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Erinyes
Jun 1, 2007

the sound and the fury


When you guys are talking about farming, are you farming as a group or solo farming? I'm curious because I remember monks and the like could solo some dungeon by themselves running a bunch of auras like Balthazar's or something.

I kind of want to start GW again for HoM stuff, but I can't seem to find any information about what class is best for farming money, etc.

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Erinyes
Jun 1, 2007

the sound and the fury


Zenzirouj posted:

That sounds like the 55 monk build, which was around way back when it was just prophecies. Dunno if it still works, but it basically revolved around this one monk enchantment that made it so that incoming damage is capped at 10% of your max health. So then you load your armor up with a bunch of superior runes for the negative health penalty, which maxes out at 55hp. Then you slap a bunch of regen abilities on yourself and you're effectively invulnerable to a bunch of damage types because you regen way faster than anything can dish out 5 points of damage. Health degen screws that up royally, though, as does enchantment removal. Anybody farming fissure with that build had to know which enemies to avoid,

Well I bought Trilogies and am starting up again. The reason why I asked was because I kinda wanted to know which class was in demand for farming since my goal is to grind out HoM points. I started a monk since I think that's a pretty safe bet.

Erinyes
Jun 1, 2007

the sound and the fury


Ironically, I haven't gotten EotN yet, but I figure once I finish getting the character to 20 and finishing out Nightfall or something, that would be the best time to get it. Unless what you're saying is that if I get any achievements before EotN, they won't apply even after I get it, and will have to do them over again?

Erinyes
Jun 1, 2007

the sound and the fury


Could I get an invite into the guild? My character's name is Utao Utau. Getting skills on a new account takes a lot of money.

Erinyes
Jun 1, 2007

the sound and the fury


Kairos posted:

This, a thousand times. I had the clever idea of saving up my hero skill points for some goddamned reason, which ended up costing me a lot of money in the long run and leaving me with a bunch of hero skill points that I can't buy anything worthwhile with.

Basically, when you're shopping for a specific skill, I highly recommend going on the wiki and seeing if it's available from a hero skill trainer. If it is, get it there, always. Even if it's for your own character, because the hero skill trainers also give the skill to the character using them on top of unlocking it for heroes account-wide.

Can someone explain this to me? I bought a ton of skills for my necro in Blood and Death, but now I don't have anymore money to try out a Curse spec. Are you guys saying that when you buy Hero skills, they unlock for the player too and use a separate currency system?

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Erinyes
Jun 1, 2007

the sound and the fury


veonenergee posted:

without spending any gold.

Now that's exciting. I guess I'll have to finish out Factions in order to take advantage of this though. I couldn't help starting in Factions since the leveling process was so much faster.

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