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The early 2.5D shooters tended to bore me before long when they weren't making me nauseous. To this day, the notion of multi-colored key cards makes me shudder. The console offerings of the day didn't pique my interest either and playing FPS with a controller felt frustrating. Then Unreal Tournament came out and I never looked back. With that game, I finally "got" the genre. It was also my introduction to the world of modding. The fun I had mixing mods, mutators, and total conversions... I guess the only downside was that I got overly used to its default control scheme, which consisted of using the arrow keys for movement. It took me a long while to get comfortable with WASD.
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# ¿ Jun 23, 2011 13:12 |
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# ¿ Apr 23, 2024 19:37 |