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KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

New Warhammer Forge Chaos dwarfs

TL:DR Chaos dwarfs are back bitches! Massive surprise sex train coming to Altdorf!
Rules reference a "Legion of Azgorh" army list or use within a WoC army.
Bull Centaurs are referenced in the rules, so that means we are getting them.
Looks like chaos dwarfs will have 2 shooting weapons "Fire Glaives and Hailshot blunderbuss"

Also my wallet is crying thinking about this.
I think I might just have to knock foot troops off.

http://www.forgeworld.co.uk/New_Stuff

rules and pics on each page.

CHAOS DWARF IRON DAEMON
I would run 2 of these without a train attached, they are amazing.
I could see armies running 2 short trains, drop the other carriages in the back field and then get these into combat.

These would also make epic flank denial units.
One question since they are not a warmachine but a unique unit, If the crew is killed
I presume the war machine stays in on the board right? however it cannot operate?

CHAOS DWARF INFERNAL GUARD

These are a huge upgrade from the 6th ed chaos dwarf warriors.
S4 at 11 pts is great. 3+ AS with chaos armor and shield is awesome.
The fire glaives at 18 inches means shooting is viable.
Compared with a great weapons the FG's get you to S5 and without the ASL rule.

The blunderbusses referenced in the rules will probably be 12 inch shots.
D3 wounds AP strength based on ranks.

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KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

moths posted:

Part of me is happy to see CD return, but the rest of me is pissed that they'll never be legal now.

There is nothing in the BRB about "legal" and "not legal" its up to each player group to decide what is and isn't legal. If tournaments want to legalize CD units via WoC lists they could or allow for the solo list.

If i have to buy 25% WoC core to plays Cd's I will, and I know many other Cd players would as well. Just depends what the community decides.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Tadhg posted:

The summer magic thing is going to have to be awesome if GW is going to recover from this month. Any word on it beyond, "It's Apocalypse for Fantasy and they're making the monsters for Transformation?"

The chaos Dwarf Lammasu will be in the storms of chaos materials according to the leaked army book pictures from the French Games Day.

BTW if you want said images, cough cough email me or IM me.

kingfisherb90 on aim
isaac.mooers on gmail

Thoughts on?



http://www.forgeworld.co.uk/Warhamm...IEGE-GIANT.html

Rules

http://www.forgeworld.co.uk/Downloa...Siege-Giant.pdf

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Manifest posted:

SUPER COOL.
I love the plastic giant kit, and if I didn't already have one converted up for my VCs I would have used this.

What about the rules and such? Point value?


Competes against:

K'daai Destroyer : 295 pts

M9 WS5 S7 T6 W6 I5 A6 Ld8
Unbreakable, unstable
Frenzy +1D3
Flaming attack, terror, large target thunderstomp
Special Rules:

At the beginning of the 2dn turn, and for each turn, toughness test for the unit (the kdaai). If failed, 1D3 wound without save.

Ward save 4+, 2+ ward save against flaming attacks

every model in base contact suffers 1 S4 hit, flaming, non magical attack with -1 to wound

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Carcer posted:

I've been wanting to get into Ogre kingdoms, what would I need for a good army? I've read suggestions about 2 battalion boxes (Convert Ironguts and leadbelchers into bulls and a tyrant + Butcher) and then as many scrap launchers as I can stand to scratch build. And I suppose as many gnoblars as I feel like using.

Is that all, or have I missed some obvious must have unit?

Trappers are awesome for war machine hunting.

Also dig up the optional rules for:
http://www.forgeworld.co.uk/Warhamm...HUNDERLORD.html
http://www.forgeworld.co.uk/Warhamm...-CAVALRY-1.html
http://www.forgeworld.co.uk/Warhamm...-CAVALRY-2.html

Anyone who wont let you play with them is an epic Douche.
Buy the lord and knock off the mount via:
http://www.coolminiornot.com/shop/t...stant-mold.html

Thats what I am going to do for the new chaos dwarfs.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Flippycunt posted:

So I want to make a Necrotech for my TK army since the GW model is loving weird looking.

Anyone have any suggestions as for components or non-GW models that would make a cool looking necrotect?

I got a few ideas!
Here is the guy you want to be your Billy bad rear end necrotect screw that weak looking model

http://www.games-workshop.com/gws/c...dId=prod1560083

This is my favorite model to use a "buffed up Tomb Prince"

http://www.games-workshop.com/gws/c...dId=prod110002a

With a little bit of mod work this could be an awesome female TK wizard

http://www.games-workshop.com/gws/c...dId=prod1560082

Seriously everyone should just incorporate BloodBowl and Mordhiem mini's into their armies its like 3 games for the price of one.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

For the price those will be in fine cast
this become viable for you WoC players:

http://www.forgeworld.co.uk/Warhamm...D-NIGHTMAW.html

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

shotgunbadger posted:

Yes

Are you familiar with the fulminating cage wind blast trick?

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Speak of GW releases

https://spreadsheets.google.com/spr...=CN-pqc4F#gid=0





Don't ban me if those are too big idk how to read numbers and am a mathhammer failure

KingFisher fucked around with this message at Jun 24, 2011 around 23:37

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Reminder this is the FW Great Taurus!
It doesn't come with a rider because there will be multiple riders available.
From a 40mm base to a chariot base makes this a much bigger gribbly.

Btw it has huge balls, mine will be painted blue.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.



Lammasu and Taurus rules are included in the Storm of magic as shown in the most resent 'what's new today'.

Great Taurus
M WS BS S T W I A Ld Troop Type Unit size 175pts
6 5 0 6 5 4 3 4 6 Monster 1
Special Rules: Flaming Attacks, Fly, Large Target, Terror,
Blazing Body(Any model in base contact at the start on combat takes a S4 flaming attack. Any non-magical attacks suffer -1 penalty to wound.),
Fueled by Fire( cannot be wounded by law of fire spells but if successfully targeted by one such spell gains D3 wounds.

Options: Frenzy and hatred 30pts
S4 flaming breath weapon. 30 pts


Lammasu
M WS BS S T W I A Ld Troop Type Unit size 170pts
6 3 0 5 5 4 1 2 6 Monster 1
Level 1 wizard can be upgraded to level 2. 35 points can have lores fire death or shadow. woot that means i get shadow back
Special Rules:Fly, Large Target, Magic Resistance (3), Terror, Sorcerous Miasma(Effects of magical weapons in base contact are nullified.)

Options: One +1 strength attack 15 pts

also option to have a S4 magical breath weapon. 30 pts

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

The Lammasu's ability to neutralize magical weapons in base contact is really strong.
I could see using it to negate the 200 point magic swords and such in SoM. Or turning a really fighty character into just average.

Also a flying wizard that knows 2 death spells for 200pt is silly good.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Not a viking posted:

Make sure you re-read the rules for ASF and great weapons (ASL) before you make up your mind.

How is your chaos dwarf army coming?
I have some stuff you might be interested in.
Got an email or IM I can say hi on?

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Sneaky Homunculus posted:

Rules Question

A Dark Elf player cast a spell that resulted in my Hellcanon being Stupid. The Hellcannon, also, had lost its crew earlier, so it was at Ld 4. Which rule takes precedence at the Start of my turn, rolling stupidity or the Hellcanon's Rage that let's it move 3d6 to the closest enemy on a failed Ld check?

We rolled off a decided that Stupidity trumps the Rage, but does Codex trump Rulebook in Fantasy like it does in 40k?

Codex trumps rulebook in warhams.
Not sure if that answers the question though.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Does anyone know a US online discount retailer?
Back when the spider dropped I remember something about a "Galaxy Gobo" or something store that was selling for 30% off list.

I need to buy me a Finecast Lammasu and Great Taurus.

I contacted warstore and paintedfig and both don't get finecast from GW.

KF

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Prefect Six posted:

That didn't take long.

So where can I buy finecast online cheaply?

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Not a viking posted:

I had my first game of FB in about a year today. Felt good man!

And the best thing is that we are of equal (non) skill so in a village of only two warhams the match-up couldn't have been better!

You want some pre release chaos dwarf FW list goodness?

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Not a viking posted:

Yessssss please!

email me isaac.mooers@gmail.com I'll send you a present.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Baruch Obamawitz posted:

Yeah, they're just about ridiculous.

Good thing chaos dwarfs can shoot the poo poo out of that.
Nothing a k'daai destroyer cant make short work of.


For those unfamiliar with the new FW list:
K'daai Destroyer 295
K'daai Destroyer M9 WS5 BS3 S7 T6 W6 I5 A6 LD8
Equipment: Hand Weapon
Rules: Unstable, Unbreakable, Terror, Large Target, Flaming Attacks, Blazing Body, Bound Fire Daemon, Burning Bright, Frenzy (D3 Attacks)

Blazing Body: Any model friendly or enemy in base contact with the Great Taurus at the start of any round of close combat takes an automatic strength 4 hit with the Flaming Attacks special rule.
Bound Fire Daemon: a 4+ ward
Burning Bright: At the start of the controlling players turn take a toughness test if you fail take d3 wounds.

Heaven forbid a tomb kings player ever matches up against a chaos dwarfs player.

KingFisher fucked around with this message at Sep 7, 2011 around 17:42

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Not a viking posted:

Yeah, about half of the models in the army have flamming attacks and/or a ward save vs flaming attacks.

Anyone have any ideas about how the K'daai are going to look like? I was thinking about using the smaller Khador warjacks and add CD iconography and chain-link beards to them

e: this isn't the painting thread

K'daai MI are like an Ogre sized suit of armor with flames licking out.
I can't see any reason why someone would run more then 6 of them.

Using GW Minotaurs with lots of extra ogre/chaos armor seems the easiest.
I might even do a "flame tornado" replacement for the legs.

I don't think they will make models for either K'daai model.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Dear Forge World, please take all my money......


The grim Dark Lands where the Chaos Dwarfs make their home are a dread and forbidding place, and birthing ground for many strange and unnatural creatures. None, however, are more sought after by the Dawi Zharr than the dread Bale Taurus of the Volcanic Heights. To the Chaos Dwarfs, this mighty beast’s resemblance to their terrible god Hashut, the Father of Darkness, is no mere coincidence. Taking the form of an immense, winged daemoniac bull, its flesh burns with the intensity of a furnace, wreathing it in smouldering shadow and sparking the ground afire beneath its hooves. None but the highest servants of Hashut and the most powerful of Fire wizards can hope to break and master these hellish bull-monsters, and even then it is only by means of the most complex and dangerous magics that a Chaos Dwarf Sorcerer can ride such a beast without succumbing to their incinerating heat and voracious appetite.

http://www.forgeworld.co.uk/New_Stu...ALE-TAURUS.html





KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Which base does that look like? Chariot? It looks about 60x100mm based on the scale with the man sized figure.

Supposedly this is a SoM type "Scroll of Binding" Creature.

I would prefer they just make it a Monstrous mount/Rare option like the OnG Spider.
Which is how I will play it if they don't do that.

This had better have the most epic thunderstomp ability, like the bone grinder giant.

I am hoping they pull out all the stops with this stat wise.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

MasterSlowPoke posted:

WS3 S5 T5 W4 A3, 5+ Armor. Flaming attacks. 300 points.

This isn't a Beastmen Rare here guys.

I am thinking it will be at least as good as the K'daai Destroyer I posted earlier.
Probably add a bigger thunder-stomp, breath weapon, armor save,fly.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Rapey Joe Stalin posted:

Bulls aren't blue, silly.

Balls are, and my bull just may have a pair full of battle lust.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

My brother and I were playing a game today and we found ourselves at a question about the Default spell from the FW book which grants hatred as a RiP.

"The target units become subject to Hatred while the spells is in effect."

Say you cast hatred on a unit, it gets into combat on round one of that combat the hatred is used up. There would be no Hatred on the other players turn when they engage in combat with your unit. Then on your turn can you cast hatred on the unit again?

I am unsure because hatred according to the BRB, only has an effect in the first round of combat.

So what is it the first round of combat or the first round of combat since the Hatred was applied to the unit?

Thanks for clarifying this for me!

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

S.J. posted:

The Hatred would never go away unless the spell was dispelled, but they would only get the rerolls on the first round of the combat. Recasting it on them would do nothing.

the spell says this

Voice of Hatred (Signature Spell) Cast on a 6+
Remains in play, Breath of Hatred is an augment spell with a range of 12 inches. The target units become subject to Hatred while the spells is in effect. Alternately, the Sorcerer can extend this effect to all friendly units withing 12 inches, but if they do the casting value is increased to 15+.

So if it gets dispelled, could I recast it, and then it apply?

Any units presently in combat would not get the hatred effects if they were on any round of combat after the 1st round?

Would they get hatred if they got into combat with another unit?

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Pierzak posted:

Is that... the old Nautilus i see? The mechanical kraken...

That is the "Black Kraken" a Chaos dwarf ship captained by a renegade engineer.

I wish I could buy just that model

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Are any of you UK goons going to Gamesday UK?

If so is there anyway I could pay you to buy me a copy of tamurkhan and the GD only Hellsmith?

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

I usually run a Fighty BSB hero with no magical banner and then put a war banner for another +1 CR on the units standard. Totals +3 to CR given my heros make my units stubborn (on LD 9 or 10) it can help get the win.

If you are running gors with AHW the razor banner might really be worth considering.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.



Those slaves in cages are where he channels the turn to stone effect to make them suffer.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Yeah there were lots of nerfs to the chaos dwarf lists.
The points costs of the 2 good rares both got raised so now both cant be taken.
Also taking our 8pt warriors away is pretty awful, now I have to pay 15 pts for my basic troop. The elite troops now cost 18 points without gear and would be WS5 S5 T4. I guess I start mathing out how to win with huge blocks of Hobgoblins again somehow.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

So I came up with this little unit for fun, now that ashen storm makes units flammable.

#4 Ash Storm Cast on a 11+

Ash Storm is a hex spell with a range of 24 inches. The target unit suffers -1 to hit in close combat and -2 to hit with shooting attacks until the caster's next Magic phase. In addition, the target units may only use its basic move and may not charge, march or fly. The unit also treats all terrain (expect impassable terrain) as dangerous terrain while the spell's effect last. Wizards cannot cast magic spells expect on themselves while under the effect of this hex. Any unit under the effect of the spell is treated as being flammable.

Charge this unit at the other sides general/wizard cast ashen storm. The Hero is sure to deal 1 wound in a challenge swinging at S7 4 attacks, opponent has to re-roll successful Ward saves. Also has a 1+ AS. The unit has 22 flaming attacks plus 3 stomps against a Flammable unit this should easily break a unit and pursue for the kill.

Hero: The Hammer Bearer
Bull Centaur Tuar'ruk 155
Blackshard Armor 10
Shield 5
Black Hammer of Hashut 35
The Other Trickster's Shard 15
220
The Flaming Bulls
Bull Centaur Rendersx5 200
Full Command 25
Banner of the Eternal Flame 10
Additional Hand Weapon 25
260

Here are the stats on the units in question:

Black Hammer of Hashut (CDO only) Magic Weapon 35 points
Close combat attacks made with this weapon are at +2 Strength.
Any Flammable model successfully wounded is killed outright.

Blackshard Armor: 4+ Armor save 5+ Ward save vs flaming attacks.


Bull Centaur Taur'ruk 155
M7 WS5 BS2 S5 T5 W4 I4 A4 LD 9
Hand Weapon Heavy Armor
Fear, Contempt ,Scaly Skin(5+)
May take Magic items up to a total of 50
Blackshard Armor 10
Shield 5
Additional Hand Weapon 10
Great Weapon 10
Can only take if a unit of Bull Centaur Renders is included, cannot be general.

Bull Centaur Renders 40 Unit Size 3+
Bull Centaur Render M7 WS4 BS2 S4 T5 W3 I3 A2 LD8
Bull Centaur Ba'hal M7 WS4 BS2 S4 T5 W3 I3 A3 LD8
Equipment: Hand Weapon Heavy Armor
Rules: Fear Contempt Scaly Skin (5+)
May be equipped with any of the following
Shields 5
Additional hand weapons 5 or Great Weapon 10 or Spears 5
Musician 5
Standard Bearer 10
Ba'hal 10
Magic standard worth up to 50

KingFisher fucked around with this message at Sep 29, 2011 around 21:47

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Business Gorillas posted:

Is there an link to the new chaos dwarf lists anywhere?

I have a list complied from the FR GD list plus questions I asked tamurkhan owners.
The new spell effect is a recent change.

The file he uploaded is now out of date. I will work up a better version factoring the new bale taurus and other rules changes.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

I am looking to get some advice on a a Tamurkhan chaos dwarf list.
If anyone wants to see the list let me know so we can talk over what I have come up with.

Here is an example of what I have come up with

2500pts

Sorcerer Prophet
Level 4 Hashut
Healing potion
Talisman of Protection


Daemonsmith Sorcerer
Lore of Fire

Dark Castellan
Battle Standard Bearer
Armor of Bazherak the Cruel

Core:
Hobgoblins x50
AHW
Hobgoblins x50
Bows
Chaos Dwarf Infernals x10
Standard Bearer/Champion
Flaming Banner

Special:
Magma Cannon
Death Shriekerx2

Iron Daemon
Hellbound
Skull Cracker

Rare:
K'daai Destroyerx1
Hellcannon

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Another thought, How would you guys use this this special character from the Tamurkhan book:

Drazhoth the Ashen 530
Drazhoth M3 WS6 BS4 S4 T5 W4 I2 A3 LD10
Cinderbreath M6 WS5 BS0 S6 T5 W5 I3 A4 LD6
Level 4 Wizard, lore of Hashut
Rules: Resolute, Relentless, Contempt, Daemonsmith, Dark Renown
Blackshard Armor
Hellheart Amulet: 5+ ward save, enemy takes S2 hit if WS fails
Daemonspite Crucible: +1 to casting attempts, if he kills a wizard it becomes +3
The Graven Sceptre: Never wounds on higher then a 4+
Cinderbreath has a S4 breath weapon, Terror, Large Target, Flaming Attacks, Blazing Body, Fly, Fuel by Fire

Rules:
Blackshard Armor: 4+ Armor save 5+ Ward save vs flaming attacks.
Resolute: flee and pursue 2d-1
Relentless: No march blocking LD tests
Contempt: Can only join units with Contempt., no panic tests unless that unit also has contempt.
Dark Renown: +1 CR within 12 inches.

Blazing Body: Any model friendly or enemy in base contact with the Great Taurus at the start of any round of close combat takes an automatic strength 4 hit with the Flaming Attacks special rule.

Fueled by Fire: A great Taurus cannot be wounded by spells from the Lore of Fire. In addition, if the Great Taurus is the target of a successfully cast spell from the Lore of Fire, it immediately regains D3 Wounds lost earlier in battle.

Sorcerers Curse: when a miscast is suffered after resolving the effects of said miscast the dwarf must take a toughness test if failed take a wound with no saves. the first time this happens they gain 1 toughness subsequent wounds caused in this manner don’t increase toughness. So Miscast first then T test then +1 T on first occurrence.

And he knows this lore:
Lore:
If a magic missile or direct damage spell from the Lore of Hashut is targeted on one or more models with the Flammable special rule, the Wizard adds +D3 to their casting total.

Voice of Hatred (Signature Spell) Cast on a 6+
Remains in play, Breath of Hatred is an augment spell with a range of 12 inches. The target units become subject to Hatred while the spells is in effect. Alternately, the Sorcerer can extend this effect to all friendly units withing 12 inches, but if they do the casting value is increased to 15+.

#1 Burning Wrath Cast on a 6+
Burning Wrath is a magic missile with a range of 8 inches. It inflicts d6 Strength 6 hits which count as flaming attacks. The Sorcerer can increase this to 2D6 hits, but if they do the casting value is increased to 12+

#2 Dark Subjugation Cast on a 8+
Dark Subjugation is a hex spell with a range of 24 inches. The target unit must pass a Leadership test at -3 or suffer a permanent reduction of -1 to leadership for the rest of the game (to a minimum of 2) each time it is the victim of this spell. Unbreakable units are immune to this spell.

#3 Curse of Hashut Cast on a 10+

The Curse of Hashut is a direct damage spell with a range of 18 inches. It targets a single enemy model of the caster's choice (even a character in a unit). The target suffers a number of hits equal to 2D6 minus their Toughness score. Hits from this spell wound on a 4+/ with no armor saves allowed.

#4 Ash Storm Cast on a 11+

Ash Storm is a hex spell with a range of 24 inches. The target unit suffers -1 to hit in close combat and -2 to hit with shooting attacks until the caster's next Magic phase. In addition, the target units may only use its basic move and may not charge, march or fly. The unit also treats all terrain (expect impassable terrain) as dangerous terrain while the spell's effect last. Wizards cannot cast magic spells expect on themselves while under the effect of this hex. Any unit under the effect of the spell is treated as being flammable.

#5 Hell Hammer Cast on a 13+

Hell Hammer is a direct damage spell. To determine what is hit extend a straight line 3D6 inches within the caster's front arc and directly away from their base. Each model in the way ( determined as for a bouncing cannonball) must take a Initiative test or suffer a Strength 6 hit causing multiple (D3wounds).
Any unit suffering casualties from this spell must immediately take a Panic test. The Sorcerer may choose to double the Hell Hammer's range ( making the line's distance twice the total rolled). However if they do so, the casting value of the spells is increased to 18+.

#6 Flames of Azgorh Cast on a 18+
Flames of Azgorh is a direct damage spell which be cast on any point on the table within the caster's line of sight. Place the small (3 inch) round template with the central hole on the chosen target point – the template then scatters D6 inches (remaining on the target is a “hit” is rolled). All models touched by the template suffer a Strength 6 hit. Hits from this spell have the Flaming Attacks and Multiple Wound (D6) special rules. In addition the model directly under the hole in the template must take a Toughness test at -2 or be slain outright with no saves of any kind allowed. The sorcerer may choose to increase the power of the Flames of Azgorh use the larger (5 inch)round template, but if this is the case the casting value is increased to 25+.

KingFisher fucked around with this message at Oct 4, 2011 around 20:30

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Not a viking posted:

You send them to me.

send them to me! seriously I am state side

tamurkhan should be orderable this month from WF

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.



I hear chaos dwarfs have a cool lord.

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Rules question here. I am playing my brothers tower of lvl 1 shadow wizards list, he said tailor against him as much as I want. Its like a lvl 2 wilds and 4 lvl 1 shadow in a tower with a herdstone nearby to buff the dice/casting. He puts 2 huge units of bestigors out there and debuffs your weapon skill to 1 and then buff his guys up.

I figure I will shoot the poo poo out of his tower.

Can I shoot at a tower that is also being assulted by my ground foot troops?
Normal cav get to assault with 10 models? Only Monstrous stuff gets counted as 3 models right?

Enter this bad boy x3:
http://www.forgeworld.co.uk/Warhamm...KER-ROCKET.html

So the Deathshrieker rocket from WF for chaos dwarfs has 2 ammo types one of which reads with this rule:

Firing the Deathshrieker: To fire the Deathshrieker, take a small counter or similar marker (no more than 1” across, -if you have left the rocket loose, you can of course use that!) and place it anywhere completely within the war machine’s line of sight, outside of the Deathshrieker’s minimum range and within its maximum range.
This target point cannot be placed over friendly units or enemy models from a unit that is engaged in combat with friendly units. The weapon may however strike friendly targets by mistake instead, as shown later.
Once the marker has been placed, roll for scatter using a Scatter dice and an Artillery dice. If a Misfire is rolled on the Artillery dice, something has gone dreadfully amiss. Roll on the Black Powder Misfire chart - see the Warhammer rulebook.
If there is no misfire, and a ‘hit’ is rolled on the Scatter dice, the rocket lands on its intended target and the number on the Artillery dice is ignored. If an arrow is rolled, the shot has scattered off elsewhere. This is carried out as normal for a war machine. — In summation, move the target marker a distance in inches equal to the result on the Artillery dice in the direction shown on the Scatter dice.

Demolition Rockets
Deathshrieker launchers may be used to fire special demolition rockets instead of their normal loads. These rockets inflict their damage on a single model on which they land, rather than explode in the air like the Deathshrieker and are not subject to its special scatter rule. If the rocket fails to land directly on a model, then the shot is wasted.

Has this profile: Rocket 12”-48” 8 Multiple Wounds (D6)

Question, so how would this work shooting into a building?

Since for template weapons you roll d6 models hit, and if it wounds you use the under the hole rules. Which would be D6 wounds. The BRB says:

"For example, a building is hit by a cannon ball. The unit inside the building suffers D6 Strength 10 hits. As the cannon has the Multiple Wounds (D6) special rule, all unsaved wounds will multiply by D6.

Normally I just use a small template and say whatever is under the hole is what gets hit. Since hitting anywhere on the building would count as an under the hole hit for a normal stone thrower. long as my 1 inch marker hits the building do I get d6 hits which then each get d6 wounds to the unit?

Also I will be using a few of these like 3:
http://www.forgeworld.co.uk/Warhamm...GMA-CANNON.html

Since they are an S5 AP1 D3 wounds flaming weapon. That means d6 models get hit, then each hits does D3 wounds per the example above additionally because they are flaming attacks they get To re-roll to wound roll when shooting at a building.

I will be taking a lvl 4 metal wizard, glittering robe should make my troops near unkillable even with greatly lowered WS, and hopefully I can final transmutation his big units of bestigors into stupid land.

I am contemplating this item:
"The Chalice of Blood and Darkness (Arcane item) 50 points
In any Magic phase the bearer may, if they wish, reduce the number of
dice held in both side's pools by D3 each. Roll these dice separately
declaring before rolling which applies to which side. If a double
“1” is rolled between the dice the bearer suffers a wound with no armor
saves allows. If they roll a double '6' then the bearer may recover a wound
previous lost in the game."

Plus a power stone, and a 5+ ward save.

Hopefully on some turns I can reduce his casting/dispell options and drop a brutal magic phase he wont be able to dispell with the power stone.

Comedy option:
This x2
http://www.forgeworld.co.uk/Warhamm...IEGE-GIANT.html

Rules question:
The giant has this rule:
Wall-Ripper
A Chaos Siege Giant may always choose to attack and destroy buildings, regardless of the scenario (see page 399 of the Warhammer rulebook and use the Watchtower description for fortified buildings where appropriate), and may always choose to assault the building even if it is occupied, potentially bringing it down on top of any unlucky garrisoning troops inside. A Chaos Siege Giant always attacks a building with the Smash with Pick attack and need not roll for a random attack type.

Smash with Pick
The Giant brings down its Pick on the head of an unfortunate victim, most likely leaving little left but a blood red smear. The Giant chooses a single target model from the enemy unit that it is in base contact with. The target may attempt to avoid the blow by passing an Initiative test. If the test is failed, the model suffers 2D6 wounds with no Armour save allowed. If a double is rolled, the Giant’s pick has imbedded itself in the ground and the Giant cannot attack at all in the following round of the same combat whilst it yanks it free.

So this means the unit in the building takes an I test and if they fail they take 2d6 wounds no armor save? Or can a building take an I test is there a statline for a fortified building on page 399 of the BRB? I only have the mini BRB.

My other thought is a huge unit of Hobgoblins with bows like maybe 50 or 100.

Could throw in a hell cannon or two for d6 S10 hits vs the buildings unit.

Rule thoughts? Advice?

KingFisher fucked around with this message at Oct 19, 2011 around 04:27

KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

WAR FOOT posted:

I got my hands on the Throne book today, really loving the idea of a block of 60 Hobgoblins supported by Bull Centaurs.

Hobgoblins are WS/BS3 with thrown weapons at 4ppm, making a fantastic anvil - Even better when you take the Chaos Dwarf hero for your BSB, who comes with innate stubborn at ldshp9. Chuck him in there.

Furthermore, when Hobgoblins win combat, rather than pursue, they can inflict d6 S3 hits per rank of 10. Hobgoblin horde backed by Iron Daemons (Hellbound with the extra dice for thunderstomp) and Bull Centaurs is very potentially nasty.

Chaos dwarf characters cannot join units of hobgoblins and vice versa because of the contempt rule.

However making your hobgobs 5 wide and 10 deep backed up by a unit of dwarfs with greatweapon general/bsb is pretty dang unbreakable.

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KingFisher
Oct 30, 2006
WORST EDITOR in the history of my expansion school's student paper. Then I married a BEER HEIRESS and now I shitpost SA by white-knighting the status quo to defend my unearned life of privilege.

Best thing about the blazing Body rule is the -1 on all to wound rolls from non magical weapons. Means you gotta be S5 to even wound it. Course it can be tied up by any character with a 5pt item and a great weapon even better if immune to stomp...... trade offs.

KingFisher fucked around with this message at Oct 29, 2011 around 02:54

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