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Phoix posted:Well, I guess I already managed to break it. I went back into New Eden for side missions as soon as I got back to the HQ but now that I've actually returned to the HQ my only objective is "Armory - Choose your equipment". It doesn't look like the commander is spawned anywhere so I can't continue the plot. Try to quit to the main menu and then choose campaign. After going through the portal I think you'll spawn at your last mission.
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# ? Jul 30, 2011 22:46 |
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# ? Apr 26, 2024 19:48 |
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Is there a difficulty suggestion? Normal or hard?
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# ? Jul 30, 2011 23:00 |
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Phoix posted:Well, I guess I already managed to break it. I went back into New Eden for side missions as soon as I got back to the HQ but now that I've actually returned to the HQ my only objective is "Armory - Choose your equipment". It doesn't look like the commander is spawned anywhere so I can't continue the plot. Walk around for a bit and your mentor/commander should give you three random missions. SSJ Reeko posted:Is there a difficulty suggestion? Normal or hard? For run and gun normal is fine. For sneaky hacking types: easy with reduced enemy spawns. ymgve posted:Hacking seems kind of underpowered in general. When I was first playing through New Eden I ended up with like 60+ in hacking before I left the area. The difference in difficulty compared to the 30-40ish skill I had at the start? Not a drat thing. I don't even know exactly how the hacking skill affects the minigame, if it does it at all. Same. I even have an upgraded firewall and hacking is bug-gently caress useless. Regardless of how many points you put into it, it does nothing to make the mini-game easier. I have no idea what the hacking skill is supposed to alter. I have 70 and there hasn't been any difference from the beginning of the game when I was at 40 hacking. Seems like a bug.
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# ? Jul 30, 2011 23:11 |
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Haha. I just tried cranking difficulty up to maximum, and spawns up to high, and did the second story mission - the Forgotten Center - and ended up gaining about 7 levels, 70k cash, and killed 280 enemies. I love my minigun so very much... but now I have enough accuracy to buy the autocannon. Let's see if this is an improvement, eh?
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# ? Jul 30, 2011 23:23 |
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Red Mundus posted:Same. I even have an upgraded firewall and hacking is bug-gently caress useless. Regardless of how many points you put into it, it does nothing to make the mini-game easier. I have no idea what the hacking skill is supposed to alter. I have 70 and there hasn't been any difference from the beginning of the game when I was at 40 hacking. Seems like a bug. I don't know about the hacking skill but I think the firewall is only there to prevent counterhacks when you fail.
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# ? Jul 30, 2011 23:24 |
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This game looks fun as hell. How's the gunplay? Is it like Deus Ex in which you start out barely being able to control a hand gun and progress from there? Or do skill ups simply give you more damage/skills to use?
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# ? Jul 30, 2011 23:27 |
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Well, I'm in for a 4-pack if anyone needs a person steamid - xDanith http://steamcommunity.com/id/xDanith
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# ? Jul 30, 2011 23:28 |
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Wildtortilla posted:This game looks fun as hell. How's the gunplay? Is it like Deus Ex in which you start out barely being able to control a hand gun and progress from there? Or do skill ups simply give you more damage/skills to use? People were saying that the shooting is Counterstrike-esque and some of the best they've seen in the Source engine. I liked Deus Ex for the gameplay in theory but I just found the setting/story/characters/dialog so dull that it couldn't be carried by the gameplay. I still can't figure out if I would like this game or not. It sounds cool as an openended FPS RPG where I can just go around and shoot mans and level up and get better equipment, then shoot more mans. But it sounds incredibly unintuitive and frustrating to just... figure out how to play. I don't feel like putting any actual effort in to tackling a steep learning curve just to shoot guns at guys. I wish there was a demo
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# ? Jul 30, 2011 23:31 |
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Goddamn running up on people and hitting them with a sword is fun.
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# ? Jul 30, 2011 23:32 |
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Red Mundus posted:Also it feels like the Jian are bugged to hell apparently as I shot one square in the face with the silenced machine gun and it didn't even fase him. I was stealth'ed too, so it's not like I missed. I was right next to him. Some of the higher level enemies are "tanks". They have shielding (probably dermal sheathing) and a lot of hitpoints.
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# ? Jul 30, 2011 23:33 |
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Blunt Force Trauma posted:People were saying that the shooting is Counterstrike-esque and some of the best they've seen in the Source engine. This isn't the game for you if you want to just run around and shoot people. There's a lot to it and it's all very complex.
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# ? Jul 30, 2011 23:37 |
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This looks to be chock full of potential---gotta grab this when funds avail. If the devs can get a good pace of updates going to fix, tweak, and add to the game proper---wow this should be something. If/when modding opens up, I give it...hmm...a few months at most before there's at least a skeleton of a proper'ish Shadowrun mod entering into the fray.
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# ? Jul 30, 2011 23:45 |
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Wildtortilla posted:This game looks fun as hell. How's the gunplay? Is it like Deus Ex in which you start out barely being able to control a hand gun and progress from there? Or do skill ups simply give you more damage/skills to use? You start out as an elite bionic badass and upgrade from that point. The guns are very accurate and very powerful, but enemies are execptionally numerous too. After just a few hours of play, I'm now able to sprint at a respectable speed in full power-armor and jump 20 feet while blasting away with a minigun that can empty a 500-round clip in 22 seconds of sustained murder. Cardboard Box posted:This isn't the game for you if you want to just run around and shoot people. There's a lot to it and it's all very complex. Au contraire. My character is specced specifically towards shooting people, and with the difficulty cranked up a bit, it's throwing Serious Sam-esque swarms of enemies at me all the time.
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# ? Jul 30, 2011 23:51 |
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Dominic White posted:Au contraire. My character is specced specifically towards shooting people, and with the difficulty cranked up a bit, it's throwing Serious Sam-esque swarms of enemies at me all the time. Well, yeah, there is a lot of running around and shooting people, but the interface, hacking and pretty much every other thing you'll be doing does take some figuring out. I might have to try speccing a character like that sometime, though. Sounds like a blast.
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# ? Jul 31, 2011 00:06 |
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Does character creation influence which abilities you start with? Also how do I upgrade my cybernetic parts? I've got the brofunds necessary but hitting the + button does nothing.
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# ? Jul 31, 2011 00:08 |
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I usually go for the sneaky type thing and go for accuracy and cunning above strength and firepower. So I've been using a silenced sniper and bought that silent SMG too. Fun times. I tried a secondary mission and was told to go kill something called a Deus Ex Machina. Since I have been able to use my stealth and accurate fire to take down most all foes so far, this new enemy shouldn't be a prob- OH MY GOD. After unloading all of my SMG ammo into this things head, it finally caught me in the face with a rocket and I died so hard my game crashed. This game is quite unlike anything I've ever played. It's truly surreal.
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# ? Jul 31, 2011 00:08 |
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I'm enjoying my assault rifle high speed and engurance character. is it worth picking up the minigun at all?
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# ? Jul 31, 2011 00:09 |
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Danith posted:Well, I'm in for a 4-pack if anyone needs a person I'm up for a 4pack as well. http://steamcommunity.com/id/rhekua EDIT: Paid and received. Thanks! Rhekua fucked around with this message at 06:48 on Jul 31, 2011 |
# ? Jul 31, 2011 00:11 |
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I fire random weapons. http://www.youtube.com/watch?v=gWBxVCZnG_4 The sword and SMG are so silly.
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# ? Jul 31, 2011 00:13 |
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Danith posted:Well, I'm in for a 4-pack if anyone needs a person I'm in for this as well. http://steamcommunity.com/id/stingrayd5/
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# ? Jul 31, 2011 00:18 |
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I'm up for a 4-pack, just send me a message. http://steamcommunity.com/id/meatdress
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# ? Jul 31, 2011 00:24 |
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apophenium posted:I'm up for a 4-pack, just send me a message. 4 - pack http://steamcommunity.com/id/meatdress http://steamcommunity.com/id/rhekua http://steamcommunity.com/id/xDanith http://steamcommunity.com/id/stingrayd5/ Can any of you guys buy?
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# ? Jul 31, 2011 00:29 |
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I'm really starting to get tired of the hub level. I'll be in a dialog and click an option and shoot my gun, and everyone will try to kill me. Or I'll be on one of many narrow walkways and an NPC will bodyblock me into the death pit that is everywhere. Just now I tried to jump over a dude on a staircase and landed on someone else, who apparently took damage, because then they shot at me. I die more in the goddamn safe zone than in missions. I like the rest of it but this is truly truly dumb.
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# ? Jul 31, 2011 00:32 |
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If you think you're a bad enough dude you can contact me and gift E.Y.E. to a friend of mine and in return ill gift you Mount and Blade: Warband http://steamcommunity.com/id/Megafunk/
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# ? Jul 31, 2011 00:36 |
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Beast British posted:4 - pack I can't, unfortunately.
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# ? Jul 31, 2011 00:42 |
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Daztek posted:I fire random weapons. Maintenance is bound to V, fire mode to F, flashlight to G, next Psi to X, and use Psi to Z by default.
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# ? Jul 31, 2011 00:45 |
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Daztek posted:I fire random weapons. How do you get the HUD like that? All I seem to get is that really hard to read statue thing in the lower left corner.
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# ? Jul 31, 2011 00:46 |
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NeurosisHead posted:Maintenance is bound to V, fire mode to F, flashlight to G, next Psi to X, and use Psi to Z by default. Oh rad, I hadn't looked at the controls yet. Der Waffle Mous posted:How do you get the HUD like that? If you mean the circle in the middle, press C.
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# ? Jul 31, 2011 00:48 |
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NeurosisHead posted:Maintenance is bound to V, fire mode to F, flashlight to G, next Psi to X, and use Psi to Z by default. I don't know about you, but to me the default controls are not mapped out well at all. Enter key to use? Really? I remapped that to F and fire mode to a H, but I'm still trying to figure out a more comfortable setup for the others. Maybe I'll map it as close to S.T.A.L.K.E.R. as possible...
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# ? Jul 31, 2011 00:51 |
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One of the devs posted on the Steam forums that you should disable ultra-violence if you're having crash issues. Apparently there's a memory leak related to it. Also said that there could be a patch as soon as next week. Be sure to verify your game cache through Steam too.
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# ? Jul 31, 2011 00:52 |
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edit: nevermind.
garth ferengi fucked around with this message at 03:40 on Jul 31, 2011 |
# ? Jul 31, 2011 00:53 |
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This game
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# ? Jul 31, 2011 00:57 |
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Beast British posted:4 - pack I suppose I can, but I don't know what to do in paypal to not have fees.. although the fees would be paid by you people I guess
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# ? Jul 31, 2011 00:59 |
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I bought and played this game today and I don't know what the gently caress. It does some crazy rear end stuff to my nivida3d setup, too.
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# ? Jul 31, 2011 01:07 |
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Dog Fat Man Chaser posted:This game I love that it cost 10k brosephs to research Doctor Scholl's shoe inserts.
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# ? Jul 31, 2011 01:09 |
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Dog Fat Man Chaser posted:This game I'll raise... ~~This*Game~~*
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# ? Jul 31, 2011 01:16 |
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Just in case you guys weren't aware, the selling point that "death does not penalize the player" is total horse poo poo. You can randomly be assigned fatal wounds when you die, and according to the developer who posted on the Steam forums, there's no way to remove the penalties. So yeah, try not to die.
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# ? Jul 31, 2011 01:19 |
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Morter posted:I'll raise... I don't even know.
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# ? Jul 31, 2011 01:21 |
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Is the medkit a separate item or does it add healing to your maintenance function?
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# ? Jul 31, 2011 01:23 |
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# ? Apr 26, 2024 19:48 |
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Already taken care of. NO BROS FOR HOES fucked around with this message at 02:03 on Jul 31, 2011 |
# ? Jul 31, 2011 01:23 |