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#### FAQ posted:

Q. What do you mean by a "raw estimate", "random guess", "calculated estimate" and others?
A. When something is not certain or not measured, estimates are used. The notation "raw estimate", "calculated estimate", and the related indicate what type of estimate it is:
• Random guess - I have no idea what the value is so my value given is a guess out of random. They are the least accurate form of estimates.
• Raw estimate - Similiar to a random guess, but with almost no details to go by, but only a very general range. They are also very inaccurate.
• Baseless estimate - Similar to a raw estimate, a baseless estimate is used when measurements are involved and that the estimate has no base I can use to better judge something such as knowing what an inch is and using that.
• Calculated estimate - From observations, an estimate is derived from calculations. Sometimes calculated estimates are used on scaled down or simplified versions of the same instance. If I take 3 days to get about 4 images done out of 12, my calculated estimate would be that it'd take 9 days. Calculated estimates are the most accurate type of estimate and have a low margin of error, normally around 15% at the most extreme end, but usually around 10%.
• Simulated estimate - A simulated estimate is where I use my mind game to run a simulation on in order to estimate something. This is rarely mentioned.

Raw estimates and calculated estimates are the most common types I have. My accuracy depends on what I'm trying to estimate. These charts explain this (on a scale from 0 to 8).
Yes, there are charts. So many charts...

 Adbot ADBOT LOVES YOU # ? May 25, 2013 03:26

#### Zyklon B Zombie posted:

A new Platform Masters video with a completed World 1.

http://www.youtube.com/watch?v=XvWU1kqPQ-Y

I strongly encourage anyone who hasn't watched this to do so.
The video starts with one level's previous design, which is of average indie game quality (i.e., passable but not pretty). Then we see the level's current design, and the change is dramatic. Superficially, it's just as it was, only it looks great. It's hard to tell what specific changes were made, but the fact that changes were made is evident from the overall composition.

Each element, individually, looks natural, but there is such precise consistency that it appears to be inorganic and strange. It feels like the backdrop of an old Atari game, if the Atari had 16 million colors and however many pixels.

Like his novel, you can't really tell if it's great or awful because there's nothing to compare it.

What Lovecraft is to non-euclidean geometry, Ulillillia may be to super-euclidean geometry.

 systran Sep 7, 2004 Total Eclipse of the Heart I've got to admit that his background was pretty impressive when he went up higher and you could see the coast and stuff. If he put in like an extra 2% effort in another place (the downfall of his whole life right here) such as making like three different house sprites, not having them in a perfect grid, not having the mountains in huge straight lines, etc. it would look about 100% better. Suggest this to him and you're wrong, of course. # ? Jul 25, 2011 04:53
 got dat wmd Apr 28, 2009 I bought someone the book for YOSPOS secret santa and they enjoyed it so much un/ironicly that I got it for myself and it really is an interesting piece of post-literature if that's a thing. # ? Jul 25, 2011 05:13

#### systran posted:

not having them in a perfect grid, not having the mountains in huge straight lines, etc. it would look about 100% better.

Suggest this to him and you're wrong, of course.

How dare you suggest to the man that there is something wrong with a world of perfect order

 Silentman0 Jul 11, 2005 I may analyze orders, but I may not disobey them. I am here to befriend you. It's a shame he's so adverse to portable systems because I really want to see what he'd do to Zettai Hero Project. # ? Jul 25, 2011 05:21

#### systran posted:

I've got to admit that his background was pretty impressive when he went up higher and you could see the coast and stuff. If he put in like an extra 2% effort in another place (the downfall of his whole life right here) such as making like three different house sprites, not having them in a perfect grid, not having the mountains in huge straight lines, etc. it would look about 100% better.

Suggest this to him and you're wrong, of course.

Yeah his actual game is looking pretty ghastly. His character sprite and animations and horrid, the UI is a pile of poo poo and the platforms and objects are basically random rear end colors. I bet half the fun will just be going through it with cheats or a debug mode and fly around like he does in his latest videos.

#### Vertigus posted:

How dare you suggest to the man that there is something wrong with a world of perfect order

The real world appears random and disconnected, but if a man builds his own world there can be as much order as you like.

#### Robolizard! posted:

RGB values being lowered by 8 if you know what I mean

Uli is sensitive to his viewers that don't understand colors.
Godspeed, Ulillillia.

#### Athropos posted:

Yeah his actual game is looking pretty ghastly. His character sprite and animations and horrid, the UI is a pile of poo poo and the platforms and objects are basically random rear end colors. I bet half the fun will just be going through it with cheats or a debug mode and fly around like he does in his latest videos.

I think the current character sprites and platforms are just placeholders that he'll eventually replace with perfectly sculpted masterpieces.

In the mean time he's doing more essential work such as adding individual off ramps to the highway by the ocean that you can't actually see because it's so distant that it gets lost in the video compression.

 An Enormous Boner Jul 12, 2009 i'm white The only fun in Platform Masters will come from gaining further insight into Ulillillia's mind and seeing it expressed in video game form. If you're thinking "Hrm, there are parts of this that look pretty" or "This might be fun" then you don't get it. # ? Jul 25, 2011 05:41
 Athropos May 4, 2004 The world will be my battleground. I think it's safe to say it might look pretty, but as a video game in itself I doubt it will be much fun or even well crafted. # ? Jul 25, 2011 05:44

#### Lets gently caress Bro posted:

Found it:
http://www.youtube.com/watch?v=Mw48v9ej1A4

This is really fantastically entertaining. Every one of these little stands has a story.

This is fantastic, oh my god.
"Then of course you've got some REALLY biiiig pretzels from this stand right here called "Giant Pretzels." Why is it called Giant Pretzels? K well..."Giant Pretzels: Five. Foot. Length.""

Fun Times! fucked around with this message at Jul 25, 2011 around 05:54

 Fergus Mac Roich Nov 5, 2008 There must be something I'm missing. I don't think anything in Platform Masters looks visually appealing. # ? Jul 25, 2011 05:55

#### Fergus Mac Roich posted:

There must be something I'm missing. I don't think anything in Platform Masters looks visually appealing.

If you don't enjoy 100+ layers of parallax scrolling then something is wrong with you

#### Athropos posted:

I think it's safe to say it might look pretty, but as a video game in itself I doubt it will be much fun or even well crafted.

It's not safe to say that.

#### BlastYouVileWoman posted:

The only fun in Platform Masters will come from gaining further insight into Ulillillia's mind and seeing it expressed in video game form. If you're thinking "Hrm, there are parts of this that look pretty" or "This might be fun" then you don't get it.

This would be a better post if you had made the game. Unfortunately, you didn't, and it's really weird and kind of sad to hear someone deciding for Ulillillia what the meaning of his game is.

 Diggy Mo Oct 12, 2006 Can anyone perhaps link to the video in which Ull keeps going "BEEE!! BEEE!!"? VV Well, thank you kindly. Diggy Mo fucked around with this message at Jul 25, 2011 around 06:15 # ? Jul 25, 2011 06:08

#### Diggy Mo posted:

Can anyone perhaps link to the video in which Ull keeps going "BEEE!! BEEE!!"?

http://www.youtube.com/watch?v=vIHdlalLdCU

#### Saint Septimus posted:

http://www.youtube.com/watch?v=vIHdlalLdCU

The design of that Pinball-table is... Interesting, to say the least.

Edit: It's just so darn endearing to hear how excited he is about those bonuses.

Arthe Xavier fucked around with this message at Jul 25, 2011 around 06:54

#### Saint Septimus posted:

http://www.youtube.com/watch?v=vIHdlalLdCU

Wow, I think I watched this video before I knew who he was.

 SmugDogMillionaire Oct 27, 2009 by T. Fine I showed a friend one of Ulillillia's videos and he told me that my voice is really similar. I don't know how to take this. # ? Jul 25, 2011 07:09

#### SmugDogMillionaire posted:

I showed a friend one of Ulillillia's videos and he told me that my voice is really similar.

I don't know how to take this.

Take it as a compliment, do a demo-tape and start your career as a book / radio-play reader. Uli's voice is very soothing and enjoyable to listen to, you know.

#### Cobweb Heart posted:

This would be a better post if you had made the game. Unfortunately, you didn't, and it's really weird and kind of sad to hear someone deciding for Ulillillia what the meaning of his game is.
That's ridiculous, Platform Masters is perhaps the first true piece of art in video games, its as open to interpretation as anything you'd see in a museum. As an outsider artist, Ulillillia probably doesn't understand the significance of what he's working on, he's just driven to produce his dream game, to share the game he plays in his mind every day.

Purely objectively, Platform Masters will be a terrible game (prove me wrong, Uli).

 Suran37 Feb 28, 2009 So when I loaded up the Carnavelesta video and saw that it was 38 minutes long, I wondered what he could possible talk about. Then he started talking about the shops... I love you Uli # ? Jul 25, 2011 08:32

#### Saint Septimus posted:

http://www.youtube.com/watch?v=vIHdlalLdCU

This is cracking me up so much. Bee! Bee! This is the most excited I have ever seen him, watching that ball bounce around getting him high scores. He is having an awesome time and laughing his rear end off in glee with the amount of points he is getting

 Entorwellian Jun 30, 2006 Northern Exposure After watching that Gold Mine pinball table and how much enjoyment he got out of getting to his bonus level he truly is a one-of-a-kind, amazing person. I hope he continue to live happily in his own, mathematically calculated world of his. # ? Jul 25, 2011 09:16
 im a girl btw Jan 15, 2004 Cheap ball. Cheap! cheep cheep cheep cheep # ? Jul 25, 2011 10:02

#### homeless snail posted:

That's ridiculous, Platform Masters is perhaps the first true piece of art in video games, its as open to interpretation as anything you'd see in a museum. As an outsider artist, Ulillillia probably doesn't understand the significance of what he's working on, he's just driven to produce his dream game, to share the game he plays in his mind every day.

Purely objectively, Platform Masters will be a terrible game (prove me wrong, Uli).

There's a whole lot of sarcasm and such all across the internet, especially in forums such as Something Awful et al, and it's sometimes hard to tell if someone is serious in what they're saying. I want to make it clear that I, in all sincerity, believe there is a great deal of truth in what Homeless Snail said here.

 abigserve Sep 13, 2009 It was not scary. It was just...abnormal. Can someone correct me on this or is he in fact using game studio to make this game? He mentioned it in one of his old videos when he was making some "super olympics" game that looked almost identical. If he's using one of those off-the-shelf game-maker programs that might explain the meticulous detail to..well, the detail, but not much inspiration in the way of actual gameplay as there are probably some constraints. EDIT \/ that's really interesting, because if you watch the video of supernatural olympics (http://www.youtube.com/watch?v=OHR1JE0aQZ4) vs. Platform Masters he keeps the art style. And I actually think the gameplay looks really relaxing, though I probably wouldn't spend more than a couple of bucks on it. abigserve fucked around with this message at Jul 25, 2011 around 12:51 # ? Jul 25, 2011 12:32

#### abigserve posted:

Can someone correct me on this or is he in fact using game studio to make this game? He mentioned it in one of his old videos when he was making some "super olympics" game that looked almost identical.

If he's using one of those off-the-shelf game-maker programs that might explain the meticulous detail to..well, the detail, but not much inspiration in the way of actual gameplay as there are probably some constraints.

If I remember right, he ditched the Game Studio and just started coding. I might be wrong, though.

And I disagree about the gameplay-aspect - I mean, has there been a 2D-platformer where you can jump and fly as freeform as in Platform Masters? That's inspired platforming right there if you ask me.

#### Cobweb Heart posted:

This would be a better post if you had made the game. Unfortunately, you didn't, and it's really weird and kind of sad to hear someone deciding for Ulillillia what the meaning of his game is.

It's really not weird or sad on any level. It's about as normal as it gets when it comes to discussing any piece of media. What a bizarre thing to say.

 homeless snail Mar 14, 2007 His last game, The Supernatural Olympics, was made with some offbrand game maker program, but he hit a wall and trashed it. Platform Masters is pure C with no library support beyond what comes with Windows, not even DirectX or OpenGL. # ? Jul 25, 2011 12:46

#### Lets gently caress Bro posted:

Found it:
http://www.youtube.com/watch?v=Mw48v9ej1A4

This is really fantastically entertaining. Every one of these little stands has a story.

He needs to get a job working for Disney's Imagineers... one of the things that has stuck with me from my tour of their facilities is that literally every shop in the parks, right down to the cart selling turkey legs, has an elaborate backstory tying it into the story of the related area.

#### Schwarzwald posted:

There's a whole lot of sarcasm and such all across the internet, especially in forums such as Something Awful et al, and it's sometimes hard to tell if someone is serious in what they're saying. I want to make it clear that I, in all sincerity, believe there is a great deal of truth in what Homeless Snail said here.

I agree with this completely. I unironically think he is a genius.

#### Verbal posted:

I agree with this completely. I unironically think he is a genius.

He is making a bad game that will not be fun to play unless, like him, you are loving obsessed with parallax and simplified equations of motion. There's lots of detail because he spends hours every day thinking about this stuff. That level of focus leads to an overly narrow perspective which is why he's not a good artist, writer or even programmer.

It's cool that he can direct his crippling mental condition towards things that make him happy and that can provide a little income, but that doesn't make him a genius.

#### ConanTheLibrarian posted:

He is making a bad game that will not be fun to play unless, like him, you are loving obsessed with parallax and simplified equations of motion. There's lots of detail because he spends hours every day thinking about this stuff. That level of focus leads to an overly narrow perspective which is why he's not a good artist, writer or even programmer.

It's cool that he can direct his crippling mental condition towards things that make him happy and that can provide a little income, but that doesn't make him a genius.

Wow...you're being just a tad pretentious Conan. Perhaps you should tone it down a little?

#### ConanTheLibrarian posted:

He is making a bad game that will not be fun to play unless, like him, you are loving obsessed with parallax and simplified equations of motion. There's lots of detail because he spends hours every day thinking about this stuff. That level of focus leads to an overly narrow perspective which is why he's not a good artist, writer or even programmer.

It's cool that he can direct his crippling mental condition towards things that make him happy and that can provide a little income, but that doesn't make him a genius.

My standards for what constitutes "genius" are weird. I kind of (weird, lovely analogy) liken him to Wesley Willis. Totally crazy, and with little to no real talent, but I think he's brilliant. He's a total trainwreck of a human being, but he has a very unique perspective on life and it shows through his work.

#### ConanTheLibrarian posted:

He is making a bad game that will not be fun to play unless, like him, you are loving obsessed with parallax and simplified equations of motion. There's lots of detail because he spends hours every day thinking about this stuff. That level of focus leads to an overly narrow perspective which is why he's not a good artist, writer or even programmer.

It's cool that he can direct his crippling mental condition towards things that make him happy and that can provide a little income, but that doesn't make him a genius.

You're a dick, bro.

Are you mad because nobody called you a genius or something?

 Sneaking Mission Nov 11, 2008 ConanTheLibrarian, you are way out of line! # ? Jul 25, 2011 14:42
 Adbot ADBOT LOVES YOU # ? May 25, 2013 03:26

#### ConanTheLibrarian posted:

He is making a bad game that will not be fun to play unless, like him, you are loving obsessed with parallax and simplified equations of motion. There's lots of detail because he spends hours every day thinking about this stuff. That level of focus leads to an overly narrow perspective which is why he's not a good artist, writer or even programmer.

It's cool that he can direct his crippling mental condition towards things that make him happy and that can provide a little income, but that doesn't make him a genius.

Come on - maybe not a genius, but an infinitely interesting person with a strong, unique vision. Just cut him some slack, eh?

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