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Milkfred E. Moore
Aug 27, 2006

'It's easier to imagine the end of the world than the end of capitalism.'

Luigi Thirty posted:

Yeah, I've played FS1 and FS2 a gazillion times but I haven't played any of the mods except Inferno. What are some other good mods?

Blue Planet. I just played through War in Heaven, the second campaign, and it's definitely the best FS2 campaign I've ever played. Age of Aquarius, the first campaign, is quite good too but you may not like parts of it. War in Heaven, however, seems to have entirely ejected those aspects.

Transcend is also amazing, it turns FS2 into some weird space sci-fi/horror game and it's actually quite tense and frightening in parts. Sync is similar (I think Transcend is a side story to it, it's definitely related) and also quite enjoyable. There's a third in the series but I don't know if it's been worked on or released or anything.

If you ever played Wing Commander then definitely check out Wing Commander: Saga it's a near perfect recreation. The Babylon Project is also a good choice, if you're a fan of Babylon 5, although I believe it could certainly use a new coat of polish.

edit: Just Another Day and Deus Ex Machina were enjoyable parody campaigns as well.

edit 2: Oh, and Derelict is a classic. It's got voice-acting too!

Sol: A History is also very well done, it was something of a prequel to Inferno. However, based on what I know and a quick browse of the HLP boards, it is incompatible with the newer builds of FSOpen and it currently being updated to work.

Milkfred E. Moore fucked around with this message at 12:10 on Apr 18, 2011

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Myriad
Apr 26, 2010

BobMcFartsens posted:

Holy poo poo that's badass. I will do just that then.

edit: Ahhh I've installed all the stuffs (Went through like the guide told me) and I don't see FS1 under campaigns in-game.

I might try to reinstall or just say gently caress it and play FS2.

When you run the launcher you need to select it from the mods menu. Should be fsport-mediavps or something like that in a folder in the Freespace directory.

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:
I started Derelict and either it's hard or I'm much worse than I remember (maybe both) but some of these missions are kicking my rear end. I don't remember bomber intercepts being this much of a pain. :negative:

Is Sync the one where you're a bunch of mercs who end up in some unknown system and are trying to find your way back? I remember playing a campaign like that a while back.

ShineDog
May 21, 2007
It is inevitable!
FS1 lacked the amazing beam cannons. If I play it in FS2, will the beams make an appearance?

Second question. FS1 was originally Descent: Freespace. Are they actually set in the same universe? Are there any references?

Milkfred E. Moore
Aug 27, 2006

'It's easier to imagine the end of the world than the end of capitalism.'

Insert name here posted:

I started Derelict and either it's hard or I'm much worse than I remember (maybe both) but some of these missions are kicking my rear end. I don't remember bomber intercepts being this much of a pain. :negative:

Is Sync the one where you're a bunch of mercs who end up in some unknown system and are trying to find your way back? I remember playing a campaign like that a while back.

From what I remember, Derelict is quite difficult.

That may be Sync, but it also may be Homesick. They both tell a similar story but Sync's is weirder and, like Transcend, has a bit of a horror bent. Sync has the time paradox where your group of mercenaries seems to alter history and get the GTVA wiped out by the Shivans thanks to a strange FTL device. Homesick is the one that ends on a massive downer note where your traitor status is never rescinded and, following an odyssey through hell, you're attacked and wiped out by the GTVA.

quote:

FS1 lacked the amazing beam cannons. If I play it in FS2, will the beams make an appearance?

Yes, but in the timeline beam cannons are only mounted on one ship.

quote:

Second question. FS1 was originally Descent: Freespace. Are they actually set in the same universe? Are there any references?

From what I recall, the Descent name was simply tacked on to sell more copies.

Gashroom
Jul 13, 2005

Milky Moor posted:

From what I recall, the Descent name was simply tacked on to sell more copies.
"Descent" was added because there already was a disk utility called FreeSpace. In Europe the game was called Conflict: FreeSpace.

sirbeefalot
Aug 24, 2004
Fast Learner.
Fun Shoe
I'm getting pumped to play this, hopefully tonight. I downloaded it last night along with the FS2O installer, and that was taking forever to install. I don't want to leave Windows running on my iMac to let it install while I'm at work because something's broken and it won't turn the screen off or even black it out, leaving me with some pretty terrifying burn-in/ghosting after a couple hours of being unused.

I noticed that the FS2O install has options for a Mac OSX executable, does that mean I can somehow run the copy of FS2 I bought from GOG in Mac OSX instead of Windows? How would I set that up if that's the case?

future ghost
Dec 5, 2005

:byetankie:
Gun Saliva

BobMcFartsens posted:

Holy poo poo that's badass. I will do just that then.

edit: Ahhh I've installed all the stuffs (Went through like the guide told me) and I don't see FS1 under campaigns in-game.

In the launcher, set the mod section to the '\Freespace2\fsport-mediavps' folder, and then in the game select the Freespace1 campaign.

Junubee
Feb 24, 2004

Cut it out, the players don't want to hear my problems.
This is the first time I've used GoG.com for anything, and wow. Sign-up to payment to download is the fastest thing I've ever done. Colour me excited!

cholerae
Jun 26, 2005
keep away from children and the elderly
For those goons curious about joysticks, I can heartily recommend this one: the Saitek ST90:

http://www.amazon.com/exec/obidos/ASIN/B0000AW9RQ/yellowairplanepr

Pro's:
- It's highly portable with a tiny footprint, so if you've got a small (or full) desk it works wonders
- It has a nice solid feel and works great with Freespace 2
- At around $20 it's dirt cheap, so it's great if you're unsure wether or not you'll like playing space sims

Con's:
- No force feedback
- Only 3 buttons and a digital throttle, so you're going to have to keep your keyboard in range to activate advanced functions, but this is no different for me than back when I had a huge gently caress-off MS Sidewinder joystick and at least this one doesn't take up half my desk

Captain Beans
Aug 5, 2004

Whar be the beans?
Hair Elf
hot drat I thought I had played all the good FS2 mods there were. Time to get War in Heaven and AoA yess

I wish I could wipe my mind Men in Black style and play the FS2 campaign again for the first time, gently caress it ruled.

Captain Beans fucked around with this message at 17:19 on Apr 18, 2011

future ghost
Dec 5, 2005

:byetankie:
Gun Saliva

Junubee posted:

This is the first time I've used GoG.com for anything, and wow. Sign-up to payment to download is the fastest thing I've ever done. Colour me excited!

I actually bought like every version of Myst and Riven they offer even though I'll probably never play them. The no-DRM policy and sales process is good enough to support regardless of whether I'll actually use the product.

cholerae posted:

For those goons curious about joysticks, I can heartily recommend this one: the Saitek ST90:

http://www.amazon.com/exec/obidos/A...ellowairplanepr
For joysticks I use a Logitech 3D Pro. It's alright for the price, though I haven't really used the buttons on the base all that much since they're kinda awkward if you're using the keyboard as well.

The twist control for banking is fantastic though.

future ghost fucked around with this message at 17:21 on Apr 18, 2011

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
I find Saitek's cheap joysticks to break a lot but sometimes you gotta do what you gotta do. And their X52 Pro or whatever is actually really nice, so if you want to get a HOTAS setup for maximum overkill, do it.

My Sidewinder Precision Pro is still going, if barely, but I think the best reasonably-cheap replacement is the Thrustmaster T16000? That was what I heard a year or so ago anyway.

Captain Scandinaiva
Mar 29, 2010



Insert name here posted:

I started Derelict and either it's hard or I'm much worse than I remember (maybe both) but some of these missions are kicking my rear end. I don't remember bomber intercepts being this much of a pain. :negative:

Like I said, Derelict is pretty much the second to last mission of the stock campaign in terms of difficulty. I think a good idea would be to play through the original game first, or parts of it, to get used to flying and constantly pressing 'B'. :v:

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:

Milky Moor posted:

That may be Sync, but it also may be Homesick. They both tell a similar story but Sync's is weirder and, like Transcend, has a bit of a horror bent. Sync has the time paradox where your group of mercenaries seems to alter history and get the GTVA wiped out by the Shivans thanks to a strange FTL device. Homesick is the one that ends on a massive downer note where your traitor status is never rescinded and, following an odyssey through hell, you're attacked and wiped out by the GTVA.
Ah, must be Homesick I was thinking of. Christ I have a bunch of campaigns to play through after Derelict: Sync, both Blue Planets and Inferno. So much missions, so little time. :(

cholerae posted:

For those goons curious about joysticks, I can heartily recommend this one: the Saitek ST90:

http://www.amazon.com/exec/obidos/ASIN/B0000AW9RQ/yellowairplanepr
This thing looks like a loving transformer. :v: If anyone is still looking for a joystick I think the most reccomended low end stick is the Logitech Extreme 3D Pro at $30.

hemale in pain
Jun 5, 2010




I can never get my joystick to feel right and I can always do better with the mouse and keyboard. Do I just suck or have I just set up my Thrustmaster 16000M poorly?

Milkfred E. Moore
Aug 27, 2006

'It's easier to imagine the end of the world than the end of capitalism.'

Insert name here posted:

Ah, must be Homesick I was thinking of. Christ I have a bunch of campaigns to play through after Derelict: Sync, both Blue Planets and Inferno. So much missions, so little time. :(

On a positive note though, Derelict is probably one of the longest FS2 campaigns around. If you haven't played it, and since you're playing Sync, you should try out Transcend.

I might do a more in-depth write up for some campaigns, features, pros and cons and such later on.

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:
Yeah I've already played Transcend before. Of perticular note I remember it crashing the game near the end because of the video it plays and the only way to fix it was to change the rendering mode to software I think. :v: Something like that anyway, I remember it lowering my max resolution and it looking like rear end.

Skragbait
Jan 9, 2006

I can't wait for my Best Buy gift card to arrive so I can get a new joystick and play FS2 again. This is the most incredible game I ever played. The depth of it.... man... still staggers me to this day. It was the first game I ever finished on my PC.

Liska
Jan 9, 2002
A MY LITTLE PONY AVATAR WAS HERE
Given some attitudes here towards Starlancer, what is everyone's opinion towards Freelancer? I have the disc, but never installed it. Is it superior to Starlancer or worth a play?

And thanks to this thread, I'm installing Freespace2 again. Gonna play all those mod campaigns I'm reading about here.

I'm kinda tempted to get some kind of serial-to-usb adapter so I can continue to use my Suncom Raptor F-15E with this game, but I may just be lazy and try it out with easier available options (360 pad, or a Saitek ST90).

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:
I quite like Freelancer, but I'm hesitant to even call it a space sim. It's kb/m only (no joystick), your ship flys based on where you're pointing your mouse (if your cursor is on the left side of the screen it flys left and so on) and your guns aim right at where you're pointing. To top it all off I remember the game being pathetically easy. I reinstall it every once in a while to run through it but like I said, not really in the same genre as Wing Commander and FreeSpace.

BobMcFartsens
Dec 31, 2005

Sitting on a park bench

Myriad posted:

When you run the launcher you need to select it from the mods menu. Should be fsport-mediavps or something like that in a folder in the Freespace directory.

Gah I followed all the directions to the teeth and only the Freespace 2 campaign is showing up.

gently caress, guess i'll just be playing the second game.

Skyl3lazer
Aug 27, 2007

[Dooting Stealthily]



BobMcFartsens posted:

Gah I followed all the directions to the teeth and only the Freespace 2 campaign is showing up.

gently caress, guess i'll just be playing the second game.

You're really not missing that much, while the story is ok the mission design of FS2 is far superior

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
Freelancer is basically a poor man's Privateer





that came out ten years later

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:

Psion posted:

Freelancer is basically a poor man's Privateer





that came out ten years later
This is the best description. I still think the game is pretty fun though, and the persistant world multiplayer was pretty cool too, though maybe a bit lacking in things to do.

On the topic of FreeSpace, I totally forgot how terrible the Prometheus R is. Seriously it's like it's shooting snot balls.

Myriad
Apr 26, 2010

BobMcFartsens posted:

Gah I followed all the directions to the teeth and only the Freespace 2 campaign is showing up.

gently caress, guess i'll just be playing the second game.

I'm pretty sure profiles don't work between multiple mods well so try making a new profile.

Captain Beans
Aug 5, 2004

Whar be the beans?
Hair Elf

Mr. Crow posted:

So here's something that looks kind of hilariously awesome.

http://www.youtube.com/watch?v=5HpaWcDX0f4&feature=related

Almost like the opening cinematic except more *farts in 3 cruisers*.

Still kind of amazing thought, I'll probably play it :v:

I think one of the Inferno mods had a battle on a scale like this no joke. I think it was Sol: A History and it had a HUGE amount of smaller capital ships going wild in the Kyber belt.

AgentHaiTo
Feb 7, 2003

Well, isn't this a coincidence? So, um, how you doing? You're busy, I know and I don't want to distract you, please, don't let me interrupt you.
Talking about controllers, I happened to have a usb adapter for my old PS2 controller and it's working great in Freespace 2. I need to rebind some of the keys though because I still need the keyboard to do some stuff and it gets awkward in the middle of a dogfight.

Skyl3lazer
Aug 27, 2007

[Dooting Stealthily]



Captain Beans posted:

I think one of the Inferno mods had a battle on a scale like this no joke. I think it was Sol: A History and it had a HUGE amount of smaller capital ships going wild in the Kyber belt.

Checking this out now, a coherent mission with that many ships sounds awesome.

LLJKSiLk
Jul 7, 2005

by Athanatos
Anyone have instructions for installing this on Ubuntu?

If not, it should run fine on Windows 7 with the installer?

Multiplayer?

Also - anyone remember the "Beyond the Red Line" BSG port of FS2?

Dogen
May 5, 2002

Bury my body down by the highwayside, so that my old evil spirit can get a Greyhound bus and ride
Pretty great so far! I'm annoyed with the lack of a button on the contoured part of the thumb grip of this joystick and the odd placement of the hat on the side instead of the center, but it is otherwise pretty solid. It's funny how the game holds up pretty well (at least in the early stages) because you're in space and you can't see poo poo. The asteroid base thing looked pretty blocky though, but I'm amazed how well everything else works because I know it's a bitch to make things properly widescreen.

Fangz
Jul 5, 2007

Oh I see! This must be the Bad Opinion Zone!

Skyl3lazer posted:

Checking this out now, a coherent mission with that many ships sounds awesome.

As the Freespace wiki makes clear, the problem with missions like these is that it's hard to make the player relevant. Everything becomes determined by either luck or by your starting force composition.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
I can think of a few ways to do it, but they'd require multiple missions, is the trick. Be an utter bear to script, too.

Overall though, the wiki's right: smaller engagements are better anyway, you can keep the mission tempo way up compared to ponderous beam spam insanity. Take something like The King's Gambit to do that right. It's probably got the largest number of capital ships in any FS2 mission, but it's completely manageable for the player AND you have a direct and real influence on events.


But a multimission strike to try and whittle down a large task force would be pretty neat. Have it so you had to draw off light elements and take them out, use Stilettos (a sorely underutilized resource!) to pull the teeth off the big ships, then jump in your big guns to hammer them. Do each of these in different missions and you can get that large scale without making each mission a complete nightmare of beams and flak murdering you at random.

Dominic White
Nov 1, 2005

While not plot-driven, I always thought that a good 'total chaos' scenario would be to have two fleets trying to exhaust each other, and each wave of reinforcements (automatically called in after forces are damaged a certain amount) would be heavier than the last. Start out with a fighter skirmish, escalate to a large hairball, then bring in frigates, then cruisers, then destroyers, then super-capitals class, etc.

Final wave for either side would be a Colossus/Sathanas with a few escort ships and a mess o' fighter support. It'd be a lot more coherent than just dropping a fuckton of capital ships into the fray. Maybe even workable in multiplayer, at least for LAN.

Luigi Thirty
Apr 30, 2006

Emergency confection port.

Dominic White posted:

While not plot-driven, I always thought that a good 'total chaos' scenario would be to have two fleets trying to exhaust each other, and each wave of reinforcements (automatically called in after forces are damaged a certain amount) would be heavier than the last. Start out with a fighter skirmish, escalate to a large hairball, then bring in frigates, then cruisers, then destroyers, then super-capitals class, etc.

Wasn't that the design of the NTD Repulse mission in FS2? Attack their cruisers with a corvette, hope that he goes :smug: and drops the Repulse on you, then you send in the Colossus to blow him up.

Dominic White
Nov 1, 2005

Luigi Thirty posted:

Wasn't that the design of the NTD Repulse mission in FS2? Attack their cruisers with a corvette, hope that he goes :smug: and drops the Repulse on you, then you send in the Colossus to blow him up.

Imagine that on a bigger scale and symmetrical, though. Either side has a 'queue' of reinforcements that can only be brought in when their current forces on the field drop to a certain level. Properly balanced, it would ideally be about even chances of a win for either side, letting human players be the defining elment.

It's a pity that my brain just snaps, crackles and pops when I look at FrED though, otherwise I'd put together a rough prototype as an example.

robotsinmyhead
Nov 29, 2005

Dude, they oughta call you Piledriver!

Clever Betty
For an older game I'm getting a loving LOT of very low FPS poo poo, especially in the Nebula fights (which is like half of all the fights).

Any help for this other than turning video settings down?

Milkfred E. Moore
Aug 27, 2006

'It's easier to imagine the end of the world than the end of capitalism.'

Psion posted:

But a multimission strike to try and whittle down a large task force would be pretty neat. Have it so you had to draw off light elements and take them out, use Stilettos (a sorely underutilized resource!) to pull the teeth off the big ships, then jump in your big guns to hammer them. Do each of these in different missions and you can get that large scale without making each mission a complete nightmare of beams and flak murdering you at random.

Blue Planet: War in Heaven is sort of like this, but they're just big missions. I think the final mission involves you taking out a Destroyers entire fighter screen, then the bombers that come to kill your capships, then the cruisers and corvettes (drive them off or destroy them) and, finally, the Destroyer herself.

And your role is very important. Blue Planet does big battles very well.

Mr. Crow
May 22, 2008

Snap City mayor for life
Can we compile a list of the good mod campaigns in the OP? And/or the voiced ones?

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Milkfred E. Moore
Aug 27, 2006

'It's easier to imagine the end of the world than the end of capitalism.'

Mr. Crow posted:

Can we compile a list of the good mod campaigns in the OP? And/or the voiced ones?

I'm currently working on one. It'll have mission length (approximate as I know some people never like getting the exact length), new features and an overall idea of what it is as spoiler-free as possible. Should I include overall pros and cons?

I played through Windmills for the first time last night. That's another campaign that people should definitely check out. An RTS game in the FS2 engine would be pretty sweet.

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