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echoplex posted:It's not even the UI. It's the set dressing. Again: http://i.imgur.com/X3qFN.jpg Is that black guy wearing a weyland-yutani shirt?
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| # ? Dec 22, 2011 22:06 |
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| # ? May 23, 2013 16:05 |
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ConanTheLibrarian posted:I thought this screen shot was worse, the panel attached to the ceiling reminds me of backlit Star Trek TNG consoles. Spot-on. I mentioned that shot when they were released - that's exactly what I thought, too. Trek panels work fine because the rest of the set is painted in tones that match. That's not the case here. I think the look doesn't gel because they've tried to go with the industrial bleakness of the nostromo but there's waaaay too much colour in there. The symbols I think are ok (not as nice as Ron Cobb's semiotic standard for the first film) but the colour palette is loving dreadful. I'm not complaining for the sake of it, there's a lot to like about this so far, but I can't believe how the ball has been dropped on the basic stuff like this given the heritage. Cobb and Probert and Mead are all still alive, why weren't they phoned?! echoplex fucked around with this message at Dec 22, 2011 around 22:26 |
| # ? Dec 22, 2011 22:07 |
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tworavens posted:Is that black guy wearing a weyland-yutani shirt? Idris Elba seems to be sporting a stylized version of whatever this logo is on the side of the truck on the left (looks like a big W, maybe Weyland only?)
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| # ? Dec 22, 2011 22:25 |
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Useless Rabbit posted:Idris Elba seems to be sporting a stylized version of whatever this logo is on the side of the truck on the left (looks like a big W, maybe Weyland only?) That logo is more in line with the company logo in the original Alien, rather than the W-Y stuff from Aliens. echoplex fucked around with this message at Dec 22, 2011 around 22:30 |
| # ? Dec 22, 2011 22:26 |
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Useless Rabbit posted:Idris Elba seems to be sporting a stylized version of whatever this logo is on the side of the truck on the left (looks like a big W, maybe Weyland only?) Yeah, the rumor is that it's just Weyland (pre-Yutani merger, apparently.)
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| # ? Dec 22, 2011 22:28 |
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Here are the two logos on Fassbender's shirt.![]() Top looks similar to the W-Y logo from Alien, bottom is the new Weyland Corp. logo. Wonder why there are two and what exactly the upper one represents... EDIT: And here is a close up of Idris Elba's shirt from yesterday's trailer tease, in which you can see that it's Weyland Corp.:
Bugblatter fucked around with this message at Dec 22, 2011 around 22:43 |
| # ? Dec 22, 2011 22:38 |
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Bugblatter posted:Here are the two logos on Fassbender's shirt. Isn't the upper logo the one from the Nostromo? EDIT, no, just similar: http://cmdrkerner.deviantart.com/ar...-Logo-197772829 Although that one I just posted looks a lot like the Ancient Egyptian winged sun motif, which is interesting given the Daniken-esque Ancient Astronaut stuff in this film TomWaitsForNoMan fucked around with this message at Dec 22, 2011 around 22:48 |
| # ? Dec 22, 2011 22:46 |
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It would be amusing if several versions of the logo were just plastered around the ship because the company decided to change its logo a few times over the years and all the gear we're seeing was manufactured during those different years
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| # ? Dec 22, 2011 22:55 |
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Steve Yun posted:It would be amusing if several versions of the logo were just plastered around the ship because the company decided to change its logo a few times over the years and all the gear we're seeing was manufactured during those different years Thus far we've seen five versions of the Weyland/Weylan-Yutani/Weyland-Yutani logo across the films. So, yeah, I guess they like to re-brand fairly regularly. EDIT: Or maybe they have different logos for different divisions? Like the one in Aliens was the Marine Branch, and maybe the more commercial/scientific/whatever branches are branded differently? Bugblatter fucked around with this message at Dec 22, 2011 around 23:12 |
| # ? Dec 22, 2011 23:10 |
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echoplex posted:Spot-on. I mentioned that shot when they were released - that's exactly what I thought, too. Trek panels work fine because the rest of the set is painted in tones that match. That's not the case here. I think the look doesn't gel because they've tried to go with the industrial bleakness of the nostromo but there's waaaay too much colour in there. The symbols I think are ok (not as nice as Ron Cobb's semiotic standard for the first film) but the colour palette is loving dreadful. ![]() ![]()
Dolphin fucked around with this message at Dec 22, 2011 around 23:16 |
| # ? Dec 22, 2011 23:13 |
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Dolphin posted:I can't believe what some of you guys are complaining about. Right, now make all those panels neon and chuck hazard chequing EVERYWHERE and then tell me it still works. Subtlety is key. It's not about "realism". Protip: the Nostromo art direction in Alien conveys both narrative and subtext along with the penis surprise sex machine. This is why it was rich and inspiring. So far the art direction for the human side looks p. loving souless and generic. If you're missing art dept following through with films on high-concept sci fi, then frankly, you ain't got much. I appreciate I'm shouting into the void here on this one but this stuff is my lifeblood and I'm not the only person in the field saying it. You only have to look at the designer to know what's up. e: don't think I'm like being aggressive toward you or anything - it's a fair point you're making - but a film like this, with that director, it can and should be doing more. Art dept is more than just sticky tape. echoplex fucked around with this message at Dec 22, 2011 around 23:26 |
| # ? Dec 22, 2011 23:15 |
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Judging by the trailer and whats been rumored with the plot I think the Space Jockeys are "Gods" that go around the Universe seeding planets with life. They find habitable planets with that holographic space map thing and then use the giant gun and those bullet looking "egg" things to shoot them to other planets. All life is some sort of derivative of the Space Jockeys, which is why that guy looks very human in that one shot(it could be an exposition type flash back). Perhaps through scientific medeling we mess up whatever is in those eggs and it ends up infecting some of the crew in a Xenomorphish way. So basically, the Xenomorphs are a corruption of the seeds of life, but I think that will only be hinted at in the film. The way we see what looks like Noomis character collapsing to her knees and in pain seems like maybe she becomes "impregnated" some how with whatever is in those eggs and sort of begins the cycle of whatever leads to the Xenomorphs. Maybe she is raped by the infected dude or maybe she gets infected and sort of immaculately conceives through infection a proto-Xenomorph Sounds pretty loving cool to me. Even if its a shred like what I think it is, it sounds interesting as hell.
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| # ? Dec 22, 2011 23:26 |
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echoplex posted:Right, now make all those panels neon and chuck hazard chequing EVERYWHERE and then tell me it still works. Subtlety is key. It's not about "realism". Protip: the art direction in Alien conveys both narrative and subtext along with the penis surprise sex machine. This is why it was rich and inspiring.
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| # ? Dec 22, 2011 23:27 |
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echoplex posted:Right, now make all those panels neon and chuck hazard chequing EVERYWHERE and then tell me it still works. Subtlety is key. It's not about "realism". Protip: the art direction in Alien conveys both narrative and subtext along with the penis surprise sex machine. This is why it was rich and inspiring. I agree that the console on the console on the ATV is a little ridiculous, but otherwise the design of the Prometheus itself looks beautiful, functional and not far off from the nicer parts of the Nostromo... your really damning some overall great design by fixating on that one frame. I mean, these shots all look beautifully, practically and faithfully designed to me: ![]() ![]()
Bugblatter fucked around with this message at Dec 22, 2011 around 23:40 |
| # ? Dec 22, 2011 23:27 |
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e: I'll give you that last frame, but I think the infirmary layout is very poor-man's avatar.Bugblatter posted:I agree that the console on the console on the ATV is a little ridiculous, but otherwise the design of the Prometheus itself looks functional and not far off from the nicer parts of the Nostromo... your really damning some overall great design by fixating on that one frame. Naw, I've fixated on other frames too, a few pages back. It's all derivative, in a bad way. And uninspired. I posted this in the chat thread but another designer said this: quote:I think it's suffering from the generic nature of modern concept design, where a beautiful rendering of an average idea will get a pass. There's no sense of the design problem solving that is readily evident in syd mead and Ron cobbs work. These guys were designers, not 'entertainment designers'. What's the technical basis for those designs, would they pass muster in the aeronautical industry. They're just not thorough enough. And no one would approve gold sleek hub caps on an interplanetary rover. He's totally right. That concept art of one of the vehicles that showed up in the old Prometheus thread (or maybe early in this one) was exactly that - a nice drawing/rendition of a pretty basic concept. Once you scale it up to a real prop you end up with this sub-Thunderbirds pod vehicle as per the final design. Similarly the landing bay and the corridors all look good as illustrations but when you build these things clean and to scale they've just got no character or depth and they look like sets. Like I've said. There's plenty that I find really exciting about this film (iceland, oh god yes). I'm just seeing the missed opportunities here and it baffles me. echoplex fucked around with this message at Dec 22, 2011 around 23:43 |
| # ? Dec 22, 2011 23:37 |
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This sperg about the ship interface screens being too colourful is the worst sperg. I'm more concerned with how tacky the whole "guy gets infected with space acid and turns into a sunshine-style space zombie before possibly maybe becoming the ~Space Jockey~" vibe seems so far. I really hope I'm proved wrong, and the Jockeys are actual proper ancient hosed-up elephant-faced aliens after all, and not just mutant human space zombies.
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| # ? Dec 22, 2011 23:43 |
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quote:There's no sense of the design problem solving that is readily evident in syd mead and Ron cobbs work. Dude, Syd Mead designed this thing, which is full of superflous curves, loud primary colored warning tape, and all the poo poo you're railing against (And it's beautiful).
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| # ? Dec 22, 2011 23:45 |
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Bugblatter posted:I mean, these shots all look beautifully, practically and faithfully designed to me: The first shot of the "stasis" coffins I think is absolutely stunning - I'm not sure I'll ever be able to get over the giant fish tank helmets though
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| # ? Dec 22, 2011 23:45 |
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Bugblatter posted:Dude, Syd Mead designed this thing, which is full of superflous curves, loud primary colored warning tape, and all the poo poo you're railing against (And it's beautiful). For a totally different film with different themes? The spinner is great but it exists in a different world. A world of neon for a start! I've got no problem with bright colours and curves (I love Bauhaus) but if you think it's a case of x = y then I dunno what to say to you. Anyway, Mead, Cobb, etc - smaller cogs in the machine of Ridley. He veto'd loads of Meads BR work (and rightly so). My main confusion is how the film looks how it does when Ridley, also a designer, has been working with Max for years. Either Ridley's eye for this sort of stuff is going, or he just signed it off to Max to do on his own. The dude doesn't have form with the genre. The strength of Alien and BR was the fact that the director had a hugely strong art dept eye and made it a much more integral part of the film than most directors. That's what gives me hope that Prometheus will rule because Ridley knows this genre. It's in his gut. However, first impressions of a lot of it aren't so good. The ext. design of the Prometheus is really nice, btw - lot of echoes of the old Nostromo and is just contemporary enough to work now. echoplex fucked around with this message at Dec 23, 2011 around 00:30 |
| # ? Dec 22, 2011 23:49 |
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ariagloris posted:The first shot of the "stasis" coffins I think is absolutely stunning - I'm not sure I'll ever be able to get over the giant fish tank helmets though They had those in Alien too I think
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| # ? Dec 22, 2011 23:56 |
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Zzulu posted:They had those in Alien too I think The fishtank helmets and cricket pad armour were a bit over the top, but they were a deliberate counter to the hard, sleek, armoured alien. Sleek, black, rock-like animal versus the puffy gold marshmallow man armour*. It also ties in with the whole clear dome the original alien had framing it's tiny human skull. The fish-tank helemts were also *slathered* with greeblies to emphasise the biological vs the mechanical thing. Pretty clever design. I'd like to think the suits in this film are working on a theme on the frailty of humanity if they're doing a DNA/our ancestry sort of thing but we'll see. ![]() *I realise that they didn't appear together. === vv still not sure whether I think it's a good thing that the design gets so much exposure but that thing is SO beautiful. vv echoplex fucked around with this message at Dec 23, 2011 around 00:14 |
| # ? Dec 23, 2011 00:00 |
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The Derelict in Alien: ![]() Prometheus: ![]() ![]() Pretty clearly not the same ship, although certainly of the same race. From the fact that the trailer has a shot of the Space Jockey ship crashing, I'm actually wondering if the (cave?) we see with the head/urns is not actually in the ship, but on the planet, and that is what the Prometheus is actually there to find. Something then happens which draws the Space Jockey there, and the ship crashes (almost the opposite plot of Alien?)
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| # ? Dec 23, 2011 00:05 |
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Maybe I'm being dumb but they look identical to me, except that one is upright and the other is flat on the ground
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| # ? Dec 23, 2011 00:13 |
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Serak posted:The Derelict in Alien: ![]() ![]() It looks mostly the same to me, they're just viewed from different angles. The only major difference I see is that one of the extensions on the left side of the ship looks rounder in Alien than it does in the Prometheus shot - it looks kind of flat there.
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| # ? Dec 23, 2011 00:16 |
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Serak posted:From the fact that the trailer has a shot of the Space Jockey ship crashing, I'm actually wondering if the (cave?) we see with the head/urns is not actually in the ship, but on the planet, and that is what the Prometheus is actually there to find. Safe bet on the Ampule Room not being in the ship. In this shot we can see that they're in a room with a dirt floor: ![]() And in this shot we can see that at some point the crew explores hallway cleft from rock, possibly leading to the Ampule Room: ![]() The Saddest Robot posted:It looks mostly the same to me, they're just viewed from different angles. The only major difference I see is that one of the extensions on the left side of the ship looks rounder in Alien than it does in the Prometheus shot - it looks kind of flat there. That big round thing on the left in the Alien version could perhaps be detachable? Some sort of shuttle maybe? It's the only difference between the two. Bugblatter fucked around with this message at Dec 23, 2011 around 00:32 |
| # ? Dec 23, 2011 00:27 |
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Serak posted:From the fact that the trailer has a shot of the Space Jockey ship crashing, I'm actually wondering if the (cave?) we see with the head/urns is not actually in the ship, but on the planet, and that is what the Prometheus is actually there to find. Something then happens which draws the Space Jockey there, and the ship crashes (almost the opposite plot of Alien?) Yes this is exactly what I think too.
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| # ? Dec 23, 2011 00:28 |
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echoplex posted:So far the art direction for the human side looks p. loving souless and generic. If you're missing art dept following through with films on high-concept sci fi, then frankly, you ain't got much.
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| # ? Dec 23, 2011 00:34 |
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echoplex posted:Right, now make all those panels neon and chuck hazard chequing EVERYWHERE and then tell me it still works. echoplex posted:There's no sense of the design problem solving that is readily evident in syd mead and Ron cobbs work. These guys were designers, not 'entertainment designers'. What's the technical basis for those designs, would they pass muster in the aeronautical industry.
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| # ? Dec 23, 2011 00:36 |
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rope kid posted:Something to consider: Noomi's expression/pallor and the nature of the movie may indicate that something is going wrong near the vehicle! I.e. hazard graphics make sense if something bad is happening. Well the hazard marks are clearly a permanent part of the ATV's dash, but I still say it's not a big deal. Everything else just looks like a fancier version of the Nostromo... fitting since the Prometheus is a fancier ship by the same corporation.
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| # ? Dec 23, 2011 00:41 |
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I'm loving the imagery of the derelict crashing. It just feels so nightmarish. SpaceMost posted:Maybe its that way intentionally, as a juxtaposition to the dark, organic appearance of the Space Jockey ship. It's totally a posibility and it'll be nice if that's something that comes across in the finished film. rope kid posted:Something to consider: Noomi's expression/pallor and the nature of the movie may indicate that something is going wrong near the vehicle! I.e. hazard graphics make sense if something bad is happening. Man I hate to take it to micro semantics* but that hazard tape is literally sticky-tape dressing. It doesn't look like it's a contextual thing. I'm not like, total retarded or nothing. it just reeks of a film 2 or 3 steps down the food chain from what this one is supposed to be. I'm not hinging my argument on that panel, the issue is wider spread. Agree with you re: the UIs then vs now. I would say, though, that they didn't know better then - we do now. We still use QWERTY and as gay as I am for my iPhone I can't imagine touchscreen keyboards will become the norm for operational machinery for quite some time. There is totallly a middle ground; it feels to me like this is two sets of extemes. Stuff like that isn't really the point I'm getting at, though. The blankness of the design now isn't just about logical technology - character, texture, subtext etc the key things. You have to admit that the docking/entry vector graphics from the first film still hold up, though. *this is a lie echoplex fucked around with this message at Dec 23, 2011 around 00:49 |
| # ? Dec 23, 2011 00:43 |
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Bugblatter posted:
Imagined? It's explicitly said that the Nostromo is a space tug pulling a gigantic fuel refinery. The Nostromo isn't the giant spires that blow up, it's the ship that land on the planet. Edit: this thread proves that nerd sperging is some of the worst ever. That trailer leaves me wanting more and wondering what the hell I'm going to watch. And this comes from a guy who saw 'Alien' in the theaters when he was 13 years old back in 1979.
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| # ? Dec 23, 2011 00:44 |
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Bugblatter posted:
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| # ? Dec 23, 2011 00:49 |
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A FUCKTON OF WEED posted:Edit: this thread proves that nerd sperging is some of the worst ever. That trailer leaves me wanting more and wondering what the hell I'm going to watch. And this comes from a guy who saw 'Alien' in the theaters when he was 13 years old back in 1979. I'm really looking forward to this film in a lot of ways (not crazy about half the cast, mind). I just hope it's not one of those things where you thing "oh, that was better when I didn't know what it looked like". Like maybe a space jockey walking, or something like that. (Good) Mystery is a rare gift in films.
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| # ? Dec 23, 2011 00:53 |
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Aesthetically, though, I loved the clunky 70s computers they used in Alien (and I don't see it as anachronistic; this fictional universe simply had great spaceships and crap computers). Considering a lot of the other design of Prometheus looks authentically 70s-ish I don't get or like the futuristic interfaces they seem to be using. Whatever. Movie looks good so far.
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| # ? Dec 23, 2011 00:53 |
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echoplex posted:I'm really looking forward to this film in a lot of ways (not crazy about half the cast, mind). I'll be honest, I wasn't thrilled when I heard "space jockey film" months ago because I like the mystery. But I realized I'm actually ok with it because, you know, Ridley Scott doing the movie.
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| # ? Dec 23, 2011 00:54 |
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^^ no, totally. Scott is my favourite director because even on his bad films, you listen to the commentary and he is just so frank about what he did, what he tried, what he pushed... the guy is a machine which makes his duff films forgivable, I think. He has so much confidence/energy. I've not seen a huge amount of her stuff, but apart from Monster what's Theron done in terms of good acting chops? Arrested Development doesn't count. Noomi Rapace has a great face. echoplex fucked around with this message at Dec 23, 2011 around 00:58 |
| # ? Dec 23, 2011 00:55 |
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A FUCKTON OF WEED posted:Imagined? It's explicitly said that the Nostromo is a space tug pulling a gigantic fuel refinery. The Nostromo isn't the giant spires that blow up, it's the ship that land on the planet. Imagine was his word, not mine. Also, one of the things I love about the original film is that it doesn't explicitly state it; no one says what their cargo is, or what the huge vessel the Nostromo disconnects from is. But the gist is clearly conveyed through visual design and the actor performances, and the specifics can easily be inferred. Very economical storytelling.
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| # ? Dec 23, 2011 00:55 |
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Bugblatter posted:Imagine was his word, not mine. It says right in the beginning of Alien that the Nostromo is a deep space freighter going home with a fuel refinery.
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| # ? Dec 23, 2011 00:56 |
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DominoDancing posted:This seems to be a legit 720p version: Looks fantastic... thanks for the link!
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| # ? Dec 23, 2011 00:59 |
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| # ? May 23, 2013 16:05 |
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A FUCKTON OF WEED posted:It says right in the beginning of Alien that the Nostromo is a deep space freighter going home with a fuel refinery. Oh, where? Is it on one of the monitors at the beginning, or is there literally super-imposed text that I've forgotten about?
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| # ? Dec 23, 2011 01:02 |






























