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About what summoner level/rune amount do I need to get before Warwick can actually solo the golem at level 1 like I've read about? Also his strategy page says he can solo the dragon at level 4 but I can't even do that at level 6 with the golem buff and the random +500 damage to monsters item. Is it just wrong or do masteries and runes make that big a difference?
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| # ¿ Jun 3, 2011 14:07 |
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| # ¿ May 24, 2013 06:02 |
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I notice I have two silver and one bronze emblem on the stats page for "takedowns" "monster and minion kills" and "wins" what do these mean?
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| # ¿ Jun 7, 2011 11:28 |
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Violently Car posted:They're basically the equivalent of achievements. They're really meaningless. Sorry I meant the color of the picture. Two are the same and one is different. Do the pictures change color when I hit certain milestones?
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| # ¿ Jun 7, 2011 11:51 |
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Is maintainence every wednesday from midnight to 5am pacific?
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| # ¿ Jun 9, 2011 08:01 |
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Violently Car posted:Not as far as I can recall. It's usually every other Monday night/Tuesday morning, but every once in a while they announce some maintenance at other times. And it looks like it was up by 3am rather than 5am, so I guess sometimes they finish early.
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| # ¿ Jun 9, 2011 10:10 |
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If you play a support character (or just someone who targets allies), you might want to rebind the "target player" keys from f1-f5 to 1-5, and move the use item slots up to the F keys. I found this very useful as Soraka because I much more frequently heal teammates than use items, and if I try to click teammates I would frequently make embarrassing mistakes such as healing a minion.
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| # ¿ Jun 11, 2011 04:44 |
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Friends can message me in game, but how do I reply?
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| # ¿ Jun 11, 2011 05:43 |
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So I'm getting a real kick out of playing Twisted Fate and taking revive. I know it's normally not a very good spell, but in Twisted Fate's case he can pop revive and port right back into the fight where he died, often getting a revenge kill (or even several) due to his stun. Is there any other champion where revive works better than you'd expect? I'm thinking Karthas (who goes in and dies first, revives, and pops his ult), maybe Gangplank too for similar reasons.
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| # ¿ Jun 14, 2011 14:34 |
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Besesoth posted:I was all set to go I think the reason for this is that most items sell for 2/3 their value but gold-giving items sell for 1/2 their value.
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| # ¿ Jun 14, 2011 20:15 |
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Goffer posted:Umm, slight noob question here - how much bandwidth does each game take up? I just moved in with my parents and i seemed to eat up their 25gig download limit overnight. Just wondering if lol or can do that. I left it on the victory screen for 3-4 hours while i went out, so that may have done something too. Don't have any p2p running, and steam programs are all up to date. The launcher/patch screen has a built in torrent client. It can be disabled though.
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| # ¿ Jun 15, 2011 14:47 |
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"omg noob you have to use the tower and stun to kill me" (said by someone who tried to chase me through two towers when I was at very low health) Speaking of which, if you play a character with a stun, it's often quite reasonable to trap a player next to your tower. If you or your partner also have an anti-minion move, this will even work for drawing tower aggro if they aren't attacking you: just kill all the minions before the stun wears off.
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| # ¿ Jun 16, 2011 16:04 |
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sentrygun posted:Flat mana regen runes only beat scaling until level 7. I play Soraka and Twisted Fate, who both have mana regen skills that get much better as the game progresses. In the late game Twisted Fate also finds himself at the fountain a bit more often (and then porting wherever). These might just be the two exceptions though.
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| # ¿ Jun 16, 2011 21:21 |
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sentrygun posted:Then scaling mana regen runes are better for you. There's nothing wrong with scaling mp5, just flat mp5, since it gets beaten by scaling so quickly. What I mean is they run out of mana early game and not late game (because their mana regen innates scale that way)
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| # ¿ Jun 16, 2011 23:24 |
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Does armor protect me from towers?
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| # ¿ Jun 24, 2011 04:11 |
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El Kabong posted:It might be helpful to a put a link to LoL Wiki in the first post for these type of questions. quote:- When no enemy minions are within a turret's sight range it gains armor (x3.88) and magic resistance (x2.47) effectively further reducing physical damage dealt to that turret by 49% and magic damage by 29% (this makes the strategy of "backdooring" less effective).
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| # ¿ Jun 24, 2011 04:26 |
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Roneth posted:My buddies play Singed and Poppy a lot, what's a good champ that works well with both? I've been doing Kayle quite a bit, but I'd like to play a champ that can have a little more burst to take advantage of Singed's throw and stuff. Cassiopia has a unique burst combo with Singed you might want to look into.
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| # ¿ Jun 25, 2011 00:27 |
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Can I put my Janna shield on a jungler without risking stealing the xp from the creep? (Will I take XP even if I'm far away if my buff is on when it dies?)
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| # ¿ Jun 27, 2011 05:52 |
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Invalid Validation posted:I'm so sick of seeing master yi, i can't believe he is still so popular and very powerfull since release. http://www.lolstatistics.com/champions says the current least popular champions are: Galio Karma Cassiopeia Kog'Maw Heimerdinger Twitch I think they're all interesting personally. Also beware that those statistics include botgames (which is why 0 champions have a < 1.0 win/loss ratio).
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| # ¿ Jun 27, 2011 07:33 |
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If an enemy has 100 armor: (he has 2x effective health) Doubling your AD and getting 100 armor pen are equivalent. (he has 1x effective health) If the enemy gets to 200 armor: (he has 3x effective health) Tripling your AD and getting 200 armor pen are equivalent. (he has 1x effective health) Doubling your AD and getting 150 armor pen are equivalent. (he has 3/2 effective health) Assuming autoattacks or 1:1 AD physical abilities, of course. It's an example with tankish numbers, but it shows the concept: armor pen is worse the more armor there is, but is nevertheless a multiplier on your AD.
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| # ¿ Jun 27, 2011 20:33 |
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Mandragora posted:I've slowly been getting the hang of Soraka and really enjoying her as I get the muscle memory down. Went from barely scraping by to being a warding, healing, silencing machine over a couple of nights and I now have people friending me after games and asking me to come support for them later, plus a few enemy players threatening to find me and burn down my house after one too many last second saves ( Cooldown reduction is very big on Soraka; I get the cooldown boots as a first buy after the Doran's ring. It's survivability (heal just in time), it's mana (if you use silence on yourself), it's support (mana for teammates), and the extra runspeed helps you save an ally just in time as well. Ability power is nice on Soraka, however recognize that your effective heals are also multiplied by damage reduction on your teammates. This makes Aegis a very strong item; combined with her own Aura, your teammates could be taking 20% less damage, which is a bit like having 66 more ability power on your basic heal. Aegis is unique in this regard, so other than buying it yourself all you can do is ask your tank to stack armor/MR rather than HP. If you lane with a friend, he can buy an early armor/MR item depending on who you're up against. Also, I'm curious if you've rebound anything. My first character was Soraka, so I changed the 1-6 keybinds from "use items" to "target allies", and then switched the items with the F keys. The reason is simple: as Soraka you target your allies way more than you use items.
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| # ¿ Jun 28, 2011 06:05 |
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Propaganda Hour posted:I've been playing a few rounds as Lanewick and liking it a lot. Not as great as jungling, but jungling is a pretty big gamble when you're still leveling (25 now).
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| # ¿ Jun 28, 2011 06:07 |
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Mandragora posted:Do you think the Philo Stone is still kosher to keep gold flow up in lieu of last hitting? If you feel like it'll be a very long game, it might be prudent to pick up both
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| # ¿ Jun 28, 2011 06:30 |
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Under 15 posted:What is a good starting kit for soraka now anyway? When philosopher stones stacked you could just get two faerie charms, but now do you get the regrowth pendant or something? The philosopher's stone is a good item but it seems kind of awkward to only have one. Regrowth Pendant: 15 hp5, equivalent to one level 1 heal every 20 seconds or one level 2 heal every 40 seconds. If you're mana rather than cooldown bound, that's like 22.5 mp5 and 13.75 mp5, respectively. Mana Manipulator: 7.2 mp5, but also for your teammate. If you're ever using your silence on your lane mate to boost their mana, this puts it slightly ahead in "effective mp5" of the regrowth pendant after level 4 or so when you upgrade your heal. Also consider that mana for your teammate might be simply better than mana for you: they probably do more damage. Doran's ring 100 health, 5 mp5, 15 AP. The AP makes your level 1 heal about 20% more effective and your level 2 heal about 10% more effective, so 1 in 5 level 1 heals are "free" and 1 in 10 level 2 heals are "free". If you're at the extreme of casting every cooldown, that would be about 90 free mana every 50 seconds or 110 free mana every 100 seconds, effectively 9mp5 and 5.5 mp5, respectively, for a net of 14 and 10.5 "effective mp5". So even with generous assumption of casting heal continuously, it's a bit worse than the mana manipulator by the time you upgrade heal, but that's not counting the 100 max health. Consider that Soraka has the lowest health and armor in the game, and that some champs can combo you dead at low levels. Of the three items, only the Doran's ring helps in a short term burst situation. Conclusion: If you are sure to live to level 4, mana manipulator is probably best unless you have a manaless or mana-capped lanemate. In that case get regrowth pendant. Otherwise, and when in doubt, get Doran's ring. Things not yet considered: upgrade potential (how early do you shop first), late-game potential (mana manipulator is better when it starts to cover the whole team).
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| # ¿ Jun 28, 2011 07:01 |
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Team Black Zion posted:Mana Manipulator is a horrible item. It builds into one of the worst items in the game (Soul Shroud). Don't tell anyone to get it : ( An admitted weakness of this (and aura items in general) is that it's hard to tell when they're actually working, since it looks an awful lot like just having better teammates.
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| # ¿ Jun 28, 2011 08:44 |
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Team Black Zion posted:It's not ok. It's not remotely ethical to itemize dead-end mana items. Do you laugh when you see a new player buy two or three pairs of boots? Manip manip is what bad players buy when they stop buying multiple boots. It's a specious item trap, having the deceptive air of a useful item, but in reality, that golden artifact is worthless and yellow as the morning piss of a dirty old dog. From what I understand often the smart thing to do in these situations is to split push and waste their time, but she's a terrible split-pusher until late-game so it's best to have her in the distraction pile while a carry goes and gets the farm.
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| # ¿ Jun 28, 2011 22:29 |
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Team Black Zion posted:How does this support mana manipulator on soraka? edit: Don't get me wrong, it's not that great, and doran's is generally better, but it's not that terrible either
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| # ¿ Jun 29, 2011 00:34 |
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Funso Banjo posted:Can you seriously report someone for being an "unskilled player" in this game?
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| # ¿ Jun 29, 2011 22:05 |
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Nietzschean posted:A friend of mine got me to install this game a year ago and I just now decided to give it a try. He suggested me try killing jungle monsters on Akali, but I kept dying to them so I decided to give Ashe a try.
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| # ¿ Jul 2, 2011 08:18 |
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Soraka
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| # ¿ Jul 3, 2011 13:05 |
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Defleshed posted:I had 8 kills as Soraka a couple days ago. I think we really were playing against the theoretical retarded horses on the horse farm. Yes, but did you build a phantom dancer?
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| # ¿ Jul 3, 2011 14:05 |
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Violently Car posted:Yo, scoreboard.jpg pics of gimmick builds definitely shouldn't be in the newbie thread. At first I ended up as the 5th on a 4 man premade who started playing really badly and then later said they were trying to "troll" me by copying my Soraka build (which I had failed to notice) -- ie, they all bought Doran's Ring first followed by boots. The next game I was Soraka again in a 1v2 lane since we had a Jungler and managed to get a kill in at about 2 minutes, causing the other team to rage and "troll" by both building 2 leviathans, which you can see in the screenshot. Does this kind of behavior get more common as you go up in ranks?
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| # ¿ Jul 4, 2011 01:14 |
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UselessLurker posted:Another detail along these lines: If you have just killed all five enemy champions the right answer for "what to do next" is almost never to go kill Baron or back off and heal. Kill a tower at least for crying out loud. Part of this may be my fault for playing a healer. I'm trying to cover their escape, but people often interpret it as tacit permission to never back up at all.
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| # ¿ Jul 5, 2011 23:37 |
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Swooshtacular posted:So it's more of a support item rather than a tank item? In that case I'll pass on it when I play Rammus.
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| # ¿ Jul 6, 2011 17:58 |
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Androc posted:You probably already know this, but zhonya's hourglass is pretty much core on Fiddles due to the fact that it doesn't interrupt his ult after he's done the initial channel. When to use it and when not to use it is something that basically comes with practice; it just depends on whether you think your opponents are going to focus you or run away.
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| # ¿ Jul 7, 2011 11:51 |
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Amazing fact I didn't know: if all 3 inhibitors are down, the number of super minions spawning per wave is doubled. This means 1 inhib = 1 super minion, 2 inhib = 2 super minions, 3 inhib = 6 super minions. I'm having a very hard time imagining a game where a team loses all 3 inhibitors and somehow manages to not get their base overwhelmed by minions within the next 2 minutes, even if all the attacking champions afk.
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| # ¿ Jul 8, 2011 15:38 |
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| # ¿ May 24, 2013 06:02 |
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Team Black Zion posted:Here's the deal. Rammus is a tank. What do you build on tanks? Whatever counters enemy damage.
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| # ¿ Jul 18, 2011 20:33 |






