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Milton disappeared from my game as well, so I feel your pain. I'm interested in submitting a character, and I wanted to check first - are powered armor sets with a Repair rating allowed or not?
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| # ¿ Sep 17, 2011 01:49 |
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| # ¿ May 23, 2013 22:42 |
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Further question - some power armor gives bonus dice to "feats of strength." Would you be willing to let that assist with Strength requirements for wielding certain weapons?
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| # ¿ Sep 17, 2011 04:33 |
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Funny you should mention that. In seriousness, I was taking a long hard look at the small Concussive Essence Cannon (Wonders of the Lost Age, p 131), because I figure going all out on ridiculousness is appropriate to Exalted and besides, who needs motes anyway? It requires a Strength of 4, which I'm assuming is all about lugging it around and being able to lift it, rather than crunching someone upside the head with it.
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| # ¿ Sep 17, 2011 16:37 |
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I solved the problem by just taking 4 Strength anyway, so's now I can be a proper Not done with questions, though. Has the Old Realm -> High/Low Realm linguistic split happened yet? The timeline's never really been clear on how that worked. Anyway, if I need to fix anything or if there's anything you object to in here, let me know. (you have no idea how frigging hard it was to find an even vaguely feminine figure in power armor without boob windows and exposed thighs and arms what the hell internet) ![]() pre:Maeja Soler Air Aspect paratrooper Anima: Five motes to fall without damage, triple leaping distance, add PermEss to DV to against Thrown/Archery attacks. Motivation: To get home alive Health Levels Soak DV Join Battle 6 (8) -0 O Bash Parry 7 -1 OOOO Lethal Dodge 7 -2 OOOO Agg 0 MDV 4 -4 O MP 2 Incapacitated O Essence 3 PersEss 11 PeriEss 27 (15) Attributes Strength 4 Charisma 3 Perception 3 Dexterity 5 Manipulation 2 Intelligence 3 Stamina 2 Appearance 2 Wits 3 Abilities #Linguistics 3 Awareness 3 (5) Athletics #Lore 2 Craft #Dodge 5 #Occult Integrity #Melee 4 #Stealth 3 Resistance 2 (4) Presence 1 #Thrown War 3 Socialize Bureaucracy #Archery 5 Investigation Medicine 1 Larceny 1 Performance Martial Arts Ride Sail Survival 2 Specialties: Archery: Essence Cannons Dodge: While Wearing Power Armor Melee: Daiklaves War: Small Units Merits and Flaws Sickly (3pts, double difficulty for all rolls to resist disease or infection) Backgrounds Artifact xxxxx Manse xx Breeding xxx (+3/5) Charms Ox-body tech x2 First Dodge Excellency First Stealth Excellency First Archery Excellency First Melee Excellency Wind-Carried Words Technique Feeling-the-Air Technique p 137 Virtues Valor xxx Conviction xxx Temperance x Compassion xx Willpower 5/5 Equipment Clinch Spd 5 Acc 0 Dam 0B Def - Rate 1 Tag: C,N,P Kick Spd 4 Acc 0 Dam +3B Def -2 Rate 2 Tag: N Punch Spd 4 Acc +1 Dam 0B Def +2 Rate 3 Tag: N Deluxe Gunzosha Commando Armor (Rating 4) +2 to awareness, negates all penalties from darkness less than pitch black +2 to all attacks, +1 Parry DV +4 to Stealth regardless of movement 2x land speed, +2 to Str for feats of str and damage Regenerate 1 bashing per action in combat or all bashing per minute outside combat +2 Resistance Soak 9L/9B, Hard 5L/5B Mob -1 Fat 1 Attune 5 Artifact Eyes (Rating 2) Gives +1 bonus to visual Perception rolls. Attune cost 2. Short Daiklave (Rating 1) Spd 4 Acc 4 Dam +4L Def +1 Rate 2 Attune 3 Cost 1 Small Concussive Essence Cannon (Rating 2) Spd 4 Acc +1 Dam 15B piercing Rate 1 Range 75 Attune 3 5 motes per shot, Reflexive (Dex or Sta)+ Athletics diff 3 or knocked back and prone 2 yards. Jade hearthstone amulet (rating 1) +1 mote per hour Gemstone of Surface Thoughts Roll Perception + Awareness on a target in PermEssx10 yards. Contested with Wits + Integrity. Languages ???, Firetongue, Airtongue XP: 25/25 4 xp on resistance 2 6 xp on Artifact 5 3 xp on Breeding 3 10 xp on Feeling the Wind Tech 2 xp on Larceny 1 BP: (21) 10 bp on Ess 3 1 bp on linguistics 3 2 bp on Dodge 5 3 bp on Archery 5 1 bp on Melee 4 4 bp on Str 4 And delicate. It had been long enough that the lenses were falling out of alignment. On top of everything else, she was slowly going blind. Again. In a sick way, it had been a net gain the first time. She got new eyes, and General Jidai had awarded her a new set of armor, a First Age antique from the general's own collection. More than anything, though, her soldiers brought her back alive. She'd always worried about it, in the back of her mind. Stories always circulated around the officer corps about mortal troops. Some that left wounded Dragon-blooded behind, some that murdered their officer. The blast had disabled her armor - disabled her, but her commandos had picked her up and brought her home safely, even finishing the mission under fire. Even laid flat on a stretcher with a face full of shrapnel, it'd been the proudest moment of her life. The disease had killed them all. Forest had been the first, collapsing just after the drop. The docs had checked all of them out before the mission, what with rumors of the plague spreading to the mainland, and they'd all come up clean. But Forest just keeled over without a word of complaint barely hours after the insertion. Shai died a few days later, then Sergeant Bells. She'd lost consciousness not long after, and then come to surrounded by her soldiers again. They'd retreated to a cave near the drop zone to wait for evacuation, and carefully lined each other up as they died. She'd woken up between Bells and Escalan. Njala was the last one to go; she'd found the woman by the mouth of the cave, curled up in a ball. Rigor had set it, and Maeja hadn't been able to set her down properly. The officer had built a small marker, scratching their names into the stone at the cave mouth, then set off for the nearest center of civilization. A day's march took her to one of the cities dotting the southern coast. Everyone in it had been dead for weeks. She kept her suit sealed for a day longer, on the off chance that the breathing filters had saved her. Somewhere in the back of her mind, Maeja was surprised that the rotting blood she'd coughed up onto her faceplate hadn't gotten to her before the need for water. She broke the seals and didn't die, and it was astonishing. She'd taken some non-perishables and loaded up the rest of her suit's capacity with water jugs before setting out. She'd wanted to avoid any more survivors, on the chance she still carried the disease. And now she was going to die in the badlands because she was slowly going blind in a wasteland. The hot wind touched her face where she'd popped her helmet. The southern landscape spread out before her in a colorless haze, and the blue sky above blurred into a lighter shade of grey. She'd sent a message home, saying goodbye - her hearthstone still worked, but there was no way she'd get a reply. Maeja took another swallow of water and waited.
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| # ¿ Sep 18, 2011 04:29 |
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I can drop in whenever and however you feel is appropriate, honestly. I'm easy. If you need to get in touch with me directly, you can hit my gmail account, destysa at etc etc.
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| # ¿ Sep 20, 2011 23:51 |
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Speaking of more folks appearing, I'm operating under the assumption of strolling in once the stand off is resolved. Let me know if I should act otherwise.
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| # ¿ Sep 22, 2011 23:49 |
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Yeah, I'm set until it's time to do stuff with other people.
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| # ¿ Oct 1, 2011 06:51 |
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I'm ready to proceed, personally, but Maeja is not going to volunteer to get flung over the wall and get shot at without major incentives, and so for now is ready to sit back and watch the blurs.
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| # ¿ Oct 10, 2011 01:50 |
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I'm with that guy, who I picture to be in his very late teens, or 15 if we're using JRPG age conventions.
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| # ¿ Oct 27, 2011 04:53 |
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It's cool. I just assumed something was going to happen with the "you hear something" cue. If it's unrelated, I can always go and do something else.
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| # ¿ Nov 17, 2011 02:19 |
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I rather like the notion that Maeja has completely judged Frost based on assumptions, and doesn't really know anything about her personally.
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| # ¿ Dec 20, 2011 22:52 |
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Anybody got a higher War than 3? Also, don't Exalts each represent one point of Magnitude or something ridiculous like that? I recall the mass combat in EndOfTheWorld's game was grossly unbalanced in our favor when we lumped all our DB characters together into one unit.
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| # ¿ Jan 15, 2012 00:37 |
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Our unit, reading strictly from the rules, has the following mass combat stat block:pre:Mass Combat Block Mag 1 Drill 1 Might 1(5) End: 3 Atk: 5m/4r Dam: 4m/3r Armor: 14 Morale 3 I have the more optimal combination of War and health levels, and since commander health tracks are what unit health is based on (even if I'm not at max health, which is an interesting thing I did not previously realize), I should probably be in charge. Normally, in a bigger unit, we'd go through a health track equal to mine and once it his Incapacitated, we'd lose a dot of Magnitude and start over. If we lose our one point of Mag here, however, we're boned, so let's not let that happen. So, goal one: do not get eaten by evil shadow desert zombies. Once we have that accomplished, I think we'll be able to sort out the rest as we go.
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| # ¿ Jan 17, 2012 01:52 |
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Before I post about how we should probably shoot some dudes before said dudes try and punch us, do you want us to keep track of individual motes used to power our ridiculous anime essence guns, or just let the whole thing ride?
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| # ¿ Jan 18, 2012 01:56 |
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I based it off the average including my essence cannon and the implosion bow. Without them, I think our ranged attack is Sal's basic damage averaged over four people, which is pretty much just one point.
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| # ¿ Jan 18, 2012 04:14 |
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Could be a good way to mash up some shadowland monsters, but I dunno. If you break ranks with us, our mass combat melee ability drops pretty precipitously. Hopefully we'll shoot-murder most of them and then get to dispose of them individually so everyone can have a turn.
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| # ¿ Jan 20, 2012 03:52 |
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Whoops. Wish I'd known that during the last DB campaign I played. Or that anyone else had noticed. Fixed.
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| # ¿ Jan 25, 2012 23:12 |
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Maeja's right there and not really doing anything. She can take over while Kesowa goes out to play.
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| # ¿ Feb 15, 2012 04:29 |
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Let's make like my elderly relatives and go.
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| # ¿ Mar 13, 2012 00:28 |
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I don't know any of these people, so hey, whatever. You're all inbred, backwater Southerners to me.
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| # ¿ Mar 25, 2012 23:04 |
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Scream and call for an adult if she touches you.
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| # ¿ Mar 27, 2012 01:40 |
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's a good post.
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| # ¿ Mar 29, 2012 07:52 |
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Well, yeah. That XP isn't gonna do us any good otherwise.
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| # ¿ Apr 8, 2012 21:39 |
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I have no opinion on the matter whatsoever! I'm helping!
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| # ¿ Apr 27, 2012 00:41 |
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You should do that thing.
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| # ¿ May 9, 2012 17:26 |
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Edited mine into my latest post.
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| # ¿ May 24, 2012 04:11 |
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I thought that looked weird when I was looking over the rules. I'm also pretty sure this is the first time anyone's ever actually bothered with DB anima stuff in any of the games I've played. Let's go with massive cold.
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| # ¿ May 24, 2012 05:24 |
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Kill everything? You know, funnily enough, I don't think Gunzosha armor actually has an air reserve. Hmm.
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| # ¿ May 28, 2012 23:30 |
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I'm busy drowning, which is a form of helping. I'm a helper.
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| # ¿ Jun 2, 2012 16:51 |
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So, funny story, guess who doesn't have a sufficient amount of motes to fire their magic gun.
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| # ¿ Jun 13, 2012 03:23 |
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If ARL's good with it, I'm fine.
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| # ¿ Jun 13, 2012 23:51 |
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I don't have any plans beyond a lingering desire to take over the city by martial force, so if anyone else has a good idea, I'm all for it. Also drat that's a lotta xp
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| # ¿ Jun 19, 2012 22:01 |
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Hmm, I kinda like it. Flavor it as Maeja going off and doing commando things while Kesowa does the frontal attacking and I think it sounds pretty sharp. I'm going to take a little longer to make my purchases, but hopefully no more than a day or two. I can also speed it the hell up if we run into a rules situation. Chilling out on combat for a bit might be nice, though.
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| # ¿ Jun 21, 2012 02:31 |
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Spoken like someone who never spent nights as a child trapped under a woolen blanket that weighs as much as you. Seriously though, I imagine Maeja pretty much sees threats hiding around every corner, partly by training and partly from PTSD at this point.
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| # ¿ Jun 27, 2012 20:25 |
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Definitely more WP and Permanent Essence, 'cause running out of juice sucks. I should probably buy War up to 5, and take some more points in Awareness. How exactly will Terrestrial War Reinforcement boost my ability to act as a sorcerer during mass combats? It seems more like it'd be used as a general boost to the unit as a whole, since it's "Have my 1st War Excellency for free." Mind, I once looked at the mass combat rules and woke up a few days later leaking blood from my nose, so I am not an expert on the subject by any means.
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| # ¿ Jun 27, 2012 21:21 |
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I was under the impression that my armor required a hearthstone, even if it is first age vintage.
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| # ¿ Jul 2, 2012 18:23 |
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Well, hell. I guess I should take that into account for mote regen, too. I will keep that in mind in the future. Uh, so to speak. Only slightly related, are we using the default learning times for new skills and abilities?
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| # ¿ Jul 2, 2012 18:33 |
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Finally got tired of sitting on my XP budgets, but I have utterly no idea what to pick in this game. Someone do my thinking for me and recommend stuff that'll make me a better commando, apart from the gross necessity of buying more Essence if I'm gonna carry a cannon.
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| # ¿ Jul 24, 2012 06:22 |
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Okay, operating under the assumption we're still doing 3 XP per 20 posts, our totals barring individual bonuses should be 104 as of the top of page 15. I bought: Essence 4 (3 months) Elemental Bolt Attack (2 days) Stealth 4 (immediate) Integrity 2 (2 weeks) Threshold Warding Stance (2 days) Hopping Firecracker Evasion (3 days) Virtuous Negation Defense (3 days) Soundless Action Prana (3 days) Training times still suck, and I end up with nine XP left over.
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| # ¿ Jul 24, 2012 22:19 |
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| # ¿ May 23, 2013 22:42 |
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Waiting on Frost. Planning on facepalming, though.
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| # ¿ Aug 2, 2012 02:17 |





