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Kavak
Aug 23, 2009


The best way to deal with gavelkind, the way I see it, is to never have more than one king title. The land will be divided up with each generation, but they'll still be loyal to us (We get to keep playing as whoever gets the title of King/Sultan, right?)

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Patter Song
Mar 26, 2010

Hereby it is manifest that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war as is of every man against every man.
Fun Shoe

Kavak posted:

The best way to deal with gavelkind, the way I see it, is to never have more than one king title. The land will be divided up with each generation, but they'll still be loyal to us (We get to keep playing as whoever gets the title of King/Sultan, right?)

We get to play as the primary heir, so yes. This isn't actually a bad idea.

Rarity
Oct 21, 2010

~*4 LIFE*~
Yay, in at (almost) the start of a Wiz LP! I just hope it's not (almost) the end of a Wiz LP. Those Christians scare me :ohdear:

doctor iono
May 19, 2005

I LARVA YOU

Rutkowski posted:

Very. Had Barbarossa lived and kept the crusaders focused and gathered, I really couldn't see any way Saladin could've stopped them. Not to mention that he'd bring with him almost 100000 men, about a fifth of them being knights.

Barbarossa was pretty frightening.

How reliable are those numbers, though? Some say 100,000 with 20,000 knights; others say 15,000 with 3,000 knights. I'm finding historians on both sides.

Barbarossa's gotta die soon, if he hasn't already. He'd be 78 by now.

iLurk
Jul 25, 2007

Who wants to get PREGNANT?!?
Time to vote our way to being a democracy!

Also, :arghfist: Modernizers

Frionnel
May 7, 2010

Friends are what make testing worth it.

Patter Song posted:

We get to play as the primary heir, so yes. This isn't actually a bad idea.

It would be pretty gamey if Wiz does this. I'm sure he only took gavelkind so we can see the kingdom break a few times.

Jeb Bush 2012
Apr 4, 2007

A mathematician, like a painter or poet, is a maker of patterns. If his patterns are more permanent than theirs, it is because they are made with ideas.

Kavak posted:

The best way to deal with gavelkind, the way I see it, is to never have more than one king title. The land will be divided up with each generation, but they'll still be loyal to us (We get to keep playing as whoever gets the title of King/Sultan, right?)

How does the game decide who gets which vassals when different sons get different King titles, anyway?

berryjon
May 30, 2011

I have an invasion to go to.

Frionnel posted:

It would be pretty gamey if Wiz does this. I'm sure he only took gavelkind so we can see the kingdom break a few times.

I have to agree. The one thing that I find that I don't like about long-running Paradox Games is the non-Balkanization of nations. You usually wind up with several large super-nations (by modern standards at least), and very few smaller ones. This is in contrast to the real world, where we have... what, 147 nations currently? lemme check that...

<goes away>

<comes back>

Uh, nope. Wiki tells me 204 states states with various degrees of recognition and sovereignty. From that, I must wonder if in the later games, like Vicky and HoI, it's not so much a single super-nation that's being represented and played, but rather a coalition of states that are working for common cause.

It will, of course, be interesting to see how Wiz handles the fracturing of his state as time goes by.

Sandono
Apr 9, 2009

Jeb Bush 2012 posted:

How does the game decide who gets which vassals when different sons get different King titles, anyway?

Every title has a region assigned to it (Duke and King included) which it controls, either directly in the case of a Count title and indirectly in the case of others. Generally if there vassals of your nation in an area they'll be the vassals of the ducal title that is assigned there.

For example, I recently made my characters brother the Duke of Tunis, so now he controls most of my African vassals in the area. Good way to reduce the number of direct vassals you control.

BlackJosh
Sep 25, 2007

berryjon posted:

Uh, nope. Wiki tells me 204 states states with various degrees of recognition and sovereignty. From that, I must wonder if in the later games, like Vicky and HoI, it's not so much a single super-nation that's being represented and played, but rather a coalition of states that are working for common cause.

It will, of course, be interesting to see how Wiz handles the fracturing of his state as time goes by.


To be fair, though, that's a fairly recent, 20th century thing. The world at the beginning of the twentieth century and before that was very blobby. For example, basically the whole huge continent of Africa was carved up between basically a few European powers and really only Ethiopia being completely independent during that time, as well as large chunks of the rest of the world controlled by those same powers. The number of states that exist in the world has shot up considerably since passing through the world wars and the fall of the Soviet Union.

ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021


BlackJosh posted:

To be fair, though, that's a fairly recent, 20th century thing. The world at the beginning of the twentieth century and before that was very blobby. For example, basically the whole huge continent of Africa was carved up between basically a few European powers and really only Ethiopia being completely independent during that time, as well as large chunks of the rest of the world controlled by those same powers. The number of states that exist in the world has shot up considerably since passing through the world wars and the fall of the Soviet Union.

Yeah, just look at the start of Victoria, even in Europe there are a lot less countries than exists now. That's imperialism for you.

Wiz
May 16, 2004

Nap Ghost

Kavak posted:

The best way to deal with gavelkind, the way I see it, is to never have more than one king title. The land will be divided up with each generation, but they'll still be loyal to us (We get to keep playing as whoever gets the title of King/Sultan, right?)

That makes sense from a game perspective, but not from the perspective of the dynasty that would obviously want to amass more kingdom titles and prestige, so I will still create any king titles I can.

Veryslightlymad
Jun 3, 2007

I fight with
my brain
and with an
underlying
hatred of the
Erebonian
Noble Faction
Anyone know if there are any other games sort of like Crusader Kings where planning is just.... not something that's going to happen? I like games that throw random crap at you and remain kind of sandboxy.

Also, Wiz, don't listen to the advice of anyone just yet. Go with your gut and let the game be your guide.

EDIT
^^--:hellyeah:

Wiz
May 16, 2004

Nap Ghost

doctor iono posted:

How reliable are those numbers, though? Some say 100,000 with 20,000 knights; others say 15,000 with 3,000 knights. I'm finding historians on both sides.

Barbarossa's gotta die soon, if he hasn't already. He'd be 78 by now.

He's still kicking, but I doubt for much longer.

Kavak
Aug 23, 2009


Wiz posted:

That makes sense from a game perspective, but not from the perspective of the dynasty that would obviously want to amass more kingdom titles and prestige, so I will still create any king titles I can.

Alright, cool. Though if we expand north, it'll be a long time before we can declare ourselves King of Russia, if ever...

I'll stop now. :v:

Servant
Aug 3, 2010

... so you see, following that the will of the People cannot be reasonably interpreted down to the individual level, a legitimate government should operate purely through coin-flips...

BlackJosh posted:

To be fair, though, that's a fairly recent, 20th century thing. The world at the beginning of the twentieth century and before that was very blobby. For example, basically the whole huge continent of Africa was carved up between basically a few European powers and really only Ethiopia being completely independent during that time, as well as large chunks of the rest of the world controlled by those same powers. The number of states that exist in the world has shot up considerably since passing through the world wars and the fall of the Soviet Union.

I don't know about that. As I understand it,Sstates only exist when other States recognize it, and Europeans were not going to recognize a lot of backwards African tribes that could still arguably meet the criteria of a de facto state, especially that of "monopolization over the use of force". The "Comanche Empire" is a case in point...a massive federation of trading/raiding clans in North America that regularly extracted tribute within its domain, yet its empire was not recognized, and the land that the Comanche owned was "officially" owned by New Spain/Mexico.

There's also the fact that blobs, by the very nature, isn't solely managed from a centralized government; you need colonial authorities and intermediaries to run each individual part of the blob, and that introduces a degree of autonomy that I don't think is adequately represented by Paradox mechanics (without, say, dividing the blob into a central government and many, many Dominions).

Servant fucked around with this message at 19:14 on Aug 7, 2011

BlackJosh
Sep 25, 2007

Servant posted:

I don't know about that. As I understand it,States only exist when other States recognize it, and Europeans were not going to recognize a lot of backwards African tribes that could still arguably meet the criteria of a de facto state, especially that of "monopolization over the use of force". The "Comanche Empire" is a case in point...a massive federation of trading/raiding clans in North America that regularly extracted tribute within its domain, yet its empire was not recognized, and the land that the Comanche owned was "officially" owned by New Spain/Mexico.

There's also the fact that blobs, by the very nature, isn't solely managed from a centralized government; you need colonial authorities and intermediaries to run each individual part of the blob, and that introduces a degree of autonomy that I don't think is adequately represented by Paradox mechanics (without, say, dividing the blob into a central government and many, many Dominions).

Fair point...also I can't really argue with you because you cited pretty much my favorite history book ever. Comanche Empire owns bones.

Wiz
May 16, 2004

Nap Ghost
Since we're talking about creating kingdoms, and my CK setup is a bit different in terms of Kingdoms from vanilla and even from DVIP, here's a quick little rundown of all the kingdoms you can create:
- Mann and the Isles
- Wales
- Ireland
- Scotland
- England
- France
- Aquitania
- Lotharingia
- Germany
- Burgundy
- Lombardy
- Naples
- Sicily
- Navarra
- Aragon
- Castille
- Portugal
- Leon
- Andalusia
- Mauretania
- Poland
- Hungary
- Africa
- Sweden
- Denmark
- Norway
- Finland
- Prussia
- Rus
- Khazaria
- Crimea
- Lithuania
- Dacia
- Georgia
- Bulgaria
- Croatia
- Serbia
- Romania
- Thessalonica
- Nicaea
- Trebizond
- Syria
- Armenia
- Mesopotamia
- Egypt
- Arabia
- Azerbaijan
- Persia
- Bohemia

Wiz fucked around with this message at 21:01 on Aug 7, 2011

Gorgo Primus
Mar 29, 2009

We shall forge the most progressive republic ever known to man!
Why is Brittany not on that list? It comes in DVIP... :(

Grouchy Fish
Aug 24, 2006
So what happens when your king who holds 2 crowns dies and the kingdom splits? The new kingdoms are allied with relations based on their rulers? And if one happens to already hold land in the others demesne?

Wiz
May 16, 2004

Nap Ghost

Gorgo Primus posted:

Why is Brittany not on that list? It comes in DVIP... :(

That particular kingdom doesn't make sense to me historically and should not have been included, IMO.

Wiz
May 16, 2004

Nap Ghost

Ajldenoox posted:

So what happens when your king who holds 2 crowns dies and the kingdom splits? The new kingdoms are allied with relations based on their rulers? And if one happens to already hold land in the others demesne?

You get two independent kingdoms. No alliances or anything like that. Nothing odd about kingdoms holding lands in each others' 'rightful' territory, that happens all the time in CK.

Frionnel
May 7, 2010

Friends are what make testing worth it.

Wiz posted:

That particular kingdom doesn't make sense to me historically and should not have been included, IMO.

You're the greatest. :allears:

Veryslightlymad
Jun 3, 2007

I fight with
my brain
and with an
underlying
hatred of the
Erebonian
Noble Faction
You said that you'd be playing as the most prominent heir, but if you have two equally prominent heirs, (because of having two equivalent titles at the top), which heir will you play as?

Ilanin
May 31, 2009

Smarter than the average Blair.

Veryslightlymad posted:

You said that you'd be playing as the most prominent heir, but if you have two equally prominent heirs, (because of having two equivalent titles at the top), which heir will you play as?

The one who gets the Azerbaijan tag. The clue is in the thread title.

Wiz
May 16, 2004

Nap Ghost

Veryslightlymad posted:

You said that you'd be playing as the most prominent heir, but if you have two equally prominent heirs, (because of having two equivalent titles at the top), which heir will you play as?

Primary heir. The guy who inherits the primary title, which is the guy the game will automatically have me playing when my ruler dies.

CasinoV
Aug 13, 2009
Aquitania must rise again! I still remember the little kingdom that could from HHR :shobon: Anyway good to see you back Wiz.

steinrokkan
Apr 2, 2011



Soiled Meat

Wiz posted:

quick little rundown of all the kingdoms you can create:

No Bohemia? drat you :argh:

Wiz
May 16, 2004

Nap Ghost

steinrokkan posted:

No Bohemia? drat you :argh:

Forgot Bohemia in the list. Fixing!

Deep Dish Fuckfest
Sep 6, 2006

Advanced
Computer Touching


Toilet Rascal
Wait, Kingdom of Africa? Like, the whole thing (or at least the part visible in CK)?

Frionnel
May 7, 2010

Friends are what make testing worth it.

YeOldeButchere posted:

Wait, Kingdom of Africa? Like, the whole thing (or at least the part visible in CK)?

IIRC, it's either Tunisia and Lybia or all of visible Africa except Egypt and Nubia.

theblastizard
Nov 5, 2009

YeOldeButchere posted:

Wait, Kingdom of Africa? Like, the whole thing (or at least the part visible in CK)?
North Africa.

No one cares about Subsaharan Africa.

Brutus Salad
Nov 8, 2009

Best buddies forever! :3:

YeOldeButchere posted:

Wait, Kingdom of Africa? Like, the whole thing (or at least the part visible in CK)?

It's based on the Roman province of Africa, so

Frionnel posted:

Tunisia and Lybia

Wiz
May 16, 2004

Nap Ghost

YeOldeButchere posted:

Wait, Kingdom of Africa? Like, the whole thing (or at least the part visible in CK)?

Tunisia and Libya basically.

Contingency Plan
Nov 23, 2007

I was a bit surprised to see Wales on the list. Hasn't it always been considered a principality and not a kingdom?

Wiz
May 16, 2004

Nap Ghost


Chapter 3: Man of Peace (1200-1210)

The new Sultan of Azerbaijan is a spoiled, quiet eleven-year old boy who is known to spend most of his time alone reading the Koran. His qualities as a ruler are still unknown, and for the moment the Sultan's councillors run the realm.


Their first and most immediate problem is the treasury - the economy is poor, with Azerbaijan afflicted by smallpox and most of the income that comes in going to the construction and maintenance of mosques, hospitals and schools. Raising scutages on the Beys would solve the financial problems, but at the moment their loyalties are too uncertain for the councillors to dare take such a measure.


Murad's youngest half-brother passes away in 1201, leaving him with two living brothers: Kasim, his only friend and playmate, and Danismend, with whom he has established a bitter rivalry.



Georgia, sensing weakness on the part of Azerbaijan, declares war over their claim to Derbent.


The Georgian army advance into the province and capture it before defenders can be mustered. The Queen of Georgia sends a messenger to Murad's court demanding the province be ceded. The council refuses, preferring instead to continue gathering the Azeri armies.



A small Georgian army is attacked and wiped out as it advances into Shemakha.


The Azeribaijani and Georgian armies meet in Dwin, and it immediately becomes obvious that the Georgians outnumber the Azeris by almost two to one. Upon seeing the enemy, Marshal Inal orders an immediate retreat, and the council quickly sends a messenger to Tblisi agreeing to the earlier stated peace terms, ceding the province of Derbent.



Though the war was short, it has further drained the coffers of Azerbaijan, and the council decides to take a loan from jewish bankers in order to make the Sultanate solvent.


Murad comes of age in 1204. A mild-mannered scholar with a forgiving nature, his greatest interest are Koran reading, Sufi mysticism, and the sponsorship of hospitals and schools.



Being a man of peace that rules in an age of war is not easy, and the onerous tasks of day-to-day rulership are a heavy burden on him.


He spends some time enjoying the pleasures of the flesh, taking concubines and lovers, but none of his teenage dalliances produce a child.


Some good news arrive as the Abbasids offer a much-needed alliance which Murad gladly accepts.


In response to the threat of an Abbasid-Azeri alliance, Queen Sibylla declares war on both Azerbaijan and the Abbasids.


While a man of peace, Murad iss no a fool, and has been preparing for this day. A massive army is quickly rallied to his banners and sent to invade Vaspakuran, scattering the small Hospitallers army defending the province. One by one the knights' strongholds fall, and soon the whole province belongs to Azerbaijan.



Murad next turns his army towards the holy land to support his Abbasid allies, meeting the forces of Jerusalem outside the walls of Archa.


The battle is long and bloody, Turkish cavalry meeting charge after charge of Christian knights, and Murad performs an act of selfless heroism on the field as he leads his personal guard to aid a detachment of warriors trapped by Templar knights, buying them time to escape and nearly losing his life to a templar lance in the process.


But no matter his courage, Azeri arms once again prove insufficient against the Crusader knights, and Murad is forced to retreat and accept a peace settlement so as not to risk having his entire army wiped out. Vaspakuran is recognized as an Azerbaijani holding in exchange for a modest payment in gold.



Murad's oldest half-brother and close friend Kasim comes of age, and Murad appoints him to the role of chancellor.


Kasim advises Murad that he needs to get married so to secure the future of the dynasty. He finds his brother a suitable bride in the sixteen-year old daughter of the Shah of Khwarizm, and the two are married in autumn of 1206.


The marriage turns out to be an unusually good match, and Murad is quickly smitten with his young bride, completely neglecting his concubines for her.


Soon the match also produces a son and heir, who gets the name Ertan.


As peace and quiet settles over Azerbaijan for the moment, the battle in the Holy Land continues. In 1209, Damascus falls to Queen Sibylla, and it seems for the moment as though no force on earth is enough to stop the Kingdom of Jerusalem from expanding its rule over all of Palestine.

Wiz fucked around with this message at 17:16 on Oct 3, 2011

sniper4625
Sep 26, 2009

Loyal to the hEnd
Gain from wars: One province and the removal of an enemy claim. Loss: One province and 54 gold. Not too bad, I think.

KnoxZone
Jan 27, 2007

If I die before I Wake, I pray the Lord my soul to take.
Not a terrible round for Azerbaijan, but watching her primary enemies grow stronger is worrisome. Can true faith and valour prevail against such odds?

AtomikKrab
Jul 17, 2010

Keep on GOP rolling rolling rolling rolling.

Beware the Liche-Emperor of the HRE. You cannot kill that which is already dead. Also head east is my recommendation. They have land over there right?

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Wiz
May 16, 2004

Nap Ghost

AtomikKrab posted:

Beware the Liche-Emperor of the HRE. You cannot kill that which is already dead. Also head east is my recommendation. They have land over there right?

East is all Khwarizm. Have a screenshot of my realm and surroundings:


Yes, that is the Templar Knights next to me. Apparently knights just looove Azerbaijan.

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