|
New temporary thread rule: No Spoilers, even Tagged So, what do you suppose you get when you cross Resident Evil 4, Shenmue, and Twin Peaks? The answer took the form of a game released in February of 2010; a low budget survival horror game from a small Japanese studio. Originally known as Rainy Woods in 2007, and given the name Red Seeds Profile upon release in Japan, the version of the game released in America was called Deadly Premonition. Developed by Access Games, and headed up by game director Hidetaka Suehiro (better known as SWERY), Deadly Premonition was only their second game. Their first game, Spy Fiction, was a stealth action game for the Playstation 2 released in 2004. Reviews of Spy Fiction were generally low. It seemed that the same would follow for Deadly Premonition, with one of the first reviews (from IGN) giving it a 2.0. However, a number of positive reviews followed, and the game started to gain attention from the wildly divergent scores it was getting. The reason for the divergent scores is fairly clear once the game has been played through. The gameplay feels like something one would find in a last generation game, something like Resident Evil 4, but stiffer and bit awkward. The story may not appeal to those looking for a straight-laced murder mystery, as their is a lot of odd humor that probably won't be for everyone. The graphics look like they'd be entirely possible on an original XBox (720p aside). Add these things up together, and you have a package that many people dismiss at first glance. So considering all this, what makes the game worth playing? One thing, really. This guy. Francis York Morgan is the main character of the game; an FBI agent that is sent to a small town to investigate a strange murder. York is the main attraction of this game; finding the identity of the murderer takes a back seat to the player finding out about York himself. He's the source of the odd humor of the game; his interactions with the townspeople as they struggle to react to him are one the main things that makes this game great. Really, the entire town plays the straight man to York's bizarre behavior. I'd say that Deadly Premonition has a character-driven story more than any other game I can think of. This becomes pronounced in the game's end, when the player realizes that the game really was more about York than any murder mystery. That being said, I don't mean to imply that the gameplay itself is poor. This is something that was stated by many reviewers, and I'm not really sure why. The controls in combat are a bit stiff, but nothing that can't be adapted to. The open world, while a bit too empty, is intereting in drive around in and look at, and has additional entertainment value of its own, as York likes to talk about his favorite old movies and songs as we drive around with him. I mentioned that Deadly Premonition has aspects of Shenmue in it. Between combat sections, gameplay consists of traveling around town talking to people and inspecting locations. The game tells you where to go, but it's up to you whether you travel along the path the game lays out, or if you're going to go exploring on your own and see what you can find. If you only go where the game tells you to go, then you're actually going to miss out on a large portion of the game. Exploration is encouraged and rewarded in the form of 50 optional sidequests. In fact, not doing any of the sidequests will only make the game harder for the player. This run-through will be a 100% run. Every sidequest will be completed, and every optional item will be collected. I will be trying to do this as efficiently as possible, but not too quickly as to lose the plot. Videos! *Note - The videos on Youtube are split up to fit in the 15 min. time limit. If you click a Youtube link, there is more than one embedded video in the page that comes up; watch them from top to bottom. p. 1 - Agent Smug - Blip | Youtube | Download p. 2 - Ditching the Cops - Blip | Youtube | Download p. 3 - The Milk Barn - Blip | Youtube | Download p. 4 - Becky & Quint - Blip | Youtube | Download p. 5 - Swery 65' - Blip | Youtube | Download p. 6 - Cause of Death - Blip | Youtube | Download p. 7 - Other Hospital - Blip | Youtube | Download p. 8 - Backroads - Blip | Download p. 9 - Crime Scene - Blip | Youtube | Download p. 10 - Lumber Mill - Blip | Youtube | Download p. 11 - Spiritual Map A - Blip | Youtube | Download p. 12 - Town Meeting - Blip | Youtube | Download p. 13 - New Guest - Blip | Youtube | Download p. 14 - Rainy Day - Blip | Download p. 15 - Galaxy of Terror - Blip | Youtube | Download p. 16 - Muses Gallery - Blip | Youtube | Download p. 17 - Magic Murder Guitar - Blip | Youtube | Download p. 18 - Becky's House - Blip | Youtube | Download p. 19 - Lost Children - Blip | Youtube | Download p. 20 - Found Children - Blip | Youtube | Download p. 21 - Low Speed Chase - Blip | Youtube | Download p. 22 - Other Gallery - Blip | Youtube | Download p. 23 - Heart-To-Heart - Blip | Youtube | Download p. 24 - Favor For Nick - Blip | Youtube | Download p. 25 - One Fine Day - Blip | Download p. 26 - Hurry to Harry - Blip | Youtube | Download p. 27 - Greenvale Graveyard - Blip | Youtube | Download p. 28 - Spiritual Map B - Blip | Youtube | Download p. 29 - Finding Files - Blip | Youtube | Download p. 30 - History Lesson - Blip | Youtube | Download p. 31 - Thomas - Blip | Youtube | Download p. 32 - Where's York? - Blip | Youtube | Download p. 33 - Sheriff's Department - Blip | Youtube | Download p. 34 - The Raincoat Killer - Blip | Youtube | Download p. 35 - York & Zach - Blip | Youtube | Download p. 36 - Goodbye Greenvale - Blip | Youtube | Download A, Download B
|
# ¿ Nov 24, 2010 01:48 |
|
|
# ¿ Mar 29, 2024 00:06 |
|
Blackbelt Bobman posted:What's the rule on plot spoilers in this thread? Please, no spoilers, even if they're tagged. I really like how this game wraps up, and like most mysteries it's better if the ending isn't known beforehand. bbcisdabomb posted:Well, the good news is it looks like the soundtrack isn't being sold so I can host it. The other good news is I found a copy. The bad news is I read the song names have spoilers and I don't want to spoil myself. You're correct, there are are a couple big spoilers to be found in the song names. I'd like the second option, where tracks are released individually when they appear in the game.
|
# ¿ Nov 24, 2010 12:27 |
|
Here are the direct links to the Youtube videos: p.1 (1/3) http://www.youtube.com/watch?v=KFpYKx9m3NU *Might be NSFW? I didn't really think about it until now.* p.1 (2/3) http://www.youtube.com/watch?v=iCDYVP-YXyw p.1 (3/3) http://www.youtube.com/watch?v=_65jj6iGY6A p.2 (1/3) http://www.youtube.com/watch?v=O7fOERknxOA p.2 (2/3) http://www.youtube.com/watch?v=hnS1R14XWh4 p.2 (3/3) http://www.youtube.com/watch?v=s8ucKVNazY8 While I'm posting this, I should ask what people think of the Youtube videos being embedded in a page, at full 720p size. Is that preferable over just having the direct links? Bonsai Superstar posted:By the way I was wondering... is the blind-run crew going to just basically ignore the whole thread? Since it looks like SGF is already way ahead of them, it's gonna pretty much be nothing but spoilers, right? It's hard to say at this point who's going to be ahead of who. After getting the police car the game becomes non-linear, and going to Anna's house isn't mandatory at all. The game tells you to go directly to the police station as that's where the next plot checkpoint is. I'll be doing a number of things before I go there, but Rhinoceraptor's crew might go directly there. In that case, they'd be ahead of me. Because Rhinoceraptor's crew are playing through it for the first time though, I would ask not to mention plot points that they haven't encountered yet. Dectilon posted:No deer hunting? No meats? On the other hand... no Kimberly.
|
# ¿ Nov 24, 2010 18:07 |
|
Music track - "Life is Beautiful"(Whistle Theme) (Thanks, bbcisdabomb!) Dominic White posted:My only real request for this LP is that, once you've gotten the basic navigation and place-finding worked out, fast-forward or skip the driving stuff if nobody is talking. While that stuff was strangely relaxing when playing it myself, just sitting and watching it will likely make me want to chew my own arms off. I'll try to keep things interesting during periods of time where there's long stretches of driving without York speaking up about movies. I was thinking of doing little summaries of the movies he's been talking about, showing clips and such. I haven't seen many of the movies he mentions, so most of this is new to me. In preparation for this, I just tried to watch Attack of the Killer Tomatoes, and... . I don't know what I was expecting, but it wasn't this. Arthur D Wolfe posted:One thing though: Supergreatfriend, please shut off your turn signals if you are planning on driving straight down three whole blocks. Seeing you turn on the right signal, pass two intersections and then turn left was hilarious but also deeply disturbing for some reason - York's calm, one-sided conversation may have had something to do with that... I'm sorry, but that's a promise I just can't make.
|
# ¿ Nov 27, 2010 09:27 |
|
VoidBurger posted:It astounds me that you are able to drive around so well in first-person mode. Even in 3rd-person, I run into poo poo all the time (my controller is slightly twitchy, though.) Lots of practice. I spent a lot of time in the cars in my previous playthroughs, even when it wasn't necessary. I just liked driving around town. This would be a good time to mention to the thread that the driving controls in this game are incredibly sensitive. For those of you who are picking this game up, prepare to crash. A lot. Orthogonalus posted:Enjoying this. I can tell I'd be one of those who'd hate playing this, but I'll quite happily watch someone else play it, it has its charms. Awesome! I've seen the Life is Beautiful one before, but the York beard-growing one is new to me. TheAdmiral posted:I gotta ask, what happens if you just go around shooting people? Can you actually kill them off or do you just get a game over or something? You can't kill the NPCs. If you shoot or hit them, they do a little "shocked" animation and duck out of the way, and you're fined for it. Yeah, you lose money for doing it. You can see me get fined when I point the gun at Lily. Stelas posted:There's a lot of audio balance problems in the game - I think it's mostly that during cutscenes, the game gets kind of confused on how far people are from York as opposed to the camera or whatever it's using as a location pointer. I'm 99% sure that it's also happened when people were talking about The Investigation, so I don't think it's subtle commentary on York's attention span. Yeah, the sound in the cutscenes is done in a strange way. Instead of character's voices being at a constant volume, they will increase or decrease in volume depending on how far away the camera is from them. So when we have a closeup on a character, we hear them loud and clear. If the camera then moves further away, they become quieter. Don't know why they did it like that. rudecyrus posted:Two questions, supergreatfriend: 1. By the end of the LP, we'll have seen all of the cards. As said, some of them have spoilers. York's card is only a minor one, but I'd rather show it later on. 2. I'm sure that it'll happen at some point. Geop posted:There's never anything on TV in this sleepy old town and-- I love it!
|
# ¿ Nov 30, 2010 01:19 |
|
You can buy new cars, as well as upgrade the cars' capabilities. The NPC that we need to talk to for this hasn't appeared yet on the map; there are a few chapters we have to complete before he does. I'm going to buy all of the cars, assuming that I'll have enough money to do it.
|
# ¿ Nov 30, 2010 21:37 |
|
Vargs posted:Don't you make less money using your melee-centric playstyle, since you give up the headshot bonuses? I don't think I had enough for all the cars, and I pretty much exclusively used guns while going for headshots. I'm not sure how much of a difference that would make in the long run, though. It's true that I don't get the headshot bonus, but I think the speed gained when going through the combat areas using the melee weapons will make for better videos. I think I should have enough money for the cars after going through every area. We'll see! Tea In A Shoe posted:Does this game have anywhere near the amount of crazy that Illbleed had? It's a slow build, but I think it gets there, yeah.
|
# ¿ Nov 30, 2010 22:07 |
|
Music track - "The Woods and the Goddess" (Main Theme)
|
# ¿ Dec 1, 2010 14:42 |
|
I'll re-upload the first Youtube video tonight. *Whoa, I almost missed Eucyon's post. Amazing!
|
# ¿ Dec 1, 2010 17:48 |
|
FoxieMoxie posted:But I plan on playing it again because of this LP. I know there's a thread for this in Games, but is there anything (besides what been shown in the LP so far) I should know before playing again? I would recommend getting a map of Greenvale online, as the in-game map is ridiculous to use to try to navigate anywhere. I think someone posted a map in the thread in Games. TheAdmiral posted:I'm almost sad to see the infinite wrench, I was kinda looking forward to seeing the various melee weapons and the way you can break them. There's just something kinda funny about York bashing a shadow zombie with a metal pipe so hard that he bends it at a 50 degree angle. I can demonstrate the other melee weapons as well. It's just that the wrench would be the primary weapon for now. Yes, shooting someone has the same result, they duck and you get a fine.
|
# ¿ Dec 1, 2010 18:00 |
|
I just watched through the Youtube videos for this update, and they all worked fine for me. Could anyone who was having problems earlier try watching them again and let me know if there are still problems? I don't really know what's going on with these, but I would really like to avoid having to re-upload them. I'm watching the Blip video now.
|
# ¿ Dec 2, 2010 00:37 |
|
Had a problem with the Youtube videos, so they won't be up until tonight. Music - FBI Special Agent (York's Theme) VoidBurger posted:JossiRossi posted:I love it!
|
# ¿ Dec 6, 2010 12:25 |
|
Youtube videos are up.
|
# ¿ Dec 7, 2010 12:15 |
|
Music - Greenvale With Vocals (Intro Theme)
|
# ¿ Dec 12, 2010 06:06 |
|
RickVoid posted:On the topic of character's getting murdered... I have my theory about who may be in danger, but I don't even want to post it with spoiler tags. Supergreatfriend, would you prefer we not post that kind of speculation? I am watching this blind, but I don't want to accidentally ruin it for somebody by figuring it out ahead of time. I welcome any theories from people who haven't played the game. This is a murder mystery, and part of the fun is trying to guess at what's going on. I would also like it if people who have played the game not confirm or deny any of those theories. Or do you mean that you figured something out from outside information or metagame knowledge? If so, could you PM me with what you're thinking? Bonsai Superstar posted:I am sad. I walked home today past the address where Access Games's offices claim to be on their website, and there doesn't seem to be anything there, not even a sign. Maybe I should've stood outside smoking for a while. I suppose that's to be expected, Access Games is a real small developer. What *was* there? Just some plain building? Speedball posted:Well, here's a smirk and a grin. I'm not as hot on them, though. I like the smirk better. York is smug pretty much all day every day. dirtysammiches posted:P.M.F. posted:Yargh posted:CJBurgandy posted:I am very much for all of this.
|
# ¿ Dec 15, 2010 05:25 |
|
Music - Shadow
|
# ¿ Dec 15, 2010 12:11 |
|
Sorry it's taken a while for the next video, a part of it took longer than I expected. I'm hoping to be able to post it late tomorrow night, assuming that I'll have the free time.
|
# ¿ Dec 20, 2010 04:20 |
|
No Youtube version for this, as the movie review in this part is tripping their copyright alarms. Gotta find a new alternate host. ThisIsACoolGuy posted:I'm late here, but I love these.
|
# ¿ Dec 21, 2010 12:13 |
|
Merry Christmas Shorter video this time. This recording session ended up being an hour and twenty minutes. Here's the twenty minutes, next will be the hour. Also, I'll still be uploading videos to Youtube, but videos that have movie reviews will only be going up on Blip. About the spoilers discussion that came up before, I'd say it's better to have the probation rule in effect. The reasons why have already been stated by other people, and I agree it's better to just have a blanket rule for all spoilers instead of deciding what spoilers are inconsequential and which are not. Schwartzcough posted:So after the "Investigation Failure," are you sent back to the day before, or moved forward to the day after? Because you seemed to have the same hunger meter and gas levels as when you had your investigation failure, not what they were when you left the hospital. Or is there no way to check what day you're on? I'm pretty sure that it's the next day. I suppose the only way to know this for sure would be to keep track of the number of days that's passed by on the end-of-chapter screens. NightShroud posted:Speaking of time shenanigans, is there any time limit on the player to complete certain parts of or the whole of the investigation within a certain timeframe? Or is it possible to just dick around Greenvale going fishing, shooting horses with darts, etc for weeks on end while still on FBI salary? You can screw around as long as you want, and you keep getting paid. jameson9101322 posted:Subject Tangerine posted:Love 'em!
|
# ¿ Dec 25, 2010 05:25 |
|
Music - RaincoatKiller
|
# ¿ Dec 28, 2010 12:05 |
|
Phew. Hopefully I'll get the next video out sooner. I'm going out the door right now, so I don't have time to say much, but I just wanted to say how great a lot of your creative stuff is, guys. I'm enjoying it a lot!
|
# ¿ Jan 7, 2011 12:25 |
|
Got some free time right now... Wow! I like that a lot, thanks for doing this. Glad to see that Swery liked it too. Doctor Chef posted:I wish I had better Photoshop skills to sell this better. Got a good laugh from "Hold Your Breath". Seshoho Cian posted:Sorry if I'm a bit late on this, but I noticed in your Xanadu review you didn't mention how almost half of the movie's songs were made by ELO, and I rather enjoy those tracks. But that could be just me. I know I didn't really get into Xanadu's soundtrack, but that's because most of the songs didn't do much for me. Though that being said, a few of them have been running through my head since I watched the movie. That one track where the artist finds the mural in particular. expensive jeans posted:I want to play this game. I don't know anything about Cooking Mama, but I'd play this so hard. DWK posted:As there seem to be quite a few people in thread playing the game at the moment, can I just ask if anyone's encountered a glitch at the Milk Barn? I've never had a glitch where York couldn't leave a room. Was it only that one time? The glitches I've encountered have been the driverless car glitch, and the game freezing a couple of times. Dragonatrix posted:Yeah, I don't think the driving is too bad but the box pushing stuff, on the other hand, is just unbearably slow. Like, it (hopefully) doesn't happen too often so it's not that big a deal, unless it manages to get even worse, but it's just awful and tedious to try and watch. It's the only part of the videos I can't stand, but at least it manages to be short. Well, for now at least. There's one more box-pushing session to go. I think the reward is worth it. doomfunk posted:Are there any other suits as awesome as the hawaiian one? There's ten suits in total, so six that we haven't seen yet. Actually, there is going to be a vote for which suit will be worn during the endgame, but that won't be for a while. Glazius posted:Please say you get all those maps from Keith. I want to hear more stoner ghost stories. All from Keith. And each one does have a story. scorpiobean posted:On another note, between this update and the one before, I spent the time reading other LP threads including the D and D2 one which was all sorts of Out of curiosity, if it's not spoilery, how does the of D and D2 compare to the of DP? Pretty different. In D & D2, it seems like Kenji Eno was kind of throwing disparate stuff in without caring if it ended up being coherent, or if it made for a logical story arc. When I finished Deadly Premonition the first time I thought that things ended up making sense, which made for a more satisfying ending. Well, that's what I think, anyway. Some disagree. Rangpur posted:Also: is it a common glitch for the game to crash when you visit the Galaxy of Terror, or that just my copy loving up? I just got done with the town meeting, too. The game has crashed a couple of times on me before, but I don't think either of them were in the Galaxy of Terror. I've heard of other people who have had the game crash, and there doesn't seem to be a patternt to it.
|
# ¿ Jan 8, 2011 22:40 |
|
Music - YorkAndZach Otter Wate posted:My... my feelings. Aw, I'm sorry, but this thread's been getting a lot more posts than I thought, and I don't get to reading all of them. I like the characterization of York here, and the impression that there's a lot going on from his perspective that everyone else is missing out on. However, Keith seems too concerned about York's strangeness. From the way Keith acts, I get the impression that his head is filled with endless music that drowns out pretty much everyone around him. I don't think he gives too much thought about the oddities of others. Bobbin Threadbare posted:I haven't really seen any of the alternate outfits, but I strongly suspect that all of them are essentially recolors of his standard suit. Not that it can't get a little crazy, as "Hawaiian Business" proves, just not "leather daddy" crazy. This is right. The alternate suits are all suits with different colors and designs, but the model itself doesn't change(with the exception of if the tie is there or not). I like it! Much more downbeat than the original. The very beginning and end make me think of Twin Peaks. Daeren posted:Just beat the game after marathoning the last third or so at once. That's the reaction I had as well. The game doesn't do everything well, but you don't really think about any of that after it's over.
|
# ¿ Jan 10, 2011 09:15 |
|
FirePhoenix posted:The track for when York was recapping what they learned to Zach was beautifully ethereal. Does anyone have its name and/or a youtube link so I can find it? I'd prefer a direct youtube link so I don't accidentally spoil something for myself. I linked to the mp3 of it in the post with the update.
|
# ¿ Jan 12, 2011 02:49 |
|
Gotta say, I'm really impressed with the art you guys are producing. You're really making this thread fun to read.
|
# ¿ Jan 16, 2011 12:58 |
|
drat, every time I look at this thread there's just more great art. Just to touch on it, it is true that Swery is evasive on the subject of DP being inspired by Twin Peaks. As a previous quote said, the most he'll say about it is that DP was inspired by a variety of sources, but he doesn't seem to mention TP by name. It'll be interesting to see if anyone asks him about it at GDC, since his talk is going to be about plot and story. likecnsnnts posted:Technical question, SGF: What audio recording setup do you use? Your voice quality is probably the best I've heard across the entire subforum. I use a Blue Snowball Microphone. It's a bit pricier than what I wanted to spend on a mic, but it's the first one I've used that hasn't had a hissing noise in the background.
|
# ¿ Jan 17, 2011 04:18 |
|
No Youtube version this time, due to a movie review. Dunno if this one would've tripped their alarms, but I didn't bother trying. Sorry for how long it's been between updates, but it always seems to take longer to put these together than I expect that it's going to. And just want to reiterate how great a lot of the artwork being posted here is. It seems like I say that every time I post here, but I am really enjoying it.
|
# ¿ Jan 24, 2011 06:37 |
|
So... Guess who thought he was recording an hour long video, did a bunch of sidequests, saved, and then discovered that he never pressed record on the capture program? So I get to start the game over again. Next video will be delayed by a few days. On the bright side, I had recorded a test video before that happened, and ran across this.
|
# ¿ Jan 26, 2011 17:24 |
|
I didn't think about backing up the save file to a USB drive, I'll do that from now on. It is the case with this game that you only have one save. You can replay previous chapters, but anything you've collected or completed will already be done; replaying chapters is for going back for things you've missed. Yeah, this is the second time I've had to start over. The first time was because a video became corrupted and unrecognizable due to a blackout while recording.
|
# ¿ Jan 26, 2011 18:20 |
|
Guess what. Heading out the door now, so I'll update the OP and fanart post when I get back tonight.
|
# ¿ Feb 1, 2011 12:14 |
|
Hey, here's a thing.
|
# ¿ Feb 5, 2011 20:59 |
|
You can choose not to clean the suit, and just leave it dirty in the case.
|
# ¿ Feb 5, 2011 21:34 |
|
Blackbelt Bobman posted:EDIT: We really need a new update, SGF Working on it. Should be later today.
|
# ¿ Feb 12, 2011 19:46 |
|
Things took a little longer than I thought. Uploading now, but due to the size of the video this'll probably take two hours or so.
|
# ¿ Feb 13, 2011 02:05 |
|
|
# ¿ Feb 13, 2011 04:16 |
|
Moscow Mule posted:Well who's the person in town who looks most like a serial killer? (Also a themed wrestler?) You mean... ... coincidence? Mordecai posted:I think DP's world building style gives it a more authentic feel, and its huge open world seems like the kind of game I would have adored when I had time to just explore game worlds. If a lot of it is completely empty and useless though, it might be too far in the opposite direction. Maybe it could have used some editing after they were done setting up the scenarios - but it sounds like that's one more thing they didn't really have time for. The nice thing though is that exploring the town is completely optional. I really don't have to do it, but if I do, I end up coming across some unique places like the horse farm. Just a big ol' open space with horses in it. Dunno why it's there, but it's there. Here's some Agent Honor for finding it. Or coming across structures(though you usually you can't enter) that are off to the side where you'd never go, that have posters with bizarre engrish on them, like in the laundry room in Thomas' apartment complex. If I wasn't so interested in the game, these really wouldn't have meant anything to me, but as it is I like finding all these little weird things thrown in here and there. For example, there's a post office in town. No reason to go there, and you can't go in if you do, but if you go there you can find out what Greenvale's zip code is. I'll try to remember to show that later. QwertySanchez posted:That is one smug mug. I love the crackscar. McGiygas posted:
I like it, and so would York. There's a bit of text in the game that implies the only thing he watches on TV are cartoons. thevoiceofdog posted:Just started watching the 1st season of Twin Peaks on CBS.com, it is very entertaining. Agent Cooper is such a great character and a lot of the entertainment in the show comes from watching the local police go along with his ridiculous dream interpretations and weird methods of divination. I agree, anyone who is enjoying Deadly Premonition should definitely watch Twin Peaks. Some people mentioned that they wondered if watching TP would spoil DP a little, but don't worry about it. The ways TP inspired DP are obvious, but they're not so similar that watching one will spoil the other. Please do watch it while waiting for an update. WAIT WHAT
|
# ¿ Feb 17, 2011 04:05 |
|
Something that maybe I've should've shown is that during those scenes where York is hiding from the Raincoat Killer, if you don't bother hiding when he busts the door down, he just rushes York and kills him instantly. So while there hasn't really been a cutscene that shows why York is running away from him all the time, this is something that the player learns by trying to fight him.
|
# ¿ Feb 18, 2011 00:33 |
|
Lord Chumley posted:Quick question for SGF, what type of equipment are you using to capture video? I use a Blackmagic Intensity Pro. If you're thinking about getting one, PM me before you do, as there are some difficulties in using it that you would need to know about. mudcrabs posted:Hey SGF, what text-to-speech does LP bot use? I love it. I want to marry a robot uguu. The text-to-speech program, as well as the voice, were made by a company called Cepstral. They have a few different voices available. I also run the voice through a few filters in Audacity to make it sound more artificial.
|
# ¿ Feb 18, 2011 20:42 |
|
|
# ¿ Mar 29, 2024 00:06 |
|
Goldom posted:For anyone not playing it themselves, the videos don't make it clear how REALLY easy it is to miss out on all the sidequests. Even with the videos I'd already seen, knowing you can miss deadlines, I just kept thinking, "well, I'll just do this objective, and wait until there's a quiet day to stroll around..." and before I knew it I was locked into the endgame. This is true, you have to actively put off doing the objectives to do the sidequests, as completing an objective will usually end the chapter and then the next one will begin with a new objective. There are certain sidequests that are available during only a few chapters which are easy to miss because doing just the objectives won't put you in the necessary places during the necessary times to do them. Probably the best examples of that are Emily's sidequests. I wasn't able to get into her house even once during my first time through the game.
|
# ¿ Feb 18, 2011 21:33 |