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Unsure if this has yet been posted, but Quake Injector is a cool way to get lots of Quake maps.
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# ¿ Dec 9, 2012 21:35 |
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# ¿ Apr 29, 2024 06:27 |
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The Kins posted:If you have any other suggestions (especially for the underloved Tribes bit), please say! Since Shadow Warrior Complete is now on GOG, it's probably in good taste to remove the download links to the addon packs. Also, that Quake Injector posted above might fit well in the OP.
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# ¿ Dec 10, 2012 13:15 |
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Chinese Tony Danza posted:I'm 100% positive that neither of the add-ons were ever released commercially before now. The original intention was to sell them shortly after Shadow Warrior's release, but poorer sales than expected killed that idea. The devs of Twin Dragon released it for free not too long after cancellation, and Wanton Destruction was also released by one of the devs many years after the fact. So really, it's kind of silly to remove them since they have always been available for free up until this point. Thanks for that! Didn't know.
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# ¿ Dec 10, 2012 23:22 |
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Chinese Tony Danza posted:Another thing you might be interested to know, then, is that there was in fact a third add-on pack in the works. Unlike the others, this one never surfaced. I forget what it was called, but it was supposed to star Lo Wang's estranged sister in some sort of adventure of her own. I think some screenshots exist somewhere, but that's all we know of it. Too bad we'll never see complete mindfucks of expansion packs anymore. An expansion pack that adds squirt guns? Suicide nowadays. Dominic White posted:Oh yeah, you absolutely must get Fluidsynth and a decent soundfont, ideally one that can do decent guitars. The music needs it. Take the soundfont from this pack I uploaded a while back, and get the latest Fluidsynth DLL here. I'm a fan of Shan's soundfont. Here's a sample of E3M1 from Doom with Shan's. Since the download links for the soundfont on the Internet are pretty horrible, here's a good one I've uploaded to Google Drive.
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# ¿ Dec 11, 2012 02:00 |
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crusty posted:Whats the best way to play Duke Nukem online coop? I played through all four episodes (and through Blood too) using the pre-configured multiplayer configuration offered by GOG. You may have you use a virtual LAN program like Evolve or Hamachi for it to work properly, however.
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# ¿ Dec 12, 2012 22:56 |
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Speaking of XLEngine, there's not enough love for Outlaws in the thread. The "Sanctuary" level was genius in early FPS level design.
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# ¿ Dec 28, 2012 13:26 |
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Ayin posted:Outlaws was the first game I played that had room-over-room. It blew my mind. Not to mention that soundtrack. Commander Keenan fucked around with this message at 15:13 on Dec 29, 2012 |
# ¿ Dec 29, 2012 15:09 |
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catlord posted:I love how, if it wasn't for a few modern references, it looks exactly like something form the '90's. Like a kid from '97 got teleported to the modern day, saw a handful of anime that he enjoyed, then got shoved back to his own time and made this amalgamation of '90's and modern internet pop culture. Grezzo 2 is just as hilarious, but in a different way.
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# ¿ Jan 10, 2013 01:38 |
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Anyone remember Necrodome? That game had a great combination of vehicle and FPS combat. (Also, if you know how to get it running in modern Windows, please let me know.)
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# ¿ Jan 18, 2013 01:01 |
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Cream-of-Plenty posted:I remember an advertisement for Necrodome in a copy of PC Gamer. It looked like the most goddamned radical thing ever. Naturally, I assumed a demo would be available on AOL's Games website, but it wasn't. It also wasn't sold in any stores nearby, so no. No I don't remember Necrodome. There is disappointingly little footage of the game anywhere. Sounds like I'll be setting up a Windows 95 VM this weekend to record!
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# ¿ Jan 18, 2013 01:31 |
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Has anyone played Crack-Life mod for Half-Life yet? I'm sorry, but it just cracks me up.
Commander Keenan fucked around with this message at 23:27 on Jan 23, 2013 |
# ¿ Jan 23, 2013 23:19 |
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The ROTT 2013 guys just brought on the Brutal Doom guy as "gore expert".
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# ¿ Feb 14, 2013 23:23 |
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Rarely using a VPS. It's currently hosting Doom and Sven Co-op servers. I'm willing to host whatever for goons if there's a desire to co-op some older FPSes. The VPS stats are: 256MB RAM, 10GB storage, hosted in L.A. (it's the RD-256 plan from RackD.) Underpowered for many things, but it runs Doom 2 well.
Commander Keenan fucked around with this message at 23:08 on Apr 16, 2013 |
# ¿ Apr 16, 2013 23:05 |
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Narcissus1916 posted:But there's one problem - the 2.0 patch (http://www.lucasarts.com/support/update/outlaws.html) installer refuses to work on windows 7. It gives me that nasty "doesn't work on the system, check to see if its 32 or 64 bit blah blah blah" nonsense. Even a compatibility mode won't fix it. I suggest the VM route... or perhaps this 64-bit installer! http://www.replaying.de/outlaws/outlaws-patch-fur-windows-vista-7-x64-64-bit/ Edit: Dead link. Here's one from VOGONS. An Outlaws forum has a handy thread with a bunch of stuff linked too. Commander Keenan fucked around with this message at 22:35 on Apr 29, 2013 |
# ¿ Apr 29, 2013 12:33 |
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Narcissus1916 posted:Any ideas? The Sawmill is the first level on the second disc. Maybe that has something to do with it.
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# ¿ May 16, 2013 01:45 |
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Fans of video game music: there's a new Game Music Bundle featuring classic soundtracks by DOS-era composers like Bobby Prince, Lee Jackson, and Alexander Brandon. There's a Duke3D remix album too. I immediately dropped $60 on this collection.
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# ¿ May 23, 2013 20:31 |
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Setting up a Doom/Doom2 server on a VPS. Which WADs are the best for co-op? It's unofficially a goon server, so I'll post the details when it's ready to go. (Additionally it will be a HL1/HL2 mods server as well).
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# ¿ May 29, 2013 01:05 |
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Segmentation Fault posted:Hasn't been up for very long. They just recently added it. Evidently it doesn't include Twin Dragons or Wanton Destruction.
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# ¿ May 29, 2013 12:33 |
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My VPS is up! Feel free to play on The Punishment Portal Doom 1/2 with 50 WADs. (Use Doomseeker) - 76.72.167.204:10666 Sven Co-op with 1,000 maps. - 76.72.167.204:27015 Quake 3: Arena (Vanilla, Rocket Arena 3, CPMA, Excessive) - 76.72.167.204:27960 Message me at any contacts in my profile, but Steam is the best way. Commander Keenan fucked around with this message at 12:07 on May 30, 2013 |
# ¿ May 30, 2013 01:36 |
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QwertySanchez posted:I thought using the same port for 3 different games would cause issues? Since I'm stupid, I've fixed the post with the correct addresses!
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# ¿ May 30, 2013 12:08 |
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JackMackerel posted:Ugh, holy poo poo. I saw NAM and holy god I've played crap .wads that were far better than that. I...I loved Nam (Napalm for me since I bought it at Wal-Mart.) Loved it as a 9 year old, before I realized what good video games are. The music was superb!
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# ¿ May 31, 2013 11:39 |
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Bloodmobile posted:I would love to, where are you from? Seems to be up. We just connected to it with no issue. Are you using ioQuake3? (It's also set to vanilla Quake right now). The Kins posted:Updated the OP with a couple of links and the info on Keenan's server. Any other changes I should make? Thank you so much! I'm thinking of setting up a regular/semi-regular schedule to play some of the games. Additionally, I'm going to add Quake 1/Quake 2 to the lineup soon.
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# ¿ May 31, 2013 13:04 |
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Bloodmobile posted:Tried with CNQ3, ioQ3 and regular Q3. None of them were able to connect. MAXBrowse says the server's ping is 9999 and players are 0/0. Turns out I'm dumber than I thought! IP should be 76.72.167.204:27970. Thought it was set to the default port. Looking into it. Edit: should be fixed now. 76.72.167.204:27960 is what it should be. Commander Keenan fucked around with this message at 13:30 on May 31, 2013 |
# ¿ May 31, 2013 13:23 |
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Convex posted:I got it working eventually using nGlide and the 3dfx patch. Although it did involve using a virtual machine to actually install the patches. I'm planning on waiting for the XL Engine to be made before mucking around with Outlaws on modern PCs.
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# ¿ Jun 5, 2013 00:50 |
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Convex posted:I've uploaded a fixed up version to my Dropbox - drop your email address here if you're interested and I'll send you the details. Thanks for the link! I'm getting the attached error, though VVVVVVVVVVVV And that's probably why!
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# ¿ Jun 5, 2013 21:56 |
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If you want to keep track of events on my Doom/Sven Co-op/Quake 3 server, join this Steam group. Planning to schedule some games soon.
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# ¿ Jun 7, 2013 23:13 |
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Supreme Power posted:I hope this won't result in a ban, but I have to ask: I was a huge fan of the Crusader games when I was younger (and I'm guessing that's what your avatar features, right?), and I was wondering if there's ever been an updated release for it on modern systems. Or maybe even a fan-made sequel (I know there were two official games). Yup! I'm a big Crusader fan. (Probably the biggest). Here's my website for it: https://www.echosector.com Not to pimp the guys I work for, but GOG.com sells both No Remorse and No Regret for cheap.
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# ¿ Jun 11, 2013 01:04 |
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I'll be updating our Sven server to 4.8 soon, in case we want to get games going.
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# ¿ Jul 2, 2013 12:01 |
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Our server is up again. Look for "The Punishment Portal 2.0". No custom maps at this moment, since I'm thinking 1000 random maps broke it last time.
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# ¿ Jul 2, 2013 22:41 |
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The Kins posted:Oshry is ever-so-slightly unhinged about 90s Apogee games in a way that I can admire from a safe distance. If anyone can dig up that game's code, it's probably him. I'm friends with Dave. I'll check to see if he actually has it. === Yep. Confirmed. Dealing with legal stuff right now. ^^^^^^^^^^^^ They're not releasing a source port, just the source code. Commander Keenan fucked around with this message at 12:25 on Jul 3, 2013 |
# ¿ Jul 3, 2013 12:09 |
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Sven Co-op is getting an official Steam release. Maybe we'll start using my server!
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# ¿ Jul 16, 2013 23:58 |
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Guillermus posted:That's awesome. I spent many hours playing Sven Co-op on the good old HL days. The mod had tons of coop maps itself and people made crazy poo poo for it and while the mod crashed a lot, it was really fun to make a listen server and play with 250+ ping with your friends. I'm totally installing it and playing with goons as soon as they release it, bonus points if we get on mumble/TS. I have a Mumble server we can use. It has 25 slots.
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# ¿ Jul 17, 2013 12:10 |
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Platypus Farm posted:Although I think I could really get into this game if it had even the slightest graphics tune-up, even just getting it to doom level, so you can distinguish the enemies who are more than, like, three feet away from the wall textures. The color palette is the strongest part of Blake Stone, I feel. Really distinctive. Find myself playing Blake more than Wolf3D nowadays solely because of that.
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# ¿ Jul 30, 2013 15:28 |
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I use Shan's Sound Font for MIDI stuff. Here's Goin' Down the Fastway with it.
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# ¿ Aug 3, 2013 13:18 |
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There's the Pro Installer, which—assuming you don't find it unethical—installs everything Quake 3 you'd ever need. It's in the third post of the thread.
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# ¿ Aug 4, 2013 14:30 |
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Yodzilla posted:Yeah I really don't know why they hosed around with the enemies like that in Black Mesa Source. On top of everything you said I really, really missed the old Houndeye sounds. Anyone else find it peculiar the pistol shoots as fast as you can click?
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# ¿ Aug 13, 2013 00:24 |
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Zero Star posted:The best way to play the Office Complex section is to 'rescue' every possible scientist and guard, by leading them to the corridor where you jump onto the broken elevator. That sense of remorse when a Barney or scientist died. Always had to reload an old save if that happened.
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# ¿ Aug 13, 2013 17:14 |
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Do TCs work at all with the Megaton Edition? I picked it up during the sale a week or so ago and have been enjoying it way more than a raw copy with eDuke32 and HRP. No stupid slowdown due to stupid Polymer.
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# ¿ Aug 18, 2013 13:11 |
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Never forget this Quake 3 ad: http://6.asset.soup.io/asset/2829/4022_9592_960.jpeg
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# ¿ Aug 26, 2013 12:34 |
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# ¿ Apr 29, 2024 06:27 |
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I picked some of that Doom/Quake stuff up at PAX Prime:
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# ¿ Sep 4, 2013 21:59 |