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ToxicFrog posted:In that case I'd also toss Kerbal Space Program into the ring. The most recent version (14.4) is $15, but the 13.x releases are freeware and support everything needed. The KSP thread has been doing informal races in it for a while - fastest to 10km, fastest to the moon, fastest to land on the moon and return to the launchpad intact, etc. Stock parts only, of course. I can't believe people could actually get their shuttles off the ground. Also, I'd like to throw Dustforce into consideration. While the game is kind of railroady about how you play the game if you want to beat it, individual levels could be raced. There's individual timing per level, with some shortcuts to use and deathwarps to abuse for just speedrunning as opposed to fully completing the level.
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| # ? Apr 9, 2012 15:40 |
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| # ? May 20, 2013 03:50 |
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JAssassin posted:I can't believe people could actually get their shuttles off the ground. I not only get them off the ground, I fly them to the north pole, leave a few satellites in orbit on the way, drop a remote-controlled rover there, then return and land on the runway at the space centre. I don't do it very quickly, though. All of my speed-oriented designs tend to either tear themselves apart or burst into flames before leaving atmosphere.
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| # ? Apr 9, 2012 15:46 |
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Former Human posted:It's all about maxing out donations. Popular games get more donations, and RPGs get tons of donations for things like choosing character names. I'm afraid Typing of the Dead can't compete with that. Come on man, I know you know better than this. It's not Typing of the Dead vs. Final Fantasy (except in terms of personal entertainment), it's more like Typing of the Dead vs. Legacy of the Wizard and Rygar and that crappy Alice game.
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| # ? Apr 9, 2012 16:51 |
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Some people have been speedrunning Minecraft, either using custom adventure maps (the ones by Vechs are most popular due to their good design and high difficulty) or by setting an objective in the vanilla game.
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| # ? Apr 9, 2012 17:06 |
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oh no I'm a cheater
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| # ? Apr 9, 2012 17:07 |
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UraniumAnchor posted:oh no I'm a cheater You fiend.
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| # ? Apr 9, 2012 17:10 |
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rashreflection posted:Come on man, I know you know better than this. It's not Typing of the Dead vs. Final Fantasy (except in terms of personal entertainment), it's more like Typing of the Dead vs. Legacy of the Wizard and Rygar and that crappy Alice game. Rygar is awesome
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| # ? Apr 9, 2012 17:12 |
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UraniumAnchor posted:oh no I'm a cheater reporteing u
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| # ? Apr 9, 2012 17:13 |
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I'd love to give the original Zelda a go for baby's first speedrun.
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| # ? Apr 9, 2012 17:20 |
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UraniumAnchor posted:oh no I'm a cheater That poor dude is going to have an aneurysm when he sees his first Mario64 SDA speedrun. CheatCHEATcheatCheatCHHHEEEEAAATTTcheat... (first few seconds of the run)
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| # ? Apr 9, 2012 17:29 |
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There was someone like that in Peaches_' Typing of the Dead stream, but this time it was taking damage to save time that was apparently cheating. What a moron.
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| # ? Apr 9, 2012 17:43 |
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New rule for the scrub league: NO CHEATING. These "professionals" are just dirty cheaters, the new generation of speedrunners is better than that.
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| # ? Apr 9, 2012 17:52 |
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Dr. Dos posted:I'd love to give the original Zelda a go for baby's first speedrun. This is a pro idea and we should do this.
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| # ? Apr 9, 2012 17:55 |
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Metroid games are pretty much made for speed running, Metroid: Zero Mission literally so. It's really easy to learn, too.
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| # ? Apr 9, 2012 18:09 |
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I was also thinking we could get in on the ground floor with a newly released indie game w/ versions for pc, mac, and linux: Lone Survivor.
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| # ? Apr 9, 2012 19:18 |
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How easy is it to get in on the ground floor with a game like MMX4? I know quite a bit about SOTN from playing it for years so maybe I will go ahead and pick that up too even though I said I'd stay away from the "mainstream" speed running games. I mean, they're mainstream for a reason, after all.
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| # ? Apr 9, 2012 19:28 |
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I really like this idea of a more casual speedrunning league. I've been meaning to try and get into it, but I haven't been able to decide on a relatively easyish (not too easy) game to cut my teeth on.
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| # ? Apr 9, 2012 19:37 |
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Alright, here's my short list: -The Legend of Zelda: Easily obtainable (ROM, wii), good documentation to learn, and a fairly popular title so people outside of this thread might be interested. -Cave Story: Original version is free, various lesser versions are cheap. -Bastion: Available on everything, even Chrome. It also is still ripe for trick discovery. A little expensive if you didn't manage to grab it on sale though. -Ninja Gaiden (Original 1, 2 or 3). I only put this here because I want to watch people lose their mind on how hard it is. Marathon: (any of the three) Freeware and also on XBLA. Not many people have played these though. Breetai posted:What about games that aren't traditionally 'completable', but that can have some sort of goal criteria? For example; fastest time to a population of 200,000 in Simcity 4. I kind of want to stick to games and goals that SDA would accept. Both as a way to introduce new players to speed running and also to motivate people who have been thinking about taking up a game to speed run for SDA. Basically I want a looser interpretation of SDA's rules (Emulators allowed, no super strict rules on how video needs to be recorded etc) while still maintaining the spirit. Vakal posted:I wish I still had a working PSOne. There are some good candidates for speed running there. Because the game is only available on one console (Over 15 years old) and hasn't been ported to anything else, this is a poor choice as obtaining a copy legally would be a bit harder (Or even obtaining illegally; I doubt there's many sites hosting an ISO of a really bad PS1 game). Obviously this is still in the planning stage so I'm still taking suggestions, but I think that short list offers a good amount of variety.
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| # ? Apr 9, 2012 19:40 |
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Would anyone be interested in a Ninja Gaiden 2(360) master ninja speed run. I've been considering it for awhile but don't know if anyone would watch it.
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| # ? Apr 9, 2012 19:53 |
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John Quixote posted:I do agree that whatever game is chosen, it should be either less than ten dollars or freeware/abandonware outright. We don't want to make people put in too much of a financial commitment. I think this is the right kind of choice because being freeware or donateware eliminates barrier of entry, non-console doesn't bring any problems of emulated vs not emulated or platform discrepancies, and it looks like a unique indie game that could use some exposure (and assuming it's got depth and solid programming) and will most likely earn some donations (and/or angry fists if it gets balls hard).
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| # ? Apr 9, 2012 20:25 |
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HKR posted:Marathon: (any of the three) Freeware
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| # ? Apr 9, 2012 20:31 |
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HoldYourFire posted:
http://source.bungie.org/
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| # ? Apr 9, 2012 20:57 |
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HoldYourFire posted:
Bungie open-sourced the Marathon 2/Infinity engine around 2000, at which point it was pretty rapidly polished up and ported to a bunch of different platforms (and M1 was ported to it, as well). The actual game content was released as freeware some years later. It's only relatively recently that Aleph One (the open-source version) has become polished enough to be considered "1.0", though. And it's still not as slick as, say, gzDoom or eduke32 (for example, it still uses shear pitch). A lot of Marathon TCs work with it too. And multiplayer is actually playable over the internet now.
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| # ? Apr 9, 2012 21:44 |
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Oh don't worry, I downloaded it as soon as I saw your post. But thanks for bringing it to my attention to begin with!
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| # ? Apr 9, 2012 22:49 |
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Funkdoc's heroes of wrestling down for anyone else? loving narcs
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| # ? Apr 10, 2012 01:27 |
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katkillad2 posted:Funkdoc's heroes of wrestling down for anyone else? loving narcs I'm sure he'll find a way to keep it going, keep an eye on his twitter account.
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| # ? Apr 10, 2012 01:36 |
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katkillad2 posted:Funkdoc's heroes of wrestling down for anyone else? loving narcs Ok which one of you pantywaists snitched?! Edit: Check Funk's twitter. Lord Chumley fucked around with this message at Apr 10, 2012 around 01:45 |
| # ? Apr 10, 2012 01:38 |
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public forum
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| # ? Apr 10, 2012 01:43 |
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Crossposted from the Early FPS megathread:H2Omelon posted:Who likes ridiculous Doom TAS speedruns? How about a full no-monsters run of Doom 2, except the guy plays all 4 players at the same time? H2Omelon posted:Yup, there's a bug in the Doom engine called "thingrunning" that lets you run way faster if you're strafe running alongside another object, which you can see happening clearly in the secret level. They also shoot each other to add to their momentum, restocking on health and ammo during any downtime.
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| # ? Apr 13, 2012 20:55 |
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HKR posted:-Bastion: Available on everything, even Chrome. It also is still ripe for trick discovery. A little expensive if you didn't manage to grab it on sale though. I would love to see Bastion speedrun.
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| # ? Apr 13, 2012 22:24 |
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flatluigi posted:I would love to see Bastion speedrun. The kid takes damage to save time. But what about the damage to his mind?
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| # ? Apr 13, 2012 22:30 |
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H2Omelon posted:Crossposted from the Early FPS megathread: I know this game like the back of my hand and I can't follow this at all. Cool concept, though.
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| # ? Apr 13, 2012 22:46 |
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I'm surprised it hasn't been mentioned in here yet, but it looks like there's been a new warp found in Ocarina of Time. If I remember Cosmo's explanation of it in his stream, when you beat Queen Gohma you play a bottle like an ocarina at the edge of the warp, and that lets you run around inside the Deku Tree. Then if you enter a nearby door on the right frame you'll be warped to Ganon's castle with Ganondorf already having been defeated, letting you do the castle escape and Ganon fight as Child Link. Sockfolder is practicing it and figuring out timing right now!
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| # ? Apr 14, 2012 00:05 |
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Alteisen posted:Would anyone be interested in a Ninja Gaiden 2(360) master ninja speed run.
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| # ? Apr 14, 2012 00:08 |
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OoT really is the greatest game ever.
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| # ? Apr 14, 2012 00:11 |
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JavaJesus posted:I'm surprised it hasn't been mentioned in here yet, but it looks like there's been a new warp found in Ocarina of Time. If I remember Cosmo's explanation of it in his stream, when you beat Queen Gohma you play a bottle like an ocarina at the edge of the warp, and that lets you run around inside the Deku Tree. Then if you enter a nearby door on the right frame you'll be warped to Ganon's castle with Ganondorf already having been defeated, letting you do the castle escape and Ganon fight as Child Link. Sockfolder is practicing it and figuring out timing right now!
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| # ? Apr 14, 2012 00:18 |
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"What does this skip? It skips, uh, the game."
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| # ? Apr 14, 2012 00:22 |
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Funkdoc back to streaming, this time working on CV3 Trevor-only run. http://www.twitch.tv/srkfunkdoc
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| # ? Apr 14, 2012 00:24 |
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Zfg1 just beat Ocarina of Time in 35:15 on his first completion with the new skip. Including beating Ganon as child link. Fun stuff. http://www.twitch.tv/zfg1 in case he does some more. Fun fact: It's faster than the current TAS
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| # ? Apr 14, 2012 00:46 |
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| # ? May 20, 2013 03:50 |
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these cheaters are shameless
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| # ? Apr 14, 2012 01:04 |





























