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That's something you do learn as time goes on. For now, if you want to go solo push a lane, ALWAYS pay attention to the minimap (are there four people missing?) and the champions (do they have someone who can leap you from distance?) and if you're still uncertain about your judgment, bring a ward and put it where you think they would most likely go if they were to gank you.
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| # ? Jul 19, 2011 10:20 |
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| # ? May 19, 2013 13:49 |
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Violently Car posted:That's something you do learn as time goes on. For now, if you want to go solo push a lane, ALWAYS pay attention to the minimap (are there four people missing?) and the champions (do they have someone who can leap you from distance?) and if you're still uncertain about your judgment, bring a ward and put it where you think they would most likely go if they were to gank you. I'm a terrible newbie that just got into this game 2 weeks ago, but I'm finding that by asking 'if I want to gank, where would I be' question and try to counter it, I can be 'okay'-ish. Lux, all day, everyday.
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| # ? Jul 19, 2011 10:24 |
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member001 posted:I'm a terrible newbie that just got into this game 2 weeks ago, but I'm finding that by asking 'if I want to gank, where would I be' question and try to counter it, I can be 'okay'-ish. this is good. once you get the hang of the game, you might eventually want to try out junglers or maybe watch a few streamed games of junglers (saintvicious, lapakaa, dan dinh). you'll get even better at having a pretty good idea where/when a gank will be coming. also, lux is a tough hero to play well. i liked that you picked her. she'll give you experience in learning how to poke, playing defensive, and aiming skill shots. if you want someone to play with, i'll be glad to play a game with you. i have a few smurfs at different levels (have lots of casual IRL friends who play LoL) that i can pick to match your level.
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| # ? Jul 19, 2011 11:13 |
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WRONG THREAD STUDIO DUMB
Studio fucked around with this message at Jul 19, 2011 around 12:10 |
| # ? Jul 19, 2011 11:41 |
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I'm about to pickup Vlad and was wondering about some basic rune page/mastery/ item build/ skill build suggestions for him, and also any links to very good vlad players (preferably in the state he is in now, nothing too old fromm previous patches) videos so that I can try and emulate their play style.
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| # ? Jul 19, 2011 12:37 |
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El Estrago Bonito posted:Random TF tip: TF's PAC sequence starts on the next card from the one you last picked almost every time. Which is how you see people who are good at TF hammer the button blindly and get a stun. The next best thing to know is that double tapping the S key turns off auto attacks. The third is that you should only buy SoTD if you plan on using the active constantly. Otherwise a BF sword or Ghostblade would have been a superior purchase. Actually it starts wherever you left off, aka if you picked a blue right when it turned blue it is blue for a split second before changing to red.
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| # ? Jul 19, 2011 14:16 |
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ZionestLord posted:I'm about to pickup Vlad and was wondering about some basic rune page/mastery/ item build/ skill build suggestions for him, and also any links to very good vlad players (preferably in the state he is in now, nothing too old fromm previous patches) videos so that I can try and emulate their play style. A standard opening is to build Hextech Revolver>Will of the Ancients then get Deathcap, if I recall correctly. Rylai's is also good on him. A good generic page for him is magic pen reds/armor yellows/magic resist or cdr blues. Skill order: RQEW, with a point in pool as early as you think you'll need it.
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| # ? Jul 19, 2011 14:29 |
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Is there a cap on attack sped? As a gimmick, I am thinking of building AD Nidalee with attack speed and (some) AD items, boots of mobility, and just running around crushing towers. Wither her attack speed steroid from her heal, I feel like I could reach ridiculous levels of attack speed.
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| # ? Jul 19, 2011 15:21 |
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entris posted:Is there a cap on attack sped? As a gimmick, I am thinking of building AD Nidalee with attack speed and (some) AD items, boots of mobility, and just running around crushing towers. Wither her attack speed steroid from her heal, I feel like I could reach ridiculous levels of attack speed. 2.5 attacks a second and moves like nidalee's E boost base attack speed by x%. Stacking D.rings>Lichbane>deathcap will kill towers faster then any AS build.
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| # ? Jul 19, 2011 15:22 |
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ShinsoBEAM! posted:Stacking D.rings>Lichbane>deathcap will kill towers faster then any AS build. On this subject of tower killing, I think I made a mistake last night. I was playing Singed and was trying to help Yi backdoor some towers. What's the best option to help singed do damage to towers in the instance it comes up again? I grabbed an AD item but I feel like I should have gotten an AP item instead after thinking about it.
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| # ? Jul 19, 2011 15:37 |
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ShinsoBEAM! posted:2.5 attacks a second and moves like nidalee's E boost base attack speed by x%. But none of her AP abilities hurt towers, and her cougar abilities scale off AD? I figured that I would build a mix of AD and attack speed, throw her steroid on her, and auto attack the tower down in like five seconds. Please explain why this doesn't work - not being argumentative, I honestly don't understand your point.
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| # ? Jul 19, 2011 15:48 |
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SarutosZero posted:On this subject of tower killing, I think I made a mistake last night. I was playing Singed and was trying to help Yi backdoor some towers. What's the best option to help singed do damage to towers in the instance it comes up again? I grabbed an AD item but I feel like I should have gotten an AP item instead after thinking about it. Honestly for Singed it would be attackspeed, but it's not really ever worth itemizing. He has one of the highest base attack damages in the game. He used to have an AS steroid in his ult but now all he's actually good for is pushing lanes, he's very slow at killing towers. edit: wow how about that if you don't have any BONUS AD it scales off 40% of your AP. As Singed you're better off pushing a different lane from Yi. Push past the tower when a creep wave is coming so that your creeps don't get distracted (creeps deal double damage to towers, it really adds up to have 100% of your creeps attacking the tower) or killed. Pushing multiple lanes forces them to split up or lose a tower, increasing the chances that you both get free damage in and get away. Just keep chipping at it. kaschei fucked around with this message at Jul 19, 2011 around 17:45 |
| # ? Jul 19, 2011 15:48 |
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SarutosZero posted:On this subject of tower killing, I think I made a mistake last night. I was playing Singed and was trying to help Yi backdoor some towers. What's the best option to help singed do damage to towers in the instance it comes up again? I grabbed an AD item but I feel like I should have gotten an AP item instead after thinking about it. When you attack a tower, you get bonus damage equal to either your bonus AD or 40% of your AP, whichever is higher, so if your Singed build had any ap at all in it, it's likely that whatever ad item you got didn't improve your tower-killing power at all. Another AP item certainly would've helped, but if you're sitting in base about to go push a tower, it might be worth it to pick up a green elixir and either a red or blue elixir (depending on whether you need AD or AP): elixirs are extremely cost-efficient for the stat boosts they give, and once you get a decent amount of ad/ap and are close to max level, attack speed (from the green elixir) will help you kill towers faster than a comparably priced damage boost. edit: entris posted:But none of her AP abilities hurt towers, and her cougar abilities scale off AD? I figured that I would build a mix of AD and attack speed, throw her steroid on her, and auto attack the tower down in like five seconds. Please explain why this doesn't work - not being argumentative, I honestly don't understand your point. Once you have deathcap, AP is as cost-efficient as AD at adding to your tower damage. Add on lichbane's passive (every time you cast a spell, your AP is added to your next attack's damage), and AP builds eventually become much better at killing towers, assuming you have some sort of attack speed boost (for Nidalee, that's guinsoo's rageblade and her heal) and a way to constantly set off lichbane (all of Nidalee's spells have very low cooldowns). Static Equilibrium fucked around with this message at Jul 19, 2011 around 16:04 |
| # ? Jul 19, 2011 15:57 |
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kaschei posted:As Singed you're better off pushing a different lane from Yi. Push past the tower when a creep wave is coming so that your creeps don't get distracted (creeps deal double damage to towers, it really adds up to have 100% of your creeps attacking the tower) or killed. Pushing multiple lanes forces them to split up or lose a tower, increasing the chances that you both get free damage in and get away. Just keep chipping at it. We didn't have any minions with us, I was just tanking the turrets for Yi. They were beating us pretty bad but weren't being aggressive enough to take our last two inhibitor towers. Would it still have been better to do what you said? I'm still learning what the best thing to do is when your team is losing pretty bad, pushed back into your base and have little chance of winning a team fight. static equilibrium posted:it might be worth it to pick up a green elixir and either a red or blue elixir SarutosZero fucked around with this message at Jul 19, 2011 around 16:05 |
| # ? Jul 19, 2011 16:02 |
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Violently Car posted:That's something you do learn as time goes on. For now, if you want to go solo push a lane, ALWAYS pay attention to the minimap (are there four people missing?) and the champions (do they have someone who can leap you from distance?) and if you're still uncertain about your judgment, bring a ward and put it where you think they would most likely go if they were to gank you.
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| # ? Jul 19, 2011 16:15 |
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Static Equilibrium posted:
Oh ok, that makes sense now.
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| # ? Jul 19, 2011 16:28 |
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I have a quick question about my runepage. I'm starting to learn to jungle and its really fun. I only have one runepage for AD people though and cant dedicate a whole one to jungling. Should I just continue getting generic ar pen reds or also get some attack speed reds and just have my non jungling champs use them as well?
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| # ? Jul 19, 2011 18:00 |
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Lee Sin and Trundle benefit from AD quints and a few reds, and that's a decent enough page for a AD character. 3AD quints, 3AD marks, 6arpen marks, armor yellows, and MR/level or cooldowns or whatever you like for blues usually. Who are you using to jungle? That's kind of important to really answer your question. Warwick just isn't the same without AS, although he can clear the jungle it won't be particularly fast and he will miss it later in the game. Udyr has a crazy fast AS jungle clear, and because he does a mix of damage penetration isn't quite as important on him, so AS reds and yellows are a real boon (MS quints all day every day in my opinion!). As an aside I really don't like AS blues so whatever you do don't buy them first just because they're cheap, they have a really miniscule effect (on the order of one extra attack every 30 seconds for the whole set). They're acceptable if you're stacking AS as Warwick or Udyr (who benefit from AS in actual fights) but you don't really miss them in the jungle.
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| # ? Jul 19, 2011 19:19 |
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Sorry I should have just said it in the first place. I'm using Nocturne and Yi right now, I also just picked up Amumu. I just have armor pen reds right now, what should I keep getting for my marks to help both my junglers and my regular non-jungling AD dudes?
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| # ? Jul 19, 2011 20:49 |
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If you already have all of your T3 ArPen reds, then I would get 6x T3 Attack Speed reds. For your jungler page you would have 5 ArPen coming from 3 reds, and Attack Speed coming from the rest. You want attack speed for all junglers because it helps you clear way faster if you are A: playing Udyr, or B: building Wriggle's Lantern (this is every jungler except like Fiddlesticks.) I can't remember exactly why the 3 ArPen reds are optimal for junglers, but I think it had to do with the fact that all jungle mobs have a little armor, so having that 5 ArPen is better for damage than the Attack Speed that the other 3 runes would provide. Plus this way you don't need to buy as many runes. At the end of the day, your AD carry page would have 9x ArPen reds, and your jungler page would be 6x ASpd + 3x ArPen for all junglers.
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| # ? Jul 20, 2011 19:08 |
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What, exactly, does CC stand for? I know what it signifies, but that's been bugging me.
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| # ? Jul 20, 2011 19:42 |
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Crowd Control.
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| # ? Jul 20, 2011 19:45 |
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sentrygun posted:Crowd Control. Just curious, where did that term first come about? Was it Wow?
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| # ? Jul 21, 2011 03:17 |
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Swooshtacular posted:Just curious, where did that term first come about? Was it Wow? probably the first RPGs, maybe even dating back to D&D. it's a very old term.
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| # ? Jul 21, 2011 03:23 |
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Yeah, it's as old as D&D games wise, but it probably has roots elsewhere. Riot police holding the line against rioters with brute force and other utilities is a form of crowd control. v v
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| # ? Jul 21, 2011 06:59 |
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Swooshtacular posted:Just curious, where did that term first come about? Was it Wow? As far as MMO's are concerned, I can confirm it was used way back in '99 in Everquest 1.
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| # ? Jul 21, 2011 07:19 |
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member001 posted:I'm a terrible newbie that just got into this game 2 weeks ago, but I'm finding that by asking 'if I want to gank, where would I be' question and try to counter it, I can be 'okay'-ish. Sup Rainbow Death-Lazer buddy Lux is ridiculously fun. For extra laughs, lane with a good Alistar or Caitlyn and make the other team cry.
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| # ? Jul 21, 2011 14:43 |
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Zizi posted:Sup Rainbow Death-Lazer buddy I've loved playing Jax with Lux as a lane partner. Multiple stuns to lock someone down for Jax to just thrash. After that game, Lux is now on the short list of champions I want to pick up.
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| # ? Jul 21, 2011 17:27 |
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dark_3y3 posted:I've loved playing Jax with Lux as a lane partner. Multiple stuns to lock someone down for Jax to just thrash. She's a ton of fun, but you've got to be good with skillshotting. Still, the range on the laser is hilariously long and I'm pretty sure all her skills go right through walls. Jax is a solid partner for Lux, yeah. My favorites are Caitlyn (she also has long range to work with) and Alistar (because he doesn't farm a lot and knocks people around, leaving you free to do your thing). Leona's also pretty high on my list of lane partners. Really, there's a ridiculous number of people Lux does well with, but she doesn't solo-lane that well, and I'm not sure I'd be keen on a heavy-support partner like Janna. EDIT: One of the things I love most about playing Lux is she's one of the rare champs with a reputation for attracting nice players. So while she's not common, people are frequently happy to see her. I also dig that she's uncommon enough that people aren't familiar with her, and then flip their wig when a 500AP Taste The Rainbow goes off. Suddenly she's like the coolest thing ever to your team. Also, /j /j /j. Jus' sayin'. Zizi fucked around with this message at Jul 21, 2011 around 23:06 |
| # ? Jul 21, 2011 23:00 |
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Zizi posted:She's a ton of fun, but you've got to be good with skillshotting. Still, the range on the laser is hilariously long and I'm pretty sure all her skills go right through walls. Ya Lux is pretty awesome, I got to lane with a Goon Lux as Cait once a while ago. That was pretty fun too. It let me be a little aggressive and we just owned that lane.
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| # ? Jul 22, 2011 00:04 |
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Mordy's on free week this week so I thought I'd give him a try. He is surprisingly fun and fulfills my love of gimmick resources like renekton and rumble. He can just hang out in a lane forever and not give a crap about any harass. I've just been building boots+3 pots> revolver > will of the ancients > sorc boots > sheen > deathcap> lichbane > defensive stuff and just dominating all game with him. Is this a decent build for him?
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| # ? Jul 22, 2011 06:55 |
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When playing Corki, should I be playing at ability spam and buy Manamune, or buy Triforce then AD items and just be an autoattacker? I can't seem to find consensus.
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| # ? Jul 22, 2011 21:09 |
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Triforce works because of ability spam. The idea with triforce is to be pressing some button every two seconds so you proc the damage on your autoattacks. I don't think there really is a strong consensus. Overall you'll be slower to ramp up your damage with the Manamune start but you'll be able to harass freely in lane with abilities once the tear is built. They're slightly different playstyles. It might be that one works best against some laning enemies, for instance if your enemy is melee without a gap closer getting in range to proc sheen is not very risky, but if it's Caitlyn you're going to be doing what you can with Phosphorus Bomb from max range.
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| # ? Jul 22, 2011 23:11 |
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Siets posted:If you already have all of your T3 ArPen reds, then I would get 6x T3 Attack Speed reds. For your jungler page you would have 5 ArPen coming from 3 reds, and Attack Speed coming from the rest. You want attack speed for all junglers because it helps you clear way faster if you are A: playing Udyr, or B: building Wriggle's Lantern (this is every jungler except like Fiddlesticks.) I can't remember exactly why the 3 ArPen reds are optimal for junglers, but I think it had to do with the fact that all jungle mobs have a little armor, so having that 5 ArPen is better for damage than the Attack Speed that the other 3 runes would provide. Plus this way you don't need to buy as many runes. Is this just if you aren't using quints for damage as well? Most of the suggestions I've seen for jungle runes lately have been just under 12 ArPen from either 7 reds or 3 quints and a red, with the rest of the reds and quints being AS. Personally I prefer getting ArPen just from reds since AD carries generally want ArPen reds and AD quints. Ledneh posted:When playing Corki, should I be playing at ability spam and buy Manamune, or buy Triforce then AD items and just be an autoattacker? I can't seem to find consensus. You can go either I think, though I'm pretty sure you want Triforce period. Manamune is almost certainly the easier way to play would be my guess though (haven't gotten Corki yet sadly, want him). Since lower level/skill players will let you safely blast away at them with abilities more often, you may want more mana than some of the high level guides suggest. If you're interested in building Corki without Manamune, just try it - if you're having occasional mana issues without it, you may want to stick with skipping Manamune and try to get better at mana management. If you're constantly out of mana or not able to poke at enemies much when you have the chance due to needing to save mana for escapes, etc, you're probably better off just building Manamune.
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| # ? Jul 22, 2011 23:38 |
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Just picked up Irelia and my god can this champion put out some insane dps. Still not sure how her abilities all sync up but with some attack speed items, she is up there. I'm about to hit level 12 so I'll take flash. What's the next one I should take? I normally play range (Lux or Sona) so I've been using Ghost and Teleport.
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| # ? Jul 23, 2011 00:06 |
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member001 posted:Just picked up Irelia and my god can this champion put out some insane dps. Honestly, I would save your IP for runes. The Tier 3 runes cost quite a bit and spending IP on champs is kind of a waste when the rotation every week gives you something new to try. If you get champs with RP, ignore what I said.
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| # ? Jul 23, 2011 05:44 |
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Hellgate32 posted:Honestly, I would save your IP for runes. The Tier 3 runes cost quite a bit and spending IP on champs is kind of a waste when the rotation every week gives you something new to try. Yeah, I used RP for the 6300 IP ones but think I have all the champions I want to play as so ![]() Have no idea on the runes front though. Going for CDR > Mana Regen > HP priority at the moment since my main is Lux.
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| # ? Jul 23, 2011 05:53 |
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member001 posted:Yeah, I used RP for the 6300 IP ones but think I have all the champions I want to play as so No MPen? I've been runing Lux MPen/Mana Regen/CDR, myself (though i'm actually not sure if the CDR makes sense when I get some from my item build). Is there a decent build planner floating around somewhere? I've seen a couple, but they suck for one reason or another.
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| # ? Jul 23, 2011 21:05 |
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leaguecraft.com is where I go to see all the numbers added up nicely for me.
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| # ? Jul 23, 2011 21:19 |
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| # ? May 19, 2013 13:49 |
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member001 posted:Just picked up Irelia and my god can this champion put out some insane dps. Summoner spells that can be considered good on everyone: Ghost (Always take at least this or Flash) Flash (Always take at least this or Ghost) Ignite Exhaust (take the mastery) Cleanse (probably the weakest of these 5 since it's more useful as a counterpick to the enemy's team comp [take it against a low-cc team and suddenly they're a no-cc team, or against a high cc team where you will need it] and you can't see your enemy's team comp until ranked) Summoner spells that are situational/champ dependent: Teleport (Usually taken by solo tops) Clairvoyance (Best summoner spell in the game but your team only needs one and it should go on someone that doesn't need two. This is generally used to track the enemy jungler to prevent them from achieving successful ganks. With 21 points in Utility, the cooldown is low enough to cv the jungler on literally every single gank attempt he makes) Smite (Jungle control/counterjungling. It's important to have one smite on every team but in solo queue and especially at low levels I wouldn't suggest taking it unless you are jungling) Summoner spells that shouldn't be taken outside of gimmicks: Revive Rally Clarity Heal Fortify For Irelia, Ghost or Flash is an obvious choice and I'd suggest something out of the first list for your second - either the other between ghost/flash, or exhaust, or ignite, Cleanse is a mediocre choice on Irelia because of her passive + merc treads. Teleport is not a bad choice, especially if you intend to not be mid, but I would really never suggest taking teleport on a mid. Blunt Force Trauma fucked around with this message at Jul 23, 2011 around 21:38 |
| # ? Jul 23, 2011 21:29 |

















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