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Has anyone tried out Morrowind Rebirth? It looks like a big mod compilation with several of its own additions as well. It came out with an update today and comes with directions on how to make it compatible with MGSO. My only issue is it doesn't really go into how extensive its changes are and how much they'll overlap the Great House mods or some of the other ones that add real estate to Vvardenfell.
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# ¿ May 9, 2013 07:36 |
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# ¿ Apr 29, 2024 09:29 |
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Kneel Before Zog posted:I think they can be combined but it's not recommended? Overhaul redoes the graphics but I am assuming Rebirth does too? According to the Morrowind Rebirth author it's totally compatible with Tamriel Rebuilt and requires some fine tuning to be compatible with MGSO.
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# ¿ May 9, 2013 16:35 |
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Has anyone tried the, uh, "Epic" series of city expansions? It looks promising in that it seems to add some variety to cities without going apeshit with random nonsense. http://www.nexusmods.com/morrowind/mods/43072/ http://www.nexusmods.com/morrowind/mods/43014/ http://www.nexusmods.com/morrowind/mods/43057/?/ The modder seems to think its compatible with Main Quest Enhancers as well.
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# ¿ Mar 29, 2014 19:36 |
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Some updates about Tamriel Rebuilt on their tumblr:Anonymous posted:Are there any plans for something similar to a main quest in mainland Morrowind? Tamriel Rebuilt posted:Not so much as a main quest, as TR is starting to move away from treating Mainland and Vvardenfell as seperate entities, treating the province of Morrowind as a single gameworld. We will probably in fact be taking an opposite direction, removing the distinction between “Mainland” and “vanilla” questlines, at least in terms of factions. (This was an important decision that was made to increase immersion and give Morrowind’s factions unified storylines, versus the very game-y seperation of our old policy of not touching vanilla Morrowind and introducing seperate factions for Mainland quests). Implementing this in game and dealing with the existing quests won’t happen for awhile though. trainwiz posted:What about say, questlines for factions and similar? I know the Imperial Archaeological Society has some stories to tell, same with the Telvanni. Tamriel Rebuilt posted:As mentioned in the last ask, the current long-term plan is that there will only be one “House Telvanni” and one “House Redoran”, and so on. Right now all our factions are completely seperated from their vanilla counterparts. Our goal is to eventually have a single questline for each faction in Morrowind. Right now that is not the case. Our old doctrine of not touching vanilla Morrowind forced us to create an artificial seperation between House Telvanni and Mainland House Telvanni. We realized from a storytelling perspective that this is problematic.
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# ¿ Apr 28, 2014 08:53 |
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Tamriel Rebuilt announced more changes today.
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# ¿ Jul 19, 2014 04:23 |
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New OpenMW update - Books and Scribs: https://www.youtube.com/watch?v=bfq2j8bgQnM
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# ¿ Nov 22, 2014 00:44 |
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Has Almalexia been added to TR? Could I start up the Tribunal Questline by walking over to Mournhold on foot?
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# ¿ Oct 20, 2015 03:29 |
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Atrayonis posted:
Whoa, that's awesome. Thank you! I guess your mod now changes the answer to "yes." -- Best of luck on the Almalexia overhaul. For what it's worth I could take or leave Gaenor, but Forstaag the Sweltering must remain inviolate. He is an intrinsic part of the true Morrowind experience.
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# ¿ Oct 20, 2015 08:18 |
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So Melchior Dahrk is having a contest on tumblr where the winner and runner-up can commission mods from him. Here's the list of his previous stuff. Mostly looks like mesh and texture stuff it looks like he has some scripting experience.
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# ¿ Dec 16, 2015 23:02 |
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So, Melchior Dahrk's contest has ended and the winner has made her choice.
Necroskowitz fucked around with this message at 02:45 on Dec 22, 2015 |
# ¿ Dec 22, 2015 02:43 |
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hannibal posted:- These reddit guides one two. There's an updated Reddit list here.
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# ¿ Dec 28, 2015 22:30 |
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Do you have what it takes to save Morrowind or are you just gonna end up waffling?
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# ¿ Jan 3, 2016 04:58 |
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Cream-of-Plenty posted:Maybe somebody can win and have him do a decent lore-friendly armor and/or weapon mod that isn't either onesie and twosie pieces or a humongous pack with shotgun-spread quality. That's always been something I feel the Morrowind mod community doesn't have a lot of. He wouldn't even have to build most of the stuff, he could just OAAB Armor Preview butt baby posted:This happens in cities mostly in groups of 3-4. Is that normal? Are they attacking you at night? quote:night time spawns:
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# ¿ Jan 7, 2016 22:43 |
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OpenMW 0.40 Release Commentary CS Commentary
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# ¿ Sep 4, 2016 05:08 |
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Open MW 0.41 has been released. The CS has been updated too.
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# ¿ Dec 27, 2016 21:49 |
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Cubey posted:I always thought it was kinda weird that there are so many House Telvanni mods and nothing at all for the other great houses. I mean Telvanni are the bestand all, but still. I'd kinda be down with a Redoran mod just because I really like their architecture, even though IMO they are the weakest great house quest line. I think Grandmaster of House Hlaalu is the only thing that comes close to the level of any of the Telvanni mods. That at least has a long quest line and comprehensive expansions to Rethan Manor. Redoran has Bal Isra Rising and a few other minor building addition mods, but as far as quest support I guess you have Pax Redoran. Not sure if that one has the same problems as some of the others in the LGNPC series. Ultimately I think it comes down to the fact that the thought of mad wizard lords and their elaborate mystical towers inspires stronghold ideas more readily than "collaborationist mafia" or "hidebound desert bug-samurai."
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# ¿ Jan 2, 2017 01:43 |
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More like Elder Souls, am I right?
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# ¿ Jan 9, 2017 21:46 |
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So... this is happening.
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# ¿ Feb 1, 2017 08:04 |
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I've had the same dog-eared copy of "The Morrowind Prophecies" sitting on a special place on my shelf (and in my heart) for years. I vividly remember the section where the author likened the back way through the main quest to Thanksgiving dinner without the turkey.
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# ¿ Apr 20, 2017 23:46 |
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It would also randomly sing AC/DC. And it came out almost 15 years ago!
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# ¿ Apr 21, 2017 07:19 |
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"I don't care, put a squid on your head or whatever." - House Telvanni
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# ¿ Jun 18, 2017 00:33 |
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It wouldn't be if it matched the rest of the armor!
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# ¿ Jun 18, 2017 03:08 |
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Meyers-Briggs Testicle posted:
Were those shacks supposed to be housing for the laborers during the early stages of building? Or are we looking at some Hlaalu gentrification going on?
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# ¿ Jul 13, 2018 02:39 |
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I recall there being a quest chain where you help some downtrodden Ashlanders resettle in a more favorable area. It ends up with you helping them set up in an area near an abandoned ancestral tomb and the wise woman mentions that they'll tend to the tomb because the family died out a while back (Aran?). It sticks out to me because I had named my character after that tomb because there weren't any other NPCs with that name in the game. I remember thinking it was cool because it ends up creating a whole new little Ashlander camp with services. I can't find any reference to this quest in the UESP. Is it from a mod or did I have a haunted Morrowind install?
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# ¿ Feb 5, 2019 06:51 |
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WhiskeyWhiskers posted:I know the quest you're talking about. I think it's from Less Generic NPCs? Will look it up. Thanks! Do Province: Cyrodiil or SHotN have quest hooks to explain why the Nerevarine/Hortator/Archmagister would scamper off a province away for an extended period?
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# ¿ Feb 6, 2019 04:12 |
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Oh, I didn't want to imply that I wasn't going to those places. I was just imagining scenarios like a Telvanni mage being sent to investigate why the Archmagister's important shipment from Thras is getting held up in Stirk or the East Empire Company Factor traveling to Haafingar negotiate territorial rights over Solstheim.
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# ¿ Feb 6, 2019 05:41 |
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Hlaalo Manor, to make it easy to offload all the crap stored in Ralen's corpse.
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# ¿ Feb 16, 2019 10:41 |
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Does the non-pointy version of mountainous red mountain conflict with Julan, Ashlander Companion like the regular version does? There seems to be a patch for the regular version but not the non-pointy one.
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# ¿ Feb 18, 2019 03:09 |
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Stuporstar posted:Here's the Travel Trunk mod: https://www.dropbox.com/s/pm7zlmbcitwql6a/STT_OneContainer2RuleThemAll.7z?dl=0 I'm sorry but I must be a big ol' doofus because I can't find the travel trunk key anywhere in the Census and Excise Office. Is it behind a shelf or under some saltrice bags or something? EDIT: Doofus-status confirmed: The floor texture pack I downloaded is perfect key camouflage. Keymouflage. Necroskowitz fucked around with this message at 06:35 on Feb 25, 2019 |
# ¿ Feb 25, 2019 06:21 |
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Meyers-Briggs Testicle posted:Detect Key is a spell SniperWoreConverse posted:hawkshaw is like $2 and prob worth using if you don't have some extreme loadout of rings and can find one. Necroskowitz posted:I must be a big ol' doofus
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# ¿ Feb 27, 2019 07:09 |
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Vavrek posted:Swapping mod versions without emptying the chest first might be a mistake? Load the previous version, load your save, empty the chest, save, load new mod version, load new save, refill chest. I, uh, made a rookie mistake. Could someone post the old version so I can do this.
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# ¿ Feb 28, 2019 21:49 |
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So I seem to have carryover issues in certain mages guild halls but not others. My stuff is safe if I keep in in the travel trunk in Vivec but if I send it anywhere else then I just get an empty trunk.
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# ¿ Mar 1, 2019 12:12 |
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Excited for Narsis to come out so I can hang with my boy, Vodunius Nuccius.
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# ¿ Mar 20, 2019 05:36 |
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Open MW 0.45.0 released CS Update
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# ¿ Mar 28, 2019 20:06 |
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Does Uvirith’s Legacy have updated patches for Rise of House Telvanni or Tamriel Rebuilt? Are they still needed? All the TR patches seem out of date and the RoHT patch appears to be gone entirely.
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# ¿ Aug 10, 2021 18:47 |
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So I recently installed Beautiful Cities of Morrowind and tried to rent a room at Arrille's Tradehouse from the new NPC but whenever I select either "Yes" or "No" I get caught in an infinite loop where the innkeeper NPC immediate starts asking the same question all over again. I am unable to leave the conversation and have to reload a new save or exit the game to get out of it. At first I thought this was an issue with the new BCOM NPC but then I tried test runs to rent rooms at the Eight Plates in Balmora and Six Fishes in Ebonheart and found that I had the same issue. So some mod has screwed up whatever script innkeepers use to rent rooms in my game. The only other mods I have which I'm aware affect beds are The Publicans (with the BCOM esp replacer) and Bed Buddies (although I have 231 other esps that could be affecting it). Has anyone run into this issue before? EDIT: Nevermind! Necroskowitz fucked around with this message at 01:18 on Aug 14, 2021 |
# ¿ Aug 13, 2021 23:47 |
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I've playing with Illuminated Order Improved but have run into an issue early on that prevents me from progressing. Spoilers for the beginning of Illuminated Order Improved Mod: After obtaining the invitation and key to Demnevanni Manor and speaking with Thurvien it seems like I should be given a quest to take a letter to M'Aiq the Liar. However I'm never given a letter to given him or a journal entry. I checked a video of the quest online and it seems the issue is that the "letter" topic is not activating to select to start the quest. I see from the posts on the Nexus mod page that others have run into this issue as well but it doesn't appear that any of them have been able to find a solution. I'm using the current load order from here, this list, The Guar Whisperer and Friends and Foes. I've tested this with both the original Illuminated Order Improved esp and the esp replacer from BCOM and tried moving it around in the load order but the issue persists. Does anyone have an idea what is causing the issue? If I can't get this fixed is there a console command I can activate to allow me to start this quest?
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# ¿ Sep 6, 2021 00:06 |
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# ¿ Apr 29, 2024 09:29 |
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https://www.youtube.com/watch?v=laKkEzFEYdo
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# ¿ Dec 19, 2021 00:21 |