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I have a question, before I attempt it. If I go past the edges of what my map has plotted, and craft a new map, will it start mapping the new area, or will it just be a duplicate of the map I already have? I generated a world today and it ended up being about 99% ocean, with just a few tiny dots of islands. There are two amazing caves though, and I'd like to keep playing this world. I'm assuming that beyond the map there has to be some normal land, though, but I'll be continually lost of I can't have a map of it.
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| # ¿ Nov 17, 2011 19:30 |
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| # ¿ May 25, 2013 04:48 |
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Oh cool, thanks.
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| # ¿ Nov 17, 2011 19:34 |
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Figured that out, and wasted a compass doing it. Stupid whole next map was nothing but water-world, too. I don't know how the hell I got a whole world of nothing but water with the sporadic tiny island, but it's worthless.
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| # ¿ Nov 17, 2011 21:12 |
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Sudoku posted:I love worlds like that, actually. I like to try and make minecart systems between every island, as impossible as it tends to be. Care to share the seed? How do I find out what the seed is?
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| # ¿ Nov 17, 2011 21:24 |
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-8320668148713193150
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| # ¿ Nov 17, 2011 23:32 |
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Assuming you spawned in the same place as me, right in the center of the map shot on the previous page (small isle, one tree and some bamboo or whatever it is), there's an island due east and slightly north. About one quarter of a map's distance away. There's a cave there, and when you go down far enough to start seeing lava, there's a bunch of wooden bridges or something down there. What are those?
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| # ¿ Nov 18, 2011 05:12 |
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King Plum the Nth posted:Sounds like a disused mine? Is that a thing? I haven't played for a while until I created this world yesterday. So, is it supposed to be like there were players there before me? I don't think I understand.
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| # ¿ Nov 18, 2011 05:49 |
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Oh, cool. I swore I hadn't laid some of those torches. No wonder I got so turned around down there. How do I find villages? Do I just have to luck into stumbling across one?
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| # ¿ Nov 18, 2011 06:03 |
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Has any use been discovered for Magma Cream? I see it on the minecraft wiki, but there's no use listed. Also, I've only made two new worlds since the update, but both had the same odd problem, unless it's not a problem and I'm just not aware. In both worlds, traveling to either The Nether or The End both give me the same problem: When I get there, I'm on a tiny (maybe 10 blocks by 10 blocks) floating island, so if I want to get to the mainland, I have to make a bridge with dozens and dozens of blocks to get to the main area. I read somewhere that playing on "peaceful" mode causes you to make a bridge to the main part of the End, but I wasn't on peaceful on either of those worlds. Of course, I just made a new world and got rid of my old ones, because I'm anal and hate seeing all those worlds to choose from while playing, so I don't have screenshots. In The End it wasn't a big deal, except if I died and went back the dragon would immediate come down and knock me off my bridge, but in The Nether it was a real pain because the island was always floating far above the rest, and making steps down is hard if not impossible. At least as far as I've found.
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| # ¿ Nov 30, 2011 09:49 |
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Jelly posted:If Joseph needs anything for his dream coat, I can probably help. Is there any good reason to keep them separated? I threw all of them in one big pen for a daily grain orgy, and they seem to just be randomly popping out more than enough color variation. ![]() Are pigs extra good at escaping? I have an escape-proof pen, and more than half of my piglets are either escaping or ceasing to exist. I haven't seen any babies wandering around the farm, but at one point I would up with one lone pig after breeding for days.
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| # ¿ Dec 6, 2011 09:36 |
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Is it possible turn a creative map into a regular play map? I like getting a nice little homestead set up, and then exploring from there. I've been using INVedit to do so until now, but I'd love to make it easier. Also, do animals migrate much? I decided I don't like the setup of my farm, so I just tore down all my fences. I figured that they'll still be around for a while, but I don't want to go out and explore and come back to find all my loose animals gone. Did enemy mobs get harder to kill? I swear I don't remember zombies taking 4 hits from a diamond sword to kill, but now they do, apparently. Also, I used to be able to kill creepers before they exploded, but now I can barely.
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| # ¿ Dec 8, 2011 06:26 |
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Jamesman posted:Also I tamed a wolf today. He's very lively. I named him Roscoe Bixby because that's the first thing that came to mind. Has the wolf AI changed at all? I haven't tried taming one since they were first introduced, because I tamed a whole pack, they followed me home and all immediately jumped into my fireplace. Also, does anyone else occasionally find an animal that has fallen in a pit, and feel bad and dig out stairs for it to climb out?
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| # ¿ Dec 15, 2011 03:50 |
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Am I missing something huge by having never played with the sound on? I just like having the TV going in the background. Is this why Creepers always sneak up on me?
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| # ¿ Dec 16, 2011 08:12 |
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Hey Jamesman, does your map look like this? I can't find Supercave anywhere.
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| # ¿ Dec 18, 2011 07:01 |
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Works for me.
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| # ¿ Dec 19, 2011 05:34 |
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Is anyone having weird shading problems since the update? I guess it's shading; while walking around, blocks get a shade darker, and stay that way permanently. It happens with all blocks, but it's the most common in sand. See how much more is there after killing the spider? ![]()
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| # ¿ Mar 1, 2012 19:16 |
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Just normal single player.
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| # ¿ Mar 1, 2012 19:21 |
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Call me crazy, but I like the stair-steppy world with the option of creating slopes. I wouldn't change a thing.
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| # ¿ Mar 6, 2012 19:11 |
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Is this the same TestCraft map everyone else is using?![]() If so, where's the village? I've looked all over and can't find it.
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| # ¿ Mar 27, 2012 18:47 |
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Avocados posted:do cats/wolfs not take fall damage if tamed? I'm scared of scaling mountains in case they throw themselves off steep areas. Wolves do, but cats don't. Cats do, however, delight in shoving you off of thin mountain ledges.
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| # ¿ Mar 27, 2012 19:38 |
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Great, thanks.
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| # ¿ Mar 27, 2012 22:04 |
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That would finally convince me to watch youtube videos of Minecraft. So, playing TestCraft, I finally found the village. I want to expand it quite a bit, eventually getting rid of their uggo houses and making them new ones. Are there any rules for houses other than a wood door? Also, one of the existing houses had the only door buried under gravel, so the poor fellow inside had been trapped for god knows how long. Never seen that before.
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| # ¿ Mar 29, 2012 02:26 |
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What's your seed? Last time you sent me hunting for a gulch I was happy with the effort, and only left that world behind for the sake of updates. I'm only moderately invested in TestCraft so far, so I wouldn't hate moving onto another world.
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| # ¿ Mar 29, 2012 07:41 |
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If I just keep expanding a village, will the village boundaries keep expanding with it? Is there any point at which I can't keep expanding, and hoping for the villagers to keep reproducing? I thought that the last update was supposed to make cats less annoying, but I've got a herd following me everywhere and it's made building watchtowers nearly impossible. They're constantly shoving me off and blocking my doorways and jumping into new window holes before I can put the glass in.
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| # ¿ Apr 8, 2012 03:32 |
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I know about making them sit, but I do like them around because it's fun chasing creepers through the countryside. But I just wish they weren't constantly ramming me and jumping all over every new surface I build.
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| # ¿ Apr 8, 2012 04:15 |
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Jamesman posted:Is there any way to contain mobs? On my last map, I made a jail, and a complex method of getting mobs to chase me in and let me trap them. I got a spider, a creeper and a skeleton, and then slept for the evening in my bed and awoke to find them all gone.
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| # ¿ Apr 9, 2012 20:26 |
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I honestly just don't understand how everyone has such huge framerate issues. I have whatever the cheapest computer at the store was about 4 years ago, and it has a GeForce 7100 in it. It's seriously a crap computer. HP. But the game has always run pretty flawlessly for me, some how. I never have issues with running out of memory, and I only very occasionally get any lag at all, and only in odd situations, like falling off a really high cliff or something similar. I guess maybe I'm just lucky?
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| # ¿ Apr 10, 2012 05:04 |
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Am I nuts in thinking that, at one time, a windmill was possible in minecraft? I would swear I remember seeing something about it. I've been expanding the village in TestCraft, and by my best count I've gained almost a dozen villagers at this point. I'd just really like something large and moving for the center of the village. How long does it take, after making acceptable new homes, for villagers to breed? I have only seen it happen once, when two fellas decided to make a tiny lumberjack, while on a stroll together along the beach.
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| # ¿ Apr 10, 2012 06:31 |
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JamSessionEin posted:The titan holding up the main continent is being chained down! Did you use some sort of terrain generator for this guy? Because if you tell me that you built it by hand, I'm just going to stop playing the game now. Obviously I'm doing it all wrong.
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| # ¿ Apr 12, 2012 06:19 |
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Ixjuvin posted:I'm building a decent-sized city with villagers in, and the bastards are exhibiting an extremely annoying tendency to all cram themselves into the same house each night or when it rains (which it doesn't anyways since I'm in a desert I'm building up the village in TestCraft, and I'm having the same issue. I don't know how many villagers I have at this point, but three Golems have spawned by this point. For some reason, they all run out of the city limits every morning, including the Golems, and just wander around the fields on the outskirts of town, so every time I start building a new house they all wander around it and make it hard to place blocks. They're worse than cats. In the foreground of this picture, you'll see a 4-apartment building, and I'm pretty sure every drat villager sleeps in the apartments at night. If you look in the windows there's like a dozen in each room.
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| # ¿ Apr 24, 2012 02:36 |
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Plus, it's just drat good looking. I thought that Iron Golems were supposed to avoid water. I've expanded a village to the point where 5 Golems have spawned, and all but one is stuck in tiny little ponds located around the village.
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| # ¿ May 2, 2012 07:26 |
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Doesn't work for me. I'd love some binoculars. I'm on the latest official release. Whichever one was supposed to fix cats but didn't.
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| # ¿ May 5, 2012 02:23 |
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I'm playing for the first time in months, so there's been an update or two since I last played. Did they change villager's behavior? In the past, I've always had success making a village and throwing a few villager eggs in it, and they've been happy, content and reproduced. Now, they stay a few days, then just slowly wander off. I've got through three tries. I remember about the rules that no natural materials can be used, and the door have to be within so many blocks of each other. If I can't get it to work, is there anything I can do to find where a naturally forming village is in my world, that I can expand upon? I've created a world that I really like, and would like to populate it.
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| # ¿ Sep 25, 2012 02:29 |
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I didn't know that was necessary, but if I'm understanding what you're saying, I think I am. I don't have any recessed doors.
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| # ¿ Sep 25, 2012 06:00 |
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| # ¿ May 25, 2013 04:48 |
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I have yet to ever come upon a desert or jungle temple; anyone have any seeds handy that have ones that are easy to find?
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| # ¿ Oct 4, 2012 20:36 |










