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Game/IC Thread Over Here It has been one thousand years since the last of the golden tyrants was slain. One thousand years of pain and bloodshed as the chosen of the elements turned upon each other, seeking to claim the crowns of their fallen masters. One thousand years of brother feuding against brother, in an endless struggle to command all the peoples and treasures of the world. An age of warlords. An Age of blood. An age that is now only a memory. If only you could return there, draw one sweet breath of life as it was then. But time is not so kind. Today, it is the age of sorrow. The age of madness. It is the age of death. ![]() Without warning, and without mercy the contagion swept the world. Nine in ten are dead. No class, no creed, no cult or kingdom was safe. It could not be cured, it could not be contained, it could scarcely be understood. As the bodies piled high empires crumbled, nations vanished - the gods themselves fell silent to the world's cries for mercy. Then the cries fell silent, for there was no hope. And you, exalt, with all your holy might could do little more than survive. And indeed, you are still alive. The sun still rises and falls, the earth stands firm beneath your feet... ...and the winds carry cries of people who need heroes. The plague is over. The Shogunate is over. Mankind isn't. In this new age where violence and chaos reign, the world waits for salvation. ![]() So then, this is a recruitment thread for a Post-Apocalyptic Adventure campaign, using Exalted 2e and all applicable errata. It will take place in the central south, which like most of the world has descended into chaos. You are terrestrial exalts who grew up and lived in some part of the first great Dragon Blooded civilization. The contagion destroyed that life, and left you adrift in the aftermath. You are alive, you are powerful, you are the only hope for the future. Contrary to the title, you are not required to be a martial artist and I am not demanding a complete elemental set. There may not even be five of you! However, given the setting you'd best know at least one way to harm things (either you knew it before, or you drat well learned fast) and diversity is always nice. If interested, build an Outcaste Dragon Blooded, with the following changes - Breeding does not cost extra. The contagion didn't give a square gently caress who your mother's uncle's brother's stepdad was. Even the finest vintage of noble blood can be left wandering when their nation vanishes out from under them. Artifact behaves as though you were a dynast. At a time less removed from the wonders of the first age, all manner of magical trinkets are still common around the world. Furthermore, dead men need no jade. Even if you weren't that well off before everything went to hell, the ratio of loot to looters has tipped sharply in your favour. You can learn Celestial Martial Arts as though you were an immaculate monk, but using the Shogunate awakening charms, or by investing in the appropriate backgrounds to find a teacher of first age styles. The Temple itself does not yet exist, so the styles they invented are off limits. Everything else is fair game. Finally, you will start with 25 experience. Recruitment over, OOC thread begin! New houserule - Willpower and virtues cost 4xp per dot to raise, flat price. Bookmarks: Then they pissed off the Paladin... - The dawn of the longest day. Uncivilized Engineering - Spelunking starts here. A robot destroyed. - And promptly forgotten. Request hint, receive hint, ignore hint. - And dive headlong into the underworld. Fivepoles.txt - Ghosts defeated. Crunch - Some consequences drop in. Shoot the river. - How Sal says hello. Morning after dumb - An expertly executed waste of time. Valliant Submission - Much Ado about nothing. It's all very technical... - Infiltration begins. Jerah arrives. Teahouse - Let's talk more! Time Passes By - Prep/Montage Begins Reward Table pre:-Experience- Character Build - 25 exp Posting Drip Feed (3/20 posts) -111 exp Percussive Medicine - 2 exp Unbattle of Thousand Vein Harbour - 5 exp An Abomination Unto Building Codes - 5 exp ~Ghoooooooooost Deseeeeeeeeert~ - 10 exp Something About A Hole in the Road? - 3 exp Shouting at Rivers - 5 exp Total - 167 exp A_Raving_Loon fucked around with this message at May 16, 2013 around 00:28 |
| # ¿ Aug 18, 2011 00:45 |
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| # ¿ May 25, 2013 01:17 |
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MadcapViking posted:Oh hell yes, I will make a mans for this. Right now, thinking Fire-Aspected mercenary type. Not sure if I want to go with a swordsman or Righteous Devil Style, but I'm leaning towards the latter. Yes. 3xp per background dot is in effect.
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| # ¿ Aug 18, 2011 20:57 |
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Specialties. gently caress point sinks.
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| # ¿ Aug 19, 2011 01:29 |
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That will stay solar-style. It is very hard to claim and hold control over one dead man's house, let alone several. It will be assumed that whatever amount of manse you purchase is reasonably safe from tampering. So you won't have to be paranoid about guarding said house.
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| # ¿ Aug 19, 2011 02:02 |
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team overhead smash posted:Two quick questions. Has the Scarlet Empress done her thing with the Imperial Manse where she appeared all across Creation and gave her victory speech? Any paticular type of character you're looking for thematically: Are we going for Big drat Dragonblooded Heroes who might occasionally go a bit crazy from Limit Break or the more selfish and corrupt dynast-a-likes who've been thrown into this post apocalyptic world and expected to lead? There's been no such activity on the isle, and you have no reason to expect any future historic events to occur as they did or when they did. As a player and a character you need only be concerned with the wasteland. Thematic wise you can swing either way, ideally avoiding either extreme. It's a harsh enough time that even selfish motivations can still push you to form a team and go punch bad dudes. Your first meeting will occur ingame, so have put some options in for me to hook you with. You're someone who's lost a lot, probably even the last of something, and their something you'd like to preserve or restore. Could be as simple as your own life and comfort, or as far-reaching as the very substance of the world. And I may as well note now - currency isn't quite back in action yet on a large scale. Large enough settlements and fledgling warlords may have their own tokens of exchange in place, but we're a ways off from standardized coin and paper. So resources will represent less cash, more useful/tradeable goods. What exactly they are will be kept abstract for simplicity's sake, just putting it out there for flavour.
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| # ¿ Aug 19, 2011 10:46 |
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MiltonSlavemasta posted:No Dragon Armor, right? It falls apart without maintenance. quote:Also, are we using errata'ed chargen with 18 bonus points and whatnot? Yes. quote:What about Merits and Flaws from Scroll of Heroes? Sure, so long as your selections serve to make things more interesting. For example, quote:I think the problem here is "How did you learn a Martial Art aspected to an Autochthonian Element, that was invented in Autochthon, and has never been seen in Creation?" :P ^ That is a good question. How shall it be answered?
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| # ¿ Aug 19, 2011 19:43 |
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I'll allow it, was just offering you a chance to jazz it up if wanted.
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| # ¿ Aug 19, 2011 21:12 |
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Alectai posted:Yes, it's just poorly described in the book. You still get 7 starting Charms, it's just that if you're a Celestial Martial Artist at the start of the game, you must have 2 already. Don't feel pressured to dive for the stars. Still plenty of fun to be had with a diverse line of worldly abilities. Take whatever path suits your fancy.
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| # ¿ Aug 19, 2011 21:44 |
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Remember that you have dynast-style artifact, so you can have another 3 points worth of mystic widgets to go the robot.
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| # ¿ Aug 21, 2011 03:22 |
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Could I get a source on that? There is errata that says 4 free specialties for skills, seen nothing about favoured picks.
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| # ¿ Aug 21, 2011 13:47 |
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The way you've listed your artifacts is very confusing. Also, we're doing dynast-style purchasing (2xrating points of items, none valued higher than rating) so you should be able to sort that all into one pile.
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| # ¿ Aug 22, 2011 21:07 |
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Much nicer. You should also note what you purchased with the points from your oath. Likewise Milton with Zarcus.
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| # ¿ Aug 22, 2011 21:54 |
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Very good, though Dirge would need to an Akuma or simply a Demon set free in the world as Infernal exalts do not yet exist. The text can stay as is, just want to be clear that the golden boys and their extraplanar knockoffs won't be out there trying to steal the show.
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| # ¿ Aug 24, 2011 00:43 |
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Well, that all went rather nicely. Everyone makes the team. The thread proper will launch this Saturday, make any final adjustments you'd like in the meanwhile. This thread will be kept around for OOC shenanigans.
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| # ¿ Aug 24, 2011 23:43 |
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Sure. We'll be starting off in a small town that was once a modest city, and was a major transit hub. (Would still be if people still travelled) More about it will be in the opening for the thread. If any of you would like to have histories with each other, you can sort it out between yourselves. As a base, you've all been in town long enough to encounter each other at least once. It's not hard to spot demigods. I'll also take this time to note another setting thing - since this was until recently the old realm, Old Realm is the common tongue usable more often than not all over the world. The directional dialects exist as normal, plus one for the centre, which would have become a new realm languages somewhere down the line. And on that note, to reiterate, you have no need to worry about me dropping any far huge, far off historic events on you. It's your future now.
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| # ¿ Aug 25, 2011 20:52 |
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Thread proper has begun. Get your finalized character sheets over there, and let the games begin.
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| # ¿ Aug 27, 2011 15:21 |
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Madcap, come out and play with the other children so we can start. Be advised when commuting today that there's a four-dragon pileup northwest of the second ring road.
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| # ¿ Aug 28, 2011 13:46 |
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And all it took was the brutal murder of an entire civilization. Who knew it was that simple?
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| # ¿ Aug 28, 2011 21:33 |
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I would think that competition between nations would leave rulers valuing the support of their people a little more. Revolts have a lot more bite if you have dangerous neighbours they can defect to. Ol Scarlet ran her empire on a pretty solid platform of 'gently caress you, got mine.' She was in charge, the entire rest of the ruling class was rubber stamps and window dressing as far as she cared. Then suddenly they all had authority and didn't know what the gently caress. e: and madcap hasn't checked in by tomorrow afternoon, I'll start running this scene and let him slip in later.
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| # ¿ Aug 28, 2011 22:17 |
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Hurricane is an entirely legitimate reason to delay pretending to be a magic cowboy. If you're all running short banter I can go ahead and jostle the world into motion a bit.
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| # ¿ Aug 30, 2011 23:04 |
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World Jostled. Go.
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| # ¿ Aug 31, 2011 01:18 |
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Composing post is taking a while. This will get better once this week is over and job stops consuming all my effort.
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| # ¿ Aug 31, 2011 23:41 |
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Viciously fatigued by work, should be in state of mind to compose and post updates starting Friday and carrying on for the next several months. At such time we can get down to things happening, maybe even some proper violence. Apologies for any inconvenience, -Management
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| # ¿ Sep 1, 2011 23:04 |
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Would the two of you like to argue about who will carry out the medicatin', or shall I just throw some dice?
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| # ¿ Sep 5, 2011 01:57 |
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Milton, you still around? It's fine if you just want to kick back and ride out the boring talky poo poo going on right now, just touch base from time to time so I know I don't have to go recruit a fresh airman. Edit: Seems he's not posted since last week. Won't call him dead yet, we can carry on either way. A_Raving_Loon fucked around with this message at Sep 6, 2011 around 23:34 |
| # ¿ Sep 6, 2011 23:13 |
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If you're all bored, unfocused, or just plain getting busy recently I can change gears and slam you into something more interesting. I've been keeping the kind of pace that I suppose better fits live sessions, where there's more natural back-and-forth white noise. If folks want it, I'll streamline things a bit more.
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| # ¿ Sep 8, 2011 01:16 |
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Ok then, posting is limited to evenings and weekends until the campus internet stops being on strike. Probably won't last more than a week. Gears will be shifted so thread may better advance. Still not declaring Milton dead, will give him a week to chime in before putting out a call for a replacement.
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| # ¿ Sep 9, 2011 00:13 |
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Do not meddle in the affairs of boats, for they are larger than you and quick to ram things.
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| # ¿ Sep 11, 2011 04:00 |
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To be clear - though otherwise still very asleep, Praise is tapping out the beat of the drums, and started doing so before you could hear them.
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| # ¿ Sep 11, 2011 20:07 |
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Really, folks, say how you'll be meeting the boat or you will be under the boat. Also, be sure to stand at a safe distance from Kesowa. His many moving parts are pinching hazards. (Anima currently sitting at 1L per minute to Essence 1 things within 3 feet.)
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| # ¿ Sep 15, 2011 23:10 |
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I'll let to rearrange that if you'd like, especially since you were spending those motes while working on things. Kind of counterproductive to use craft charms if you're just going to get sand everywhere.
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| # ¿ Sep 16, 2011 01:27 |
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Calling him non-existent. Will recruit a replacement to jump in and replace him.
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| # ¿ Sep 16, 2011 15:10 |
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You should be fine with that, not a lot of concepts that won't work for this game. I guess I'd suggest overlapping too heavily with what the team already has (aside from the obvious option of pursuing a punch-art of your own, since there's one of those for every occasion) For example, there's probably enough engineers. Maybe.
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| # ¿ Sep 16, 2011 22:50 |
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And I'm done for the night, it'll be well into tomorrow before I continue that last post, so feel free to react and inquire.
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| # ¿ Sep 17, 2011 01:42 |
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I was going to to say not at creation, then forgot to and let Willow have one, so now the answer's yes.
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| # ¿ Sep 17, 2011 01:53 |
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I didn't even notice it was on your sheet for like, two weeks. I trust that you will remain polite about it.
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| # ¿ Sep 17, 2011 03:12 |
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Alectai posted:Blargh! I wish I hate power armor If you really want to, I won't stop you.
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| # ¿ Sep 17, 2011 04:18 |
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If you want to work towards hating your armour that's fine by me too.quote:Further question - some power armor gives bonus dice to "feats of strength." Would you be willing to let that assist with Strength requirements for wielding certain weapons? I like where this is going. Edit: For an actual opinion - Yes for the sheer act of keeping it around, not for swinging it accurately in a fight. Feats of strength take place over longer time frames than combat actions, they tend to involve getting psyched up a bit and making some preparations. So while your hulksuit would help you, say, pick up a house and carry it out of harm's way, it can't apply that power quick and spry enough to make you better at punch. Otherwise you'd get a direct strength bonus. A_Raving_Loon fucked around with this message at Sep 17, 2011 around 12:43 |
| # ¿ Sep 17, 2011 12:25 |
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Well, you still need to point it at someone in less time than it takes for them to get out of the way. You could say the suit's been customized to mount it, exchanging the general-purpose bonus for a more specific "can aim gently caress-off gun" feature. ![]() Should fit in quite nicely.
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| # ¿ Sep 17, 2011 17:49 |
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| # ¿ May 25, 2013 01:17 |
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Desty posted:Not done with questions, though. Has the Old Realm -> High/Low Realm linguistic split happened yet? The timeline's never really been clear on how that worked. Old is still the word. I'm going with the tongues that would become low and high being regional dialects of the centre at this time. quote:Are you still taking replacement apps? Go for it.
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| # ¿ Sep 18, 2011 12:43 |








