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There is a ton of good information in this thread, but I'd have given my right leg for someone to tell me this when I started. Open up keybinds and scroll down until you find the use item in itemslot x buttons. Rebind (or just use the alternative bind window thing) use item 1 to "t". Then while you are playing the game, you move whatever needs to be activated(potions, wards, Omen, w/e) into your first item slot and then it can be activated with "t". Maybe it is just me, but I found myself using actives like 1000x more when I didn't have to reach up a row to hit the hotkey.
linall fucked around with this message at Jun 4, 2011 around 07:18 |
| # ¿ Jun 4, 2011 07:15 |
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| # ¿ May 19, 2013 15:54 |
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iSurrender posted:I think you want Talon. He does insane burst, and once youve dropped your full combo on someone you have a couple of seconds of stealth to evaluate whether you want to finish them up or back off. Seconding this recommendation Heavy Lobster. Talon is basically just a gigantic rear end in a top hat who cares about nothing. E neuters approach damage, W keep anyone from ever getting away from you and R is a magical miracle spell that seriously contends with Black Shield as the single most bullshit skill in the game. Talon has needed a nerf for weeks and just caught one in the most recent(?) patch. It was a very mild nerf though, and I don't think it has done a whole lot to him. Also because he has been "nerfed" the chances of him remaining bullshit in a can for longer are higher than they were a week ago.
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| # ¿ Oct 26, 2011 17:32 |
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PJStelford posted:And here, I'll give the alternative (Phoenix) advice. After Triforce go defensive. Omen will help with CD if you are donating blue, and BV is basically the best defensive item in the game. Aegis isn't an awful choice, what with it being crazy gold efficient and providing the aura to your teammates when you gank. You are never going to want to solo Baron, because best case you are going to get ganked to poo poo and back. What is important to note is that you can tank dragon and later baron with little actual health lost, so your team doesn't lose very much hp doing either and you can teamfight right after. I guess if you have like a million gold you can buy some AD after you are an unkillable stunning rear end in a top hat. Not IE cuz of turtle, but I dunno you could do worse than a bloodthirster or something. EthanSteele posted:On this note, what's the best way to hit these magic numbers? linall fucked around with this message at Oct 31, 2011 around 17:13 |
| # ¿ Oct 31, 2011 17:11 |
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The Moon Monster posted:Yorick, Nassus, Cho'gath and Maokai are all decent at 1v2, off the top of my head. You want a beefy champ with strong sustain for 1v2. It's still mostly about staying in a good position for ganks while getting some farm and not dieing. Ugh, stop saying Nasus is good at anything related to laning. Nasus is awful at laning, period. That said, a 1v2 lane is a little better than other lanes because it'll be harder for the enemy to harass you to death when you never move off your tower. To go off of tanky dps, if you somehow found yourself top 1v2 as Vlad, Annie, Fizz or Graves/possibly even Cait you would be in an ok situation too. There just isn't really any reason to ever put those champs top, let alone 1v2 top (except mebbe Fizz, noone seems to know where to play him yet). Rion.exe posted:This might be a bit abstract, but how do you know when you should be pushing a lane as opposed to letting the creeps stay in the middle, or even allowing your lane to be pushed? It isn't that it is abstract, but there is just a million little factors deciding weither or not you should push. Do they have a jungler? Then you can probably get away with pinning them to their tower without a whole lot of trouble. Do you want to go back? Push. Are you mid vs. an Annie that is holding her stun by not creeping with Q? Ram as many minions as possible down her throat and laugh your rear end off when she falls way behind in CS. Also you aren't zoning someone if you are pushed to their tower. An enemy is zoned when the creep wave is in the middle of the river but can't move past their bush. It's basically impossible to zone someone when they are at their tower unless they are low health and too stupid to go back. linall fucked around with this message at Nov 20, 2011 around 15:32 |
| # ¿ Nov 20, 2011 15:25 |
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Weinertron posted:I'm worried I'm falling into some really, really bad habits because I'm playing against bad players. I barely ever lose a lane at Nasus and have won several 1v2 lanes. Why is he perceived as being so bad? Once my Q is farmed enough I've had the Maokai they sent top autoattack me 24/7 while I farmed minions and I healed more by lifesteal than he was doing to me. Eh. I wouldn't worry too much about developing bad habits. Everyone does it. Besides, a lot of "bad" habits are only really bad at at elo higher than you might ever reach. I mean poo poo, look at me. I've played easily 1000+ games of LoL and I still facecheck my river bush at the start of every game. Unless you are doing it as Ashe, chances are they'll just burn a summoner and you will have to go back to base, thus missing like the first three minion kills. Having to break bad habits sucks, but it is better than just doing what everyone tells you to and never figuring out why these things are bad habits. Pyrolocutus posted:Since I'm still building up my runes, would a runepage with mpen reds, armor yellows, MR blues, and MS quints be a good generic AP caster page? Generally you want some mana regen somewhere in an caster page, MR blues aren't awful, but you'd probably do better with cdr/mana regen. Honestly I like offensive quints more than defensive quits, but quits are crazy diverse now so you can roll with mspeed over AP/pen and do fine. It's not like back in the day where if you didn't buy health quints you were a dumb idiot.
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| # ¿ Nov 22, 2011 01:57 |
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St0rmD posted:I get that buying wards is important. Is there any particularly good timing for setting them, or should I pop one down as soon as the last one expires? Basically just buy wards every time you go back to buy. Don't come back from fountain without a ward. The only exception is if you are finishing a big ticket item, like Rylai's or whatever the wizard hat's actual name is. If you follow this simple rule, you don't need to ask questions like this. Because you have almost too many wards, so whenever you are in doubt you can just throw one down. Also if you fill up your inventory buying component parts and use that as an excuse to not have wards you are a bad player.
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| # ¿ Nov 23, 2011 20:48 |
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NewcastleBrown posted:I am a bad player and often find myself wishing I didn't have to sell my last health pot to free up space for wards. It is stupid, because at that point 200hp means nothing, especially over time, but I just need pots! I've even occasionally finished games at the 30-40 minute mark and didn't notice I still had a slot wasted by a pot until looking over the summary screen. Hopefully I can break myself of that before I finish getting to 30. There should really be a consumables slot. But having pots handy is never a bad thing. For me though I never remember to chug it in an emergency, so I'd rather have wards.
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| # ¿ Nov 23, 2011 22:00 |
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I found what really helped for me was setting the alternate hotkey for an item slot to "t". That way it's right on the same row as qwer. Of course while I was learning to use it I ended up ulting instead of warding a lot, but I think it's made me a much stronger player honestly.NewcastleBrown posted:I have a pretty hard time with anything I have to click that isn't QWER. I rarely use my summoners, I often forget to use my pots and if an item has an Active it is pretty much wasted itemization. The only one I really use consistently is Wriggles Wards, and I only use those because they aren't for combat. Once I start mashing my fingers over QWER I just forget to do anything else I had this exact problem when I started playing. What I think really kicked my rear end and made me learn was playing Xin Zhao. Back in the day (possibly still? I don't really play Xin that often now) one of the best builds for Xin was Wriggles > Ghostblade > Sword of the Divine (this was debatable, but I didn't hate it) or Omen. Which meant the difference between being a lovely Xin and being a good Xin was all about hitting actives. Otherwise I'm fairly sure I'd still forget to hit actives all the time. e: Forgetting to use summoners is pretty bad though. Those things are life and death in almost every game.
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| # ¿ Nov 23, 2011 22:48 |
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Javaman98 posted:The main thing bots have going for them is super precision. I distinctly recall engaging the bots from behind as they were pushing into our base. The four players on my team were just out of range past the tower. The second I walked into range of the bots, all four used every single skill on me and I died in a split second, there coordination is simply crazy. Yeah, bots don't miss.. Beyond all the bad habits bot teach you, basically a braindead monkey can beat bots so long as you push. You only time you'll ever lose to bots is if it gets to 30 minutes. Then the fact that they have full item builds and stick together means they will decimate the average bot game player. Seriously though, bots don't teach you anything. If you harass them in lane they stand there and take it for a couple of seconds before deciding if they want to run or fight. Even an average player will have decided that as you move in to harass them in a lane.
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| # ¿ Dec 15, 2011 20:53 |
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Copycat Zero posted:Well, yes, but you've just reinforced my point. "Get Merc Treads if the enemy team has meaningful CC", not "Get [boots that aren't Merc Treads] and [non-boots item that gives Tenacity] if the enemy team has meaningful CC". It's probably half holdover from when Mercs gave better tenacity and half from the fact that no tenacity item is something you want to spend a slot on in your final build.
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| # ¿ Jan 3, 2012 00:28 |
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Copycat Zero posted:That just leaves me wondering about Eleisa's Miracle. For 1300 gold you get the second-best flat MP/5 bonus in the game (rivaled only by Archangel's Staff), good health regeneration, and Tenacity, and you build it off Philosopher's Stone, which a lot of champs (beyond just supports) seem to like to build. So, like in that one Poppy build I mentioned, would going Philo Stone --> non-Tread boots --> Eleisa's Miracle (at some point, probably after another core item) be viable, or is the benefits from Miracle not worth it late game (particularly compared to Shurelya's Reverie, which ALSO builds out of Philo Stone)? The reason a lot of people build philo stone is because it's crazy useful for sustain and after x number of minutes (10?) you can actually sell it at a profit. Lots of champs that want one early don't want one late simply because sustain isn't as helpful when laning is over. It's really just slot efficiency again. As fantastic as tenacity is, if you aren't getting it in your boots slot then something like a banshee's (Or any number of defensive items) will keep you alive a lot better.
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| # ¿ Jan 3, 2012 21:51 |
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Reverend Dr posted:I am definitely having a difficult time getting the last hit in as a melee (Poppy). Generally regardless of whether or not there is any harassment. Also, I'm not terribly sure how I can deal with any ranged harassment. One of the reasons you don't see Poppy played very often is because she is really bad at laning. Her answer to ranged harass is nothing. The only thing you can do really is stay way back in your line and hope the other champ catches some minion damage while harassing. That and grab a philo stone as your first item. Last hitting is a much easier issue thankfully. Grab flat ad reds (assuming an AD Poppy) and take the minion damage masteries on the bottom of the offensive tree. You'll be going all the way up it as Poppy anyway, and +4 bonus damage to minions is a hell of a lot more useful than +2 ad/ap.
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| # ¿ Jan 4, 2012 03:50 |
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mushi posted:Thanks for the tips. A few more general questions. The reason that Annie/ect. come up when you talk about last hitting is because it incentivizes the act of last hitting beyond getting gold. If you already understand why last hitting is a big deal, then there isn't really an important reason to practice with these specific champs. That said, Annie has a really easy time last hitting because her q will be able to do a lot more damage to minions, thus allowing you to screw up last hitting less. mushi posted:Are there champions that are challenging to last hit with? i.e. if you can last hit with them, you can last hit with anyone? Would it be stupid to practice last hitting with those champions so that when you are playing other characters, it's downright easy? Leblanc and Poppy are really hard to last hit with. LB because her auto attack might as well not exist and Poppy because her animation is poo poo/she's melee/she has no answer to harass. That said, there is absolutely no reason to force yourself to learn to last hit with either one of them. I guess it might help you learn better timing, but it's really not necessary. If you really, really feel that you have to practice last hitting, jump into a custom game with just you and a bot. Go mid and don't harass the bot, just focus on last hitting. Play for 5/10 minutes and see what cs you get to. Then try and beat it next time. Of course, even if you get good at the mechanical side of last hitting like this, it's another story entirely to translate it into laning against actual players. You can combat this somewhat by refusing to answer any harass from the bot, thus ensuring that you have some form of opposition in the lane, but players will harass completely differently.
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| # ¿ Jan 4, 2012 22:09 |
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whiteshark12 posted:Cho'gath with some decent ranks in Vorpal Spikes hits like a truck on minions, but has slow attack speed, so I would say start with him. His passive Carnivore regens health and mana on a successful last hit as well, so if you can last hit with him well, you have some of the best sustain in the game. His Ultimate Feast is technically a last-hit skill as it will give his stacks of it which buff his size and health considerably, but they will insta-gib almost any minion and a champion kill with it is quite easy after a few tries with it. There is a fest aura thing in the game now too. Basically if feast is off cd and a champ is killable with feast they get a ring or glow red or something. It's been a while since I played Cho seriously. e: vvv - In that case you should probs just save the cooldown. It's not like Cho needs a lot of kills what with being one of the best farmers in the game. linall fucked around with this message at Jan 4, 2012 around 23:19 |
| # ¿ Jan 4, 2012 23:02 |
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Copycat Zero posted:Well, then, I suppose the better question would be, am I being too audacious with Audacious Charge? My thing was to use it to harass, darting in with it and then popping Three Talon Strike. If I thought I could get the kill, I would stay in and continue to use TTS, Battle Cry, and AC on cooldown to keep the pressure on. Otherwise (say, if they turned out to be too close to their tower or reinforcements arrived), I would back off and wait for my chance to use AC again. But, after a few rounds of that, I'm low on mana and can't use AC or Crescent Sweep anymore. Sheen no, philo stone yes. Charge is always going to cost a chunk of mana because you want to max it first, then war cry, then three talon strike. If you are going to harass with Xin, do it using charge and a few auto attacks. You should only be popping his other skills when you are going for a kill. That said his ult is always going to use like 1/3 of your mana, so outside of large engagements you might actually be better off not using it. As good as Xin is a making GBS threads damage, he is even better at making GBS threads disruption. Saving mana for another knock up/aoe slow can be pretty devastating.
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| # ¿ Jan 8, 2012 03:19 |
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Invalid Validation posted:Go Pheonix on Udyr, it makes him clear jungle faster. Get cloth armor and 5 pots, then start making your way into a wriggles latern. Then start building him a Triforce and maybe some resist depending on how you're doing. Then just start building full tanky, Guardian Angel, Force of Nature if they have a lot of AP, Banshees Veil, stuff like that. This is basically what you want. Wriggles, merc treds, triforce starting zeal, and mebbe throw in a wit's end before you start building tanky. What is really important to note though, is that your job is to be really hard to kill rather than dealing a lot of damage. So if you get behind the power curve and find yourself exploding really bad, drop the offensive part of your build and start picking up defensive items stat. Udyr's job in teamfights is to be a disruptive rear end in a top hat, not a glass cannon who can eat everyone alive if they never attack him.
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| # ¿ Jan 8, 2012 18:13 |
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So yeah. Try with a lantern and then without a lantern and go with whatever works for you.
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| # ¿ Jan 9, 2012 09:05 |
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funmanguy posted:I am having trouble with jungling. Not the farming part, I've got that down. I am bad at ganking. I have been practicing Udyr jungle and i cant effectively gank with him. Ok so the biggest thing to remember about ganking: don't put it on a huge pedestal. Wait 'till someone is pushed up past the river and run at 'em with bear. Worst case you scare the poo poo out of them or you make them believe that they're invincible (even better in my opinion). You are going to get a ton of chances to gank in any given game. Screwing up isn't a big deal. Just don't wait around for ganks. If the lane isn't right (enemy isn't pushed up/don't have vision on the bush/they've warded) then do something else. Possibly someone better than me at the whole jungle thing has some concrete tips for you, but it took me a while to learn to not worry about loving up.
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| # ¿ Jan 20, 2012 04:08 |
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Lonjon posted:That's really good to know. Thank you everyone for setting me straight on the Tribunal's actual workings. I'm glad that the official forums' Tribunal messages turned out to be more Internet crazy than actual truth. Lonjon posted:I'll likely be playing for a few hours tonight Pez. If you or anyone else, veteran or noob, wants to play with me I'd love to chum around in a goon group. I've been playing as Fiddlesticks and Tristana lately under the alias Lovely Gin Boxes.
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| # ¿ Jan 31, 2012 00:51 |
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bengy81 posted:Played a couple games today with some 30+ friends (I am lvl 12), pretty fun, first game was a mess, I went trist, and my lane buddy was Dr. Mundo, I was mostly useless, and nobody else was playing very well either, we ended up conceding at 20 mins. We talked about the next match a little more in depth before hand, had a guy or two drop so we had to team w/ two randoms, I went Ryze with a buddy as Lee Sin, and it worked out pretty well, we had a pretty good lane matchup, got a few decent kills, and we ended up winning the match about 30 mins in. It was kind of one sided, the other team had a dude who was intentionally feeding. Now don't take this the wrong way but, if your friends are putting together trist/mundo and lee/ryze lanes they might be more average than good.
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| # ¿ Feb 2, 2012 04:54 |
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Celestatiune posted:Can enemies hear all of your emotes if they're near you, or just the fourth one? It's vital to inform everyone that THEY CAN'T MILK THOSE! As far as I know anyone with their screen near your champ and vision can hear all your emotes. Celestatiune posted:Also, as a support tank, what should I be doing as far as CS goes? I had one lane partner ask me to not take any until some point in the game (I think after we took their first tower). It seemed to work out pretty well and while we didn't get a ton of ganks just moving towards them every so often prevented plenty of last hits on their end. Once you hit 30, if you are playing Alistar people will expect you to be rolling zero cs babysitter. Zero cs only refers to when your partner is there, if they die/go back be sure to last hit cuz otherwise that cash is just going to waste. I honestly think zero cs supports are boring as poo poo, but that is what people will expect. Celestatiune posted:Lastly, as a tank (Alistar in this case), if we've got them pushed back to one of the towers just before the inhibitors, should I be charging in to initiate the fight? I usually play very defensively, but it seems like we've lost a couple games because we just end up dicking around in front of towers, people lose focus and split up and we end up getting carved up by their whole team as a result. Unless you have a numbers advantage or you are really kicking the other team's rear end you don't want to initiate under a tower, especially if you aren't sure if your team will follow. A better idea when you push them back to an inhib turret is to find another objective (dragon/tower in another lane/baron <--- pubbies loving love baron) and ping the poo poo out of it. Then you go and do that objective. e: Disclaimer - By ping the poo poo out of it I mean like once or twice. People who ping incessantly are the bane of my existence. Especially when people ping a poo poo ton while dead.
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| # ¿ Feb 4, 2012 13:33 |
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twoski posted:I've been jungling skarner, and while he's great at clearing the jungle quickly... His ganks seem just lovely. Unless you have the same, or better boots than them, as well as good positioning, the gank won't work. And even if you manage to land your ult, it seems like it does next to nothing since they can just flash away as soon as the grab is over. I've only experienced positive things with my ult about 20% of the time (managed to drag a tristana away from her tower so my team could stomp her, dragged a teemo into my own tower so he'd get hit by the tower). The other 80% of the times my teammates haven't capitalized on my grabs in the slightest. Yeah you aren't getting the full experience if your team can't kill someone you've ulted. Between that and your slows it should be really, really easy to kill someone. Also popping a flash is great, because it means the next time you come back you get a kill unless the enemy plays really carefully.
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| # ¿ Feb 4, 2012 16:46 |
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SarutosZero posted:They were talking about this in the main thread for a while but I didn't figure out a good answer. When is a good time to use Ezreal? I know he's not considered as good as other carries but he's the one I enjoy the most. All the time. Play the poo poo out of him. Because there is no way you are at the level where champ differences are greater than skill differences. In addition, by the time you get to that level the chances of the same carries that are in vogue now being the same is basically non-existent.
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| # ¿ Feb 4, 2012 18:10 |
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Hactar posted:It’s possible you were with a 4-man premade who just decided to stop playing for whatever reason. Yeah, I've done this before when someone I was playing with had to go. Then later we realized that was stupid as poo poo and if someone has to leave now they just drop. A few normal leaves doesn't really affect anything.
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| # ¿ Feb 7, 2012 15:15 |
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victorious posted:Couple of quick questions (just hit level 30): You get 10 placement matches (during which I think your Elo is never visible, but I could be wrong) and then it is displayed as long as you are over a certain threshold, possible 1200?
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| # ¿ Feb 8, 2012 15:26 |
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If you want to learn one thing from this thread, I suggest it be never buy boots of swiftness. They are awful. If you need to run from one end of the map to the other, pick up boots5. If you want to do literally anything else pick one of the boots2.
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| # ¿ Feb 15, 2012 05:20 |
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AmericanGeeksta posted:Hmm I'll try the client links when I get back to my room! Thanks! That or check the forums/post a support ticket. Turn around time on the tickets is slow, but if this is some newly broken thing or something that is only broken on an obscure setup I'm sure Riot would want to know about it. I mean, they've always been grateful in the past to people who have pointed out bugs. It's how we got Wriggle's Lantern after all.
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| # ¿ Feb 21, 2012 03:02 |
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MikeC posted:Thanks! I was just hoping someone had already done the hard work for me but I guess its time to sit down and do some number crunching. I guess we have to keep in mind that most champs have scaling armor too. Yeah or just go with AD because it's way cheaper and won't make a difference unless you happen to start playing with all those guys who people recognize from tournaments.
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| # ¿ Feb 24, 2012 13:59 |
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blitzkreig.bmp posted:"Micromanaging" the T1 runes takes about 3 more clicks than "micromanaging" masteries. Yeah. I mean, using the actual rune page thing kind of sucks, but you do it once and then forget about it until you are ready to upgrade to t3 runes. Not really all that big of a deal. Also I switched from ArPen to AD a while ago and haven't looked back. The wide margin for error on last hits is really nice between quints and marks.
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| # ¿ Feb 28, 2012 15:29 |
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Whatever, there should literally always be someone else to take blue. Possibly not support Soraka, but if you are still laning than even support Soraka is a better choice than Garen. If he wants CDR so bad he can build it.
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| # ¿ Mar 1, 2012 23:55 |
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Biowarfare posted:Sub 30 shaco should probably wreck teams, possibly rammus too Being sub-30 he shouldn't have any problem at all getting blue most of the time, barring the occasional smurf. Warwick is the poster child of jungling, or at least he used to be. He can still do actual jungling fairly well, but he tends to have a harder time setting up ganks and so on. Still you should be fine jungling with him if you feel like starting with someone who literally cannot fail the creeping side of it WW is your man.
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| # ¿ Mar 4, 2012 00:20 |
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uugengiven posted:- If you are running an AOE champ, hitting the larger creep a bit then switching to the other creeps so they all die to the AOE on the same tick makes you feel bad rear end; it can also kill you because creeps do their full damage to you until they die. If you are not totally sure, take out the big one first. Not actually true. You remove damage sources quicker by burning down the small creeps in a camp first. Also the heal given by the big creep is based on how much health you are missing. More health gone = bigger heal. This tends to go out the window with the buff camps though, because even though the first part is still true, it's worth taking a bit of extra damage to secure the buff faster.
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| # ¿ Mar 8, 2012 04:12 |
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mushi posted:Also, speaking of taking extra harass, I keep seeing AP Nidalee as support "harrrr chuck spear for 1/4 health" and I keep thinking how dumb but effective that particular role is. Is there a good counter to it? Do you just build magic resist as much as possible? merc treads and a negatron cloak and just kind of deal with it, or is there a particular counter to it that shuts it down? The first one and be thankful they didn't fill their support slot with someone actually good at it and send Nidalee top. Basically the only thing support AP Nidalee can do it chuck spears and she won't even be doing that very much because they aren't going to give the support blue. AP Nidalee is already very squishy and without any farm she will explode if you so much as glance at her. Don't fight if you've just tripped a trap and you will be fine.
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| # ¿ Mar 23, 2012 20:53 |
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entris posted:What? How did you not completely mush Fiddles into the ground in laning? Ashes drop every volley she has on him, the second he goes to drain anything you run in for the flip, boom easiest kill there is. I mean, unless Teemo was just dropping his csing to babysit Fiddles there is no way she should have ever made it through laning to become a threat. If that happened, then Teemo should have been useless for ~70% of the game because he got no CS. e: It's a smurf game, but Fiddles is really hard to play and not be useless with. Difficulty that increases by him being dumb enough to try laning. linall fucked around with this message at May 4, 2012 around 14:43 |
| # ¿ May 4, 2012 14:36 |
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ShinsoBEAM! posted:Well if you push the lane doing it I would be too Yeah. If anything you should err on the side of missing last hits to avoid pushing the lane. If I just got killed, the last thing I need is to come back to a pushed lane. Because I'm going to get killed again/miss farm and fall even further behind.
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| # ¿ May 21, 2012 20:59 |
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Fergus Mac Roich posted:Guy 1: Only plays Lux as far as I've seen, he has a lot of games compared to the rest of us so I think he owns some others Lux is your mid and probably the weakest link in your team, so if you can get this guy to play an AP with better CC you'll improve your comp by miles but it's not a huge deal. You and MF go bot, let MF farm while you hang around punting their carry away from last hits. Rammus is in the jungle when he isn't ganking bot. Between the three of you it should be kills all day provided you communicate. Nidalee is your top, building bruiser and ideally putting you way ahead midgame. When you guys teamfight, Rammus/Ali/Nida have to keep MF and Lux from getting mobbed. Neither has a movement skill or aoe stun, so they are going to be very weak against getting dogpiled on. e: Also if guy 2 and 3 are unwilling to jungle you need to tell them to stop playing Hecarim and Rammus respectively. Neither is any good in a lane. linall fucked around with this message at Jul 30, 2012 around 03:07 |
| # ¿ Jul 30, 2012 03:05 |
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Broken Knees Club posted:Poppy. Nobody plays loving Poppy, especially not in low Elo, because no one realizes how broken she is. Read this and follow it religiously: http://solomid.net/guides.php?g=16923 This guide is really well done, but the section on Nidalee makes me laugh every time I read it. If you are Poppy vs. Nida in top you have lost the lane. If Nida has ignite you've double lost the lane. There is just nothing you can do against a Nida that is anywhere near your skill level. John Murdoch posted:I also find it funny that one of the most common complaints in the main thread is how stale the meta is, but suggesting Nidalee can go mid starts an argument in here. Probably because people complain that the meta is stale because they want to stand a chance of winning games. If you don't give a poo poo about winning the game opens right up, but when you do things like put Nidalee mid you chance of winning against equally skilled opponents just gets flushed right down the toilet.
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| # ¿ Aug 8, 2012 17:15 |
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If you do decide to do that, please don't be like some people who leave behind the big monster. That is like going to a buff camp and leaving the buff behind.
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| # ¿ Oct 2, 2012 12:06 |
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Zahki posted:If you don't feel ready for PvP don't press yourself, you can easily learn everything you need to know to dominate in botgames while have 50% less fuckheads raging at you if you do badly. People rage in botgames? Holy crap, why?
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| # ¿ Oct 22, 2012 21:51 |
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| # ¿ May 19, 2013 15:54 |
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Dodoman posted:I just finished the best match since I've started LoL and it was phenomenal. Everyone on both teams was working together without chatting at all. It's like we all knew what we were going to do. Amazing. I know that people say Warwick is one of the few champions that can build bloodrazor, but really even he shouldn't. The money is better spent on just about anything. You don't really need the attackspeed with W and your ult stacking up Wit's End. The AD it gives is pretty meh and the only person the passive is really helping with is Rengar. You sort of got away with it this game because all your team is AD, so no one had any real reason to build any mr, which allowed that passive to do any damage at all. I would caution against buying it with any regularity though. I think you'd do much better with a frozen mallet or a guardian angel personally. But I've also always considered Warwick boring as piss so I don't play him. Possibly someone who plays more WW could weigh in.
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| # ¿ Oct 31, 2012 15:28 |







, just last hitting is fine though.
