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Hunter Noventa
Apr 21, 2010


Evil Fluffy posted:

Your pirates show up in only your friends' games, and not just anyone's game, right?

No they show up in anyone's, I just got attacked by some pirates from someone i don't even know.

And you can turn off visiting pirates, and choose how tough the ones who show up are. I'm not exactly sure what the numbers mean, but you can have No custom pirates, Low, Medium and High. You choose everytime you enter the item world after unlocking pirates yourself.

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Good Citizen
Aug 12, 2008

Mew Mew Mew Mew
Mew Mew Mew


I'm glad to see evilities made the transition to 4. Does Adell still have the Mercy evility? That skill saved a ton of effort when leveling lower level character.

ThisIsACoolGuy
Nov 2, 2010

I disagree!


XkyRauh posted:

And miss out on the fun? No way! I didn't mean to sound as if I was complaining--I was more asking if there was an in-game option to turn off visitors. If not, that's fine.

Looking forward to getting destroyed.

Yeah, it's not as bad as I made it out to be, when you go into a item with a connection it asks you if you want to turn enemy pirates on, and if so level cap yourself

(None)
(Low Rank Pirates)
(Middle Rank Pirates)
(High Rank Pirates)

You can have friendly pirates show up too, like if I set mine to friendly they'd show up to help you, sadly they're out for blood.

Mokinokaro
Sep 11, 2001

"Ooooh, deGrasse Tyson-san..."


Hunter Noventa posted:

And you can turn off visiting pirates, and choose how tough the ones who show up are. I'm not exactly sure what the numbers mean, but you can have No custom pirates, Low, Medium and High. You choose everytime you enter the item world after unlocking pirates yourself.

IIRC the game also will only bring in pirates around the same level as the enemies you are fighting so things should stay relatively balanced.

ThisIsACoolGuy
Nov 2, 2010

I disagree!


Mokinokaro posted:

IIRC the game also will only bring in pirates around the same level as the enemies you are fighting so things should stay relatively balanced.

Normal pirates work that way, invading pirates from another netherworld are whatever level you set them to be

bieber the creator
Sep 24, 2003

craving wonton soup irl


XkyRauh posted:

And miss out on the fun? No way! I didn't mean to sound as if I was complaining--I was more asking if there was an in-game option to turn off visitors. If not, that's fine.

Looking forward to getting destroyed.

There's a "Network" option at the bottom of the settings but it's all or nothing.

PSN name is apdastous, feel free to add me. None of my other friends play anime games I guess.

Hunter Noventa
Apr 21, 2010


All right, so I just unlocked map editing, huzzah.

Turns out you can't fight on your own map except in test mode, so once you get the CP to buy say, Exp +50%, it can be worth it since you can plunk down say, six of those and an ally boost or something, but you also have to have something worth killing.

That said, anyone know of any good maps for grinigng around level 25 or so? Or is going to put one up? I put one up, but it's mostly a test with 3 Level 1 catsabers and a 70% exp boost. I'll have to make something better when I can more reliably level things up, just for that grinding.

And you DO get to keep items exp from testing your map though, so once you have something worth killing over and over, you're set as far as grinding goes.

Dizz
Feb 14, 2010

I NEED TO STOP ACTING LIKE A SPERGLORD BY REPORTING PEOPLE FROM THE DOTA2 THREAD FOR THE SMALLEST SHIT


Don't forget to capture pirates to torture them into telling you where their treasure is so you can upgrade your ship. You need to have one of those buildings placed first though!

I'm gonna try to get a statistician today from this mystery thing and figure out how I'm gonna get 300 of it

ThisIsACoolGuy
Nov 2, 2010

I disagree!


Oh so that's how the ship thing works

Fair enough

Dizz
Feb 14, 2010

I NEED TO STOP ACTING LIKE A SPERGLORD BY REPORTING PEOPLE FROM THE DOTA2 THREAD FOR THE SMALLEST SHIT


ThisIsACoolGuy posted:

Oh so that's how the ship thing works

Fair enough

No. when I mean capture I mean throwing them to your base panel.

Hunter Noventa
Apr 21, 2010


Dizz posted:

No. when I mean capture I mean throwing them to your base panel.

Which i've had no success with so far, twice I've tried to capture the fisherman pirates, but he always wallops my guys, even when they've got 7 levels on him and outnumber him 12 to 1. I can't wait til someone breaks that open so we can figure out how to capture things without being wiped out.

Mokinokaro
Sep 11, 2001

"Ooooh, deGrasse Tyson-san..."


Val's level matters in the capture formula now. Make sure he is significantly above the pirates.

Dizz
Feb 14, 2010

I NEED TO STOP ACTING LIKE A SPERGLORD BY REPORTING PEOPLE FROM THE DOTA2 THREAD FOR THE SMALLEST SHIT


I've only had success with one capture. I tried going big with another one but then my base panel blew up and I was forced to Gency out

Still no luck with this statistician as well.

Does anyone know if progressing through the innocent sides of the item world would level up the innocent?

Hunter Noventa
Apr 21, 2010


Dizz posted:

I've only had success with one capture. I tried going big with another one but then my base panel blew up and I was forced to Gency out

Still no luck with this statistician as well.

Does anyone know if progressing through the innocent sides of the item world would level up the innocent?

Ah okay, I'll level up Val more.

I don't think it'll level up the innocent automatically, I did get an 'Innocent' Geo effect that claimed to power up innocents killed on it or something, and while i did so, I didn't think to check and see if it actually worked.

El Belmondo
Apr 3, 2011

Fa! A long long way to run!


Dizz posted:

I've only had success with one capture. I tried going big with another one but then my base panel blew up and I was forced to Gency out

Still no luck with this statistician as well.

Does anyone know if progressing through the innocent sides of the item world would level up the innocent?

As far as I know, it doesn't. All the innocent boost does, I think, is increase chance of them appearing, or new ones appearing.

So 9 times out of 10, you'd be better off leveling your items.

Also, when do you get character world? I'm in chapter 5 and haven't seen an obvious way to get access.

Surprise T Rex
Apr 9, 2008


When do I get access to Magichange in D2? I've just finished the main arena chapter, 6 I think?

Surprise T Rex fucked around with this message at Sep 5, 2011 around 21:51

pixaal
Jan 8, 2004

God I fucking love Diablo 3 gold, it even paid for this shitty title

Surprise T Rex posted:

When do I get access to Magichange in D2? I've just finished the main arena chapter, 6 I think?

Its only in the PSP version, and having not played it I have no idea, but I'd assume you'd either get it at the start or post game.

HenryEx
Mar 24, 2009

...your cybernetic implants, the only beauty in that meat you call "a body"...


I think you need to find Mao (Blacksmith) in the Item World Mystery Rooms and have him "customize" a monster to enable Magichange.

No wait, that was to unlock Magichange 2.

I think you need to have completed Axel's Story. You get it somewhere in Chapter 2 or so of his story.

XkyRauh
Feb 15, 2005

Commander Keen is my hero.

Surprise T Rex posted:

When do I get access to Magichange in D2? I've just finished the main arena chapter, 6 I think?

It's only in the remake on PSP, I believe. There is no Magichange in the PS2 Disgaea2, as that concept/feature was not introduced until 3.

e:f,b

Surprise T Rex
Apr 9, 2008


Yeah, I have the PSP version. I guess I'll just keep on playing through the story then. I've been doing more item worlding than the main campaign up till now, but it seems like most of the exploitable stuff isn't really available until postgame.

I kind of wish the portable versions of the game had a 'standby' mode where I could just temporarily save in the middle of a battle though. Item world grinding isn't really very plausible to just pick up and play. (and I leave my PSP for days at a time sometimes so the built-in PSP standby would drain the battery).

Dem Bones
Feb 25, 2005
Listen, I didn't face ten long tours against the goddamn 'bots to come back home and lift baby weights.


Surprise T Rex posted:

I kind of wish the portable versions of the game had a 'standby' mode where I could just temporarily save in the middle of a battle though. Item world grinding isn't really very plausible to just pick up and play. (and I leave my PSP for days at a time sometimes so the built-in PSP standby would drain the battery).
The PSPGo has a global "pause game" feature that works on any game and acts as a suspend-to-storage save state. You only get one slot, though. I'd be surprised if the Vita doesn't also do this for digital download PSP games at least.

Good Citizen
Aug 12, 2008

Mew Mew Mew Mew
Mew Mew Mew


Surprise T Rex posted:

Yeah, I have the PSP version. I guess I'll just keep on playing through the story then. I've been doing more item worlding than the main campaign up till now, but it seems like most of the exploitable stuff isn't really available until postgame.

I kind of wish the portable versions of the game had a 'standby' mode where I could just temporarily save in the middle of a battle though. Item world grinding isn't really very plausible to just pick up and play. (and I leave my PSP for days at a time sometimes so the built-in PSP standby would drain the battery).

Probably the most important grinding you can do in the early game is to find a patch of invincibility tiles in the item world and get your weapon skills up to lvl 21. Having skills like Big Bang for Adell is pretty helpful.

ThisIsACoolGuy
Nov 2, 2010

I disagree!


Man, I was distracted when I fought Kurtis and Axel to recruit them

Didn't realize Tomo Yo and White Tiger got a kicking rad remix till I just sat to listen to them. Like goddamn I love the new versions.

Hunter Noventa
Apr 21, 2010


Good Citizen posted:

Probably the most important grinding you can do in the early game is to find a patch of invincibility tiles in the item world and get your weapon skills up to lvl 21. Having skills like Big Bang for Adell is pretty helpful.

I miss the old weapon system SO much in the newer games. Not to mention the old method of teaching skills to people by standing next to them. I'd love to have it back because class world and paying mana for everything kinda sucks.

pixaal
Jan 8, 2004

God I fucking love Diablo 3 gold, it even paid for this shitty title

Hunter Noventa posted:

I miss the old weapon system SO much in the newer games. Not to mention the old method of teaching skills to people by standing next to them. I'd love to have it back because class world and paying mana for everything kinda sucks.

Its only annoying until end game because then mana comes out your ears, but after hitting 9999 a few times I guess its less important since you could reincarnate the generics to whatever you wanted anyway.

ThisIsACoolGuy
Nov 2, 2010

I disagree!


Hunter Noventa posted:

I miss the old weapon system SO much in the newer games. Not to mention the old method of teaching skills to people by standing next to them. I'd love to have it back because class world and paying mana for everything kinda sucks.

In D2: Standing side by side works
In D3: Standing side by side works as long as they're in the same club
In D4: Standing side by side works as long as they're in the same Evil Aura

Unless you're talking about major hidden skills in which case yeah you need to inherit those.

Dizz
Feb 14, 2010

I NEED TO STOP ACTING LIKE A SPERGLORD BY REPORTING PEOPLE FROM THE DOTA2 THREAD FOR THE SMALLEST SHIT


Is there anything special I need to know about reincarnation? I reincarnated DESCO at around level 50 but would levels yield more stats for reincarnation?

El Belmondo
Apr 3, 2011

Fa! A long long way to run!


ThisIsACoolGuy posted:

In D2: Standing side by side works
In D3: Standing side by side works as long as they're in the same club
In D4: Standing side by side works as long as they're in the same Evil Aura

Unless you're talking about major hidden skills in which case yeah you need to inherit those.

Are there still hidden "classic" skills in this game? Seeing Rising Dragon is D3 always made me smile.

Dizz posted:

Is there anything special I need to know about reincarnation? I reincarnated DESCO at around level 50 but would levels yield more stats for reincarnation?

Reincarnating at higher levels gives more bonus stats at level 1, yes, and I believe reincarnating a Level 9999 gives the most innate level 1 stats.

I've read that Fenrich and DESCO are the best power levelers in this game.
So with 180,000 or whatever the max is, with a reincarnation of level 9999, you get the highest potential base stats.

Dizz
Feb 14, 2010

I NEED TO STOP ACTING LIKE A SPERGLORD BY REPORTING PEOPLE FROM THE DOTA2 THREAD FOR THE SMALLEST SHIT


El Belmondo posted:

I've read that Fenrich and DESCO are the best power levelers in this game.
So with 180,000 or whatever the max is, with a reincarnation of level 9999, you get the highest potential base stats.

My highest level is only like 240+ I guess I will hold out on reincarnating for now and just keep powerlevelling.

El Belmondo
Apr 3, 2011

Fa! A long long way to run!


Dizz posted:

My highest level is only like 240+ I guess I will hold out on reincarnating for now and just keep powerlevelling.

Yeah, the typical first playthrough in any Disgaea is usually free of reincarnation. Also, for generics, their reincarnation mana cost doubles with each one. Make 'em count. Story guys stay at 100 though.

Once you get those statisticians and managers though, you can go crazy.

pixaal
Jan 8, 2004

God I fucking love Diablo 3 gold, it even paid for this shitty title

Well the "stored" levels is what matters and you can reincarnate as often as you want. So it doesn't really hurt. Actually if its like D2/3 you get +5% to each aptitude for the first 5 (up to 25%) for story non generic (story) characters, which can really make early reincarnations overpowered if you have some good gear.

Dizz
Feb 14, 2010

I NEED TO STOP ACTING LIKE A SPERGLORD BY REPORTING PEOPLE FROM THE DOTA2 THREAD FOR THE SMALLEST SHIT


I really don't have anything special like a legendary testament, managers, or statisticians. This mystery innocent is being really stubborn and to be honest even if i get one statistician I still have no idea how I will turn that into 300.

I also have a hard candy that has a Manager in it but honestly mana is not a serious problem right now. [One character has 20,000+]

Unlucky7
Jul 11, 2006

AG: Flyyyyyyyy!


pixaal posted:

Well the "stored" levels is what matters and you can reincarnate as often as you want. So it doesn't really hurt. Actually if its like D2/3 you get +5% to each aptitude for the first 5 (up to 25%) for story non generic (story) characters, which can really make early reincarnations overpowered if you have some good gear.

When is it a good time to reincarnate? I usually reincarnate my generics as soon as the next tier is available.

Dizz
Feb 14, 2010

I NEED TO STOP ACTING LIKE A SPERGLORD BY REPORTING PEOPLE FROM THE DOTA2 THREAD FOR THE SMALLEST SHIT


Unlucky7 posted:

When is it a good time to reincarnate? I usually reincarnate my generics as soon as the next tier is available.

Clerics are good for higher healing spells. Brawlers or whatever are good too for getting Big Bang if you need it. Other than that higher tiers usually only give better stats.

[This is only D3 knowledge though]

Unknown_PC
Oct 9, 2002

Before I got famous...

Dizz posted:

I really don't have anything special like a legendary testament, managers, or statisticians. This mystery innocent is being really stubborn and to be honest even if i get one statistician I still have no idea how I will turn that into 300.

I also have a hard candy that has a Manager in it but honestly mana is not a serious problem right now. [One character has 20,000+]

Don't worry too much about statisticians until you unlock high tier accessories from shopkeepers. High tier accessories usually come with managers so you can work on managers and statisticians at the same time.

For the Mystery Innocent, you should try and get either Cat Burglar or Mode Changer unique innocents; those are the real jackpots. Having Puppy Paw acting as an armor really breaks the game.

ThisIsACoolGuy
Nov 2, 2010

I disagree!


Unlucky7 posted:

When is it a good time to reincarnate? I usually reincarnate my generics as soon as the next tier is available.

I do it instantly, grind for a small period to catch them up enough and then sit back and watch them do triple damage, anyone who completely ignores reincarnating first playthrough or not is a fool, and I pity them.

As for hidden skills, all's they have in common is name but a few return name wise, you'll really like Adell though, DLC aside his second unique skill has him use -every- fist attack that was in 2 at once.

Also Unkown, what do those two innocents do? I'm familiar with Cat Burglar obviously but no clue what mode changer does.

Hunter Noventa
Apr 21, 2010


ThisIsACoolGuy posted:

In D2: Standing side by side works
In D3: Standing side by side works as long as they're in the same club
In D4: Standing side by side works as long as they're in the same Evil Aura

Unless you're talking about major hidden skills in which case yeah you need to inherit those.

It won't let you learn those skills, only use them. I had my healer and mage in the same club, and had my mage use heal, but the skill didn't gain any exp, so she couldn't learn it.


As for reincarnating, I agree, do it as you unlock new tiers or classes, but I'd personally wait til you have a good grinding spot, I haven't run into one yet, and I'm partway through Chapter 4.

And someone at GameFAQs posted a list of innocents and their effects-

Stat Boosters (Max 19,998)

Dietician - Adds HP
Master - Adds SP
Gladiator - Adds ATK
Sentry - Adds DEF
Tutor - Adds INT
Coach - Adds SPD
Marksman - Adds HIT
Physician - Adds RES

Dual Stat Boosters (Max 19,998)

Muscleman - Adds ATK and HP
Sprinter - Adds ATK and SPD
Nerd - Adds INT and SP
Hard Worker - Adds ATK and INT
Patient - Adds DEF and RES
Pugilist - Adds ATK and HIT
Sniper - Adds HIT and SPD

Ailments and Resistances (Max 100)

Alchemist - Inflicts Poison upon attack
Hypnotist - Inflicts Sleep upon attack
Witch Doctor - Inflicts Paralysis upon attack
Amnesiac - Inflicts Amnesia upon attack
Gangster - Inflicts Deprave upon attack
Professional - Inflicts Critical upon attack

Pharmacist - Increase Poison resistance
Coffee Maker - Increase Sleep resistance
Medicine Man - Increase Paralysis resistance
Psychologist - Increase Amnesia resistance
Social Worker - Increase Deprave resistance
Firefighter - Increase Fire resistance
Aeronaut - Increase Wind resistance
Cryophile - Increase Water resistance

Equipment Boosters (Max 500)

Fist Fighter - Gain more stats when equipping Fist-type weapon
Fencer - Gain more stats when equipping Sword-type weapon
Lance - Gain more stats when equipping Spear-type weapon
Eros - Gain more stats when equipping Bow-type weapon
Deadeye - Gain more stats when equipping Gun-type weapon
Lumberjack - Gain more stats when equipping Axe-type weapon
Cane Man - Gain more stats when equipping Staff-type weapon
Monster Hunter - Gain more stats when equipping Monster-type weapon
Guardian - Gain more stats when equipping an armor or accessory

Kill Bonuses (Max 300)

Broker - Gain more HL upon defeating enemy
Statistician - Gain more EXP upon defeating enemy
Manager - Gain more Mana upon defeating enemy
Mentor - Gain more Skill EXP

Other

Collector - Shifts item rarity (Fixed Level)
Lose-Lose - Increase EXP earned by the attacker who defeats you
Fusion Lover - Increase Fusion effect (Max 25)
Magichange Lover - Increase Magichange effect (Max 25)
Mediator - Creates dual stat booster (Max 100)
Teacher - Boosts other specialist by 5% (Max 100)

Unique

Enforcer - Kicks out unruly Innocents
Kinder Gardener - Decreases damage by 50%
Berry Picker - Chances of Team Attack become 100%
Secret Trainer - Adds 10% to the growth level upon leveling up
Chalkboard Scraper - Decreases opponent's accuracy by 80% upon damaging
High Spiriter - Heals target's ailment upon a normal attack
Glutton - Damage form normal attacks converts to recover effect
Punisher - Halves the targets HP when attacked with a normal attack from behind
Sweet Tempter - Recover 50% of HP at the end of turn
Mana Robber - Obtain 10% of your gained Mana upon a normal attack
Cat Burglar - Chance to steal by defeating an enemy with a normal attack
All Digger - Inflicts Paralysis with a normal attack from behind
Trash Talker - Inflects Poison with a normal attack from behind
Sensationalist - Inflicts Deprave with a normal attack from behind
Sun Bather - Inflicts Sleep with a normal attack from behind
Joke Slapper - Inflicts Amnesia with a normal attack from behind
Rubber - Do two normal attacks in a row
Wuss - Decreases physical attack damage by 40%
Motivator - Decreases magic attack by 40%
Town Crier - Adds five more counter attacks
Sumo Wrestler - Increase ATK of an ally monster by 20%
Hand Shaker - Never misses a target
Beggar - Decreases adjacent enemy's stats
Partier - Restore HP by the amount of damage caused by Geo fall
Mode Changer - Nullify ATK for odd, and MAG for even numbered turns
Eraser - Adds a chance for Deathblow when HP is below 25%
Killer - Deathblow enemies under 25% SP with normal attack
Heart's Shadow - Darkness nesting inside of hearts


So Mode Changer is absolutely insane, making you totally invulnerable if you time things right.

I never got so far into it as to do the craziness with dual stat specialists and stuff...crazy.

Hunter Noventa fucked around with this message at Sep 6, 2011 around 02:20

El Belmondo
Apr 3, 2011

Fa! A long long way to run!


Unknown_PC posted:

For the Mystery Innocent, you should try and get either Cat Burglar or Mode Changer unique innocents; those are the real jackpots. Having Puppy Paw acting as an armor really breaks the game.

You can get cat burglar from a random? Does that mean anyone getting a kill with X item will work like a PPS?

v drat, guess I'm going to be save scumming in all my free time now.

El Belmondo fucked around with this message at Sep 6, 2011 around 02:26

Unknown_PC
Oct 9, 2002

Before I got famous...

^^^ Yep!

ThisIsACoolGuy posted:

Also Unkown, what do those two innocents do? I'm familiar with Cat Burglar obviously but no clue what mode changer does.

Mode Changer innocent the same effect as the Chicken Hat in D3. It grants immunity against ATK on odd turns and INT on even turns. Mode Changer is extremely useful if you plan on getting the Tournament mode DLC in the future.

You can also abuse Mode Changer to capture maxed out LoC enemies by making yourself immune to base panel damage. If you plan on permanently taking #1 on the leaderboard by maxing out all your stats to 99,999,999, capturing LoC mobs will allow you to max stats without serums.

Clearing 80% of the X-Dimension maps, you also get an unique item that comes with the Mode Changer innocent.

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pixaal
Jan 8, 2004

God I fucking love Diablo 3 gold, it even paid for this shitty title

Are these specialist green (untransferable) like in D3

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