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treat posted:I've always had terrible framerate issues with RGA and RGH, specifically while switching/reloading weapons.
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# ? Jul 1, 2011 08:08 |
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# ? Apr 23, 2024 11:36 |
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co199 posted:Holy poo poo dude, you are a fuckin' boss. Thanks! Ok, I found the problem - there was an infinite loop in the spawn code that kept giving enemies more and more XP every second. Here's the fixed version: http://www.megaupload.com/?d=Y83B48G8 Keep using the old one if you like the crazy XP, but I figure you'll get some hilarious crashes in a long map. I'm not gonna balance out the XP rate, and running without the RGH spawns probably results in less monsters. If you want to fix it yourself you can download SLADE and adjust the values in actors/nazis.txt in these two lines for every monster: code:
Vertigus fucked around with this message at 08:34 on Jul 1, 2011 |
# ? Jul 1, 2011 08:11 |
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Vertigus posted:Ok, I found the problem - there was an infinite loop in the spawn code that kept giving enemies more and more XP every second. Awesome, thanks very much.
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# ? Jul 1, 2011 08:33 |
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I don't suppose anyone is aware of any modernisation mods for Ultima Underworld 1 & 2? Just got them off of GoG and while I don't mind playing them as they are I'd obviously like mouselook at the very least and improved graphics at best.
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# ? Jul 1, 2011 11:05 |
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Vita posted:Is there any Doom mod like War of Attrition? Or at least a way to do an endless mode of WoA with the original 3DR maps? These usermaps are horrible Just before killing the overlord at the end of the first episode: dnscotty601 Just before killing the alien bitch queen at the end of the second episode: dnscotty501 You'll lose your weapons on the first level of the newly-started episode only, but your upgrades and the enemy scaling are retained.
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# ? Jul 1, 2011 14:04 |
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^^ What do those do?Vita posted:Is there any Doom mod like War of Attrition? Or at least a way to do an endless mode of WoA with the original 3DR maps? These usermaps are horrible There's the 3DR Levels episodes in WoA, but those play them in order, not randomly. I'm not sure how well random 3DR episodes would work, honestly, because the usermaps are all balanced on the assumption that you'll be starting with just a pistol, but the 3DR maps assume you carry weapons over from map to map. Also, while I found that the maps in Random Levels 1 are poo poo, I switched to Random Levels 2 and have been quite enjoying it, so maybe give RL2/3 a shot instead of RL1 if you haven't already. That said, I'd love a mod like WoA for Quake or Quake 2. Rather Dashing posted:I don't suppose anyone is aware of any modernisation mods for Ultima Underworld 1 & 2? Just got them off of GoG and while I don't mind playing them as they are I'd obviously like mouselook at the very least and improved graphics at best. There are none. The UUW engine is not as well understood as the System Shock one, although it uses many of the same formats, and System Shock was always more popular, so most of the hacking effort concentrates on that. The TSSHP project supported UUW as well as System Shock, but as it was never finished, this doesn't help much. You have to play UUW vanilla or not at all, I'm afraid.
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# ? Jul 1, 2011 16:16 |
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Mantle posted:I get a little hiccup when doing the same thing on my MacBook 2010. Yeah it's integrated graphics, but come on, it's doom. I don't even get a hiccup, I get atrocious, near constant stuttering that makes the wad unplayable. The belt-fed machine gun in particular will cause a freeze on the same frame for nearly a full second about two or three times in a single reload animation. A friend of mine had the same issues when we tried to play RGA on lan, and his hardware is completely different from/more powerful than mine. Tried resetting our config files, nothing. Still, I've never seen this issue mentioned anywhere else. On another, unrelated issue: This same friend recently got his monitor back from repairs, and supposedly had some kind of driver issues. He tried rolling back drivers and supposedly spent 6 hours troubleshooting, but for some reason he can no longer play Skulltag in OpenGL. I believe he just gets a black screen. We're aching to get the Stronghold server going again, but that's not going to happen until this is resolved. Any ideas? treat fucked around with this message at 17:42 on Jul 1, 2011 |
# ? Jul 1, 2011 17:37 |
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treat posted:He tried rolling back drivers and supposedly spent 6 hours troubleshooting, but for some reason he can no longer play Skulltag in OpenGL. I believe he just gets a black screen. We're aching to get the Stronghold server going again, but that's not going to happen until this is resolved. Any ideas? Try running in software rendering. I believe i am in software because I think OpenGL is not supported on osx.
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# ? Jul 1, 2011 18:04 |
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Yeah, but he's running Win7, and Software doesn't support 3D floors which are required for Stronghold.
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# ? Jul 1, 2011 18:19 |
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treat posted:Yeah, but he's running Win7, and Software doesn't support 3D floors which are required for Stronghold. Well that would explain why the upper floor in the Unloved mansion is kind of buggy on my rig.
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# ? Jul 1, 2011 18:25 |
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ToxicFrog posted:
Thanks - I expected as much. This is my first playthrough and would have liked some modern trappings but it's not really going to get in the way of my enjoyment.
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# ? Jul 1, 2011 19:40 |
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ToxicFrog posted:^^ What do those do? Level-warp you to the beginning of each of the 3DR episodes.
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# ? Jul 2, 2011 00:03 |
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I just made my first (in)complete map with doom builder and I wanna show it too you guys and she if it sucks or not! Let me just upload it first.
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# ? Jul 3, 2011 05:51 |
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I am hosting a Real Guns Hardcore Skulltag server running coop. Does anyone want to test it with me? It's the one in Canada at 24.84.177.14:10666
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# ? Jul 4, 2011 08:05 |
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Help me goons, I'm running OS X 10.6.6, and I have the wads for Doom 1 and Doom 2 in the same folder as Skulltag, but when I run it, it just shows up on the dock, bounces a couple times, and then goes away. I wanna shoot things
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# ? Jul 4, 2011 21:26 |
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Rupert Buttermilk posted:Help me goons, I'm running OS X 10.6.6, and I have the wads for Doom 1 and Doom 2 in the same folder as Skulltag, but when I run it, it just shows up on the dock, bounces a couple times, and then goes away. Yeah I tried to get it working last night and gave up. The team doesn't really care about the OSX version so don't get your hopes up. You can just run the Windows version in Wine, though, I think.
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# ? Jul 4, 2011 21:39 |
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I am loving Doom. I can't remember the last time I got this sucked into an FPS. I beat episode 1 in one sitting and got through most of the second episode a little while ago. I'm already having this much fun and I haven't even touched any mods yet.
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# ? Jul 4, 2011 22:03 |
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My buddy picked up Doom64 the other day and I hadn't realized how completely different it was. We were pretty disappointed that we couldn't play it coop, so is there a good Doom64 wad out there, one that hopefully uses the same music and same sprites?
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# ? Jul 4, 2011 22:06 |
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treat posted:My buddy picked up Doom64 the other day and I hadn't realized how completely different it was. We were pretty disappointed that we couldn't play it coop, so is there a good Doom64 wad out there, one that hopefully uses the same music and same sprites?
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# ? Jul 4, 2011 22:13 |
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Purple D. Link posted:I am loving Doom. I can't remember the last time I got this sucked into an FPS. I beat episode 1 in one sitting and got through most of the second episode a little while ago.
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# ? Jul 4, 2011 22:29 |
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Zero Star posted:I honestly never expected to see someone say this in 2011. Also, I just remembered the last time I got really sucked into a single-player FPS. It was the Summer I got into the Half-Life series, which became my favorite FPS series next to TimeSplitters.
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# ? Jul 4, 2011 22:52 |
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Surprised no one mentioned this: http://store.steampowered.com/sub/426/ Doom Pack is on sale. $8.70 USD
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# ? Jul 5, 2011 00:06 |
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Doom never gets old, I might fire it up soon (picked up the ID super pack for $29 bucks on Steam). I was playing through Quake and oh man, so much memories. I was playing on hard, although I think I should have went to nightmare. The DarkPlaces mod with music support is so loving good. Brings back so many memories!
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# ? Jul 5, 2011 00:16 |
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Chinook posted:Surprised no one mentioned this: I asked this over in the steam thread but I thought I'd ask here too. If I just wanted to get one of the Doom games should I get one or two? I've never played either and I was interested in what was generally considered to be the best. I doubt they're different enough to warrant buying both for me.
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# ? Jul 5, 2011 00:19 |
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Mr. Banana Grabber posted:I asked this over in the steam thread but I thought I'd ask here too. If I just wanted to get one of the Doom games should I get one or two? I've never played either and I was interested in what was generally considered to be the best. I doubt they're different enough to warrant buying both for me. They are both the best.
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# ? Jul 5, 2011 00:20 |
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I think DooM 2 is the better of the two. EDIT: But yeah, both are perfection.
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# ? Jul 5, 2011 00:20 |
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I think Doom 1's the best. But both are flawless. edit: Get 2, because the games are basically identical, but you won't be able to do a lot of awesome WADs with just Doom 1. 1 had better original maps, but there are about forty billion good user-made maps, and a lot of them require Doom 2. Cobweb Heart fucked around with this message at 00:33 on Jul 5, 2011 |
# ? Jul 5, 2011 00:25 |
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Vintersorg posted:
I really think they are both great, too. It's a natural progression, and they both have great unique maps.
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# ? Jul 5, 2011 00:27 |
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They're both really good, but if you had to pick one, most WADs are built for Doom 2, with its wider range of monsters, so that would be the smart bet.
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# ? Jul 5, 2011 00:31 |
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It's five bucks for both right now, man, what the hell? But if you're going to insist on being an idiot and only get one, then I second what Dr Snofeld said.
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# ? Jul 5, 2011 00:35 |
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RiffRaff1138 posted:It's five bucks for both right now, man, what the hell? I'm a recovering steamaholic. I asked if I should get O'Doul's O'Doul's light and you're telling me that I should down a 5th of Jack Daniels.
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# ? Jul 5, 2011 00:56 |
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Rupert Buttermilk posted:Help me goons, I'm running OS X 10.6.6, and I have the wads for Doom 1 and Doom 2 in the same folder as Skulltag, but when I run it, it just shows up on the dock, bounces a couple times, and then goes away. I am on OS X as well. There are two ways to do it. I prefer using Doomseeker as a launcher and specifying a directory for your IWADS: http://doomseeker.drdteam.org/ The alternative way to do it is to put your IWADS into your Skulltag.app container in the Mac OS directory. If you are using Doomseeker to host a server, uncheck broadcast to LAN. This info wasn't very easy to find so it maybe could go into the OP somehow.
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# ? Jul 5, 2011 01:00 |
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Mr. Banana Grabber posted:I'm a recovering steamaholic. I asked if I should get O'Doul's O'Doul's light and you're telling me that I should down a 5th of Jack Daniels. Hey, that bottle of Jack isn't going to drink itself. I would say to get them both. Doom 1 for the freaking awesome official episodes and Doom 2 for the user made levels and mods. It's win/win.
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# ? Jul 5, 2011 01:42 |
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EDIT: I just tried Action Doom and it worked fine. So wads seem to work but not pk3 files. I imagine I'm just doing something wrong but I'm not sure what. False alarm, I can't read Purple D. Link fucked around with this message at 04:40 on Jul 5, 2011 |
# ? Jul 5, 2011 02:17 |
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Mantle posted:I am on OS X as well. There are two ways to do it. I prefer using Doomseeker as a launcher and specifying a directory for your IWADS: http://doomseeker.drdteam.org/ I tried both of those method, but nothing works. Still just pops up then closes. Thanks, though.
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# ? Jul 5, 2011 02:41 |
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Purple D. Link posted:I'm trying to play Doom mods, but whatever I start one I end up in either Doom or Doom 2 with the mod's hud, weapons and enemies. I'm using GZDoom. What are the mods you are trying to use, and how are you starting the game with them? Also, are you using the latest GZDoom svn? If not, get it.
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# ? Jul 5, 2011 04:05 |
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MrBims posted:What are the mods you are trying to use, and how are you starting the game with them? Also, are you using the latest GZDoom svn? If not, get it.
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# ? Jul 5, 2011 04:17 |
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Purple D. Link posted:I knew I forgot to add something. I'm trying to play AEoD.
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# ? Jul 5, 2011 04:27 |
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RiffRaff1138 posted:AEoD doesn't have any levels. It's a weapon and enemy replacer.
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# ? Jul 5, 2011 04:28 |
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# ? Apr 23, 2024 11:36 |
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Does anyone else think Thy Flesh Consumed feels more cheap than challenging? I could already tell it would be like that when monsters teleported behind me a bunch in the first map...
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# ? Jul 5, 2011 18:36 |