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Babylon Astronaut
Apr 19, 2012

Zedsdeadbaby posted:

I prefer Beautiful Doom, it seems to have the spirit of the original game a bit more, asides from giving zombie soldiers pistols.
Beautiful Doom was my favorite as well, until they put tons of bloom on everything.

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Woolie Wool
Jun 2, 2006


Mogomra posted:

Dude, it's a vagina. Get it right. :rolleye:

Naw, man, clearly it must be a penis sheath, because something has to impregnate the Pain Elementals.

Dominic White
Nov 1, 2005

Woolie Wool posted:

Naw, man, clearly it must be a penis sheath, because something has to impregnate the Pain Elementals.

Split the difference: It's a cloaca.

The Kins
Oct 2, 2004
Korea found a way to make Brutal Doom brutaller and Terminus made a video and for some reason didn't link it here?

https://www.youtube.com/watch?v=vwDfgal_rRo

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

The Kins posted:

Korea found a way to make Brutal Doom brutaller and Terminus made a video and for some reason didn't link it here?

https://www.youtube.com/watch?v=vwDfgal_rRo

This seems sensible.

Dominic White
Nov 1, 2005

It's likke Aeons of Death, only... kinda lovely?

Woolie Wool
Jun 2, 2006


Aeons of Death itself already goes beyond "kinda lovely" into "hella lovely".

unpacked robinhood
Feb 18, 2013

by Fluffdaddy
nvm

Bouchacha
Feb 7, 2006

Holy poo poo @ the death star :psyduck:

Karasu Tengu
Feb 16, 2011

Humble Tengu Newspaper Reporter
Why does the spaceship shoot battle armor, and why is your frame rate so terrible?

Tiny Timbs
Sep 6, 2008

Woolie Wool posted:

Aeons of Death itself already goes beyond "kinda lovely" into "hella lovely".

Actually it's rad as hell

Woolie Wool
Jun 2, 2006


https://www.youtube.com/watch?v=mTDX4x3gE6I

Almost 14 years later, B.J. Rowan's Project Totengraeber is still one of the best Wolfenstein mods ever. The link to download my ECWolf port of it is in the description. You know what to do.

Keiya
Aug 22, 2009

Come with me if you want to not die.

The Kins posted:

Korea found a way to make Brutal Doom brutaller and Terminus made a video and for some reason didn't link it here?

https://www.youtube.com/watch?v=vwDfgal_rRo

It's... it's like Reelism and Aeons of Death had a baby, with all the insanity of the former, and all the everything of the latter, then that baby had a kid with Brutal Doom, and then someone took that and made it less sane.

Shadow Hog
Feb 23, 2014

Avatar by Jon Davies

The Kins posted:

Korea found a way to make Brutal Doom brutaller and Terminus made a video and for some reason didn't link it here?

https://www.youtube.com/watch?v=vwDfgal_rRo
"piss"

Sums it about up, really

ytisomauq
Dec 15, 2000

Woolie Wool posted:

https://www.youtube.com/watch?v=mTDX4x3gE6I

Almost 14 years later, B.J. Rowan's Project Totengraeber is still one of the best Wolfenstein mods ever. The link to download my ECWolf port of it is in the description. You know what to do.

Woolie Wool, your attention to ECWolf is much appreciated, thank you. The features that ECWolf has been able to implement have been impressive.

Bouchacha
Feb 7, 2006

This guy makes fun videos: https://www.youtube.com/watch?v=bp5vOgz8vyI

RetroAhoy: Half-Life

Douk Douk
Mar 17, 2009

Take your pervert war elsewhere.

Woolie Wool posted:

https://www.youtube.com/watch?v=mTDX4x3gE6I

Almost 14 years later, B.J. Rowan's Project Totengraeber is still one of the best Wolfenstein mods ever. The link to download my ECWolf port of it is in the description. You know what to do.

Oooooooh I love me some new Wolf mods. I always found it pretty convenient that most Wolfenstein mods are standalone. It helps distributing them and getting people who don't have the original copy of the game to play. I just wish there was something akin to a SBARINFO Lump in ECWolf so I could code away the whole score and lives thing and then go hog wild modding the poo poo out of it. That was my only quip with Wolfenstein was the antiquated arcade thing it had.

And yeah seconded, your attention to ECWolf is very appreciated.

TerminusEst13
Mar 1, 2013

The Kins posted:

Korea found a way to make Brutal Doom brutaller and Terminus made a video and for some reason didn't link it here?

https://www.youtube.com/watch?v=vwDfgal_rRo

Sorry, I just feel extremely self-conscious talking about/linking my stuff; it feels like I'm being self-aggrandizing. :saddowns:

Elliotw2 posted:

Why does the spaceship shoot battle armor, and why is your frame rate so terrible?

The latter is because a lot of objects are actually recursive--in the background there's often a ton of health bonuses that infinitely spawn swarms of enemies as long as the map is active.
Oftentimes these enemies spawn other enemies.

It becomes a gigantic clusterfuck very quickly, you see.

Also I play on a several-year-old laptop.

TerminusEst13 fucked around with this message at 09:20 on Oct 20, 2014

Kamrat
Nov 27, 2012

Thanks for playing Alone in the dark 2.

Now please fuck off

Bouchacha posted:

This guy makes fun videos: https://www.youtube.com/watch?v=bp5vOgz8vyI

RetroAhoy: Half-Life

Thanks for sharing, I love these kind of videos.

When he was talking about Valve taking focus away from single player games he forgot to mention that they actually released two (Portal/Portal2), he also never mentioned Ricochet as one of Valves other titles.

Actually, how is Ricochet? I apparently own it on steam for some reason, is it worth giving a go?

Keiya
Aug 22, 2009

Come with me if you want to not die.
Ricochet could have been great if they'd gone through with their plan to improve on it continuously, like they later did TF2. Instead they released it and kinda forgot about it.

Segmentation Fault
Jun 7, 2012
Ricochet is basically the game that gets trotted out when someone at Valve wants to make a joke. Like Jazz Jackrabbit for Epic or The Lost Vikings for Blizzard.

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
Was Ricochet as bad as those games, too?

Kamrat
Nov 27, 2012

Thanks for playing Alone in the dark 2.

Now please fuck off
Both of those games where awesome, so I don't get why they are used as jokes.

SCheeseman
Apr 23, 2003

PaletteSwappedNinja posted:

Was Ricochet as bad as those games, too?

Jazz Jackrabbit and Lost Vikings were great :colbert:

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
Lost Vikings is okay, Jazz Jackrabbit though...

Segmentation Fault
Jun 7, 2012

PaletteSwappedNinja posted:

Lost Vikings is okay, Jazz Jackrabbit though...

gently caress you.

Kamrat
Nov 27, 2012

Thanks for playing Alone in the dark 2.

Now please fuck off
The first Jazz haven't aged that well but was great at the time. You should really try the sequel, they improved a lot of stuff from the first game.

Keiya posted:

Ricochet could have been great if they'd gone through with their plan to improve on it continuously, like they later did TF2. Instead they released it and kinda forgot about it.

Thanks for the info by the way, didn't see this post at first. Guess it's not worth trying then.

SCheeseman
Apr 23, 2003

PaletteSwappedNinja posted:

Lost Vikings is okay, Jazz Jackrabbit though...

The sequel is excellent. Basically a big refinement of the first game.

closeted republican
Sep 9, 2005
I like Ricochet. :shobon: It's not that good as a serious game, but if you want a quick way to kill an hour, it's fine.

Woolie Wool
Jun 2, 2006


MONKET posted:

Oooooooh I love me some new Wolf mods. I always found it pretty convenient that most Wolfenstein mods are standalone. It helps distributing them and getting people who don't have the original copy of the game to play. I just wish there was something akin to a SBARINFO Lump in ECWolf so I could code away the whole score and lives thing and then go hog wild modding the poo poo out of it. That was my only quip with Wolfenstein was the antiquated arcade thing it had.

And yeah seconded, your attention to ECWolf is very appreciated.

Well that one isn't exactly new, I ported it in January of this year and the original mod came out in December 2000. As for SBARINFO, there's the LATCHCFG lump that lets you rearrange the status bar readouts but you can't remove score or lives yet.

Arivia
Mar 17, 2011

Segmentation Fault posted:

gently caress you.

Lost Vikings made for a fun boss fight in Uldaman at least.

Segmentation Fault
Jun 7, 2012
I am convinced Software mode actually looks better than OpenGL for Half-Life. I wonder what kind of effects are in Software mode that aren't in OpenGL/D3D. So far I've found that there's a "blur" effect (really the game's just rendered at half-resolution and stretched to fill the screen) that is triggered by scripted events (for example, walking through a teleporter, or watching the rocket blast off in On A Rail) or when swimming in water. In addition water surfaces are rendered differently, they have a texture animation of sorts that resembles Source engine's water surface rendering; you can see ripples in the water bounce off of each other. Hardware mode doesn't have the blur effect and the water surfaces look more similar to Quake's.

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
Here's the latest build of the Wolfenstein MD port - this one adds support for both the JP and NA mouse controller: http://www.mediafire.com/download/7b2p6vrxtaxdquv/wolf3d_b10.7.rar

The dev has promised some episode 2 content for the next public build, too.

Here's some footage of the last build:
https://www.youtube.com/watch?v=IAYgBTJTOCk

SCheeseman
Apr 23, 2003

Segmentation Fault posted:

I am convinced Software mode actually looks better than OpenGL for Half-Life. I wonder what kind of effects are in Software mode that aren't in OpenGL/D3D. So far I've found that there's a "blur" effect (really the game's just rendered at half-resolution and stretched to fill the screen) that is triggered by scripted events (for example, walking through a teleporter, or watching the rocket blast off in On A Rail) or when swimming in water. In addition water surfaces are rendered differently, they have a texture animation of sorts that resembles Source engine's water surface rendering; you can see ripples in the water bounce off of each other. Hardware mode doesn't have the blur effect and the water surfaces look more similar to Quake's.

I wonder how hard it'd be to mod these effects back in? I remember reading about a souped up GoldSrc engine mod that someone made that added advanced shader effects and the like.

Karasu Tengu
Feb 16, 2011

Humble Tengu Newspaper Reporter

PaletteSwappedNinja posted:

Here's the latest build of the Wolfenstein MD port - this one adds support for both the JP and NA mouse controller: http://www.mediafire.com/download/7b2p6vrxtaxdquv/wolf3d_b10.7.rar

The dev has promised some episode 2 content for the next public build, too.


Oh cool, now I can choose if I want Wolf 3D 32X or regular Genesis.

For comparison, a very old video of an alpha build
https://www.youtube.com/watch?v=sEf9SuRuRZM

Karasu Tengu fucked around with this message at 06:11 on Oct 21, 2014

Cat Mattress
Jul 14, 2012

by Cyrano4747


I can't think of anything to say about this perfect picture. Bask in its glory.

Woolie Wool
Jun 2, 2006


Elliotw2 posted:

Oh cool, now I can choose if I want Wolf 3D 32X or regular Genesis.

What does the 32x version have over the Genesis version?

Karasu Tengu
Feb 16, 2011

Humble Tengu Newspaper Reporter

Woolie Wool posted:

What does the 32x version have over the Genesis version?

No interlacing, mainly. You can also play all the levels already, and also supports the Sega CD for CD audio instead of the fun synth.

Woolie Wool
Jun 2, 2006


So the 32x doesn't support 256 colors?

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Karasu Tengu
Feb 16, 2011

Humble Tengu Newspaper Reporter
I linked a video, it's basically identical to Wolf4SDL except in a 32x ROM. The 32x has a higher color palette than the Genesis, so it uses the full color DOS sprites.

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