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"While they were thrilled to have solved the issue, there was a bitterness to the discovery. Emulating the L1/L2 cache simply wasn't an option. Not only would it make Dolphin between three and seven times slower, it also would take a massive effort that'd very likely outlast any single developer's effort." Good lord that was a harrowing story. I laughed but then also sympathized with some of the frustration that emulator devs must feel.
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# ? Apr 3, 2018 02:55 |
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# ? Apr 16, 2024 17:20 |
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Would someone explain how to configure an xbox controller as a wii classic? GC was pretty straightforward, but the wii one is confusing. I feel like I must be missing something for the analog sticks. Thanks.
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# ? Apr 3, 2018 03:35 |
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Maybe a dumb question but you're doing it here right?
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# ? Apr 3, 2018 04:05 |
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Dunno how I missed that. Thank you.
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# ? Apr 4, 2018 16:32 |
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Waltzing Along posted:Dunno how I missed that. Thank you. Don't feel too bad, I miss and rediscover that button every time I end up redownloading Dolphin on a new system.
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# ? Apr 4, 2018 23:16 |
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So I'm saving up for my first ever gaming computer at present. I was checking out YT videos to see how well Ryzen does with Dolphin and found a preview of Xenobalde Chronicles. A comment mentions the game has HD texture packs. I then went and Googled and found them. I've never really heard of such a thing for an emulated game. Are there a lot of those for other games, too?
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# ? Apr 17, 2018 08:12 |
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It really started when 3D console emulation steadied, because I'm pretty sure the first ones I ever saw were for N64 games, given that those games look like the hottest rear end when blown up and unfiltered by CRTs. Admittedly it was more just like... "textures are not 5 pixels tall and mud" packs, not HD anything, to begin with.
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# ? Apr 17, 2018 08:17 |
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# ? Apr 17, 2018 08:42 |
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This isn’t the Cursed Images thread
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# ? Apr 17, 2018 14:40 |
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I want to play Mario 64 looking that bad.
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# ? Apr 17, 2018 14:54 |
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I don't mind the cell shaded trees and bombs but the ground looks like rear end
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# ? Apr 17, 2018 15:33 |
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I have yet to see an HD retexture of an N64 game that actually looked good. It's kinda just trying to fit a square peg in a round hole.
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# ? Apr 17, 2018 15:41 |
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Augus posted:I have yet to see an HD retexture of an N64 game that actually looked good. It's kinda just trying to fit a square peg in a round hole. I'm working on a Mario 64 HD texture update that actually keeps everything the same but adds a little butthole below Bowser's tail.
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# ? Apr 17, 2018 15:55 |
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Augus posted:I have yet to see an HD retexture of an N64 game that actually looked good. It's kinda just trying to fit a square peg in a round hole. Has anyone managed to rip the assets from perfect dark hd to use on emu Cuz i would like that
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# ? Apr 17, 2018 16:11 |
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site posted:Has anyone managed to rip the assets from perfect dark hd to use on emu No but there's a special setup to play both Goldeneye and Perfect Dark with mouselook and 60fps: https://www.youtube.com/watch?v=LSEILSqqFas I tried to give Timesplitters 2 a go, but the aiming in that game is absolutely terrible.
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# ? Apr 17, 2018 16:25 |
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I used that custom build to finally beat both games on 00/Perfect agent Those games own so hard when you can actually play them at 60fps
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# ? Apr 17, 2018 16:45 |
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The April Progress Report is up, where they celebrate Qt becoming the default GUI - The Legend of Dolphin: A Lens Between Worlds
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# ? May 2, 2018 21:47 |
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Here's the important bit, if you don't want to scroll through a bunch of zeldaesque writing:quote:Now that story time is over, let's get into what's actually going on right now. Our Qt Graphical User Interface has finally advanced to the point that we have switched Qt to the default! It's basically feature complete and is totally usable for regular play, however there may be some missing functionality and little bugs here and there. This was a big change after all! Please report any issues you may find on our Forums or Issue Tracker. If you run into any UI issues and just don't want to deal with them, DolphinWX.exe has the old wxWidgets GUI in the latest builds. However, note that the wxWidgets GUI is now deprecated so it will not be seeing any new updates from now on, and will be removed before the next stable release.
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# ? May 2, 2018 22:14 |
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SolidSnakesBandana posted:No but there's a special setup to play both Goldeneye and Perfect Dark with mouselook and 60fps: https://www.youtube.com/watch?v=LSEILSqqFas How is the aiming in Timesplitters 2 that bad? I always was able to get around it but after playing more FPS on PC it became impossible to go back to console FPS'es so I never got around to finally beating as much of that game as I could (which isn't saying much, some of those later challenges/arcade stages are brutal)
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# ? May 9, 2018 02:58 |
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The aiming in Timesplitters is way too sensitive.
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# ? May 9, 2018 03:03 |
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I could believe that, PS2 and GameCube shooters tended to have fairly awkward aiming controls.
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# ? May 9, 2018 17:37 |
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Mill Village posted:The aiming in Timesplitters is way too sensitive. I got used to it, though in more frantic stages I usually got hosed up, awkward controls that were too sensitive to counteract the typically sluggish controls of console FPS games.
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# ? May 25, 2018 19:55 |
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oohhboy posted:Why climb a mountain? Why have a hobby or play sports? Ahhh, delusion.
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# ? May 25, 2018 20:28 |
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Legin Noslen posted:Ahhh, delusion. I can’t believe it took you nine months to come up with that.
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# ? May 25, 2018 20:59 |
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Mega64 posted:I can’t believe it took you nine months to come up with that. They couldn't abort the idea so they carried it to term.
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# ? May 26, 2018 20:45 |
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April and May Progress Report
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# ? Jun 4, 2018 08:43 |
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I still can't believe that, even 2 years ago, that this emulator was so good it made me get one of those Mayflash sensor bars and an actual Wiimote specifically to play Skyward Sword. What a major self-own that turned out to be.
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# ? Jun 4, 2018 11:00 |
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# ? Apr 16, 2024 17:20 |
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ProjektorBoy posted:What a major self-own that turned out to be. Why is that? You didn't like the game?
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# ? Jun 30, 2018 08:30 |