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I never had trouble getting frogs the same way after I found that out.
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# ? Jul 13, 2011 04:59 |
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# ? Apr 28, 2024 03:50 |
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Concordat posted:That is odd, I remember getting enough frogs for the Silver Fork before even getting to Burmercia due to obsessively playing Chocobo Hot and Cold for a few hours. But the thing is I always left at least three frogs, one male, one female, one gold. I am colorblind and could not reliably tell the difference between the different frog genders. So that little feature was kind of a pain in the rear end.
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# ? Jul 13, 2011 05:02 |
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Pretty sure they were different shapes and the game told you what it was when you caught it, and gave you an option to let it go. Or am I imagining poo poo that would have made sense.
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# ? Jul 13, 2011 08:32 |
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Concordat posted:Pretty sure they were different shapes and the game told you what it was when you caught it, and gave you an option to let it go. Or am I imagining poo poo that would have made sense. You get the gender and color in text form every time you catch one.
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# ? Jul 13, 2011 08:36 |
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Concordat posted:Pretty sure they were different shapes and the game told you what it was when you caught it, and gave you an option to let it go. Or am I imagining poo poo that would have made sense. If they were different shapes, it was really hard to tell on any screen I've played it on. And while they do tell you the gender when you catch one, that would require catching one of each gender, then releasing them and keeping track of which ones you caught to make sure you left a male and female. I didn't say it was impossible, I said it was a pain in the rear end.
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# ? Jul 13, 2011 15:47 |
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Chapter 23 - In which we side-quest For this update we're not gonna do anything plot-intensive, because Good Lord last update already filled us in for 10 updates worth of plot. ONWARD WE GO We can take a look at the map. The two little red dots to our west are Midgar and Kalm. And yeah, we just crossed half the continent to the east and it didn't take a minute. And yes, I'm very glad, because dear lord I don't want to ever play Legend of Legaia again. Our next destination also happens to be optional if you know what you're doing, but most players won't be able to proceed without going in it. It's the Chocobo Farm. If you talk to the Chocobo they'll do some horrible dancing that honestly, make zero sense to me. The point is that you'll get the [Choco/Mog] Materia. You might have noticed but the Choco/Mog Materia is red, and it's the first red materia we get. Red Materias are Summon Materias, which are basically strong magic with the drawback of having to watch long-rear end boring animations. The Choco/Mog is also one of the few materia in the game that grant us the Wind Element. And by few I mean two. What Choco/Mog does is inflict damage to everyone and inflict Stop. Sometimes it will summon a fat chocobo to fall over the opponents and do more damage, but no Stop. Otherwise, it does more damage than anything we have right now (including Quake/Matra Magic). The Midgar Zolom is a huge-rear end snake that lives in the marsh and moves around. It's a remarkable opponent in two senses: 1) It's an enemy that you can see in the world map and actually follows you. The trick is that you have to outrun it to cross the marshes, and mounting a Chocobo allows that (although it's still possible to be catched, because she's still faster). 2) It's VERY HARD at this point in the game to fight her. And by VERY HARD I mean VERY FRIGGIN HARD. The Midgar Zolom can by all means be considered a "low-level superboss". Of course this is all just business to Choco Bill and Choco Billy. Apparently Sephiroth crossed the marshes too, on his own. So that's where we're going. Because Cloud didn't die to him years ago so he's looking into fixing it. He's a glutton for punishment and his survivor's guilt is just demanding more. Oh, well. The [Chocobo Lure] is another very rare materia, there are few of it in the game. It's drat expensive, but like I said, it's pretty much a necessity during a normal gameplay. To get a Chocobo, you need to fight on the Chocobo marks around the farm. You then need Chocobo Lure equipped to find Chocobos in the random battles. Greens are what you use to make Chocobos docile and wait for you while you kill the other enemies. The more expensive the Green, the longer the Chocobo will wait for you. Our money We also buy a Mimett Green (yes, the expensive one), I'll explain why soon. Yes, yes it was. This is the marsh, and this is the lovely snake. We don't give a poo poo about Chocobos though so we're gonna cross the marsh barefooted and OH GOD LOOK AT THE SIZE OF THAT THING So here's the thing about the Midgar Zolom. I feel like I should dedicate some time to talk about her because people have been asking in spoiler tags since the first update, and because she's a somewhat important "superboss". First, the little pita is a Level 26 enemy which is far higher than ours right now, but this doesn't mean much. The Midgar Zolom is FAR more powerful than Level 26 enemies are. She has 4000 HP which is also much higher than the last boss we fought. The snake has a very strong attack that deals 400-500 damage and is obviously fast enough to get one attack every turn. If you played the game as fast as humanly possible and get to her, she will completely humiliate you. You can mitigate that damage by putting your characters on the back-row and using Sadness and the damage will go back to something manageable, like 130-180. That attack isn't really the problem though. The problem are her counter-attacks - of which there are two. The first counter is an attack which simply kicks one of your members out of battle. Yeah, that's it, he doesn't die, he's simply out. You can't resurrect him or jack poo poo. In fact, you don't even get a game-over if you lose and if the blown away member is alive, you just get back to the beginning of the marsh. Also, she does that twice, so by the end of the battle you may have only one character. The second counter, and her reason d'etré, is an attack called Beta, used when her HP is low. Beta is friggin insane. It does around 1100-1300 Fire Damage to everyone in your group, which is game over. Even if you survive it, it's a counter, so odds are that she'll just hit right after. By the way, Beta is also an Enemy Skill. So how are we gonna do this? Remember all the Graviballs I was saving from the Train Graveyard? They do 1/4 current HP damage, but since Midgar Zolom isn't technically a Boss, they didn't give her resistance to Gravity. Which means we deal 2312 damage in the first turn Beta is a Fire Elemental Spell, so we do Fire-Elemental on the armor to halve the damage, plus Sadness to reduce it by 30% again. Then we use it back against her, and voilà, gently caress YOU MIDGAR ZOLOM. Well that was easy, wasn't it? But before we proceed, there are two Enemy Skills that we must acquire. The first one is L4 Suicide. L4 Suicide is an extremely situational but otherwise very powerful spell. It deals 97% of the enemy's HP of damage (I know, Jesus Christ) AND inflicts Mini, a status ailment. The problem? It only works on enemies whose level is a multiple of 4 (so 4, 8, 12, 16, etc). Having L4 Suicide allows us to get another Enemy Skill around here... If you equip Chocobo Lure you can fight Chocobos - that we all know. The Chocobos have a special counter called Chocobuckle, but they only use it in two conditions. One - They have eaten a Mimett Green (or another Green that we don't have access at the moment). The other condition? The chocobo must have ~3% Health or lower. As you may have noticed, we're fighting a Level 16 Chocobo, so what we do is use L4 Suicide... And it will counter with Chocobuckle, which is a fat Chocobo jumping on us. Yay! As you may have guessed Chocobuckle is a Enemy Skill, albeit a fairly useless one - The damage dealt is the amount of times you have escaped from battle. It's a neat little spell to have though, even if just for fun. I think we're good to go now. Let's cross the marsh and move on. Wait what Jesus Christ that's some unsettling imagery. It's not like we didn't just completely destroy one of those. BUT YOU JUST DID IT!! Arghhh my immersion etc. Wait what are you doing here Yeah fine I suppose the guy is strong to do it alone, whatever. Anyway this whole thing about the Midgar Zolom is that you're supposed to fight her, and see how strong she is without dying to keep a nice continuity (hence why she just kicks you out), THEN you get here, see this and goes "oh, I see, that's a demonstration of power, we just tried to fight her and got kicked in the arse." We move on and get to the Mythril Cave. This is where the guys in Kalm used to mine before they got kicked out by monsters. It's a really short and straightforward dungeon. I wouldn't even say it's a dungeon, it's just a passage really. The cool thing about when you leave Midgar is that there's just so much random poo poo to do and explore, even if you're confined to a fairly linear path. Finding out these Enemy Skills we got today is a mini-game in itself. Anyway, we find this in the cave. [Long Range] allows you to do the same damage in the back-row as you do in the front-row, and allows you to reach enemies who are far away, just like Barret does with most of his weapons. Ohh yeah I love Matra Magic. [Grand Glove] is one of the 30 Att tier weapons for Tifa, and we steal it from these weird golems called Madouges, just like the [Atomic Scissors] for Barret, [Hardedge] for Cloud and [Striking Staff] for Aeris. Yes, you get all of them by stealing, and they all have 4 Materia Slots, two linked and two unlinked. Unlike the other 3, Grand Glove has 31, not 32 Attack. Still, it's a lovely update, because I forgot to equip the Mythril Claw from Kalm (24 Att). By the way, I stockpiled a lot of Sources I found in Kalm and also forgot to use them. They all go in Cloud obviously. Oh poo poo not the Turks. So what's up guys, blowing up more cities around? You can see Red is fairly bitter. I think "kidnapping" is putting it more than positively, given that other than kidnapping they are also mass-murderers. Elena is the clumsy incompetent side-kick found usually in low-budget straight-to-video movies. Why are they explaining these things to us and not arresting the gang? Ooooohkay... So yeah, Elena exists to contrast with how competent the females in our group tend to be. Hahahaha it's personal now. Hopefully we can steal it from him and give to, I don't know, Aeris? Yes, Tseng is the creepy kidnapper who falls in love. It's like reverse stockholm syndrome. Fine Tseng, we're gonna throw you a bone here. SIGH. And with that lovely exchange, we're done for this Chapter. NEXT TIME: NINJAS! EGGS! NINJA EGGS! Bugs & Bytes Jormungandr So we know that Midgar (the city) comes from Midgard, the human realm in Norse mythology. Midgar Zolom comes from Midgardsormr which is "Serpent from Midgard", also known as Jormungandr. In the norse mythology, the Midgardsormr was a giant serpenttossed in an ocean around Midgard, as the Midgar Zolom in the Marsh lives around Midgar. Zolom Glitches There are two glitches coming from Midgar Zolom that I know of. The first is that since the marsh counts as the world map, you can save in it anytime. If you quit then load back, the Midgar Zolom will return to its original position, thus making it easy for you to cross the marsh. The second happens if the Zolom dies from poison after receiving an attack and rising the body. Instead of triggering the death animation, it will just sit there moving its head while you get the victory fanfare. Also, spoiler alert on related videos, as usual. For the sake of completion Since technically she isn't a boss and just a random encounter, I'm not adding her to the official count, but JUST to make sure we're clear here: Look, I'm no expert in holding guns, but there's something very wrong with this image here. Paging TFR: Elentor fucked around with this message at 07:29 on Nov 10, 2014 |
# ? Jul 13, 2011 18:53 |
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Midgar Zolom video's private.
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# ? Jul 13, 2011 19:03 |
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Fixed.
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# ? Jul 13, 2011 19:04 |
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Don't you also find the enemy skill Firebreathing in the mines?
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# ? Jul 13, 2011 19:07 |
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I've always kind of wondered what that conversation with the chocobos was supposed to be, but I figure that Square probably never even thought that out.
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# ? Jul 13, 2011 19:10 |
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Ha, Tifa doing meteodrive on the Zolom looks completely retarded.
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# ? Jul 13, 2011 19:11 |
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Wark posted:I've always kind of wondered what that conversation with the chocobos was supposed to be, but I figure that Square probably never even thought that out. I'm pretty sure picking the wrong wark prevents you from ever getting that materia.
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# ? Jul 13, 2011 19:14 |
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Dauntasa posted:I'm pretty sure picking the wrong wark prevents you from ever getting that materia. No, you can just start the conversation up again.
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# ? Jul 13, 2011 19:19 |
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'Warrrrrrrk' is what Chocobos say when you attack them in battle and they peck everyone then run away! I figured it was chocobo swearing or something so I never said it to the chocobos at the farm. 'Wark', on the other hand, is obviously a cheerful greeting.
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# ? Jul 13, 2011 19:19 |
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Paracelsus posted:Don't you also find the enemy skill Firebreathing in the mines? It's the Flamethrower yes, and yeah I get it next update.
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# ? Jul 13, 2011 19:22 |
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S-Alpha posted:No, you can just start the conversation up again. Yeah, I suppose. I never tried. What I did on my first playthrough was talk to them once, say the wrong thing, then never talk to them again. When I looked up a list of materia and saw that one much later in the game, the chocobos were gone.
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# ? Jul 13, 2011 19:24 |
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I got stuck on the swamp for a while when I first played it, I didn't realize you had to get off the Chocobo to enter the cave on the other side and I didn't want to risk it anyway in case I couldn't go back if I needed to.
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# ? Jul 13, 2011 19:26 |
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I'd always wondered where the hell "Zolom" came from. I guess that's a fair attempt if the translators didn't know the source word. If you don't want to grav-spam it to death, Mindblow makes it a pussycat as well. At least until it starts tail-whipping party members into oblivion.
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# ? Jul 13, 2011 19:29 |
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When I got here, I of course tried to fight the serpent and not run away, because we're manly men here (I left the females behind, indeed). I managed to survive fairly well without backrow trickery (dunno how exactly), and when I got it to half health, it threw Cloud out of the battle, then killed Red and Barret with Beta. The message "Recieved Enemy Skill Beta" played. I was THRILLED. Only to realize that I hadn't actually gotten it, as I lost the battle . Curse you! Such a tease. How the hell are you supposed to figure out the Chocobo's enemy skill anyway? At least I got Matra Magic and lvl 4 Suicide pretty much by accident. Also Flamethrower! And I didn't get the summon Materia either. Man, playing FF games blind just makes you miss half the poo poo that's in them.
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# ? Jul 13, 2011 19:29 |
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Hey, Elentor, I know it's going to be months before you get to it but if I don't say it now it'll bug me for ages and then I'll forget it and never remember it again until it's too late. You gotta crash the Adamantoise. You just gotta. It's hilarious.
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# ? Jul 13, 2011 19:47 |
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I always returned to massacre the Midgar Zolom before fighting the final boss, as payback for forcing me to hunt chocobos. Apparently that wasn't necessary, though! It's always fun to see what you can accomplish once you know how to break a game like this
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# ? Jul 13, 2011 20:51 |
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Hell yeah, best character coming up next update. vvvvv If you're eight years old and easily amused by imagined profanity, maybe? HenryEx fucked around with this message at 21:04 on Jul 13, 2011 |
# ? Jul 13, 2011 20:52 |
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HenryEx posted:Hell yeah, best character coming up next update. What are you talking about? Cid doesn't show up for quite a while, yet.
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# ? Jul 13, 2011 20:56 |
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Hi Elentor, I'm really enjoying reading this thread, you have an excellent writing style. I'm amazed at all the things I missed when I played this all those years ago, just hacking and healing my way through. I've bought a PSP, and gotten a US copy of the game to play on it because of this thread. The difference is incredible, I booted my cds up just to check it wasn't my bad memory but it's seems to have suffered the full 17.5% PAL conversion slowdown and squished aspect ratio.
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# ? Jul 13, 2011 21:06 |
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HenryEx posted:vvvvv I think it's more that we're all fans of misogyny around these parts
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# ? Jul 13, 2011 21:14 |
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I never had the patience to find Enemy Skills on my own, so seeing them in LPs always makes me smack my forehead a bit.
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# ? Jul 13, 2011 21:21 |
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HenryEx posted:vvvvv Well, unless I've got my character join times completely rear end-backwards here, the next character who we'll be seeing is your standard quirky, scantily-dressed underage girl(see every JRPG ever made). So I'll counter with the at-least-I'm-not-a-pedophile defence.
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# ? Jul 13, 2011 21:21 |
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Dauntasa posted:Well, unless I've got my character join times completely rear end-backwards here, the next character who we'll be seeing is your standard quirky, scantily-dressed underage girl(see every JRPG ever made). So I'll counter with the at-least-I'm-not-a-pedophile defence. She's not really scantily clad... take a look at her official artwork and see; the only thing questionable about her design is her unwillingness to button her shorts.
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# ? Jul 13, 2011 21:41 |
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EDIT: Oh god I got confused about which thread I was in.
wdarkk fucked around with this message at 22:04 on Jul 13, 2011 |
# ? Jul 13, 2011 22:00 |
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wdarkk posted:EDIT: Oh god I got confused about which thread I was in. What thread did you think you were in?
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# ? Jul 13, 2011 22:25 |
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zenintrude posted:I think it's more that we're all fans of misogyny around these parts If men and women are equal, then it should be equally acceptable to hit either. In seriousness though, Cid is the best and anytime someone tries to tell me differently it just breaks down into white noise.
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# ? Jul 13, 2011 23:08 |
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I must have been poo poo at this game. The only three enemy skills I ever got were Trine, Aqualung and Death Sentence.
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# ? Jul 13, 2011 23:17 |
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Man, that zolom... This thread kickstarted my own playthrough of FF7 and dammit, it took me two days in my spare time to get that bloody Beta skill. The big problem for me was, until I moved everyone into the back row that the drat snake kept Beta-ing me and then IMMEDIATELY attacking afterwards, ending in a kill. I'd been doing everything else recommended except that up til then and it didn't work. Even twinking around like this, it's always been VERY satisfying to take the big bastard down after all these years, I gotta say.
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# ? Jul 13, 2011 23:18 |
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Seeing tifa suplex that 30 foot snake just reminds me of sabin and THE DOOMTRAIN. I can't decided which is more awesome. Suplexing a giant monster snake or suplexing a ghost train.
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# ? Jul 13, 2011 23:26 |
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Dauntasa posted:What thread did you think you were in? Probably the Ar Tonelico: Qoga thread.
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# ? Jul 13, 2011 23:47 |
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Paracelsus posted:Probably the Ar Tonelico: Qoga thread. No, the Tales of Phantaisa thread. The discussion of an upcoming party member's outfit was somewhat similar (but not quite) to a future party member there.
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# ? Jul 14, 2011 00:16 |
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Next update I'm letting you guys pick up my party because honestly I can't decide. So many different ways of breaking the game with each and every one of them.
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# ? Jul 14, 2011 00:18 |
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Elentor posted:Next update I'm letting you guys pick up my party because honestly I can't decide. So many different ways of breaking the game with each and every one of them. I vote the bros. Red, Barret, and Cloud.
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# ? Jul 14, 2011 00:24 |
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SloppyDoughnuts posted:Seeing tifa suplex that 30 foot snake just reminds me of sabin and THE DOOMTRAIN. I can't decided which is more awesome. Suplexing a giant monster snake or suplexing a ghost train.
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# ? Jul 14, 2011 00:25 |
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# ? Apr 28, 2024 03:50 |
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Elentor posted:Next update I'm letting you guys pick up my party because honestly I can't decide. So many different ways of breaking the game with each and every one of them. I always liked Red, [next party member], and Cloud.
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# ? Jul 14, 2011 00:34 |