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Well, what can I say? It is time to start this one. What is Shin Megami Tensei: Strange Journey? Well, it is the last mainline SMT title, it is also a pretty drat good dungeon crawler for the DS. It does not really follow any plot points from the previous entries in the series (and all things considered, neither did Nocturne, really). Still, it is the latest, it is one of the few SMT titles that DON'T take place in Japan, and, well, we'll see. Table of Contents Update 1: Plotdumps! Update 2: Meeting the Demonica Update 3: Activating the Demonica and such. Update 4: Turbulence Update 5: Near Death Update 6: First Encounter Update 7: Getting used to things Update 8: Negotiation! Update 9: Rescue Mission Time Update 10: Explosion time Update 11: Reaching the Blue Jet Update 12: Arthur is back Update 13: Scavenging Update 14: Forma Update 15: A possible way out. Update 16: Underground Update 17: Battlefield Update 18: Fusion time! Update 19: York fails to hit on an Angel Update 20: Goddamn Onis Update 21: Catching up again Update 22: Morax Update 23: Bootes Update 24: Bootes initial exploration Update 25: Signal! Update 26: Norris goes nuts. Update 27: Shenanigans. Update 28: Pleasure Palace? Update 29:Delays caused by Dark Souls and Robocop. Update 30: Bad situation. Update 31: Mitra Update 32: Back to the ship Update 33: The feint Update 34: Norris found! Update 35: Mastema Update 36: Succesful rescue! Update 37: Invisible visibility Update 38 No more invisible doorman. Update 39: Bugaboo? Update 40: Sidequesting, and wasting time. Update 41: Accessing Mitra's antechamber Update 42: Hunting in the Palace Update 43: Mitra Update 44: Phase shift into Carina Update 45: Toilets? Update 46: Carina Update 47: Meeting Mastema again Update 48: Horkos Update 49: What the hell is a shibboleth Update 50: Horkos Buster Update 51:Goddamn Horkos. Update 52: Unlockin' Update 53: Separation at last Update 54: Transmission Update 55: Horkos attacks Update 56: Relax spray failure. Update 57: Processing fuckup, and getting annoyed at specific spawn areas Update 58: Horkos bites the dust Update 59: Carina is OVER Update 60: Delphinus is gross Update 61: Trash place. Update 62: Conveyance Update 63:Triangulation Update 64:Possession Update 65: Back to Bootes. Update 66: Anthony. Update 67: Bootes' stash Update 68: Madman Stone Update 69 MK Gun. Also, Not-Belmont Update 70: Cured! Update 71: Forgin' Update 72: Kudlak receives his spear Update 73:Fight with a strange thing Update 74:Oh no, Gore. Update 75: Delphinus Parasite Update 76: Relapse? Update 77: A drat dead end. Update 78: A night light!. Update 79: Dark belts! Update 80: No more Rosetta signal? Update 81: Empty uPDATE 82: Asura Update 83: Eridanus Update 84: Thoth's Riddles Update 85: Welp, teleport Update 86: Another darkness. Update 87: Exploring that red darkness. Updare 88: Wake up! Update 89: Teleports! Update 90: The TOP Update 91: The trip back Update 92: Back to Carina Update 93: Lightning Update 94: Captain Jack Update 95: Avoiding going back to Eridanus Update 96: gently caress Eridanus Update 97: gently caress Eridanus Update 98: gently caress Eridanus Update 99: Reporting to Jack Update 100: Opening ways. Update 101: Yggdrasil again Update 102: Ouroboros Update 103: Ouroboros AGAIN Update 104: Out of Eridanus Update 105: Fornax Update 106: Exploring Fornax Update 107: Bosses? Plural? Update 108: Oh no, Alice Update 109: Mithras Update 110: Jack's new place Update 111: Jack's place Update 112: Oh well it was rhetorical Update 113: Through the center of it. Update 114: Dark and fusion Update 115: Both Mirrors Update 116: Jack's Squad HQ Update 117: Louisa warns York Update 118: Fusion Update 119: Comeuppance Update 120: Asherah Update 121: WHY MORE DARKNESS Update 122: Tiamat Update 123: Entering Grus Update 124: Mastema in Grus Update 125: An entirely unforeseen result Update 126: Angelic Sanctum Update 127: Transfiguration Update 128: Peacebringer Update 129: A violent offer Update 130: A counter-offer Update 131: Three choices. Update 132: The barrier comes down Update 133: THE RETURN OF TELEPORTS Update 134: Aaaaaaaaaaaaaaaaaaaag Update 135: Maya Update 136: Deserters Update 137: Horologium Update 138: Gore is back Update 139: Gore is Gone Update 140: Back to Antlia Update 141: Cosmic Egg 1 get Update 142: Bootes revisited Update 143: Zelenin Falls Update 144: Back to Carina Update 145: Delphinus revisited Update 146: The Fourth Cosmic Egg Update 147: Horologium Update 148: Horologium says HI! Update 149: Fafnir Update 150: Conveyors, conveyors, conveyors. Update 151: GOD drat TELEPORTS Update 152: Jimenez Falls Update 153: Retcon. Update 154: A weird button. Update 155: gently caress you, Horologium Update 156: A series of Dick Moves Update 157: Buttons are pressed Update 159 Grind Update 160: More Grind. Update 161: It was not enough. Update 162: Neutral End Update 163: I hate Grus Update 164: I hate Grus but it is over Update 165: Gore Encounter Update 166: Mem Aleph Update 167: The eggs Update 168: I hate you, Israfel Update 169: Bye, Mastema Update 170: The bottom Update 171: End of Chaos Update 172: Starting the Law Path. Update 173: I hate Grus Update 174: Out of Grus. But I hate Horologium too. Update 175: Lawfully. Update 176: Clear Purpose Update 177: Lawful Eggs Update 178: Last of the eggs Update 179: Back to Horologium Update 180: I still hate this. Update 181: Jimenez is gone. Update 182: Penultimate Update 183: The End of Law Luisfe fucked around with this message at 05:41 on Aug 6, 2015 |
# ? Aug 6, 2011 08:53 |
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# ? Apr 25, 2024 05:29 |
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Actually reserving this post for cast and details. Commander Gore: American, leader of the mission. Apparently well liked by the crew. Pretty drat optimistic about the mission. First Lieutenant Zelenin: Russian. Stationed on the Elve, Science officer of some sort. Technobabble ahoy! Main Character: American. He is the main character. Thus, like all traditional SMT main characters, a mute. Jimenez: Hot headed, American. Doesn't seem to care much about respect or authority, but will do what is asked of him as long as he gets paid. Luisfe fucked around with this message at 05:00 on Aug 7, 2011 |
# ? Aug 6, 2011 08:54 |
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Fuckin' hell, this game. I love it so, but it sure doesn't love me.
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# ? Aug 6, 2011 09:04 |
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No kidding. This game abuses it's player, and I have Stockholm syndrome for it.
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# ? Aug 6, 2011 09:13 |
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Couldn't get into this game at all. Old-school JRPGs simply don't do it for me anymore. The premise of the story was great, though, so I'll be bookmarking this thread.
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# ? Aug 6, 2011 09:16 |
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Oh good, at least someone's doing this. Tried playing it some but got tired of endless demon juggling and indecisiveness about which ones I should stick with and which ones to fuse, especially since now there's aligments thrown into the mix as well. I guess Persona is a bad starting point in that regard since there's a lot less choice overall, especially in 3 and 4. Didn't bother me as much in Devil Survivor though, probably because of easier character customization and the fact that you only need to plan out for a single battle at a time. Not that it'd matter since I would've quit out of frustration in latter dungeons anyway based on what I've heard of them.
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# ? Aug 6, 2011 09:40 |
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I still haven't beaten it. I am at the final boss and realize I am in need of some heavy grinding or else some great strategy that eludes me. There's no loving way I'm replaying this game until I beat it the first time, but grinding is sooooo loving slow--there's no handy exp bags for me to exploit, so far as I know.
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# ? Aug 6, 2011 09:45 |
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Ah, Strange Journey. The first game of it's kind I'd ever played (first person dungeon crawler), it sure is... something. Generally not as hard as it gets credit for, though there are some bullshit segments we have to look forward to! Game's a lot of fun and this should be fun to follow. Already can't wait to see some fusing and recruiting.
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# ? Aug 6, 2011 09:54 |
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Oh, this is such a good game. I had so much fun the entire time through. I just really, really dug the Jules Verne with demons thing it had going. Awesome to see you doing this.
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# ? Aug 6, 2011 09:56 |
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Love this game. Too bad Atlus sucks and just churns out more awful date sim Persona games instead of stuff like this.
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# ? Aug 6, 2011 10:00 |
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You brave soul, I love this game so much. Will there be a chance to donate some demons/codes to you, or are you going to only make your own monsters?
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# ? Aug 6, 2011 10:01 |
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RentCavalier posted:I still haven't beaten it. I am at the final boss and realize I am in need of some heavy grinding or else some great strategy that eludes me. There's no loving way I'm replaying this game until I beat it the first time, but grinding is sooooo loving slow--there's no handy exp bags for me to exploit, so far as I know. I'm in the EXACT same situation, which is really annoying considering how I never really had to grind much before that point, barring a boss or two. I'd love to finish it but I'm not about to spend hours wandering in (directionless) circles.
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# ? Aug 6, 2011 10:07 |
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I am interested to see how this SMT spinoff unfolds. (and no I do not consider it a mainline SMT title despite the OP and anyone else who finds that 'wrong')
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# ? Aug 6, 2011 10:08 |
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meteor9 posted:I'm in the EXACT same situation, which is really annoying considering how I never really had to grind much before that point, barring a boss or two. I'd love to finish it but I'm not about to spend hours wandering in (directionless) circles. You both could just cheese it with a premade demon. They'd be expensive, but if you really want to see the ending, nothing helps curb stomp an end boss like a few Jihads.
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# ? Aug 6, 2011 10:22 |
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RentCavalier posted:I still haven't beaten it. I am at the final boss and realize I am in need of some heavy grinding or else some great strategy that eludes me. There's no loving way I'm replaying this game until I beat it the first time, but grinding is sooooo loving slow--there's no handy exp bags for me to exploit, so far as I know. Which one? There are two different final bosses. I didn't have too many problems with the one you're more likely to meet, a few retries were needed though.
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# ? Aug 6, 2011 10:50 |
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I love this game and for some reason find it more accessible then nocturne. Will be following the thread in earnest.
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# ? Aug 6, 2011 11:13 |
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I began this one just after SMT Devil Survivor (only one I have finished), but quickly lost interest in dungeon crawling. Great premise and sense of exploration, though, so I'll be following.
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# ? Aug 6, 2011 12:10 |
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Azure_Horizon posted:I am interested to see how this SMT spinoff unfolds. There is middle ground in this debate. Let's get one thing clear: Strange Journey was originally conceived as SMT4. So what happened? Basically, Atlus Japan, due to the success of Atlus USA, realized that there is an international market for SMT. Thus, Kaneko changed the name and the setting away from Tokyo. The SMT games only get a number if they are set in Tokyo. No really. That's the entire reason it's not SMT4 on the box: it's not set in Tokyo, in order to give the game more international appeal. So, if for some reason you're one of those people who think SMT cannot be mainline because it's not set in Tokyo, then it's not SMT4. Sort of kind of, kind of like how this game was envisioned as sort of kind of SMT4. --- ...So what is my point? Less of this Persona dating sim bullshit, more of Strange Journey. Tallgeese fucked around with this message at 12:14 on Aug 6, 2011 |
# ? Aug 6, 2011 12:11 |
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So ummmmm where's the update?
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# ? Aug 6, 2011 12:15 |
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# ? Apr 25, 2024 05:29 |
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The OP was most likely just a placeholder for now. Why Luisfe did not just wait until he had some content, I have no idea.
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# ? Aug 6, 2011 12:17 |