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Traitorous Leopard posted:I tried Singed cause people still won't tank. "Tank" isn't a role in League of Legends. There isn't actually a need for a character who can just absorb a shitload of damage, although there is a need for any melee character to be able to absorb a shitload of damage. In short, play whatever the gently caress you want. You're level 16, so nobody's going to follow the meta and the meta doesn't matter because nobody at that level knows what the reason for each decision is. edit: also, don't get sunfire cape ever (your team was retarded and got fuckall armor, aegis would have been more useful) and against 4 physical characters you should've bought randuin's. Heavy neutrino fucked around with this message at Feb 17, 2012 around 23:34 |
| # ? Feb 17, 2012 23:29 |
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| # ? May 23, 2013 04:19 |
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I asked this in the other thread but I think it got overlooked: Tristana is fun as poo poo. I die with her way too much because I have to constantly fight the impulse to rocketjump into a group of 5 enemies and nuke the poo poo out of their squishiest person. Advice on how to harass would be good as a ranged carry. For whatever reason, I feel like I always end up losing harass trades when I go in for an autoattack or something, either I use up all my mana or they can just somehow hit harder than I can. Studio mentioned that harassing is good when they're going in for last hits, but if they're a ranged carry, that means I'm basically in the middle of their minions, ignoring last hits of my own, and one autoattack usually does just a sliver of their health, when often they can pop me back, as well as all the minion aggro I draw for attacking a champ. Not to mention if their laning buddy jumps in for a spell or auto attack too. Are there any good videos on harassing and when we can be sure we're going to win an exchange in terms of health/mana/summoners?
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| # ? Feb 17, 2012 23:36 |
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Virtue posted:http://giantfunny.com/ultimate_bravery.php I just had this load up with a almost viable side-push Sivir build! Sivir with Teleport, Promote, Mercury's Treads, Sunfire Cape, Madred's Bloodrazor, Tiamat, Infinity Edge and Hexdrinker
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| # ? Feb 17, 2012 23:41 |
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mushi posted:I asked this in the other thread but I think it got overlooked: As far as minions go, remember that skills won't draw aggro, so you can use Explosive Shot as a harassment tool if you're in a position where you'd draw a lot of aggro. Get a Wriggle's Lantern ASAP and you have armor, lifesteal, and a proc that synergizes with E's passive to give you ridiculous farm.
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| # ? Feb 17, 2012 23:47 |
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Randuins is seriously an amazing loving item. A lot of my friends when they first started underestimated it but it really just makes you this unmovable beast vs auto attackers. Don't forget to use the active though. Edit: mushi posted:Advice on how to harass would be good as a ranged carry. Virtue fucked around with this message at Feb 18, 2012 around 00:01 |
| # ? Feb 17, 2012 23:55 |
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Heavy neutrino posted:"Tank" isn't a role in League of Legends. There isn't actually a need for a character who can just absorb a shitload of damage, although there is a need for any melee character to be able to absorb a shitload of damage. Thanks for the advice man. Why is Sunfire a bad choice? I guess really late game the damage doesn't matter.
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| # ? Feb 18, 2012 01:19 |
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Traitorous Leopard posted:Thanks for the advice man. Why is Sunfire a bad choice? I guess really late game the damage doesn't matter. Sunfire is really only useful to kill creeps. As Singed, creeps disintegrate around you.
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| # ? Feb 18, 2012 01:24 |
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Sunfire has fuckton of health and armor and as Singed, you deal damage by standing next to someone anyway so the passive is wasted. Looks like the heavy lifting in that enemy team was done by MF and their only AP was useless, so stacking armor was a good plan. Randuin's Omen would have reduced MF's damage even further but Sunfire increases the damage you do, especially if you plant yourself in the middle of enemy team so it's situational when to use it, you should probably buy Omen instead if you are unsure.
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| # ? Feb 18, 2012 01:41 |
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Is there an IRC people hang out in to arrange games and stuff? I can't see it in the OP. edit: found it. A few goons added me the last time I posted here, but I'm looking for people to queue in normals with, LoL username is the same as here. Bardeh fucked around with this message at Feb 18, 2012 around 10:05 |
| # ? Feb 18, 2012 09:53 |
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nucleicmaxid posted:Sunfire is really only useful to kill creeps. As Singed, creeps disintegrate around you. Precisely, it's core on solo top malphite for this very reason. Beyond farming and midgame superiority it really doesn't have that much use. It just doesn't provide enough of either health, damage or armor making it mediocre on most champions.
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| # ? Feb 18, 2012 09:53 |
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mushi posted:I asked this in the other thread but I think it got overlooked: Jump out of bush to harass or do it when the minions have all died/your minions are pushing.
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| # ? Feb 18, 2012 10:59 |
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Heavy neutrino posted:"Tank" isn't a role in League of Legends. There isn't actually a need for a character who can just absorb a shitload of damage, although there is a need for any melee character to be able to absorb a shitload of damage. I'm still learning this game by a lot but I sort of view the "tank/support" role as you might a tank in a PvP MMO. In a teamfight your role is mostly about trying to control when the enemy is allowed to fight via stuns, silences and taunts, and control where they're going to be with the throws, knockbacks, knockups and slows. So I guess a "tank" is really just a melee support character really, and to be able to survive closing in to be able to use your crowd control you've got to be resilient enough to where the enemy team isn't able to just burst you down before you can close. Of course if they don't take the bait and try to hurt you, you end up thwacking people for 40 damage as Leona and feeling pitiful while you wait for your cooldowns while your team (hopefully) has enough of an advantage to mop up.
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| # ? Feb 18, 2012 12:49 |
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Singed is my favorite kind of "tank". You can run circles around the enemy team at breakneck speed with Cleanse, QSS, and Banshee's soaking up CC, dealing powerful and frequently underestimated DoT damage, and flinging carries everywhere like an rear end in a top hat. They will try to ignore you and focus the carry, but then suddenly they get stuck in goop and get bursted down by your teammates once your poison has effectively halved the health of the entire team. His early game is usually really stressful though if you can't get a lucky fling turret combo.
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| # ? Feb 18, 2012 15:13 |
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I've played this game on and off for like two years now I think and I still have absolutely no idea what the attack-move key does. Can someone put it into little babby language for stupid people for me please?
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| # ? Feb 18, 2012 16:19 |
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Traitorous Leopard posted:Thanks for the advice man. Why is Sunfire a bad choice? I guess really late game the damage doesn't matter. The damage is worthless, and the stats it gives are under par (meaning that you get better armor/gold and health/gold ratios from other items). There's no situation in which it's not better to fork over 400 extra gold for Randuin's.
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| # ? Feb 18, 2012 17:00 |
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That makes sense. As a separate question, how important is it to have a dedicated rune page for Akali? Having both passives active at level one would be awesome, but I'm still sub-20 so I likely won't be able to swing it yet. She looks like a lot of fun and I haven't really enjoyed any of the AP champs from the two bundles I got and I'm considering picking her up. vvvvv As I understand, flat armor yellows and flat/scaling MR blues are viable on almost every champ. For reds you go ArPen/MPen depending on which you need, and quints are typically flat HP or HP/5 or Move speed. Traitorous Leopard fucked around with this message at Feb 19, 2012 around 04:10 |
| # ? Feb 19, 2012 03:56 |
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What are some good runepages to work toward getting for level 30?
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| # ? Feb 19, 2012 04:05 |
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Dawnblade posted:What are some good runepages to work toward getting for level 30? arpen/flat armor/scaling or flat MR/flat AD mpen/scaling mana regen/scaling AP/flat AP
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| # ? Feb 19, 2012 04:22 |
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Get flat armor yellows and flat mr blues. AD carries want ad reds and quints. Bruisers can use ad, arpen, hp, hp/5 or movespeed quints ( sometimes you even want stuff like armor or mr quints). Ap carries want ap quints and magicpen reds but have options with running scaling ap blues over mr or mana regen over armor. Sometimes you want hp, hp/5, mr, armor or movespeed instead of the ap quints. A conservative support page has stuff like gp/5 quints and armor reds. If you know what you are doing then you can do some crazy poo poo for support pages, like movespeed page for alistar or arpen for autoattack harassers like janna. Some junglers want pages with attack speed combined with arpen,movespeed or just more attackspeed ( Jungle pages can get incredibly champion specific for certain junglers)
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| # ? Feb 19, 2012 04:33 |
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Nurge posted:I've played this game on and off for like two years now I think and I still have absolutely no idea what the attack-move key does. Can someone put it into little babby language for stupid people for me please?
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| # ? Feb 19, 2012 17:46 |
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Voodoo posted:Your character will move toward the point you've clicked, and stop to auto attack anything that comes within their range along the way. Ah I see, not very useful then since I do all that stuff manually anyway. Thank you for the clarification though. Much appreciated.
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| # ? Feb 19, 2012 17:53 |
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Nurge posted:Ah I see, not very useful then since I do all that stuff manually anyway. Thank you for the clarification though. Much appreciated. If you're chasing someone into/expecting an enemy around the corner of the bush with the intent to kill it's possibly one of the most useful things you can do, actually. You can get a shot off without playing guess-the-juke, and the psychological value of just getting immediately jumped when they thought they were in relative safety because of the bush is also pretty good. It's startling and causes some people to get nervous and make mistakes.
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| # ? Feb 19, 2012 20:35 |
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Puistokemisti posted:Sunfire has fuckton of health and armor and as Singed, you deal damage by standing next to someone anyway so the passive is wasted. Don't actually Ever buy sunfire on Singed. Ever. Randuin's is like 400 gold more, and so very much stronger that it's silly. It's some pitiful 30 damage dot, and it's affected by mr I think, so it becomes like 15 damage a second for the squishiest of heroes. Fights last under 10 or 20 seconds for the most part. Bardeh, on synirc go to #leagueoflegends.
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| # ? Feb 20, 2012 15:19 |
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I just started playing LoL and bought my first champ with IP (Ryze). Im thoroughly enjoying it, despite being rather terrible. Are there any champs that I should definitely look at getting, and, vice versa, ones that a lot of noobs think look sweet, but that I should definitely avoid? I dont really have a feel for my style of play, and I can learn anything, so any style works
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| # ? Feb 20, 2012 21:31 |
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AmericanGeeksta posted:I just started playing LoL and bought my first champ with IP (Ryze). Im thoroughly enjoying it, despite being rather terrible. Are there any champs that I should definitely look at getting, and, vice versa, ones that a lot of noobs think look sweet, but that I should definitely avoid? I dont really have a feel for my style of play, and I can learn anything, so any style works Good characters for new players tend to be the most straightforward ones. Annie is great for learning APs, AD Tristana is a simple but powerful ranged carry, Warwick and Nunu have enough innate sustain that you can jungle easily without having good runes, Yi is a strong melee with a massive movement/ASPD steroid, Soraka is a basic heal/harass support. The latter aren't very common, most champs are quite viable at higher levels of play. The exception being Evelynn who is simply bad at the moment. There are plenty that are only powerful in good hands though, and require a certain amount of practice to pull off. Some of the more popular picks from my personal experience that newbies try and fail with include Tryndamere, Twitch, Nocturne, Shaco, Twisted Fate, Nasus, Sion, and Swain.
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| # ? Feb 20, 2012 22:29 |
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AmericanGeeksta posted:I just started playing LoL and bought my first champ with IP (Ryze). Im thoroughly enjoying it, despite being rather terrible. Are there any champs that I should definitely look at getting, and, vice versa, ones that a lot of noobs think look sweet, but that I should definitely avoid? I dont really have a feel for my style of play, and I can learn anything, so any style works Ryze is a solid choice - he was my first buy too, and he still gets play at 30. Amongst the cheap (450 or 1350) champions, the ones I'd look at are Annie, Ashe, Sivir, Soraka, Morgana, Taric and Veigar. But really, everyone's tastes are different. Every week, try out all the free champions that are 3150 IP or less(assuming you're not spending RP) and buy whoever you like. It's a good idea to try each one more than once, and try them out if they come free again later when you're better at the game - I used to despise Amumu, but he's now one of my favorites. As for champions to be wary of, Master Yi is a common 'noob pick'. He can do lots of damage and move super fast, but he is extremely vulnerable to CC. Singed is a popular champion, but difficult to start out with because he has a weak early game.
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| # ? Feb 20, 2012 22:33 |
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I've been watching some streams of high level duders every once in a while, and I was wondering how you level up a specific skill without clicking the "+" button above it?
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| # ? Feb 20, 2012 22:43 |
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Traitorous Leopard posted:I've been watching some streams of high level duders every once in a while, and I was wondering how you level up a specific skill without clicking the "+" button above it? Ctrl + QWER Then explode from rage once you fatfinger E instead of R, like the best of us.
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| # ? Feb 20, 2012 22:49 |
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a medical mystery posted:Good characters for new players tend to be the most straightforward ones. I agree with this. There are a lot of things to keep track of and pay attention to in this game, and playing characters with fewer intricacies that you need to pay attention to lets you devote your focus to things like farming and positioning while you get used to them. I would disagree with Annie, however - she kind of teaches you how to farm, but she gets you used to CSing with abilities, which is something that few other champs do, she also doesn't have an on-demand CC or any kind of escape, so she's particularly easy to gank. If I had to make a list of straightforward champs that will allow you to focus on game mechanics instead of champ specifics it would be something like: Alistar - Tanky bully who babysits their lanemate and negates/counters enemy dives. Your skills are "CC" "CC" "Heal" and "Take Less Damage And Do More For A While", pretty intuitive. Ashe - Probably the most straightforward ranged AD in the game. Hawkshot is a really unique skill and will, once you get used to using it, teach you a hell of a lot about map awareness and why it's important. You can leave it at 1 point, but shoot it ahead any time you're moving towards bushes and the enemy is missing. Shoot it at your jungle entrances/the river any time you're not sure where someone is. Eventually you'll get the hang of catching them. Gangplank - Straightforward in the same way that Ryze is (Ryze is also a great newbie champ) - you're a tanky jerk who constantly pokes for pretty sweet ranged harass on a low cooldown. Instead of a CC, you get a CC escape. Morgana - Morgana is just stupid as hell. Passive spell vamp, the ability to melt creep waves (and spell vamp off of them), a root, and a strong aoe stun ultimate, plus immunity to CC with Black Shield. Pretty straightforward. Warwick - As long as you don't fall in to the trap of building him like a DPS. Build him as a tanky rear end in a top hat, your damage and healing both scale with enemy health, so you can stack defenses, cooldown reduction, and spell penetration all day and obliterate fools. Will beat pretty much anyone in the game in a straight up "stand here and hit each other until someone dies" fight. With those five characters, you can fit any role in any lane. Morgana is a good mid. Alistar and Ashe are good bottoms. Warwick and Gangplank are both okay (not great, but easy) junglers as well as good top lanes. Keep in mind, though, that these 'roles' won't really be a thing until you're nearing level 30. Before that, you can just play whoever in whatever lane. Blunt Force Trauma fucked around with this message at Feb 20, 2012 around 22:52 |
| # ? Feb 20, 2012 22:49 |
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Puistokemisti posted:Ctrl + QWER Awesome, thanks
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| # ? Feb 20, 2012 23:32 |
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So uh, there's a new champion rotation in effect but I can still only pick the champions from last week. What gives?
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| # ? Feb 20, 2012 23:40 |
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Hutzpah posted:So uh, there's a new champion rotation in effect but I can still only pick the champions from last week. What gives? New rotations start on Tuesdays. EDIT: this may be misinformation. In any case, the new rotation does not start right when they post the lineup, usually a while later. EDIT2: From http://leagueoflegends.wikia.com/wi...ampion_rotation quote:Ten champions are available for free play at any given time. Usually, each set of champions is available for one week, beginning on Tuesday. However, there are exceptions to this; for example, if Riot Games is releasing a major patch or new content, they will often schedule the new rotation of champions to coincide with the patch release.[1] Sunblood fucked around with this message at Feb 20, 2012 around 23:54 |
| # ? Feb 20, 2012 23:49 |
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Sunblood posted:New rotations start on Tuesdays. Somehow after four weeks of playing I didn't know that. Thank you
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| # ? Feb 20, 2012 23:49 |
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Is there anything in the patch that newbies should look out for? I see Ryze got nerfed, but it seems pretty minor.
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| # ? Feb 21, 2012 00:43 |
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I'd like to ask for item recommendations for the following champions: Alistar, Leona, Teemo and Corki. I've read the solomid guides and everything but I know people say those are sometimes completely backwards. My own generally go like this: For Leona and Alistar I tend to start off with the shield, then get a philo stone, then boots. I've read a lot of people start with a regrowth to make directly into a philo stone but oftentimes I end up unable to really back safely early enough to take advantage of it. For teams with almost all AD I might pick up Ninja Tabi but most of the time Merc treads seem like the safest bet. After this I usually look at the biggest threats on their team and either start building a frozen heart or picking up a negatron cloak first, then the frozen heart pieces. For these two and especially Alistar I'm wondering if I should be considering more offensive options, in lane this seems to work well for being able to soak up damage while peeling off someone for my carry/jungler to burst down, but in teamfights I feel like as soon as I spend my stuns I'm just sort of sitting there weakly attacking for tiny tiny amounts of damage. Teemo I tend to go boots+pots to berserker greaves, then phage/malady/wit's end in whatever order I think best, upgrading the phage to a frozen mallet although usually by this point there's nothing meaningful left in the match. I suppose I'd either go phantom dancers or a warmog's and something to finish out. Corki I've been building boots+pots, then doing my best to stay in lane until I can build a BF sword, otherwise buying a Doran's if we're losing the lane. I think I usually get Berserker greaves, then saving up for an infinity edge, getting pickaxe first if I have to back midway. I really don't have a clear idea of what is good to build after this or if I should be going for things like a phage instead of trying to get the complete inf edge so early. I'm pretty new at this game (3 weeks or so) so I'm more looking for people to tell me I'm wrong and here's why than trying to promote these builds as a good idea.
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| # ? Feb 21, 2012 00:58 |
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Lutha Mahtin posted:Is there anything in the patch that newbies should look out for? I see Ryze got nerfed, but it seems pretty minor. I'm almost level 30 and I still see characters where I don't know what the hell their skills do, so there are a lot of screwups right there (ulting onto Olaf as Warwick as he just pops his own ult and then thrashes me).
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| # ? Feb 21, 2012 01:04 |
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AmericanGeeksta posted:I just started playing LoL and bought my first champ with IP (Ryze). Im thoroughly enjoying it, despite being rather terrible. Are there any champs that I should definitely look at getting, and, vice versa, ones that a lot of noobs think look sweet, but that I should definitely avoid? I dont really have a feel for my style of play, and I can learn anything, so any style works Don't forget that you can get Tristana and Alistar for free by liking riot games on FB and subscribing to their official youtube channel. I think Ryze was my first champ too! He is way too much fun to play. Garen is a pretty good pick too, spin to win!
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| # ? Feb 21, 2012 01:21 |
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bengy81 posted:Don't forget that you can get Tristana and Alistar for free by liking riot games on FB and subscribing to their official youtube channel. I've tried to get both of them, but neither of the log-ins work, they just asked me to log in over and over again
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| # ? Feb 21, 2012 02:31 |
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AmericanGeeksta posted:I've tried to get both of them, but neither of the log-ins work, they just asked me to log in over and over again I remember having that problem, maybe try hitting the links from the client? Eh, at least alistar is free this week, I have had a blast playing support cow.
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| # ? Feb 21, 2012 02:35 |
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| # ? May 23, 2013 04:19 |
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bengy81 posted:I remember having that problem, maybe try hitting the links from the client? Hmm I'll try the client links when I get back to my room! Thanks!
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| # ? Feb 21, 2012 02:41 |
















