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This speaks for itself. (Or does it) http://pigtales.minecraft.net/aaf8f...910f5eac2a4ed4b I'm really curious as to what this all means. edit: one more: http://pigtales.minecraft.net/18cd9...8587ac3d577de96 Mr Scumbag fucked around with this message at Aug 22, 2011 around 12:51 |
| # ¿ Aug 22, 2011 12:45 |
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| # ¿ May 23, 2013 17:48 |
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It looks like there's just one more glitch to go before we see 1.8, based on Jens' last couple of tweets. This is Mojang though, so we could be looking at a few more weeks. Who loving knows?
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| # ¿ Sep 9, 2011 12:56 |
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Polo-Rican posted:Hunger is a cool concept, except that most games do a really, really, really lovely job of implementing it. Please please please don't start this poo poo again. There's at least one whole page of inane bickering about it in this thread already. If you don't like it there will be a mod to eliminate or improve it almost immediately. It's that simple. e: too late
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| # ¿ Sep 9, 2011 13:18 |
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Not sure what the hell they did, but the pre-releases were fine but 1.8 runs like poo poo and crashes constantly. Yes, I've re-installed, and yes, I have a very good gaming pc. Any ideas or is it hosed up for everyone?
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| # ¿ Sep 14, 2011 12:00 |
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PalmTreeFun posted:Honestly a lot of things in 1.8 aren't shaping up so well so far. Friendly mobs that never respawn, starting you in oceans that literally take days to cross, snow and roses gone completely, huge mountains all over the map (which are cool, but holy god are there a lot of them), Endermen being kind of gimmicky, and a lot more performance problems than before. Also the new lighting kind of hurts my eyes and they start watering if any part of a cave isn't lit with white instead of orange. That's Mojang for you. Add out of memory errors and lag spikes and that's the experience you'll get at least every few updates (which are thankfully far apart, depending on how you see it). Not to be pessimistic but the chances of Minecraft remotely resembling a "complete" game by the date they think they are releasing it are virtually non-existent in my opinion. That having been said, I've gotten my 12 bucks out of it and then some. I just don't think I'll be playing again until the source has been released and we have a good API and modders have fleshed out the game more with mods than don't constantly break. The fact that we have blocks to make music but still no ambient sounds or other things that you would expect to be integral to a game is a pretty big disappointment to me and makes me wonder if they have any design documents at all or if they are just rolling dice every few weeks in the office to decide what to do next. I don't want this to turn into another one of THOSE arguments. Minecraft is a great game. It's just that there's just so much poo poo in the design process/progress that makes NO sense to me, and the bigger their team gets, the slower progress on the game goes.
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| # ¿ Sep 15, 2011 06:40 |
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SyRauk posted:I'm recently getting the "Minecraft has run out of memory" a lot more than usual lately. Sometimes as soon as I enter into a brand new world it will say that. Java is completely up to date. I don't know what's going on. Join the club. Heaps of us are getting that and so far there's no fix. I'm reinstalling Win7 tonight for unrelated reasons but I'll report back if it happens to make a difference.
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| # ¿ Sep 16, 2011 02:21 |
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trandorian posted:Try making a shortcut with this as the shortcut target: Yeah, that's the way I always run it. Tried with and without. Just tried again on a fresh Windows install and brand new HDD. Still happens. It's a problem with this version, I've concluded. All previous versions ran just fine on this PC. So to those who would go to extremes formatting and re-installing Windows to fix the out of memory crashes and lag spikes: It made no difference at all for me (unsurprisingly). I'm just thankful I was reinstalling Windows anyway, I would have been pissed if I did it all for nothing.
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| # ¿ Sep 16, 2011 09:40 |
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Fearian posted:
I'm running Win7 32bit. No dice. e: I've always found it funny that so many goons post screenshots of huge mountain ranges with so much pride and awe, yet the amount of screenshots where anyone has DONE anything with them are almost non-existent. Makes me wonder what the big deal is, especially after 1.8 where they are so plentiful that the novelty is surely gone. Mr Scumbag fucked around with this message at Sep 16, 2011 around 14:22 |
| # ¿ Sep 16, 2011 14:19 |
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BIFF! posted:It's been posted a million times but what worked for me is to download the 64-bit java: http://www.java.com/en/download/manual.jsp Guys, please stop with this. Most of us are smart enough to know what OS we are running. The memory errors keep occurring even on fresh/new installs of Windows with the RIGHT version of Java. It's a problem with the last two versions of Minecraft. The pre-releases were fine.
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| # ¿ Sep 19, 2011 06:14 |
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Lavender Philtrum posted:It's amazing, C418 has remade like nearly every sound in the game and notch just sits on his rear end not adding literally any of them and using his dumb placeholder sounds. It's mindboggling, and really upsetting. I just want him to add the drat sounds how hard can it be?? I think at this point, ambient sound that is biome specific would add a great deal more to the game than a few sound effects. It would help with immersion and differentiate biomes a lot more. Echoing sound in caves wouldn't hurt either.
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| # ¿ Sep 21, 2011 06:57 |
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Awesome. Yet another thing we don't need while many more important issues/features are ignored. Thanks Notch!
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| # ¿ Sep 21, 2011 10:31 |
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Mordaedil posted:Entitlement-complex much? Oh, spare me the entitlement bullshit. God forbid someone on the Internet has an opinion! Not everyone who criticizes Notch for his design decisions has an entitlement complex. That kind of statement contains just as much hyperbole as you're accusing others of. When a decent amount of your player base is experiencing game breaking crashes, you have an incomplete sound design and a litany of glitches and other problems, people are going to be unhappy when you're creating snowmen, music blocks and countless food items that are more or less pointless. It doesn't mean such people have an "entitlement complex" (rite goons? lol) as you seem to gleefully enjoy pointing out. Say what you like, but just because "it's beta" doesn't mean everyone should shut up and keep their opinions to themselves. I've said countless times before that I've more than gotten my money's worth, but if you think that there is no grounds at all for criticizing some of the decisions Notch and the others have made regarding the order they have added features and what seems like the lack of any concrete plans and direction for the game then I can accuse you of being a mindless fanboy just as much as you can claim I have an "entitlement complex". Minecraft is a great game maybe moreso based on its potential than its current state, but right now it's full of glitches, half finished systems and features. It's hardly a crime to be frustrated when we hear about yet another "feature" (of questionable usefulness and/or relevance) being added while other things that have been on the waiting list for months are being ignored. Release is (I believe) around two months away, and instead of sound design being fleshed out and completed, we're getting friendly snowmen who for all we know will be just as useful as wolves. Just seems to me like their priorities aren't where they should be considering they have a shitton of work to do between now and November.
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| # ¿ Sep 21, 2011 12:00 |
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Mordaedil posted:You're entitled to an opinion, but you are freaking out over a snow-man model. This is disingenuous and dismissive. I'm expressing my concern about the unfocused and schizophrenic nature of the development of Minecraft. The snowman is just another thing that represents that. If it were an isolated incident then I wouldn't care but as it stands it seems like they have no idea where they're going. It's only because I enjoy the game that I feel so annoyed by this stuff. I just want to see it fleshed out with stuff integral to the game and not just incidental. It's not like I enjoy making GBS threads on Notch and team for the sake of it.
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| # ¿ Sep 21, 2011 12:28 |
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PalmTreeFun posted:Thank you, somebody needed to say this. If anyone is overreacting and frothing with hyperbole, it's people who come out with stuff (bolded)like this whenever anyone expresses discontent with the development of Minecraft. See, this attitude is just as bad. No-one is "thinking the world is ending" because of snowmen. I'm really over the strawmen arguments people come up with to make anyone with any criticism look like a fanatic. Is it so inconceivable that there might be people who don't share your optimism and love for the development progress and decisions for the game? The snowman is yet another thing that is being put into the game while there are completely broken or useless or unfinished systems that need work. Those of us who have been playing since early alpha are longing for more of a game, and it's frustrating to see a bunch of stuff being added which add no direction of any kind. That's fine that you feel different, but it's ok for people to be disappointed or frustrated. Coming up with hyperbole like accusing people of "losing their minds" and thinking that "the world is coming to an end" because of snowmen is completely disingenuous, moreso because people have explained why they are disappointed. Again, it's Notch's game and he can do what he likes, but people are allowed an opinion and it's about time they weren't labeled as having "entitlement complexes" and "losing their minds" every time they say something that the white nights disagree with. E: I should also mention that I have been unable to play for more than 5 - 10 mins without OOM crashes since 1.8 while all previous versions were fine. I'd like to see that addressed before snowmen. Yes, I've tried different versions of Java, memory adjustments, I have 32 bit Java/OS and have since re-installed Windows to no effect. The game is broken for some people, plain and simple. Mr Scumbag fucked around with this message at Sep 22, 2011 around 07:46 |
| # ¿ Sep 22, 2011 07:43 |
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simosimo posted:I've just installed it and I agree, it is utterly fantastic. It reminds me of commercial games that have a cartoon style (Current day WORMS games, and TF2). My only issue is that the Hoes (or at least my stone hoe) is more of a shovel than a scythe. A bit hard to differentiate! Other than that, gorgeous! I agree. If Notch were to make those the default textures, it would probably attract more players given the cleaner looking graphics and fun style. It just works though. The only high res pack I can say that for.
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| # ¿ Sep 22, 2011 08:32 |
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They need more kinds of ore, only found in the nether. Some that are just stronger than diamond, and some that give anything made out of them some kind of enchantment. That way you kill three birds with one stone. Incentive to visit the nether, more kinds of ore/stronger materials, and magic/additional and novel effects.
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| # ¿ Sep 22, 2011 10:24 |
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If anyone was curious: Lag spikes and out of memory errors are still unfixed in the pre-release. Hopefully that will change for 1.9b proper.
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| # ¿ Sep 23, 2011 05:21 |
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Allen Wren posted:It has some coding problems. They will eventually get sorted out. In the meantime, if you're running the 1.9 prerelease, you may want to try the threading patch linked on the previous page of this thread. It fixed problems that java upgrades, code tweaking, and other suchlike delights were unable to. I've looked that page up and down twice now and unless I'm going blind there is no such link there.
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| # ¿ Sep 25, 2011 11:12 |
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They should honestly use the Sphax vector pack. It's a good fit for the game I think, and it's playful clean look would attract a lot more people in my opinion. It also looks great in ANY resolution from 16px to 512px.
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| # ¿ Sep 26, 2011 08:56 |
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Enzer posted:drat it, it looks like they decided against the potion system they had and are going to throw the whole cauldron idea out. This is a real bummer as I thought mixing potions was really neat and the differently colored water in the cauldrons would have been great for decorations. Looks like Notch and Jeb are getting a bit of backlash over twitter, hopefully they will reconsider, especially since a mod was made so people could play with the system, it added such a nice touch to the game. Going to be disappointed if the potions use a crafting table. What the fuckin' gently caress? I honestly thought that was the best thing I'd seen from them since the Halloween update last year. I have no idea why they would decide against a robust potion system that they already have just about fully implemented. Now I'm back to using
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| # ¿ Sep 30, 2011 10:26 |
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MikeJF posted:No, but if I don't play the standard way a relatively unrelated segment of the game will be mostly off-limits for me. You stupid bastard, you should know better than to object to anything at all about Minecraft in this thread by now.
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| # ¿ Oct 2, 2011 01:19 |
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What should we make of this?Notch's Twitter posted:Me and @jeb_ decided to just get started on something epic. This is going to be fun. Edit: I'm hoping for algorithmically generated loot, but I'm not holding my breath.
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| # ¿ Oct 5, 2011 10:19 |
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UnCO3 posted:Friends, Minecrafters, I have invented something incredible - a construct that allows you to 'latch' a redstone circuit with a button or pressure plate! That's right, all you do is, let's say, push a button once, and the device will remain on indefinitely! It's literally redstone with memory. You haven't watched some of the more incredible redstone vids on Youtube, have you?
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| # ¿ Oct 8, 2011 22:59 |
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In my experience, lag spikes have been fixed in 1.9 but out of memory crashes have not. ...and because I know SOMEONE is going to ask, yes I have the correct version of Java installed.
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| # ¿ Oct 9, 2011 04:45 |
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Node posted:I posted earlier about getting 2-3 second freezes every 2 seconds. Someone suggested getting optifine, and it makes minecraft run much worse, less than 20 fps. I turned down/off all the options, and I still get the "lag spike of death" anyway. Minecraft normally runs at 60 fps. 1.8.1 introduced the lag spike, and I can't seem to get rid of it with optifine or any other method. Is there something else I might be able to try to get the game actually running well? I was getting the same in the older versions, but from 1.9pre onward they seem to be fixed. Are you running the new versions?
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| # ¿ Oct 10, 2011 06:30 |
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Eiba posted:From Jeb's twitter: Anyone who is remotely surprised by this has definitely not been following Minecraft's development for very long.
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| # ¿ Oct 12, 2011 01:23 |
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I still want a web block. Combine 9 webs into a block that allows you to walk on it whether it be a wall, ceiling, or whatever. That could lead to some incredible structures and puzzles for adventure maps.
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| # ¿ Oct 14, 2011 06:49 |
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Holy poo poo, can anyone tell me why the shape of the moon in this game is even remotely important?
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| # ¿ Oct 14, 2011 08:30 |
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1.9pre4 seems to have fixed the out of memory crashes for me. Only gotten one so far in a few hours of playing. Anyone else experiencing them before might want to give 1.9pre4 a go.
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| # ¿ Oct 15, 2011 12:57 |
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| # ¿ May 23, 2013 17:48 |
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DuFfY posted:Cube World has an amazing art style. Not a texture in sight, yet so much life. I want to play it. I'm following your blog every day since I learned of your game. For the love of christ, please finish it, and please keep supporting it. I've completely lost interest in Minecraft through their apathy regarding support/features/updates and your game just seems to combine the best parts of Minecraft with Diablo which is potentially the best game idea ever for me. Not to mention being written in a language that doesn't attempt to murder my PC. My only specific request is to use the potentially larger scale of your worlds (height/depth) take take advantage and have trees and geographic features which are far more realistically scaled to the player. That is one of Minecraft's most glaring weaknesses, that trees are usually only a few blocks taller than the player. Keep up the promising work.
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| # ¿ Apr 25, 2012 12:13 |





Is there a possible fix for this?
Try Downloading 64bit Java!
#enchantmentdelayed