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Ras Het posted:PUs aren't that bad in Europe usually, but they create completely stupid and unrealistic "Yemen has inherited Brunei" kinda situations in the Muslim world all the time. That irks me a lot more. Hell, if you released Cornwall as a vassal, let your core elapse, and inherited afterwards, all those buildings you built as Britain are now magically gone, because the Cornish aren't English and also they hate you now. You can form Ireland as a monoculture with Wales, Cornwall, the four counties of Eire, and Brittany though
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# ¿ Nov 6, 2011 05:12 |
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# ¿ Apr 29, 2024 13:40 |
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Pakled posted:I see that not many people want to be rivals with the guy who conquered the entire known world.
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# ¿ Nov 14, 2011 02:23 |
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BklynBruzer posted:Put a few hundred provinces on Great Britain, though, and come up with a crazy restrictive system for Parliament. This was all thoroughly researched, I assure you.
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# ¿ Nov 16, 2011 21:55 |
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I don't think it's the simplicity of the system that slams the non-European nations, it's that the system makes too many assumptions about the nature of history and society. You can play a full and productive game as most any European nation because the framework explores the choices such a polity makes in the very specific historic period of the late Middle Ages into the early Modern Era. So a European nation, regardless of who you pick, is set on rails to basically undergo a technological and societal revolution which ensures that continent's dominance in the world. Events are largely additional flavor to set an England apart from a Portugal, but otherwise you can play the two almost identically. The problem becomes then that this same system isn't applied evenly to non-European nations so in turn they are railroaded into becoming shark bait. This is done in the name of "historicity" but the whole point of the game is that it's supposed to simulate what happens when ypu are intelligent about historical choices. kw0134 fucked around with this message at 20:48 on Nov 17, 2011 |
# ¿ Nov 17, 2011 20:44 |
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Jazerus posted:Eastern Religions: Buddhism split with meticulous detail into at least 4 different religions in one religious group. To be really accurate, all religions originating west of the Indus River will be labeled "Trouble," their missionaries are "Troublemakers" and you get an event to kill them in any province sharing your culture group.
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# ¿ Nov 17, 2011 23:16 |
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Pakled posted:This was actually a big debate in early Christianity. Some said that in order to be a Christian, you had to adopt all the laws of the Old Testament, including being circumcised and following Jewish dietary restrictions, while others said that those laws only applied to the Jewish people. The latter eventually won out, in no small part due to Gentile converts having no desire to get circumcised.
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# ¿ Dec 10, 2011 19:32 |
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Patter Song posted:Yeah, the dietary rules quoted above were part of God's compact with the Israelites. Christians, being a Gentile faith, were not part of that compact and aren't part of it's rules. St. James in the Book of Acts lays down Christianity's relationship to dietary rules pretty well. And this is a really weird derail, even for this thread.
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# ¿ Dec 10, 2011 20:51 |
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Virginia is named after Elizabeth, not the virgin mother. The English were very fond of naming things after patrons: New York, Maryland (of Mary Henrietta, consort to Charles I), Pennsylvania, Georgia, the Carolinas (after Charles). All are royalty, save Penn of course. Where there isn't an obvious Old World connection, it's not as if the native names didn't hang around: Massachusetts, Connecticut, Ohio, Tennessee, Kentucky, even if they happen to be filtered through a few other European languages first.
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# ¿ Jan 13, 2012 01:31 |
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I've never, ever, gotten three monarchs with 8 of any stat in a row. Hell, there've been full games where I don't get a single monarch with an 8 in a stat. That's some crazy luck there, unless there's some subtle monarch stat tweaking going on in the mod.
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# ¿ Jan 25, 2012 01:59 |
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That brings up another point, in that promotion, migration, and employment are wrapped up in one big ball such that the engine models nearly a hundred different calculations per population group per day to see what they will do. The game abstracts a bunch of stuff so it can also provide impetus for the enormous immigration waves of the period to the New World. Whether or not that's the right way of doing things I will not say but as it is the game tries to factor so much into what the populations does, and the game already drags when the numbers of pops start splintering into thousands of discrete groups in the late game. Even leaving aside play balance concerns, I am just not sure how much complexity the game can handle before it simply implodes.
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# ¿ Jan 25, 2012 21:09 |
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Tsar of the Comintern, Autocrat of the Proletariat.
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# ¿ Jan 29, 2012 23:46 |
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"As a Bulgarian state" implies that other nations too can become Bulgarian. Therefore all rebels have a chance to spawn as Radical Bulgarianists to convert their nation into a Bulgarian state. The full glory of being a Bulgarian state shall not be limited to Bulgaria! Bulgaria.
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# ¿ Jan 30, 2012 01:07 |
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# ¿ Apr 29, 2024 13:40 |
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Depends on the state. In NY, secondary education is a year of "world history" which in practice means bouncing around in Mesopotamia, Ancient Egypt, Ancient China and then a cursory view of everything else. This is followed by a year of European History which goes from Ancient Greece to present day from a Eurocentric perspective. Finally, we have a year of American History which is exactly what you think it is. If you started all that in the ninth grade, you have an extra year, into which I got Intro Economics and Basic Civics as one semester courses. In four years I had essentially nothing that was east of the Urals, and what was of the native American civilizations only came into focus when Pizarro/Cortez bumped into them bearing malice. To be fair, in my school we had electives for the senior year that was college level "Culture of Mesoamerican Peoples While Being Subjugated" and such, but the core curriculum was parochial to say the least.
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# ¿ Feb 13, 2012 23:49 |