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breasts own posted:http://www.youtube.com/playlist?list=PL83C54270BE18111C These videos were disgusting. I played a few games against that Makoto player jlai last night, he's really good. Seeing him give you an actual fight made me feel better about going like 1-6 against him, haha. Is he a known tournament player?
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| # ? Jul 14, 2011 21:53 |
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| # ? May 23, 2013 21:54 |
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Periodiko posted:I feel like y'all are being way too theoretical about this. Go into training mode, set block to random, and try to cancel literally any normal into literally any special only on hit. You will not get a meaningful success rate. And this is in training mode, with no distractions and no pressure. If you can't do it in training mode you will never do it in a match. Note that this IS possible for moves that are cancellable during recovery frames, if you are really good, because that gives you more time to react. I don't think there's any moves like that in SSF4 where it makes sense as a viable strategy, though. But, it's totally possible to hit confirm say Chun Li cr.mk xx super in 3S, because her cr.mk can be super-cancelled during recovery frames.
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| # ? Jul 14, 2011 23:21 |
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I used to hit confirm Sim's b.lp xx super. Just buffer the motion for super and if you see the hit press lp.Excalibur_Z posted:These videos were disgusting. I played a few games against that Makoto player jlai last night, he's really good. Seeing him give you an actual fight made me feel better about going like 1-6 against him, haha. Is he a known tournament player?
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| # ? Jul 15, 2011 00:12 |
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breasts own posted:I used to hit confirm Sim's b.lp xx super. Just buffer the motion for super and if you see the hit press lp. I do this with Gen's s.mk xx super sometimes, and it's definitely a thing.
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| # ? Jul 15, 2011 00:18 |
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b. lp into super isn't a cancel it's a link, that's why you can do it.
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| # ? Jul 15, 2011 01:38 |
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I bought this yesterday after having played a lot of Ken in the original SF4 and did pretty well despite not really knowing what I was doing(because it seems like nobody else knew what they were doing either). I won two games out of twenty-three. What the gently caress happened to me
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| # ? Jul 15, 2011 02:21 |
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If you're still playing Ken, he got really good in AE. I assume from your comments that you still have that mash to win mentality that was so prevalent when SF4 first came out? People you're playing have probably been playing since vanilla and are just better, but there are still easybeats out there. If you're looking for advice, perhaps tell us what you were doing, what characters gave you trouble and what your opponents were doing etc.
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| # ? Jul 15, 2011 02:41 |
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PC question: Got this weird bug where I can't press start (enter) to bring up the menu and I'm stuck at the intro forever. Normally, I use my gamepad after this to navigate and play. How would I go about resetting my keyboard controls? Or is there a better method entirely?
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| # ? Jul 15, 2011 02:54 |
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I was thinking about grabbing the PC version, even though I own the 360 version (and all of the DLC costumes.... urgh) Questions though. Is it better to buy on Steam? I would prefer this. However I'm not sure if there would be any disadvantages. I like modding games. I like digging into them and seeing how they are built. According to this site: http://sf4mods.pbworks.com/ it's pretty easy with SFIV. Is this still easy to do with the steam version? Are their potential problems with this? Like if I edit some stages, or skins will I get flagged for cheating? Finally, are the DLC costumes out? Do you get any of them to start, or do you have to buy them all? What can I expect to pay? I can't really seem to find this information. Maybe I'm Google searching the wrong thing.
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| # ? Jul 15, 2011 03:02 |
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Kageneko posted:I was thinking about grabbing the PC version, even though I own the 360 version (and all of the DLC costumes.... urgh) you can get all the DLC skins right now for 15$ but only on the non-Steam version. The 15$ all skin pack for Steam comes out in a week or so.
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| # ? Jul 15, 2011 03:17 |
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Should I be concerned if I can outplay better legit players but have a hard time with bullshit gimmick players online? I been using Chun-Li since the start of SF4 and now with AE I seem to sometimes get blown up by crap like Flowchart Ken who jump kicks and sweeps or a Yun who dive kicks and full screen specials all day. It makes me feel like poo poo when I can do my Ex cancel combos into Ultra and Meaties on their whiffs and mistakes, but they just randomly throw out whatever and still put out a win. Should I just dumbing my game down for these people or is the random behaviour loving up my guessing? Whiskey A Go Go! fucked around with this message at Jul 15, 2011 around 03:20 |
| # ? Jul 15, 2011 03:18 |
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Whiskey A Go Go! posted:Should I be concerned if I can outplay better legit players but have a hard time with bullshit gimmick players online? I been using Chun-Li since the start of SF4 and now with AE I seem to sometimes get blown up by crap like Flowchart Ken just jump kicks and sweeps or a Yun who divekicks all day. Nah, online will be online. I had a bunch of close matches with an actually good Ryu today and got perfected by a incredibly random Ibuki 'cause my c.HP wouldn't come out in time.
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| # ? Jul 15, 2011 03:22 |
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Whiskey A Go Go! posted:Should I be concerned if I can outplay better legit players but have a hard time with bullshit gimmick players online? I been using Chun-Li since the start of SF4 and now with AE I seem to sometimes get blown up by crap like Flowchart Ken who jump kicks and sweeps or a Yun who dive kicks and full screen specials all day. Yes. Play to win. Players that just throw stuff out at random are ones that are easiest to beat because they're so unsafe. It just becomes a matter of punishing with maximum damage at every opportunity, as opposed to trying for mixups, or in the case of reversal mashing, frame traps. You won't be able to anticipate what they do reliably so you have to vary up your pressure or simply react to what they do and punish accordingly. Turtling hard really seems to break them, so you can try that too.
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| # ? Jul 15, 2011 03:24 |
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Whiskey A Go Go! posted:Should I be concerned if I can outplay better legit players but have a hard time with bullshit gimmick players online? I been using Chun-Li since the start of SF4 and now with AE I seem to sometimes get blown up by crap like Flowchart Ken who jump kicks and sweeps or a Yun who dive kicks and full screen specials all day. Gootecks and Mike Ross lose online ALOT like this and have told each other they need to dumb their poo poo down, so its not just you. It depends how you want to play this game though, as it could form bad habits come crunch time offline.
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| # ? Jul 15, 2011 03:27 |
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Jeffrey posted:Can't believe I'm buying this game again, but I'm in. You in the US? yezzir. We need two more folks though.
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| # ? Jul 15, 2011 03:31 |
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MEET ME BY DUCKS posted:you can get all the DLC skins right now for 15$ but only on the non-Steam version. The 15$ all skin pack for Steam comes out in a week or so. So many better things I could buy with that though.
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| # ? Jul 15, 2011 03:37 |
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For some background, I am very new to this game, and relatively new to fighters in general. I've been playing around with Ken and the other shotoclones. I've played plenty of Super Turbo, enough to know roughly what I'm doing. I have no idea how to use Ken's tatsu in this game though - it comes out slowly enough that it's easily blocked/ducked, and it's incredibly easily punished. Should I be canceling into tatsu or something? As it is right now it's a huge liability to even use it.
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| # ? Jul 15, 2011 03:43 |
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Combo into ex-tatsu and get a cool
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| # ? Jul 15, 2011 03:57 |
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Whiskey A Go Go! posted:Should I be concerned if I can outplay better legit players but have a hard time with bullshit gimmick players online? I been using Chun-Li since the start of SF4 and now with AE I seem to sometimes get blown up by crap like Flowchart Ken just jump kicks and sweeps or a Yun who divekicks all day. If I lose to that sorta stuff I only blame myself. People like that aren't playing to get better at the game, they're just throwing at random special moves and stuff. It's like when I got beaten by some Akuma the other day who did nothing but jump backwards and spam air fireball. That was his entire gameplan and it actually annoyed me because all I could think was whats the point of playing like that? I immediately found him again and destroyed him. As soon as his one tactic was gone he had no idea what to do.
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| # ? Jul 15, 2011 03:58 |
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Online is online... but you're going to run into bad players at tournaments too. You REALLY don't want to go out in the first round of a tournament against that bad Ken you are talking about, so learn how to adapt your game to beat whatever retard poo poo your opponent is doing.
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| # ? Jul 15, 2011 04:10 |
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systran posted:Online is online... but you're going to run into bad players at tournaments too. You REALLY don't want to go out in the first round of a tournament against that bad Ken you are talking about, so learn how to adapt your game to beat whatever retard poo poo your opponent is doing. Hey your guide was good to watch by the way. Thanks for it.
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| # ? Jul 15, 2011 04:20 |
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Brannock posted:For some background, I am very new to this game, and relatively new to fighters in general. If it's not in a combo or you're not punishing with EX tatsu, don't use it. edit for more explanation: You don't want to use naked tatsu ever. You'll only want to use it as a combo ending. If you end your combo with EX tatsu, it leaves your opponents and you standing for a mixup. Air tatsu for mixups into ultra if desired. kimcicle fucked around with this message at Jul 15, 2011 around 04:26 |
| # ? Jul 15, 2011 04:23 |
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Whiskey A Go Go! posted:8raz posted:You should be concerned with your ego. You have this whole "i deserve to win!!!" Yun's dive kicks/full screen specials or ken j.HK are legitimate moves and the only reason why it doesn't happen in top player's matches is because the other guy represents and actively tries to stop that kind of behavior by throwing out normals and spacing that you aren't seeing. Playing fundamentally strong SF4 by consistently anti-airing, optimally punishes, and good spacing is not dumbing your game down. And reversals are incredibly strong in SF4 so we need to just stop pretending that you deserve a meaty every time you get a knockdown. If you pressure Ryu or Ken while they have any kind of meter and then call the guy a scrub you need to check yourself. And even after all that you will still lose some games. Even Daigo loses games against players who aren't remotely good as him, even live. Read that statement again.
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| # ? Jul 15, 2011 04:25 |
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I had a guy who couldn't block for his life, but would reversal DP every single one of my missed links. It was frustrating as hell and you could tell he was a bad player, but at the end of the day I just felt bad because I didn't bait any of his reversals. Even if someone is playing bad and gimmicky, it's still your fault if you lost.
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| # ? Jul 15, 2011 04:32 |
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Veev posted:I had a guy who couldn't block for his life, but would reversal DP every single one of my missed links. It was frustrating as hell and you could tell he was a bad player, but at the end of the day I just felt bad because I didn't bait any of his reversals. Even if someone is playing bad and gimmicky, it's still your fault if you lost. This was a valid complaint 3 years ago, at this point you need to accept mash reversal DP. And no, you couldn't tell he was a bad player, Daigo "The Beast" Umehara of Team Mad Catz has often mash reversal DP through people's blockstrings and combos during tournament play. As a matter of fact, you should do it too, especially if you see the other guy has a character who relies on 1f links or just can't do them anyways.
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| # ? Jul 15, 2011 04:42 |
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Yeah, I don't understand why you wouldn't mash reversal through a combo, especially if your opponent hasn't shown himself savvy enough to bait it.
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| # ? Jul 15, 2011 04:45 |
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40 OZ posted:This was a valid complaint 3 years ago, at this point you need to accept mash reversal DP. And no, you couldn't tell he was a bad player, Daigo "The Beast" Umehara of Team Mad Catz has often mash reversal DP through people's blockstrings and combos during tournament play. how do you reverse DP with rose i don't even But seriously, I agree you should be expecting it, it's just that sometimes you don't think the guy will do the same thing three times in a row and lose and you know he's bad because next match you bait and punish that crap.
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| # ? Jul 15, 2011 04:46 |
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40 OZ posted:This was a valid complaint 3 years ago, at this point you need to accept mash reversal DP. And no, you couldn't tell he was a bad player, Daigo "The Beast" Umehara of Team Mad Catz has often mash reversal DP through people's blockstrings and combos during tournament play. Sometimes, mashing that DP works in other games too.
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| # ? Jul 15, 2011 04:53 |
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40 OZ posted:This was a valid complaint 3 years ago, at this point you need to accept mash reversal DP. And no, you couldn't tell he was a bad player, Daigo "The Beast" Umehara of Team Mad Catz has often mash reversal DP through people's blockstrings and combos during tournament play. Yeah, I didn't really mean to sound like I was complaining about reversals, the reversals weren't what made him bad. The rest of his game was filled with unsafe jumps, no anti-air, and other dumb decisions. I still lost because I got hit by every single one of his reversals and kept trying to do links that I'm really bad at. I was just saying sometimes bad players have valid tactics and if you lose you can't just write them off as "bad players" and not adjust.
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| # ? Jul 15, 2011 05:12 |
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40 OZ posted:This was a valid complaint 3 years ago, at this point you need to accept mash reversal DP. And no, you couldn't tell he was a bad player, Daigo "The Beast" Umehara of Team Mad Catz has often mash reversal DP through people's blockstrings and combos during tournament play. I got in a few mash reversal DPs in to this combatizEX dude and beat his yun. Finally got a ragemail and it was from a good player
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| # ? Jul 15, 2011 07:59 |
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Mio Bison posted:I've never met a human being who could confirm a random poke during SF4 hitstop and I doubt you have either Maybe I misunderstood the question, then? Because it seems plausible to me that you could go through the motions like you assume you hit with your normal, but just stop yourself from hitting the last button when you realize they blocked. e: In case I wasn't clear in my first post, I'm not claiming I've ever done this. Or rather, I've done special->special or special->super, but not normal->special. I'm just working under the assumption that something that's just beyond my ability would be doable by actual good players. That was a pretty excessive burn to waste on a noob like me. TheRagamuffin fucked around with this message at Jul 15, 2011 around 09:30 |
| # ? Jul 15, 2011 09:25 |
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Surely there are single normal hitconfirms in SF4? Cammy cr.forward xx cannon drill if you have really good reactions, Ryu cr.forward xx super (maybe not in AE since they nerfed its active? I'm not sure if that matters) and probably other normals into super too since they have bigger windows to cancel than special moves.Snicker-Snack posted:Sometimes, mashing that DP works in other games too. That isn't mashing. Gamest Mook fucked around with this message at Jul 15, 2011 around 09:39 |
| # ? Jul 15, 2011 09:33 |
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No I'm saying stuff like ryu's cr.mk poke. I don't think people can confirm that random poke and cancel into hadoken - is what I was saying E: sakura seems like an incredibly fun character to use. Cool combos that lasts long time but not gay like Gen and his dp. But I heard people shouldn't play her if they are new. Why is that? Her links didn't seem so tight. Got stuck at her trial 23 but they were fun washow fucked around with this message at Jul 15, 2011 around 09:52 |
| # ? Jul 15, 2011 09:44 |
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washow posted:No I'm saying stuff like ryu's cr.mk poke. I don't think people can confirm that random poke and cancel into hadoken - is what I was saying Sakura is a bit of a one-trick pony. She has some flashy mixups and sick guessing games, and... and that's it, that's all she has. She's actually a little like El Fuerte and Seth in that she's pretty much nonstop gimmicks, and if your opponent falls for your gimmicks you win, if they don't you lose.
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| # ? Jul 15, 2011 10:16 |
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So I have a commission this afternoon at 3 next to Old Street station (London town). I'm meeting a friend after work at about 6. I'll be done with the shoot before half 4. This means I have an hour and a half, possibly slightly longer, to kill. Goodge Street is 10 minutes away on the tube. This means I am off to play some SSFIVAE after work today. This idea has just hit me and I'm so excited I could poo poo. Anyone around to join me? I'll be the guy in a black short sleeved shirt, hair impossibly slicked back with a tache. Basically, look for someone who resembles a casual dress magician Looks like my Street Fighter break has officially ended.
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| # ? Jul 15, 2011 10:40 |
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Ashenai posted:Sakura is a bit of a one-trick pony. She has some flashy mixups and sick guessing games, and... and that's it, that's all she has. She's actually a little like El Fuerte and Seth in that she's pretty much nonstop gimmicks, and if your opponent falls for your gimmicks you win, if they don't you lose. Eh well I wont be playing at tournaments or anything so it should be okay I think Her combos are all flashy as heck and hits 20 times. I like it! Damaging punishes and her bnb is only a plinkable 1f so it's pretty easy to do too. Where can I get more info on her though? OP on srk is from loving 2009 sf4 and has way too much info
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| # ? Jul 15, 2011 12:01 |
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Ashenai posted:Sakura is a bit of a one-trick pony. She has some flashy mixups and sick guessing games, and... and that's it, that's all she has. She's actually a little like El Fuerte and Seth in that she's pretty much nonstop gimmicks, and if your opponent falls for your gimmicks you win, if they don't you lose. This is gonna sound mean but I know you don't know anything about Sakura or even most of chars in the game. I wish you would stop posting about things you don't know and read up what good people think and play more to find out for yourself. You seem to just watch a few YouTube vids and stream here and there and assume you are analyzing them correctly. You aren't. Please get educated!! Pockyless fucked around with this message at Jul 15, 2011 around 12:38 |
| # ? Jul 15, 2011 12:14 |
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Cizzo posted:yezzir. We need two more folks though. I'll take a slot if you've still got an open one, hit me up later on today. http://steamcommunity.com/id/Marund/
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| # ? Jul 15, 2011 12:26 |
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Gazmachine posted:Looks like my Street Fighter break has officially ended. then we need to throw down yo, got this for ps3 and everything. need to practice my purple on this weird ps3 pad.
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| # ? Jul 15, 2011 13:02 |
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| # ? May 23, 2013 21:54 |
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washow posted:No I'm saying stuff like ryu's cr.mk poke. I don't think people can confirm that random poke and cancel into hadoken - is what I was saying I told you bro, I told you about trial 23! haha I knew that's the one you'd get stuck on. Sakura is a lot like Makoto in my estimation where she relies a lot on momentum and constant pressure, and if she's on the receiving end of that pressure you're in real trouble because you don't have a reliable way out of it. Her only reversal is EX Sho which you can FADC on block to make safe, but that costs you 3 bars. If EX Sho whiffs you're gonna get punished hard because the recovery is insanely long. Also similar to Makoto, you probably shouldn't bother picking her up unless you can execute her advanced combos really consistently due to the risk/reward of playing her. There's a lot there, but the skill ceiling is really high.
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| # ? Jul 15, 2011 15:07 |




























