|
I've been very hesitant to try Monster Wars because it looks like would cause a lot of duplicate weapons with PN's equipment module. I'd be curious to hear what some of you goons think about Monster Wars overall and how it plays with PN, CCO, jsawyer, etc. Edit: After reading through the description of Monster Wars again, there is no way I'd ever want to use this. Why is there always so much stuff packed into what could be a nice, simple mod that everyone would want in their load order? Does it really need to have companions, weapons, and armors? It's too much work to get it working well with my staple mods. I just want a monster mod that adds monsters and nothing else. Sunny Dove fucked around with this message at May 18, 2013 around 01:53 |
| # ? May 18, 2013 01:43 |
|
|
| # ? May 18, 2013 07:13 |
|
Sunny Dove posted:I've been very hesitant to try Monster Wars because it looks like would cause a lot of duplicate weapons with PN's equipment module. I'd be curious to hear what some of you goons think about Monster Wars overall and how it plays with PN, CCO, jsawyer, etc. Have you seen the pictures included on the Monster Wars Nexus page? Insane. Weird, kickboxing aliens, really buff Geckos, functioning UFOs, and ghosts.
|
| # ? May 18, 2013 01:56 |
|
Cream-of-Plenty posted:Have you seen the pictures included on the Monster Wars Nexus page? Insane. Yeah, the screenshots and YouTube trailer make it look awesome but I can't be bothered to apply CCO - Follower Tweaks to the new followers and I'd end up with a bunch of duplicate DaiShiHUN weapons. I use DFB Random Encounters turned up to max spawns. It's okay I guess.
|
| # ? May 18, 2013 01:59 |





