walls have been increased for the [Special Events] under [GT Mode] – [GT Life].

・Event Rewards and Experience Adjusted
The rewards and experience gained in [License] and [Special Events] in [GT Mode] – [GT Life] have been adjusted. Experience for A-Spec and B-Spec events have been increased, while rewards have been reduced back down to levels seen before the 1.05 update.

・Car Loan in Events
In A-Spec, B-Spec and [Special Events] in [GT Mode] – [GT Life], you can now borrow cars that your Friends have set to share with friends.
For details see 6-16 [Borrowing and Lending Cars] in the [Manual] accessible from the main menu.

・More Car Settings
Gear ratio adjustment, power limiters, and weight adjustment have been added to the settings. For details see [18. Settings Guide] in the [Manual] accessible from the main menu.

・Multi-Monitor Feature
From [Options] – [Hardware] – [Multi-Monitor], you can now access the multi-monitor display settings using multiple PS3™ systems.
You can now enjoy Gran Turismo 5 in a wide display environment combining multiple PS3™ systems and TV’s/monitors.
For details please see the support section on gran-turismo.com.

[Changes and Additions to Gameplay]
- It is now possible to replay and save [2P Battle] races.
- [Controller Steering Sensitivity] has been added to [Driving Options].
- [Corner Bank Angle] has been added to the section settings in [Course Maker].
- In A-Spec events including endurance races, a confirmation prompt has been added before restarting a race from the beginning.
- In replays, B Spec and while watching races, you can now change viewing targets directly from the screen without having to use a separate window list.
- Personal BGM can now be used when voice chat is disabled in a [Lounge].
- Cars in your garage that are not registered as ‘Favorites’ can now be used in a [Lounge].
- When tire restriction is enabled in a Lounge regulation, only cars with tires that qualify will be displayed in the garage.
- Driver and car display selections during races will be saved.
- Karts now have [Quick Menu] settings.
- You can now select multiple items in some important menu screens, such as when registering your favorite cars in your [Garage].

[AI Adjustment]
- Race choreography and opponent car AI controls for licence tests and A Spec events have been adjusted.
- Opponent car AI controls during B Spec races have been improved.
- The evasive maneuver of opponent cars when a players car blocks the track has been improved.

[Correction of Issues]
- Corrected an issue where it was possible to gain points unfairly in drift trials.
- Corrected an issue where it was not possible to view the 4th sector in the live monitor.
-Corrected an issue where the sound effects would not change when replacing the exhaust system or turbo kit.
- Corrected an issue where the save data becomes unable to load when exceeding a certain file size.

[Other Changes]
- A searchable item called [Race Type] has been added for room creation in the [Open Lobby].
- The lap times for the [X Challenge] in [Special Events] have been adjusted.
- Game save speed has been optimized.
- The HDD access warning message that was displayed at game startup has been disabled for faster startup.
- Car demo backdrops during an [Auto Demo] is now displayed randomly in 4 types (Morning/Day/Night/White) as is in the [Dealership].
- The “S-AWC” integrated four wheel drive system of the Mitsubishi Lancer Evolution X has been adjusted.
- The [Force Feedback Strength] of the Thrustmaster T500RS can now be adjusted across a wider range.

Version 1.05 Update:
Seasonal Events: [Seasonal Events] have been added to the [GT Mode] – [GT Life] screen. From here you can participate in official online events from the Polyphony Digital team. In these events, all participants are under the same regulations, and if you complete the event you will win rewards and experience. Compete on the leader boards with players around the world, in Time Trials and Drift Trials!
Online Collector’s Dealership: An [Online Collector's Dealership] has been added to the left and centre of the [GT Mode]-[GT Life] screen. In here you will find popular and rare cars. You might just come across that one car you’ve always been looking for, that you haven’t been able to find in the [Used Car Dealership].
Online Race Rewards and Experience: When you complete a race in the [Open Lobby] or [My Lounge], you will now gain rewards and experience points. Even if you are focused more on playing online, you’ll still be able to gain rewards and levels that you need to progress in [GT Life].
Driving Distance and Number of Wins in Online Races: The driving distance and the number of wins you achieve when you complete a race in [Open Lobby] or [My Lounge] will now affect your stats in [Profile] and the [Garage]. Here the results from your online play will cumulate within [GT Life].
Improved Rewards: The rewards for winning races in both A-Spec and B-Spec in [GT Mode]-[GT Life] have been increased for a limited time only. (This applies until the end of January 2011.) This is a great chance for those who were previously having difficulties getting ahead in the game, due to a lack of funds for tuning and purchasing required cars.
Race Information Display: It is now possible to set the [Race Info Display] in [Start]-[Quick Options]. (You can also set this in [Race Display] in [Options]).
Save Data Backup: You can now copy and restore your save data. For details, please refer to the in-game [Manual].
User BGM (Menu): From [Options]-[Hardware]-[Audio Settings], it is now possible to set the [User BGM] (Menu)]. (This can also be set from the [Music Library] within [GT Mode]).
Car Name Change: The official name of “Red Bull X1″ has been changed to the “Red Bull X2010″.
Integration with the Website: The main features within [GT Mode]-[Community] can now also be accessed through the “gran-turismo.com” official website.
[Important Note:] We have made improvements to the [Log] within [GT Mode]- [Community] section, in order to make its operation more stable. Please note that the information that was contained here from before the update has been reset.

MORE UPDATES:

The license test menus have been streamlined. After winning a bronze or silver trophy, for example, you have the option to immediately restart the test without having to sit through the animation sequence. (Thanks, Alex.)
GT Academy USA has now been listed in the new Seasonal Events (I’m writing up a full post on this now).
Mechanical damage has now been implemented in the game’s “Practice Mode” – the first time the feature has been usable outside of the custom online events.


I said come in! fucked around with this message at Aug 18, 2011 around 08:00

I said come in!
Jun 22, 2004



suddenlyissoon posted:

I was about to order this on Amazon but it's telling me it doesn't come out until Wednesday...but it's really tomorrow...right?

Had to correct the OP just now. It is the 24th not the 23rd. Weird date though I know, games never come out on a Wednesday in the U.S. I hate that so much because it means if Amazon screws up you aren't getting your game until Friday.

I said come in!
Jun 22, 2004



SamBishop posted:

Today is a good day.



A good day.

To bad you got that LBP2 guide to write still.

I said come in!
Jun 22, 2004



Your garage has a tab for premium and standards, so no need for an excel spreadsheet.

I said come in!
Jun 22, 2004



Jebediah posted:

I'm confused and am having a hard time finding info on this. What "major flaws" are there, as indicated in the OP?

A lot of it was covered in the previous thread but some of "issues" (doesn't mean you are going to care, some will, some won't) are basically the lack of customization, inconsistent quality, and a not very well balanced car list. The 1000+ car list was not used to its fullest potential, things like 50+ Skylines, and over 600 Japanese cars dominate the list. The quality is inconsistent across both cars and tracks. Things like not having weather and night on all courses, and not all standard cars being up to the same quality (GT4 cars look significantly poorer compared to the GT Portable ones). Some people feel its bad enough that so many cars don't have cockpit views. It's going to feel strange going from a premium to a standard, but you can pretty much just avoid the standards altogether. Think of them as a bonus.

I think it's okay to be honest and admit that for a game that has been in development for nearly 6 years, it has some issues that are confusing. It doesn't seem like Polyphony managed its time very well and should have hired a larger staff. Racing sims are a huge undertaking.

With that said, I think the multiplayer is what will hold this game together. If Polyphony can deliver on their Multiplayer promises, this will be the racing sim to play without a doubt. That is the most important feature is the multiplayer, everything else doesn't matter at the end of the day if this works out really well.

Mercrom posted:

To put it simply: people would rather have 200 cars than 1000.

It's not that at all. It's that some people feel that it was squandered on a poor car selection. I think the standard car list wouldn't have nearly as much negative attention if it was a better list. I know you can't please everyone, and that shouldn't be the objective, but there are some pretty historic and good cars that are missing. Instead of having a whole bunch of Mazda MX-5's for example we could have had a few more European cars.

I said come in! fucked around with this message at Nov 23, 2010 around 04:22

I said come in!
Jun 22, 2004



Lord of Sword posted:

One of the extreme events in GT4 had 15 races. I remember this because I did it in b-spec, 3x the speed, and it still took about 7 hours.

Is 5 the most any of them have? GT4 had loads of championship events with 10 races, or are they just all single races this time around?

Hopefully more are unlocked or added later. Car manufacturer races are absent for example.

I said come in!
Jun 22, 2004



PFCHudson posted:

Well I mean maybe it's different for "hardcore" gt fans, but all I'm hearing at the shop is bellyaching over how "terrible" the standard cars look...

Most of the standards are from Portable and I can tell you those look really nice. Anywho who thinks otherwise is a huge butt. The GT4 ones are offensive though but there are hardly any of those.

I said come in!
Jun 22, 2004



PFCHudson posted:

I totally realize that, it's just to Joe Public these cars are "ugly and lazy".
As for me, I am so drat excited about the game that I may put myself into suspended animation til Wednesday!

I see what you mean yeah. What you are seeing online too is people cherry picking cars so they have something to cry about.

But yeah, I want to freeze myself tomorrow as well. I dunno what i'm gonna do on Tuesday, I guess play more Gran Turismo 4. I was playing tonight, time trial on the Le Mans track with Bently 8 Speed Race Car. I got a time of 3 minutes and 30 seconds. Was wondering what the record is for that car in real life.

I said come in!
Jun 22, 2004



Mercrom posted:

The rest are imported from the previous games, and they can't change what cars were in those.

PD could have just created new standards, it's not like they didn't have choices. But whats done is done, game is still gonna own. I'm getting tired of talking about this issue anyways, just wanted to explain to someone what some of the issues are that people have.

magical_ape posted:

Heading home from work now, hope that patch is waiting for me when i get home

Yep! Confirm for us if it's actually real. Anything posted on GTP should be taken with a grain of salt, although i'm going off the assumption this thing is real.

[edit]
Hahah yes... this is the damage we were waiting for; http://www.youtube.com/watch?v=XINu...player_embedded You unlock this at level 40.

I said come in! fucked around with this message at Nov 23, 2010 around 04:47

I said come in!
Jun 22, 2004



So wait, did you get buried in the sand? Can you get out? That is so awesome because in every other racing sim, sand is just a flat surface that is just like any other hard surface except it slows you down.

I said come in!
Jun 22, 2004



slidebite posted:

I tried a couple hours back and said "not available on this version" at the time. I just assumed it was because launch date isn't for a couple of hours yet. Is it live now?

If you haven't gotten the patch yet, exit out of GT5 and then start the game up again and you should be prompted with a download.

I said come in!
Jun 22, 2004



Kaz is talking on twitter; http://twitter.com/#!/Kaz_Yamauchi/...986554627072000

I said come in!
Jun 22, 2004



One of the other things the first patch changes is how weather behaves in-game now. It is more dynamic and changes more frequently. It can go from sunny to rain during a race basically.

I said come in!
Jun 22, 2004



Brainwrong posted:

Tuesday 23rd Nov 2010: Officially the LONGEST DAY EVER!

All I really want is to just see the e-mail that my order has been shipped.

I said come in!
Jun 22, 2004



MUFFlNS posted:

Are there any official patchnotes? Or is this people just guessing what translations of other peoples guesses mean?!

No official patch notes. Just people passing information around and what others have seen from playing.

I said come in!
Jun 22, 2004



smallmouth posted:

Does Amazon normally ship it one-day UPS?

I'm going out of town, so I'll have to wait till Saturday night to play. At least I have the following week off to play.

If you pay enough they will. Actually Amazon did release day delivery for 99 cents for GT5. I got it for free myself though.

I said come in!
Jun 22, 2004



I said come in!
Jun 22, 2004



BronYAurStomp posted:

How are all you guys getting it today??

Europe and places selling it early in general. It's pointless to ask what stores in your area are selling it by the way. Just for anyone who is thinking of doing that.

I said come in!
Jun 22, 2004



Cyborgmatt posted:

So my game won't start unless I unplug my ethernet cable. If the servers are down then the game doesn't get past the splash screen.

I hope the servers are stable tomorrow or there will be mass rage of people not able to play (unless they work out that you've to disconnect your PS3 from the internet).

You don't need to disconnect, you just need to wait a few minutes. But disconnecting is obviously faster.

I said come in!
Jun 22, 2004



GreatGreen posted:

So, on the day/night cycle tracks, does the time always fly by at like 50x normal speed, or can you set that and maybe the starting time of day?

I think the idea is that it is based on the length of the race.

I said come in!
Jun 22, 2004



Mcqueen posted:

Got an email today from Amazon, they have an issue with my billing address. For some reason they are using my work address from 4 years ago and not my home address. What's bad is it's not letting my try and change it.

Eeeek.

Call them ASAP.

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Jun 22, 2004



I'm getting old myself, so the idea of staying up until midnight is unrealistic to me. I'm passed out by 11pm usually.

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Jun 22, 2004



Someone talk about the Youtube upload feature.

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Jun 22, 2004



Boogat posted:

Some guys on GAF are saying it isn't there?

Then maybe your replays are just saved in a format that can be instantly uploaded to Youtube? Just save them to a USB stick and then throw them onto your computer. I dunno. :/

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Jun 22, 2004



tboneDX posted:

VVV Or maybe it'll be another LARGE post-release patch. Here's hoping for a steady stream of dlc/patches.

Also looking forward to hearing about the web browser B-Spec mode.

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Jun 22, 2004



We will know more tomorrow. It sounds like a few promises from E3 didn't make the cut and hopefully they will be patched in later.

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Jun 22, 2004



Doc Cylon posted:

So what the christ is with the horrible loading times between menus?

Its the game installing stuff. Its suppose to be fast after that I think.

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Jun 22, 2004



Doc Cylon posted:

Well coming out of the used and new cars dealership, or when I collect an earned car, I'm waiting at least a minute to get to the home screen.

That can't be right at all because other players showing themselves going between the dealership and home screen, it only took a few seconds.

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Jun 22, 2004



It sounds like just skipping the install is faster in the long run. Let the game install stuff as you play instead.

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Jun 22, 2004



Boogat posted:

Yeah, but now that they put the 'install' option right when you start the game up, you know most people will do it anyways. Then they will be stuck sitting there for an hour (or longer) watching this slowly install


Also, first review from some french site - 14/20 hahaha

http://www.jeuxvideo.com/articles/0...ismo-5-test.htm

That is apparently a pretty well respected gaming site but the bitch about everything, so I dunno. Besides there is no way they tested the multiplayer. I'm waiting for Gametrailers review and Sam Bishops review.

Ak Gara posted:

Then the very next race, I win a FT-86 which is quite nice.

Can you win cars more then once? Will make getting credits pretty easy.

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Jun 22, 2004



Ak Gara posted:

I think I won it for becoming lvl 4, or 5, I can't remember.

Ahh I see. I was wondering about when you complete the races, for example for the Sunday Cup. In previous GTs you could just clear your wins and do them over again to win the prize cars as many times as you want.

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Jun 22, 2004



This answers how GT5 Anywhere is going to work; http://us.gran-turismo.com/us/products/gt5/bspec/

quote:

Remote races can be started from the us.gran-turismo.com official website, where you can even monitor the progress and check results of the race.

While on the go or away from home, you can check race results, and even set and start new remote races. A whole new way to enjoy Gran Turismo is here.

*This feature enables the remote operation of "Gran Turismo 5" from a web browser, and requires "Gran Turismo 5" to be running on your "PlayStation 3," set to the remote race screen in the game.
*Race progress is displayed via text only.

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Jun 22, 2004



Ak Gara posted:

I'm making 8,000 every 3 mins on the FR race, in the Beginner Series.

Gonna need something more then that though for the 10,000,000+ credit cars. Some of the ones I really want are in the 20,000,000 range.

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Jun 22, 2004



GreatGreen posted:

Is it possible to race in B-spec mode at faster than x1 speed?

Normal speed only. :/

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Jun 22, 2004



BLOWTAKKKS posted:

I actually hope they do find a way to make money quick, because the best cars usually can't be bought anyway. Plus I like to have more than one nice car.

GT5 is different, you can buy everything so long as you have the correct level and credits for it. The only exception seems to be the Redbull X1 Prototype.

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Jun 22, 2004



beedeebee posted:

How is this different from every other 'buy-your-stuff-in-game'-game?

I'm talking about GT4. This is different from GT4 where the best cars were locked away and required that you completed some absolutely insane requirements to obtain them. Such as the Formula 1 car only being obtained by doing the 24 hour race. The best cars were won from doing the hardest races and challenges.

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Jun 22, 2004



If you share your B-Spec driver online with others, you can't use him until you disable him from offline mode.

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Jun 22, 2004



Can you have your b-spec driver race online with other players and/or their b-spec drivers?

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Jun 22, 2004



Gran Turismo 5 shipped.

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