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kri kri
Jul 18, 2007

kiph posted:

The point is that it should be in 0% of them. And yet publishers are still putting that crap in their games. WHY????!!!!!

I would assume that Microsoft is paying developers to use GFWL.

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Argas
Jan 13, 2008
SRW Fanatic




kiph posted:

The point is that it should be in 0% of them. And yet publishers are still putting that crap in their games. WHY????!!!!!

Capcom keeps doing it and I can think of a few reasons.

They might not know any better. PC is the platform but most are using Windows to play games. GFW and GFWL are Microsoft or Microsoft-related things, so they're the closest you have to 'official' things. This is especially true if the company is in Japan, where PC games are mostly confined to titles of questionable material rather than being another popular platform with the consoles. I don't know how it works out development-wise, but it might also be easier to just have GFWL if the game is a port of a game that's already on the 360.

A lot of these games, like RE5, Lost Planet 2, etc sells no Steam so they're not utterly ignorant, so it might be a case of :effort: too.

kiph
Apr 28, 2010

by Y Kant Ozma Post

Death Himself posted:

They pay extra money to publishers/studios to ensure they get exclusives over the PC versions of game.

Most of the time it's just timed exclusives that eventually come to PC/PS3 anyways so who gives a poo poo.

Space Skeleton
Sep 28, 2004

kiph posted:

Most of the time it's just timed exclusives that eventually come to PC/PS3 anyways so who gives a poo poo.

They paid Treyarch to make the COD Black Ops beta a console exclusive. The PC launch had a ton of stupid poo poo wrong with it which had to be patched because they were not allowed to have anything past their inhouse beta.

Yep, using an important part of the development process as a loving console exclusive.

Aside from that, they had Bungie sign a contract to delay the release of the PC versions of halo by over a year. Then they did the same thing with Rockstar for the GTA games and their DLC. By the time the delayed stuff came out no one even cared anymore.

You don't think that's lovely?

Space Skeleton fucked around with this message at 01:17 on Mar 25, 2011

kiph
Apr 28, 2010

by Y Kant Ozma Post

Death Himself posted:

They paid Treyarch to make the COD Black Ops beta a console exclusive. The PC launch had a ton of stupid poo poo wrong with it which had to be patched because they were not allowed to have anything past their inhouse beta.

Yep, using an important part of the development process as a loving console exclusive.

Aside from that, they had Bungie sign a contract to delay the release of the PC versions of halo by over a year. Then they did the same thing with Rockstar for the GTA games and their DLC. By the time the delayed stuff came out no one even cared anymore.

You don't think that's lovely?

It sucks for sure, but would you rather get a game that's late and/or buggy, or would you rather not get the game at all? At least Microsoft releases some of its exclusives on PC. I don't get why there's not more hate for companies like Sony or Nintendo, who NEVER release their games on PC at all.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

Death Himself posted:

They paid Treyarch to make the COD Black Ops beta a console exclusive. The PC launch had a ton of stupid poo poo wrong with it which had to be patched because they were not allowed to have anything past their inhouse beta.

This is actually another issue. Most betas that hit the market as a preorder bonuses are largely completed. They are demos that are called "betas" to make them sound more prestigious, but none of the data is actually worth a drat. A true beta requires an invite process, not paying $5 at gamestop.

The problem with black ops on PC is just that Treyarch was lazy shits, it'd happen with or without a "preorder beta"

Space Skeleton
Sep 28, 2004

These aren't "their" games though. These are games developed and published by other companies which they pay to make sure the PC versions are neglected.

blowingupcasinos
Feb 21, 2006

kiph posted:

It sucks for sure, but would you rather get a game that's late and/or buggy, or would you rather not get the game at all? At least Microsoft releases some of its exclusives on PC. I don't get why there's not more hate for companies like Sony or Nintendo, who NEVER release their games on PC at all.

The XBox 360 is easy to develop for because it's similar to the PC. The PS3 and Wii are totally different than the PC. In one case the PC port is easy. And in the other cases the PC port is hard.

...

Was this post even necessary?

kiph
Apr 28, 2010

by Y Kant Ozma Post

blowingupcasinos posted:

The XBox 360 is easy to develop for because it's similar to the PC. The PS3 and Wii are totally different than the PC. In one case the PC port is easy. And in the other cases the PC port is hard.

...

Was this post even necessary?

Sony has already proven that they can release games on PC and PS3 simultaneously with games like DC Universe Online, so I don't see why they wouldn't be able to do the same with their other games. In fact, games like Killzone and Heavy Rain were originally planned to be released on PC before Sony bought them out.

Space Skeleton
Sep 28, 2004

Other companies doing it makes it somehow not lovely?

The point of this line of discussion was Microsoft is essentially competing with their own platform by paying off developers to neglect or not produce PC versions of their games.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

kiph posted:

Sony has already proven that they can release games on PC and PS3 simultaneously with games like DC Universe Online, so I don't see why they wouldn't be able to do the same with their other games. In fact, games like Killzone and Heavy Rain were originally planned to be released on PC before Sony bought them out.

Because DCUO was produced by Sony Entertainment Online who has a vested interest in PCs. It's a purely western division working for a Japanese company.

Frankly most Japanese companies don't give a poo poo about PC gaming, it's not popular there.

Taffer
Oct 15, 2010


kiph posted:

The point is that it should be in 0% of them. And yet publishers are still putting that crap in their games. WHY????!!!!!

Because MS gives them loads of money.

blowingupcasinos
Feb 21, 2006
Right, some games. Just like some games are made for PC AND Mac. But that's not the rule. There's still development costs involved with porting the code between one system and the other. Sometimes it's not worth it for a company to pay for those costs. This is not a new concept.

Unless, of course, that company is Microsoft and it's willing to take a hit in overall sales to dictate which sectors of the market benefit (360) and which sectors do not (PC). In that case the company is spending its own money in hopes that by pushing players over to the XBox it will make more money in the future.

***I guess the stress here is that porting costs between Microsoft consoles and Microsoft Windows is way less than PS3/Wii to Windows***

A Fancy 400 lbs
Jul 24, 2008
At least with Nintendo they just don't do PC period. I can stand that a lot more then "We'll throw you the games we think won't be super huge money makers".

Dr. Video Games 0031
Jul 17, 2004

Tufty posted:

You have no clue what you're talking about. What about the Zune? What about Bing? What about the little paperclip guy in word?! :downs:

Fake edit: I think you're right about MS having good intentions regarding PC gaming and I agree that their ineptitude will most likely mean that they won't succeed. I'm hoping that platforms like Steam and Desura will step up and do their job for them. It seems that PC gaming is on an upswing at the moment and integrated chat, communities, multiplayer, mod downloading and installation as well as our beloved sales will really help. It'd be nice if one of the big players did what MS were trying to do with GFW and standardising the use of but with features that we should expect from PC games - video options, extra options in an ini file for tweakers, remappable controls, gamepad integration, accurate system requirements etc.

Real edit: Removed a superfluous L. Thanks Vertigus.

I wouldn't say that they had "good intentions." I mean, they didn't want to kill the PC gaming, that would be dumb of them, but they probably just wanted to completely control the entire commercial PC games market. PC games and console games can coexist, and there's nothing MS would like more than to charge for certification in order to be on their awesome PC system, and to take a cut for DLC and digital game sales, and to sell millions of xbox 360 controllers to PC gamers, etc.

I don't buy into the theories that MS are deliberately trying to sabotage the PC gaming market.

Space Skeleton
Sep 28, 2004

Dr. Video Games 0031 posted:

I wouldn't say that they had "good intentions." I mean, they didn't want to kill the PC gaming, that would be dumb of them, but they probably just wanted to completely control the entire commercial PC games market. PC games and console games can coexist, and there's nothing MS would like more than to charge for certification in order to be on their awesome PC system, and to take a cut for DLC and digital game sales, and to sell millions of xbox 360 controllers to PC gamers, etc.

I don't buy into the theories that MS are deliberately trying to sabotage the PC gaming market.

MS as a whole no. But this is a case of one arm working against the other. The console division of MS sees a chance to make more money by having big name titles have exclusive stuff for their console and they jump at it- despite their company owning the operating system these games would also be launched on.

Bloody Hedgehog
Dec 12, 2003

💥💥🤯💥💥
Gotta nuke something

kiph posted:

The point is that it should be in 0% of them. And yet publishers are still putting that crap in their games. WHY????!!!!!

Dolla' dolla' billz, y'all!

MS is going to pay to get GFWL implemented when they can, and many devs can't afford not to take the money for something that's good on paper.

Ingram
Oct 18, 2006

"Do you know how rare it is to find a girl who genuinely honest-to-god absolutely loves it up the arse?"

Tufty posted:

It holds up just fine and is definitely worth your not much cash. It's basically MOO2 without some of the charm.

Ordered it alongside Sins of a Solar Empire Trinity for a total of $33 AUD. Pretty much giving it away compared to Stardock's online digital prices haha! (70 bucks to purchase both digitally.)

Essobie
Jan 31, 2003

WHAT? THIS IS MY REGULAR SPEAKING VOICE.
Is this better?

Vertigus posted:

The standardized gamepad support is the best gaming-related idea they've had in years, but that comes from GFW (the branding) and not GFWL.

Unfortunately if you aren't using an "official Microsoft Xbox 360 Gamepad" then the standard is not what you want. Frankly, they already had things covered just fine with the Generic USB Game Controller interface, and just having that extra bit of UI in games that let you assign buttons to what you thought was a good idea.

What's worse is that there are games that ONLY support the Xbox 360 controller and NOT generic gamepads/joysticks. You have to install some additional software to hack your way around it, and then you have to deal with remembering what button on your controller you bound to all those Xbox 360 controller button icons.

Now, whether this is the best gaming idea they've had in years or not is still up for debate... because it might still be, even though I can't stand it.

kiph
Apr 28, 2010

by Y Kant Ozma Post
In other news, Nvidia fails once again:

http://www.youtube.com/watch?v=sRo-1VFMcbc&feature=player_embedded

MeruFM
Jul 27, 2010

Essobie posted:

Unfortunately if you aren't using an "official Microsoft Xbox 360 Gamepad" then the standard is not what you want. Frankly, they already had things covered just fine with the Generic USB Game Controller interface, and just having that extra bit of UI in games that let you assign buttons to what you thought was a good idea.

What's worse is that there are games that ONLY support the Xbox 360 controller and NOT generic gamepads/joysticks. You have to install some additional software to hack your way around it, and then you have to deal with remembering what button on your controller you bound to all those Xbox 360 controller button icons.

Now, whether this is the best gaming idea they've had in years or not is still up for debate... because it might still be, even though I can't stand it.

Madcats pads work as well.

The gamepad thing is not an issue. For older games made on the PC, controls were too complicated to be put on a generic pad, you'd much rather use the mouse and keyboard or some specialized controllers for simulators and such. If you still wanted to use a pad, there was always a bunch of configuration required anyways.

Now in the age of true multi-platform-ness, full 360pad support is pretty cool since games are often not designed with M&K in mind.

MeruFM fucked around with this message at 10:30 on Mar 25, 2011

sarr
Mar 24, 2008

Praise the Sun!

kiph posted:

In other news, Nvidia fails once again:

http://www.youtube.com/watch?v=sRo-1VFMcbc&feature=player_embedded

Holy loving poo poo

Blackula69
Apr 1, 2007

DEHUMANIZE  YOURSELF  &  FACE  TO  BLACULA
"We overclocked this card to 4 Ghz and it failed! :argh: NVIDIA!!"

Tufty
May 21, 2006

The Traffic Safety Squirrel
20% off all orders at:

Direct2Drive.co.uk using the code 'itspayday' (not including pre-orders)

Direct2Drive.com using the code 'marchmadness' (does include pre-orders)

texting my ex
Nov 15, 2008

I am no one
I cannot squat
It's in my blood

kiph posted:

In other news, Nvidia fails once again:

http://www.youtube.com/watch?v=sRo-1VFMcbc&feature=player_embedded

There is absolutely no reason to overclock this card in the first place. Also, you could probably do the same, if not worse with a Radeon 6990. Those fucks are noisy and hot.

Sultan Tarquin
Jul 29, 2007

and what kind of world would it be? HUH?!
I got Assassin's Creed: Brotherhood for £22 from D2D which is pretty amazing but the key I received from them is duff. Emailed their support and they got back to me within 5 minutes to say there's nothing they can do because they can't access ubi's systems.

Now to wait up to 2 days for their loving useless support to get back to me. Why do you make me hate you Ubisoft.

BIFF!
Jan 4, 2009

Tufty posted:

20% off all orders at:

Direct2Drive.co.uk using the code 'itspayday' (not including pre-orders)

Direct2Drive.com using the code 'marchmadness' (does include pre-orders)

Am I the only one who can only add 3 items to the cart? Are they really just not going to take my money?

edit: Now they have to review my payment. "Your transaction will require review by a Customer Service Agent." I should have known to not use anything that's not Steam.

edit 2: And they also defaulted to save my CC info without asking!

BIFF! fucked around with this message at 07:43 on Mar 26, 2011

kiph
Apr 28, 2010

by Y Kant Ozma Post

Skilleddk posted:

Also, you could probably do the same, if not worse with a Radeon 6990.

According to the reviews so far, the 6990 is actually outperforming the 590 in most benchmarks, while drawing less power. Nvidia is really starting to fall behind in its engineering techniques, while AMD has stepped up its game with its drivers. A total role reversal.

Taffer
Oct 15, 2010


kiph posted:

According to the reviews so far, the 6990 is actually outperforming the 590 in most benchmarks, while drawing less power. Nvidia is really starting to fall behind in its engineering techniques, while AMD has stepped up its game with its drivers. A total role reversal.

ATI has good hardware but last time I checked they still had horrible drivers. They still haven't bothered to even try and code proper OpenGL support.

kiph
Apr 28, 2010

by Y Kant Ozma Post

Taffer posted:

ATI has good hardware but last time I checked they still had horrible drivers. They still haven't bothered to even try and code proper OpenGL support.

In the past their drivers have been lacking, but that's completely changed in the past few years. Their latest 11.4 drivers are easily their best drivers ever.

Strong Female
Jul 27, 2010

I don't think you've been paying attention
I like CUDA way too much to move away from Nvidia now even though I started with an ATI 9500 Pro :\

flatluigi
Apr 23, 2008

here come the planes
There's also the fact that barely anyone codes for ATI drivers, so you have things like Defense Grid: The Awakening, which didn't run at all for months on ATI cards.

Also I'm still a bit annoyed that Mirror's Edge's solution for a lack of Physx on ATI was "remove like half the props in the game"


e: video
https://www.youtube.com/watch?v=w0xRJt8rcmY

kiph
Apr 28, 2010

by Y Kant Ozma Post
On the subject of PhysX, I still don't get why some games require you to install PhysX, even though you're on an ATi card.

Assepoester
Jul 18, 2004
Probation
Can't post for 10 years!
Melman v2
Microsoft does/doesn't want to kill PC gaming/is incompetent is missing the big picture.

The big picture is that Microsoft has become a company that makes the most money off of gaming by extracting rent from console gamers in the form of Xbox Live subscriptions. That steady stream of revenue is more profitable for them than selling the consoles or publishing games themselves, and it's price just went up without a hitch.

Microsoft stopped publishing PC games entirely right after their plans to charge PC gamers for something they already had for free (online gaming with GFWL) failed spectacularly. Right now GFWL just sort of shambles on as a barely supported zombie initiative, used by developers too lazy to use anything else when porting their 360 code to the PC (Capcom) - regardless of what representatives say, it simply doesn't have the support from higher ups to be improved in any way now that it is no longer their ticket to the biggest economic rent train in the history of videogames.






Hungry Gerbil posted:

I have a short question: How prevalent are systems like Steam and Games for Windows Live for physical, non-download versions of games that prevent you from reselling your game? I have the feeling that it's almost 100% now. That really sucks in comparison to console games.
In terms of the amount of games overall, very small. It's only steamworks games and GFWL games and now EA games with online play that you have to watch out for. GFWL and EA games with single player only don't force you to bind your key to an account/it can always be worked around.

In terms of the biggest, highest profile games, however, it is unavoidable.

Dr. Video Games 0031
Jul 17, 2004

kiph posted:

On the subject of PhysX, I still don't get why some games require you to install PhysX, even though you're on an ATi card.

PhysX isn't just hardware, it's also a full blown physics engine like Havok. A system like Havok is programmed from the start to use the CPU to compute physics, so there's nothing special needed. PhysX is programmed from the ground up to use the NVidia physics chip. This is purely a guess, but maybe the stuff PhysX installs for ATi/AMD users are wrappers that convert the API calls for the hardware into something the CPU can calculate. This is probably an easier method for them than to reprogram the physics engine to natively use the CPU if a PhysX chip isn't present.

blowingupcasinos
Feb 21, 2006

kiph posted:

In other news, Nvidia fails once again:

http://www.youtube.com/watch?v=sRo-1VFMcbc&feature=player_embedded

"I have been totally proven wrong, but let's ignore that and watch a dumb video

This post might be worth it.

kiph
Apr 28, 2010

by Y Kant Ozma Post

blowingupcasinos posted:

"I have been totally proven wrong, but let's ignore that and watch a dumb video

This post might be worth it.

So do you have a point, or are you just reinforcing the fact that you're a useless troll to be ignored?

ductile escapist
Feb 12, 2006

Dr. Video Games 0031 posted:

Lost Planet 2 is a really bad game, sorry. I mean, there's some decent action in there. But everything surrounding it, such as the leveling system, the slot machine, the plot, the completely unexplained game mechanics, etc, are all complete poo poo. I'm OK with the shooting and the having to exploit invulnerability frames and the such, but when everything else about the game is garbage, it can't overcome that poo poo.

Believe it or not, but it may be possible that LP2, being such a heavily flawed game, might be disliked by some, and not because they simply suck at it.

I'm not sure why I just made a serious post in response to this.

You're not bringing any points up by talking about the plot or the unexplained game mechanics. Most Starcraft 2 players, especially in the competitive scene, don't give a poo poo about the plot, the achievement system (which might as well be the levelling system you mention - a worthless benchmark). You also might as well poo poo on SC2 as well for unexplained mechanics like how to float a scouting worker unit through an enemy unit by clicking on a mineral patch, or for the way you can inject larva more seamlessly by mapping all the queens to one control group. Mechanics are the most important part of a videogame. Not even your point about the slot machine or the leveling system is actually legit. The standard layout (meaning, none of the unlockable weapons or devices) is so good that it's what I continue to use. You might as well complain about Street Fighter 4 not having all the characters unlocked from the start - it's such a superfluous reason to dismiss the entire game.

How is my post Gamefaqs material? Solely because I called a dude's skill into the game after he wrote a poo poo post? I realize that was an incendiary move but, I mean, how is it any less offensive to just write one sentence saying "LP2 is a poo poo game." Then I see a pedant or two laughing over how I accidentally called it a TBS instead of TPS (third person shooter), and then some others for using the Sega Twinsticks + Virtual On as an analogy for how this game works better with a standard dual analog controller like a 360 pad - after the poster above me insisted, simply because it's a type of TPS, that a keyboard and mouse surely most be better.

So, like I said, some of Capcom's ports have done well but it's a shame they all haven't since they've been so good ever since DMC4 and MTFramework came along. LP2 especially, which was undeservedly gangbanged by the media. The end. Read the review I posted, shed a tear of regret at your inhumanity, and grab it off Steam next sale.

ductile escapist fucked around with this message at 11:27 on Mar 26, 2011

Tufty
May 21, 2006

The Traffic Safety Squirrel

ductile escapist posted:

You're not bringing any points up by talking about the plot or the unexplained game mechanics. Most Starcraft 2 players, especially in the competitive scene, don't give a poo poo about the plot, the achievement system (which might as well be the levelling system you mention - a worthless benchmark). You also might as well poo poo on SC2 as well for unexplained mechanics like how to float a scouting worker unit through an enemy unit by clicking on a mineral patch, or for the way you can inject larva more seamlessly by mapping all the queens to one control group. Mechanics are the most important part of a videogame. Not even your point about the slot machine or the leveling system is actually legit. The standard layout (meaning, none of the unlockable weapons or devices) is so good that it's what I continue to use. You might as well complain about Street Fighter 4 not having all the characters unlocked from the start - it's such a superfluous reason to dismiss the entire game.

How is my post Gamefaqs material? Solely because I called a dude's skill into the game after he wrote a poo poo post? I realize that was an incendiary move but, I mean, how is it any less offensive to just write one sentence saying "LP2 is a poo poo game." Then I see a pedant or two laughing over how I accidentally called it a TBS instead of TPS (third person shooter), and then some others for using the Sega Twinsticks + Virtual On as an analogy for how this game works better with a standard dual analog controller like a 360 pad - after the poster above me insisted, simply because it's a type of TPS, that a keyboard and mouse surely most be better.

So, like I said, some of Capcom's ports have done well but it's a shame they all haven't since they've been so good ever since DMC4 and MTFramework came along. LP2 especially, which was undeservedly gangbanged by the media. The end.

Dude, Lost Planet 2 is poo poo. The end.

Edit: Please don't post an angry 3 paragraph rebuttal that attacks my gaming skills - I don't think I could take it.

Tufty fucked around with this message at 11:36 on Mar 26, 2011

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bbcisdabomb
Jan 15, 2008

SHEESH

Tufty posted:

Dude, Lost Planet 2 is poo poo. The end.

Edit: Please don't post an angry 3 paragraph rebuttal that attacks my gaming skills - I don't think I could take it.

I would disagree, I played through it and had a blast. Get four people together and it can be a lot of fun.

It does have some major problems, though. I'd give it a 6 or 7 out of 10. Maybe a 5 if I was grumpy.

e. also shut the gently caress up ductile escapist, you're easily the worst poster in this thread.

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