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Game: Ode to the Mysterious Wood System: Pathfinder Players: 4-5 Description: A rash of weird disturbances in the logging town of Bellis has the village in a panic, and the Mayor is desperate for help. But there may be more to these occurrences than first appears.
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| # ? Feb 24, 2012 05:44 |
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| # ? May 19, 2013 11:33 |
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GURPS FALLOUT: New California Rangers Fallout the way it was meant to be played. A few years after the events of Fallout 2, the NCR must expand or die. They send a team of 350 point elite Rangers (that's you) to explore the mysterious East: Arizona and New Mexico. gravelbeast fucked around with this message at Mar 3, 2012 around 06:20 |
| # ? Feb 25, 2012 11:31 |
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Game: Draculas of Wealth and Taste System: Vampire: the Requiem Players: 5-6ish Description: Whether by force, by charm, by skill, by manipulating, or by sheer luck, are you a bad enough dude to carve a place for yourself in the Requiem? Will run over IRC.
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| # ? Feb 26, 2012 05:10 |
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Game: I Name You Dead, Mage System: Modified Reign (ORE) Players: 4-6 Description: Rebel against tyrannous mages- but be careful that your reach does not exceed your grasp, for they are quick to anger- and not very subtle. Use your wits and your strength to defeat the incredible power of magic.
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| # ? Feb 27, 2012 15:58 |
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Game: 13 Was My Number ("Van Buren" PbP port) System: Bastardized version of Ropekid's Fallout New Vegas using elements of Jason Mical's Fallout Pnp 2.0 Players: POSTPONED INDEFINITELY Description: People from all across the (post-)post-nuclear Southwest frontier go to sleep and wake up trapped in a high-tech facility. As it happens, getting "free" just might be the easy part... Basic Chunnel fucked around with this message at Mar 4, 2012 around 19:41 |
| # ? Feb 28, 2012 08:21 |
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Game: [D&D 4e] The Tomb of Horrors System: Dungeons and Dragons 4th edition Players: 5-6 Description: I'll be running the Tomb of Horrors super-adventure released in the summer of 2010. For more information see the recruitment thread.
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| # ? Feb 29, 2012 01:35 |
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Game: Way of the Wicked System: Pathfinder Players: 4-5 Description: This is a big ole campaign adventure designed for playing villains for a change, complete with diabolical scheming, escaping from prison and establishing an evil organization. You should see if you're a bad enough dude or dudette.
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| # ? Mar 1, 2012 14:41 |
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Game: Mouse Guard: 1150 System: Mouse Guard Players: 3-6. Description: The Guard recovers from the war, and it's time to redraw the map.
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| # ? Mar 3, 2012 21:14 |
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Game: The New Song System: GURPS 4e Players: 5 Description: Players are epic fantasy heroes in a world where the return of the gods and magic have caused stable civilization to fall apart, working for one of the few safe places left in the world to do as they will.
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| # ? Mar 3, 2012 21:56 |
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Game: TerraFirst! Terrorism was maybe a bad idea. System: Shadowrun 4th Edition. Players: Looking for 4 or 5 players who know the system reasonably well. Premise: Players were working for an eco-terrorist organization, and may be responsible for an atrocity or two. Soooo... sort that out, why don't you.
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| # ? Mar 5, 2012 15:29 |
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Game: Changeling in Chicago System: Changeling: The Lost Players: 4-5ish people Premise: Politics and bribery and people just trying to make it in the Windy City.
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| # ? Mar 7, 2012 16:17 |
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Game: [Houses of the Blooded] Lord of All I survey System: Houses of the Blooded Players: 8-10 Premise: A roleplaying/strategy game about territory managment, alliances, court politics and assassinations set in the Houses of the Blooded world and game system. Competitive, manipulative, and conniving players apply within. edit: forgot to link title to game Brock Samsonite fucked around with this message at Mar 12, 2012 around 00:00 |
| # ? Mar 9, 2012 11:31 |
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Game: A Game of Guards: Guard Harder (Interest Check/Recruitment Thread) System: Dark Heresy (Modified). Players Needed: Six. Description: A modified DH ruleset game to play more like an Imperial Guard based, DH-level Deathwatch game. It incorporates rules from Deathwatch and Rogue Trader along with a few house rules here and there. This game will run concurrently with the existing Guardgame assuming there is sufficient demand as I've had a few players express interest in a second game. The only requirements for playing are the DH core book. Inquisitor's Handbook is recommended as it's a useful supplement, but no familiarity with RT or DW is required. All modified rules are explained in the recruitment thread. An alternate possibility will be to use traitor/rebel guardsmen using the Black Crusade ruleset. A discussion of this option will be held in the recruitment/interest check thread.
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| # ? Mar 13, 2012 06:43 |
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System: Pathfinder Number of players: 5-6 Description: You are some dudes in a continent long ravaged by a recently ended war. Doin' some stuff.
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| # ? Mar 19, 2012 05:50 |
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Come be a Marine! Game: Warhammer 40K Deathwatch: The Shores of Hell System: Deathwatch Players: 3-4 Description: Planet appears to be infested with some xenos filth- you get to go kill them all!
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| # ? Mar 20, 2012 19:45 |
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Game: Danger Patrol: Someone Call Kenny Loggins System: Danger Patrol, a beta game available here Players: 4-6 Description: Danger Patrol is all about the campy sci-fi, and is very much a collaborative story building game. If you want to develop a ridiculous world as we play then have a look at the ruleset and drop on in!
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| # ? Mar 20, 2012 22:05 |
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Game: Smallgods: New Dawn System: Prose-Descriptive Qualities (PDQ) Players: 10 Description: A multiplayer, roleplaying competitive sandbox godgame. Players start off as small(+2/-2) gods with fairly small domains and can grow more powerful through the gaining of mortal worship. Current setting is in a mid-high fantasy world irrevocably changed by an apocalypse generations ago and is just now seeing the return of divine beings to the land.
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| # ? Mar 21, 2012 04:42 |
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Game: Madness at Gardmore Abbey System: D&D 4th Edtion Players: 5 Description: a super-adventure module released last year, the adventurers must investigate the secrets of a ruined abbey and the surrounding environs. Features the Deck of Many Things!
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| # ? Mar 21, 2012 05:27 |
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Game You too can fight Dracula! System D&D 4th Edtion Players 4-6 Description A Castlevania-inspired game where the players must brave the legendary castle of Dracula and face down Dracula, fighting iconic enemies along the way. Deadline 28.3.2012
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| # ? Mar 21, 2012 20:59 |
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Game Never say Khaos System Warhammer Fantasy RP 2nd edition Players 4-6 Description The orcs have overrun your homes, and you are part of a trail of refugees fleeing towards the capital of Ostermark. You, and your companions, have volunteered to scout the roads ahead to find food, shelter, and safe paths... if they exist. Deadline March 30th, 2012
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| # ? Mar 22, 2012 02:22 |
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Game: M&M3e The Fall of Ersatz City- Survival Horror... with Superpowers! Players: Four to Six Description: Zombies have taken over the city and civilization has collapsed within the quarantine zone. Now you must survive against superpowered freaks and zombies alike! Newbies welcome.
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| # ? Mar 23, 2012 21:38 |
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Game Vampire: Frenzy and Loathing in Las Vegas System Vampire the Requiem Players Four to Six Description Godfather/Scorsese met Vampire. Players are set to tame Vegas and ascertain power in order to do so. Along the way they'll learn they go down the rabbit hole the darker things get. NutritiousSnack fucked around with this message at Mar 24, 2012 around 23:33 |
| # ? Mar 24, 2012 22:26 |
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Game/System: Legends of the Wulin. I'll presumably come up with a more clever name if there's enough interest/when the game starts. # of Players: 3-5 Description: A martial arts move in RPG form. Be a wuxia hero! Stand up for the oppressed! Battle nefarious villains! Master your art and become a legend in the land of Shen Zhou! Maleketh fucked around with this message at Mar 25, 2012 around 16:49 |
| # ? Mar 25, 2012 03:12 |
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Game: Mouse Guard Patrol One Recruitment thread is here. Rerecruitment! One of our players had to drop out due to life turning lovely on him. We need a replacement! You can submit a new character, or if you've previously applied, let me know in the recruitment thread that you're still interested.
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| # ? Mar 26, 2012 02:28 |
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[Space][FATE]A dashing sci-fi adventure for those down on their luck # of players: 4-6 System: FATE. Specifically Bulldogs! with a dash of the Dresden Files RPG Description: In late 2007 and early 2008 I recruited for a GURPS space game that ended in a TPK on the second page, because I'm a terrible GM. Despite my terribleness I've never been able to get the setting out of my mind. I've literally thought about it off and on for four years now. And that's terrible. So I'm running it again. This time, not in GURPS, but in FATE, because I like capital letters but less-than-crunchy game systems. In this game, the players will be running around the solar system working for Class D Freight. Check the recruitment thread for backstory, wiki, and the like.
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| # ? Mar 27, 2012 01:03 |
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Swords of the Drachen's Cross # of players: 4-6 System: Strange FATE used to run 7th Sea. Description: Ten years ago, a group of five adventurers called the Drachen's Cross formed to right the wrongs of the world. Unfortunately, someone's been killing them off. The last of them has gathered people connected to those five in the hopes of solving the mystery and reforming the Drachen's Cross. Unfortunately, he got killed before he could explain what was going on.
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| # ? Mar 27, 2012 01:20 |
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Removed to avoid duplication.
TychoBrahesNose fucked around with this message at Aug 16, 2012 around 22:51 |
| # ? Mar 28, 2012 02:15 |
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Game:Thunderspire Labyrinth # of players: 5 Description: I will be running the WotC adventure Thunderspire Labyrinth, new D&D players are very welcome. Monster races allowed aside from members of the goblin family tree. Deadline: Tuesday April 10th
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| # ? Apr 2, 2012 03:05 |
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Crisis! Marvels of the Modern World System: Mutants and Masterminds (3rd Edition) Number of Players: 7 (no more, no less) Premise: An episodic superhero game about superheroes. Taking place in a homebrew canon in the not-too-distant future, it focuses on the themes of responsibility and a superbeing's place amidst the universe. Reconciling the social consciousness of the Bronze Age with the wonder and adventure of the Silver Age. Deadline: April 20th (roughly) Contact: Skype (rags2rev), IRC (#modernmarvels)
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| # ? Apr 5, 2012 10:11 |
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MohawkSatan's Guardgame Mk2: Imperial Guard Are Always Surrounded System: Dark Heresy Number of Players: All of them. No, seriously. Join up, we're going to need the recruits. Description: Join the Imperial Guard 475th Volg Airborne Unit! Kill xenos and heretics for the Emperor! Die in horrible, messy, violent ways! Join a pool of recruits who are going to be shoved into planes and then thrown out! Visit new and unpleasant places! Yes, it's my second edition of my original Guardgame! And this time I'm not going to end up working in the middle of assfuck nowhere for work and to need to shut down the game because I have zero internet!! Make a character, make four, doesn't matter, we're going to have massive casualty rates!
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| # ? Apr 8, 2012 07:55 |
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[PDQ] Beyond Jupiter System: PDQ Number of Players: 2-3 Description: A couple of my players' characters died! Unceremoniously and horribly! If you like Gundam-style giant robots, being space psychic, and possibly dying in completely unreasonable ways, hit me up in #partyhard or send me a PM. If you really, really want to play but don't have platinum or want to install IRC, post in the thread using spoiler tags because the recruitment thread is in archives.
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| # ? Apr 9, 2012 23:45 |
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[Exalted:Sidereals] Attention, Employees! Yu-Shan Needs Troubleshooters! System: Exalted 2.5 Number of Players: 4-6 Description: Tasked with ensuring causality is maintained, the Sidereal Exalted are mighty wizards and martial artists. They're also, for the most part, paper-pushing desk jockeys. This is what happens when things go wrong. Essentially, this is me adapting Paranoia for the world of Exalted. As such, it's a dark office comedy game, filled with reports to file, politics to navigate, an unseen supervisor to please, and several bureaucracies worth of petty gods and spirits who would love nothing more than to see the players fail. Sometimes, you'll get to smack reality around. Just don't get caught. E: POSTPONED MadcapViking fucked around with this message at Apr 16, 2012 around 15:03 |
| # ? Apr 10, 2012 19:09 |
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Game: The Hidden Shrine of Tamoachan System: D&D 4e Number of Players: 5-6 Description: Lost in a dark and dank jungle, pursued by hostile natives, it is a race toward an enormous pyramid in the distance. In the hope to find higher ground and maybe shelter, surviving means escaping as soon as possible.
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| # ? Apr 11, 2012 20:56 |
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Players: Need a replacement to play Stark's forces. Game is about half of the way finished, but it's a great time to hop in and try a fantastic boardgame! The rules are fairly simple, and I would be glad to show you the ropes. PM me if you're interested. All the important game info is in the OP in the above link. Lucky Raccoon fucked around with this message at Apr 12, 2012 around 23:04 |
| # ? Apr 11, 2012 23:05 |
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Game: A Game of Guards: Guard Harder (Recruitment Thread / Game Thread) System: Dark Heresy (Modified). Players Needed: Description: A modified DH ruleset game to play more like an Imperial Guard based, DH-level Deathwatch game. It incorporates rules from Deathwatch and Rogue Trader along with a few house rules here and there. This game will run concurrently with the existing Guardgame assuming there is sufficient demand as I've had a few players express interest in a second game. The only requirements for playing are the DH core book. Inquisitor's Handbook is recommended as it's a useful supplement, but no familiarity with RT or DW is required. All modified rules are explained in the recruitment thread. Please note my recruitment criteria on page 3 of the Recruitment thread in addition to the instructions provided at the start. The basic premise is summed up in the first post in the Game Thread, but effectively involves the PDF of your home planet turning traitor, alongisde the Governor, and it's up to the remnants of the Imperial Guard to hold out against the traitors until reinforcements can arrive and deliver the Emperor's justice. PantlessBadger fucked around with this message at Apr 17, 2012 around 14:25 |
| # ? Apr 13, 2012 14:15 |
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Game: [Exalted 2.5: Solar/Lunar] Who The Hell Do You Think We Are?!? System: Exalted 2.5 Players Needed: 4-7 Description: Since my Sidereal game didn't appear to generate much interest, I'll be trying something different. It's time to reclaim Creation! You'll be starting in the Scavenger Lands, with the idea of starting a country of your own. You'll have to deal with Scavenger Lords, the Confederacy of Rivers, the Guild, Thorns, Nexus, Great Forks, Lookshy, and even the Realm itself. Most powers-that-be are not going to look kindly on an upstart coterie of Anathema appropriating swaths of habitable (and potentially profitable) land for themselves. Think you can handle it? ...And yes. Eventually, there will be warstriders.
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| # ? Apr 13, 2012 15:14 |
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Pirates of the Karr'Eh'Baen sector System: Star Wars D6 Players Needed:4-8 Description: Play as Rebel Privateers, search the spacelanes for adventure! Who knows, you might even save the galaxy.
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| # ? Apr 13, 2012 19:06 |
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Game: Madness at Gardmore Abbey OOC System: D&D 4th Edtion Filled! Majuju fucked around with this message at Apr 14, 2012 around 18:00 |
| # ? Apr 13, 2012 19:17 |
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Game:Rogue Trader Emperor, Thrones and Glory System: Rogue Trader [40k RPG] Players: Need 4, but bonus players possible. Description: The Revanche Dynasty has decided to enter the Expanse. You are the tip of the spear.
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| # ? Apr 14, 2012 03:41 |
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| # ? May 19, 2013 11:33 |
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Game: DWARF 4ETRESS System: D&D 4th Edtion Players: Five A Dwarf Fortress-themed dungeon-based adventure chronicling a team of dwarfs sent to reclaim an abandoned fortress. Will feature all sorts of classic dungeon-y goodness, plus weird lava traps originally meant to murder capricious nobles!
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| # ? Apr 14, 2012 04:10 |































