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Divine Disclaimer posted:So by nulled you mean you just thumbs down the game in general, or is there some mysterious feature allowing me to truly bury the embarrassing games in my library (other than categories). I guess I should say Shamefuled (Shamefulled? Shame Filled?) because that's the category they go in. ![]() Shamefuled 8-bit Commando. I kinda liked the first few levels but then it got annoying and really it's just Contra but worse in every way. Eh. I enjoyed Bullet Candy though.
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| # ? May 6, 2013 03:32 |
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| # ? May 20, 2013 04:43 |
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I call mine grabagetown. I bought Star Wars BattleFront II today, what the gently caress. Also STEAM is apparently "out of keys"; so I'll get access to it "some time" (probably tomorrow). However, my $3 impulse nostalgia buy will probably be forgotten as quickly. I mean, it's already a part of my fairly comprehensive and quite impressive original xbox game collection. Zeno Clash is an excellent Girl Friend Game. Can your Girl Friend center an object on the center third of the screen and pull L+R trigger? Good to go. Aside from my overt sexism, the coop-s are great and absolutely worth it. The combat reminds me of a less-fluid, simpler Breakdown built in a truly surrealist scene. Divine Disclaimer fucked around with this message at May 6, 2013 around 03:40 |
| # ? May 6, 2013 03:36 |
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BEAT: BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien I liked the original Runner game quite a bit, but I can pretty safely say every single design decision made in updating the sequel was a clear improvement. This is just a brilliant sequel, simultaneously making the game more accessible while also improving on the base formula with new, fun mechanics and CONTENT. So much content! Literally my only complaint is that the red color scheme of the Mounting Sadds can make my eyes get a little strained. That's basically it. This is one of three games in my Steam library where I've bothered to get 100% of the achievements, I dug this game so much. It's fun, funny, chill, and easily my favorite game I've played this year. NULLED: Serious Sam Double D Really sluggish for a game with the Serious Sam name, just didn't hook me.
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| # ? May 6, 2013 03:48 |
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Beat: Resident Evil 5 in single player on Normal. The single player partner AI can go gently caress itself, holy poo poo. How the gently caress did the single player mode get through play testing? I'm pretty sure the AI is literally mentally retarded.
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| # ? May 6, 2013 04:48 |
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Lavatein posted:The most surprising thing was that this was a HOG that Fart of Presto doesn't seem to have played
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| # ? May 6, 2013 17:27 |
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Fez (Steam) - Completed: I rarely buy games at full price on release these days but Fez was a worthy exception. Clever puzzles, subtle hidden secrets and a gorgeous world to explore make this a title that I'll be glad to remember. Difficulty ranges from nobrainer-riddles to moon logic so I'll admit that I needed help here and there but overall it was an incredibly satisfying experience. Sniper Elite (Steam) - Nulled: This game came with Sniper Elite V2 in a sale bundle and I picked it up because it was dirt cheap and why not. Wanted to give it a shot before I'd play the sequel but I can't bring myself to finish this. A little too boring, a little too old. Can't hold my attention when there's still over 100 newer, shinier titles to play. Currently playing: Europa Universalis III (Steam)
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| # ? May 7, 2013 11:19 |
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Beat Batman: Arkham Asylum. It's as good as everyone says. The combat is just incredibly rewarding and fun. I just ran through the story mode, haven't touched the challenge maps or gone back to find all the riddles and stuff. Life's too short, I got my 12 hours or so of enjoyment out of it and I'm moving on. Next up, feeling like an old school RTS so I'm going to give Stronghold: Crusader a shot, and I also have yet to play a game of Civ V so I might do that too.
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| # ? May 9, 2013 04:15 |
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It took me 64 hours, but I have BEATEN Fallout: New Vegas and all four of its DLCs. And all of it was excellent. I ultimately decided to assist the NCR in their campaign of conquest. The finest moment was actually the result of an event glitch. Should you elect to disrupt the Great Khans' alliance with Caesar's Legion, you are supposed to steal an object from the camp and use it as evidence against Caesar's agent there. This both discredits that agent and convinces one of the folks you need to convince. If, however, you put enough points into speech skill, you can instead discredit the agent by literally trolling him to death. This was obviously the superior option, and so I took it. However, this renders the object you stole useless for convincing the other guy. There is another object that lets you do this. It was in Caesar's loving tent. I have no idea how my Pip-Boy knew this. I'm fairly high level at this point, and have pretty good Charisma, so cue me slaughtering my way through his fortress, followed by my companions kind of accidentally murdering Caesar and the entire Praetorian guard while I'm rifling through his bookshelves. I felt that was kind of lacking, though, so I rewound time. In this timeline, Caesar finds some of his books are missing. In unrelated news, one of the port guards deserted his post, leaving only a small pile of ash behind. Perhaps one of his elite guard connected these two facts with the Courier from the West, who betrayed him some months back. Perhaps that elite guardsman was then crucified to death for naming someone under damnatio memoriae. Perhaps that is why he could inflitrate the camp entirely unnoticed except to dogs by dint of wearing random armor; nobody could discuss his appearance when instructing sentries. Truly, the burdens of power are great. And so are the burdens of backlogs. My burden is lighter, though; this counted as five entries on it, which means my Steam Unbeaten list is down to 17% of my total. I think my next big game will be XCOM: Enemy Unknown, which I had a go at earlier, and my smaller games will be Satazius and Mark of the Ninja. FAKE EDIT: I think that FO:NV mission worked out pretty well, too, since in the end they headed off to build a mighty empire in Wyoming, with the Followers of the Apocalypse helping them out. Since both of those factions got their teeth kicked in back in my playthrough of Fallout 1, it's nice to see them team up and turn out all right. REAL EDIT: Welp, that was quick. BEATEN: Satazius. Two single-credit runs on Normal as a warmup, then burned all my continues on Normal (making it about a third of the way through the final stage), then a 2cc on Easy. Total time spent: 95 minutes. This game owes so much to Gradius that Gradius threatened to repossess its house. The only thing missing were the Giant Moai Heads. I think they got every other Gradius cliche in there somewhere. ManxomeBromide fucked around with this message at May 10, 2013 around 07:09 |
| # ? May 9, 2013 10:08 |
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Holy crap - progress on the backlog. Beat - Saints Row: The Third - It's was awesome. Duh. Finally have a PC that can run it maxed out, so I finally played it. Should have been the first thing I installed after finishing my recent build. drat near everyone has played this by now, I know, but I can't stress how much fun I had playing it. Just stupid over the top sandbox fun. Played a single player game to 98%. Will likely go back and do a co-op run through at some point. Beat - A...a for the Awesome - Briefly got it in my head that I would just start at the top of my backlog and work my way down. No idea where the second game on the list came from or what the Hell it is, so that idea is dead. Not a whole lot to say about this. Had previously played Aaaaa - Reckless Disregard and liked it. This is more of the same. Note though - all of the levels from the first game are contained in this one. Really no point in buying Reckless Disregard at all if you're interested. Beat - Alan Wake's American Nightmare - Not nearly as good as Alan Wake I'm afraid. Still fun, but much shorter with a less interesting story. As others have pointed out - reusing the same three areas three times each was a bit of bullshit. Enjoyable, but I immediately skipped the arcade levels and uninstalled after finishing the story. Beat (Finally!) - Hotline Miami - Everyone loves this game. I tried it. I sucked at it. I got frustrated and didn't play it for 4 months. Picked it back up, and something finally clicked. It went from being a frustrating mess that really just amounted to me dying over and over to a really fun game. (Where I died over and over.) Didn't unlock all the masks or anything, but did re-play levels for a while in order to improve my grades. Will likely revisit at some point, cause drat. When you finally get the hand of it - it's fun as Hell. (And you'll die a lot.) Beat - RAGE - Hmmmm. Is it possible to have great graphics and weapons that are fun to shoot in a way that I can't put into words yet kinda not really be that great a game? That's RAGE. Worth $5 or so during a Steam sale I'd say, but it just left me a bit unsatisfied. And triple gently caress that ending. What the Hell? Oddly enough, I still might pick up the DLC during the next sale if it's cheap enough. Beat - Tiny and Big: Grandpa's Leftovers - Some little indie thing I picked up during the last sale. Short - only took 3 hours to go through, but really pretty interesting. A quality physics puzzlish platformer. Grab it for a couple bucks during the next sale. Beat - Defense Grid DLC : My scores suck balls, but I'm a sucker for this game. Bought the new DLC and went through the new maps. Got a few gold medals, but won most of them by the skin of my teeth. Have now played Defense Grid for 113 hours. There can't possibly be a better tower defense game out there. Just started playing Alice: Madness Returns. Thumbs up so far. Appreciation for the graphics and artistic style far outweighing my annoyance with the controls after an hour or so. Games bought since last post - none. "Uninstalled - Not played folder" currently at 112 titles. A stupid number, but down from 120 the last time I posted.
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| # ? May 11, 2013 23:49 |
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Nulled - Doc Clock and the Toasted Sandwich of Time: This game is clunky and unintuitive. Not giving it more than 30 minutes. Nulled - Galcon Fusion: This game is fun, but with any lack of a campaign, it's hard to measure as "Beat". Started - Orcs Must Die!: I don't know why I took so long to get to this. It's amazingly fun.
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| # ? May 12, 2013 16:13 |
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New 100 achievement games for this week: Stacking - I'm not a fan of Double Fine. I guess this game was good in that it had charm and a neat concept, but it also had many really long, boring, unskippable cutscenes. Moving around felt awkward because you kill your momentum unless you turn in a wide arc.
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| # ? May 13, 2013 00:46 |
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Finally got through the last two missions of Splinter Cell: Chaos Theory. It took a while because most missions I was save scumming a lot and quickloading to find the stealthy way through. I was making really good progress up until the Seoul mission then the last few missions took a while to get through. The second to last mission I ended up just blasting my way through, the last mission I actually did flawlessly with no quickloads at all. The gameplay and atmosphere was excellent and for an old game, it has aged very well. The story was typical Tom Clancy crap but whatever. Also put Lego Harry Potter out of my active games for now because I haven't been in the mood for cutesy bullshit. Hitman: Absolution and Tomb Raider are the two games' replacements.
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| # ? May 13, 2013 01:29 |
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I've just recently started to chip away at my ever growing backlog of games, pretty happy with the progress I've made so far. Beat: And Yet It Moves - A simple but effective puzzle platformer. I appreciated the art style, and appreciated it even more as the chapters progressed and the art evolved with it. A really nice pacing to the game too with a difficulty curve that fit me almost perfectly. Some of the later mechanics got a bit annoying though. I feel this game is pretty overlooked in the massive world of puzzle platformers, its premise is simple, but it delivers in spades. Completed: Far Cry 3: Blood Dragon - I had to put my backlog on hold so I could 100% this game. This game is amazing and does so many things right, from the references to the style to the core gameplay. It's just awesome the entire way through, which is very rare of games these days. I'm excited for the potential of more from Dean Evans and Michael Biehn. Beat: Mirror's Edge - This game felt really nice to play, I enjoyed it almost the whole way through. The only one downside to it was the combat, and the few times that it forced you to engage enemies with it. The environments looked fantastic for the most part and the game really flowed as you jumped across rooftops. Makes me wonder whatever happened to Mirror's Edge 2. Beat: Hard Reset - To kind of contrast Mirror's Edge, Hard Reset almost felt like a chore at times to play through. The level design was good, and in general the game felt pretty good, but it got a tad annoying fighting the same swarms over and over again. I also really didn't like how you changed weapons, necessitating two keys at times in order to get to the weapon I wanted. The weapons themselves weren't that great either. I did manage to enjoy it overall to the end, but I had to play it in bursts. Currently playing through: Assassin's Creed 2 - I got this game as a gift awhile ago, but it seems fairly large, so it might take me some time to get through. From Dust - I picked this up recently from a sale, with no expectations from it. Seems like a small puzzle game that I should be able to finish quickly.
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| # ? May 13, 2013 05:31 |
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It's been a while since I posted, I've been playing a lot of games but not finishing many (as usual). I tried American Conquest but gave up pretty quickly. I like RTS games but I don't like combat in RTS games because I am terrible at micro and tend to just get overwhelmed and concentrate on one battle and ignore everything else and lose. American Conquest is all about combat and it makes it more complicated by including morale and formations. I wish I had patience for RTS games because it seems like it could be great. I tried Dota 2. Being bad at RTS games it comes as no surprise I am also bad at this. From spectating it seems kind of interesting but the games go on a little longer than I'd like. It was obvious five minutes in that my team was going to lose but the game still took another 25 minutes to resolve. I'll probably end up trying again at some point because it does seem kind of fun. I played a bunch of the original Tekken. I don't know how much it has held up well vs I just have a lot of nostalgia for it, but I still like Tekken a lot. I continued down the rabbit hole of old, bad sports games with Hat Trick for the 7800. It's old and bad. So is Ghostbusters II. It's not a sports game though. I beat Final Fantasy. Originally I just wanted to see if my old save game with all my elementary school friends names on it was still there. It was, so I decided to actually finish the game since I never managed it as a kid. It was fun, enemies with insta-kill spells are still bullshit though. I also tried the WP7 remake of this game and I will say they messed it up. It is not a good version of Final Fantasy and I'm not sure who the intended market for it is. I beat Fatal Labyrinth. I played a lot of this on Sega Channel, somehow never beating it. It took a few hours but with the checkpointing it's pretty easy for a rogue-like. It's pretty simplistic but I really like it and will probably go back and try to finish the entire 30 floors without dying. I got halfway through Rad Racer before getting annoyed with the window on checkpoint times. It made me want to play Road Blasters but it was among the games I lost when all my poo poo was stolen a few years back so no dice. I played The Republia Times while downloading Papers, Please. It only takes about 20 minutes to see all the possible outcomes but it's fun and it really nails the art style. I played a lot of Game Dev Tycoon. It was great up until I found out how the simulation works. That kind of put me off ever wanting to play again but it was the first game in a while where I sat down to play it and then lost six hours of time to it. If they fix a couple issues with the game I could definitely see myself losing a weekend to it. I played some Worms Revolution and Castle Crashers PC multiplayer. I think those games are both fun when they're working but they both have some serious technical issues plaguing them. It's a shame with Castle Crashers in particular because it's such a great game and I've been telling my non-360-having friends about it forever and now it's here and it's kind of a lovely port. Currently I'm playing They Bleed Pixels. It's yet another indie, 2D sprite-based super-hard platformer but I really like it. The combat and the way it handles check-pointing sets it apart from other platformers and the music is great. I don't know if I can actually finish it because it is hard and my scores are always really bad when I finish stages but I really, really like it. I've also been playing MLB The Show. I know jack poo poo about baseball but these games are great. I don't have to know anything about rotations or contracts or prospect development, I just go up and hit the baseball and sometimes I catch the baseball. That's all I really want out of a baseball game and it delivers.
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| # ? May 13, 2013 07:33 |
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thizzin forever posted:I played a bunch of the original Tekken. I don't know how much it has held up well vs I just have a lot of nostalgia for it, but I still like Tekken a lot. It's honestly amazing how far the series advanced from the original Tekken to Tekken 3. I love almost all Tekken games but I still think it's funny just how jacked up the characters look in the original. Also that music
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| # ? May 13, 2013 14:46 |
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thizzin forever posted:Currently I'm playing They Bleed Pixels. It's yet another indie, 2D sprite-based super-hard platformer but I really like it. The combat and the way it handles check-pointing sets it apart from other platformers and the music is great. I don't know if I can actually finish it because it is hard and my scores are always really bad when I finish stages but I really, really like it.
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| # ? May 15, 2013 03:42 |
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My word, I've done it. COMPLETED: Super Hexagon. And I got it on tape, because I'd been plateauing at around 30 seconds and I was hoping to see if I was doing something consistently wrong. Also, it turns out that if you beat or complete 10 games in a row, Backloggery marks your status as "invincible". That leaves XCOM: Enemy Unknown as my in-progress game. I've managed to capture an Outsider, and I'm about a month and a half in. Good stuff but I don't always have enough brainpower to face it. I'm going to need another mindless B-Side game but I haven't decided upon one yet.
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| # ? May 16, 2013 04:04 |
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Just played through Thomas Was Alone. It was definitely a very neat game that surpassed my expectations of what initially appeared to be a very simple and very boring indie platformer and ended up charming as hell. The soundtrack by David Housden was great (kinda reminded me of Everyday Shooter) and the narration was spot on. The puzzles were clever and the progression was great however I started noticing some jankyness in the collisions and jumping as things got complicated with moving platforms and such. Never a deal breaker but it sure is annoying when you have to reset a puzzle because of some physics bug. The game clocks in at under 3 hours but doesn't overstay its welcome. Anything more and I would have probably grown tired of it and if it weren't for the narration I probably wouldn't have played it at all. Regarding the ending [spoiler]I was a bit let down that nothing was really explained or expanded upon in any way. It just kinda...ended, not that was expected some sort of Cube 2: Hypercube style reveal of people hooked up to a machine. I just think it needs a bit more.[spoiler] Still a good game and something I'd recommend to anyone looking for a good indie game and/or puzzle platformer.
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| # ? May 16, 2013 04:13 |
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Finished: Titan Quest + Immortal Throne. I'm not sure what it is about this game that made me keep playing it. It's not particularly challenging (especially with a good build), most of the areas are rather bland, and you can basically see everything the gameplay has to offer in the first two hours or so. Even the old carrot-on-a-stick of incrementally superior loot wasn't all that effective; sure, the game throws a ton of loot at you, but 99.9% of it is completely worthless, and it's ridiculously stingy with rare items. If you want to get more than two items of the same set, you either have to be extremely lucky, or you have to be prepared to grind yourself silly, and I was neither. In short, this is the most boring game I ever spent 40+ hours on, and I'm still not sure why I did it. (For what it's worth, the expansion addresses some of the problems by making things a bit more challenging and adding some environments that actually approach being memorable). Finished: Torchlight: While dragging myself through Titan Quest, I often found myself thinking about how much fun Torchlight was, so I decided to go back to it and actually beat it this time. It was already in my "Finished" category, but I had never beaten the final boss (and with good reason, because gently caress that poo poo). Maybe it was because of my build (dual-wand-wielding, lightning-slinging, Golem-summoning Alchemist), but I had a lot of hectic fun with it. The game's all about high-paced, no-frills ARPG action, designed to be perfectly playable without getting distracted by superfluous nonsense like 'originality' or 'storytelling'. It's a game where you enter a dungeon floor, bomb it to the ground over the course of the next twenty minutes, and then head back to town with a bag full it loot (some of it actually worth something; take that, Titan Quest). The difficulty curve does ramp up sharply in the last area, and the final boss is still a huge pain in the rear end, but overall, it's a sweet little bundle of ARPG perfection. Finished: Frozen Synapse: Started this a long time ago, finally finished it a week ago. I love the concept, but the execution has more than one problem. The singleplayer is dragged down by a lack of variety (it's all either "Reach this point", "Defend this point", or just "Kill everyone"), which makes it seem far longer than it really was. The fact that the levels are randomly generated seems neat at first, but it also leads to situations where you're pretty much forced to reload from the get-go, since the RNG decided to spawn your long-range weapons right next to two shotgunners. The randomly generated parts of the levels never feel 'real' either, only the pre-made parts ever look like they might actually exist in the real world. Finally, the story is... there, I guess? I completely lost interest in the dialog after two or three missions, so I have little idea what it was actually about, or whether it was worth paying attention to. Might play the DLC someday, since like I said, I just love the concept. Finished: Prince of Persia: The Two Thrones. Liked this one the least of the Sands of Time trilogy. Sure, it does away with the lovely music, Smoke Monster chases and general emo-ness of Warrior Within, but it replaces these elements with lovely QTE combat, Dark Prince segments, chariot races, and worst of all, a snarky sidekick. I'll take WW's constant whining and self-pity over the sarcastic quips of my alter ego any day of the week. The basic platforming is still solid, but none of the environments awed me as much as the levels of SoT or WW did. I gave up on the final boss after dying on the last phase twice, because I just didn't feel like going through the first two phases again. YouTube'd the ending and the epilogue, and I can't say I regret my decision, so this is going in the "Finished" category. Currently Playing: - Evil Genius, almost at the end of the first island. I don't remember this game involving so much waiting. Once your base is up and running, half of your time is spent just farting around. - SpaceChem, by which I mean that I've still got it installed and I will occasionally glance at some of the remaining levels and shudder in despair and then quickly close the window.
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| # ? May 16, 2013 18:49 |
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Beat The Lost and the Damned and holy poo poo that was probably the worst Grand Theft Anything I've ever played. Jumbled plot, terrible characters, worthless side missions, glitches, crashes, stiff as hell cutscenes and a completely incoherent tie-in to GTA4 makes me wonder why they even bothered with this. With the impending release of GTA5 I was excited to go back and try the Episodes and I've heard Gay Tony is better but drat I wasn't expecting how clunky and antiquated everything about LatD was going to be. What a disappointment. e: also the cover system is hot loving garbage
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| # ? May 18, 2013 02:32 |
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Sniper Elite V2 (Steam) - Beat: Dealing X-Ray headshots was worryingly satisfying at first but the novelty wears of quickly and what's left then is a somewhat fun game with a severe identity crisis. There are parts where you sneak, parts where you snipe and some parts where you fight off waves of attackers with a machine gun but none of them feel fleshed out and overall it's a little weird how they're giving you all this equipment and a goal and let you run free but the levels mostly come in tube form anyway. Proper sniping passages get rarer towards the end though I feel like they should have taken center stage. Zeno Clash (Steam) - Beat: I do not understand why this game was recommended to me. I found the gameplay to be bland and repetitive and the controls to be very cumbersome and unreliable (bad for a first person fighter). The setting is original but the storytelling is incredibly hamfisted. There are some nice setpieces and the shooting/fighting levels are mixed up well but overall this is still a mediocre game with a severe lack of polish. Currently playing: Europa Universalis III (Steam) Geneforge (GOG)
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| # ? May 18, 2013 11:01 |
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Beat: Risen A really enjoyable and tough as balls RPG. It took me around 55-60 hours to go through the main quest and as many side quests as I was able to find. And just when I was being a bit tired of playing it, the endgame came up. Nulled: Call of Juarez: Bound in Blood I enjoyed the original Call of Juarez, probably more for its setting than its gameplay, but I still liked it. Not so much CoJ:BiB. An extremely annoying cover system, 100% on-rails action that is even worse than the most lovely Call of Duty games, and to top it off, some really unlikable protagonists. Two hours in and I had enough of of this turd. I really hope Gunslinger goes back to what made the first one good: classic FPS in a western setting and not bad console game where a sidekick constantly keeps telling you to do this and that. "Nulled": Pinball FX2 Moving this to my "Endless" category, as you can't really beat it, just like any multiplayer games, this is something I play on and off, and so far it has been an absolute joy. Well worth checking out, even if you only enjoy pinball games once in a while. Nulled: Super House of Dead Ninjas I really enjoyed this platformer, but I also realize that I don't have the twitch-reflexes anymore to beat some of the later levels and also not the patience to keep trying when I don't see any progress anymore. Definitely worth checking out for action platformer lovers though and an enjoyable game too. Beat: The Clockwork Man: The Hidden World A combined Hidden Object/Puzzle game with a story that's a direct sequel to the first Clockwork Man game. Casual games at its most mediocre. Fart of Presto fucked around with this message at May 19, 2013 around 16:50 |
| # ? May 19, 2013 11:36 |
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Beat: The Witcher 2 I liked the first game but I was just annoyed to bits by all the little bullshit in this one. lovely map, lovely menus, lovely voice-acting, lovely animations. This is NOT an objective opinion, because this game made me a whiny bitch. I am however thankful it's done! Beat: Legend of Grimrock I really enjoyed this game, even though I stressed through parts of it. Lovely atmosphere, superb puzzles and challenging to boot. I never grew up with these kind of games so there was an added bonus of getting too experience a part of early gaming history. Beat: Rock of Ages Fun game, nice Monty Python-esque humour. I felt it became repetitive and stale in the end. There just wasn't that much variation. Nulled: The Baconing I just don't feel like playing a mediocre ARPG with done-to-death jokes.
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| # ? May 19, 2013 22:22 |
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| # ? May 20, 2013 04:43 |
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New 100% achievement games this week: Sanctum - Now that Sanctum 2 is out they'll likely stop adding new maps and new achievements to 1, so I can finally come in and finish this up for good. I like Sanctum a lot! Everyone else seems to think the gunplay is boring and the TD part is lacklustre but I thought it all worked well together, especially when doing maps on insane. It's very satisfying to manage all of your gun cooldowns and weapon switching perfectly.
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| # ? May 20, 2013 02:04 |





















