Search Amazon.com:
Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us $3,400 per month for bandwidth bills alone, and since we don't believe in shoving popup ads to our registered users, we try to make the money back through forum registrations.
«116 »
  • Post
  • Reply
Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




Dominic White posted:

What's wrong with the idea? Just sell unit unlocks and XP boosters, and literally nothing else needs to change. It'd ensure that there's countless players available at all hours until the end of time, too. Just look at World of Tanks - tens of thousands of players online in Europe alone.

"In Europe alone" is a bit misleading as the European server gets more traffic than the NA server because Europeans will put up with terrible Belorussian programming more readily than we will.

Primarily what is wrong with the idea of it going F2P is that it would completely break what the levels mean as far as trying to find a low level match goes (not sure how much that matters in Ranked play?), as someone could just buy a shitload of the upgraded units and roll you with them. That's really only a problem at the very lower end though.

The bigger issue is, people paid $40 for this already and have to get experience for their unlocks on top of it. Someone then getting to play for free and being able to farm unlocks OR pay to get ahead seems a little silly. What would the people who already paid get out of the deal?

Adbot
ADBOT LOVES YOU

radintorov
Feb 18, 2011


Alright, I've just finished an awesome 3v3 with players that I knew, and dear God almighty are flamethrower units insane, amongst other things.
As NATO I was holding the left flank of Airfield and I went almost all infantry, with a few tanks and AA units positioned strategically at a distance and managed to hold off waves after waves of (better) units.
Whoever said to buy the jeeps with the TOW, thank you: as soon as I had enough point I spammed them and they managed to destroy an armored force wayyyy more expensive than they.
And my two M113 Zippo managed to singlehandedly stop two huge human waves coming from two different directions at once.

Shadowlz
Oct 3, 2011



Bought the game. My ingame and steam name is Shadowlz. Haven't played a game yet because I know I'll suck rear end and I will never be able to show my face in their games ever again . This is one of the problems I have with playing RTS games, it takes a lot of time for me to work up the courage to actually play online. Usually starting a new multiplayer RTS for me goes like this:

"Great gg everyone I have a NOOB on my team!"
"Oh great total noob as a team mate there goes my win streak GEEGEE!"
"Look at this noob building a house before a well, gg!(Noobhater69 has started a vote to surrender)Y/N"

I once joined a DOTA noobs only game and got called a "real loving noob oh my god we lost GG!".
Anyway point is I like to play with people I "know" that wont yell at me before I go public games. So someone help me


Also, I have never been to Europe, is it really mostly multicolored grassland blocks surrounded by trees or shrubs?

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




Add some goons to your in-game friends list and see if anybody wants to do a 1v1 with you. Grass did a game with me earlier, and I still got demolished horribly but at least it beat dragging down my whole team.

Cthulhu Dreams
Dec 11, 2010


If you zoom right in you can see they are supposed to be fields. Which is a slightly more accurate representation, though germany doesn't seem much like that.

Elendil004
Mar 22, 2003

A/T: ASK ME ABOUT AIRSOFT AND NOT LETTING GO

Do we have a steam group for this?

Dominic White
Nov 1, 2005

We're marooned on a small island in an endless sea, confined to a tiny spit of sand, unable to escape.

But tonight, on this small planet, we're gonna rock civilization.

Zaodai posted:

The bigger issue is, people paid $40 for this already and have to get experience for their unlocks on top of it. Someone then getting to play for free and being able to farm unlocks OR pay to get ahead seems a little silly. What would the people who already paid get out of the deal?

I'm just saying that going F2P would be a viable fallback for this game if it does fail to sell. I hope it does well as a retail release, though.

As for what people who bought it retail get? Permanent XP gain boost, or maybe $40 worth of credit to unlock units or all that. It's a pretty flexible business model. Just so long as there's some incentive for people to pay money (Tribes: Ascend seems to be doing it well), some people will.

sgnl05
Jan 16, 2007
Lurker

I guess so. I was just thinking that players who paid more would be able to ruthlessly min/ max their decks, but I guess that's going to happen regardless.

I'm not sure I'm keen on how you get all the variants of a particular unit you've unlocked for free. Imagine what Pact decks are going to look like when people start unlocking everything. You'll be able to field every variant of T55, T62, T72, T64 and T80. The only thing that'll be missing is the T34

Cthulhu Dreams
Dec 11, 2010


sgnl05 posted:

I'm not sure I'm keen on how you get all the variants of a particular unit you've unlocked for free. Imagine what Pact decks are going to look like when people start unlocking everything. You'll be able to field every variant of T55, T62, T72, T64 and T80. The only thing that'll be missing is the T34

T34 is under German and Poland

sgnl05
Jan 16, 2007
Lurker

Aah so it is. Actually I quite like the T34. I watched my friend play a game where he moved about 20 of them up the middle and slaughtered a bunch of leopards just through sheer weight of numbers. But since it doesn't have any variants I think the T55 will be the better choice in the long term.

Panzeh
Nov 27, 2006


sgnl05 posted:

Aah so it is. Actually I quite like the T34. I watched my friend play a game where he moved about 20 of them up the middle and slaughtered a bunch of leopards just through sheer weight of numbers. But since it doesn't have any variants I think the T55 will be the better choice in the long term.

The only advantage the T-34 has over the T-55 is that it has a machine gun. That's it.

sgnl05
Jan 16, 2007
Lurker

Oh you're right. I thought the T34 was a bit cheaper. Obviously it needs to be 10 points instead of 15!

Control Volume
Dec 31, 2008

You had best unfuck yourself or I will unscrew your head and shit down your neck!

A machine gun is a pretty big deal to be honest. It makes them more effective against infantry swarms and makes sure they won't get hosed by low-cost helicopters. T-55s on the other hand need some sort of separate AA support if they don't want to get destroyed by gunship or ATGM chopper.

For purely tank related things, however, the T-55 is marginally better, but if you're going for as many tanks as possible, put both T-55s and the T-34 in your deck just so you never run out.

LP97S
Apr 25, 2008


I just picked this up and I'm installing it right now. Hopefully I can try this out with some goons and not regret the purchase.

Shadowlz
Oct 3, 2011



LP97S posted:

I just picked this up and I'm installing it right now. Hopefully I can try this out with some goons and not regret the purchase.

Add Shadowlz or post your steam or ingame name and I'll play with you. I haven't played one game yet and I get home from work in about 30-40 minutes. We can learn together

Count Ignatiev
Sep 20, 2007



The worst thing to happen in multiplayer games is your team mates dropping out. I've played a number of games now where I've hit the enemy hard, killed a command vehicle and watch the game fall apart as one or more of my team mates disconnects or just quits. Feel free to add me if you want to play together, once again my in game name is Grass.

sgnl05
Jan 16, 2007
Lurker

If anybody wants to make a steam group feel free and I'll add it to the OP. I don't really want to do it cause I never use steam's community features, but it'd probably be a good idea to have one for people that are into that sort of thing.

\/\/\/\/\/\/\/Thanks! I've added it to the op \/\/\/\/\/\/\/

sgnl05 fucked around with this message at Feb 14, 2012 around 00:59

Elendil004
Mar 22, 2003

A/T: ASK ME ABOUT AIRSOFT AND NOT LETTING GO

W.E.E. Goons group created. PM me when your steam name and I'll add you and I'll make the first few of you officers and we'll go from there.

You can also I guess post in here for a join request, but if it clutters the thread to hell we'll go back to PMs.

Elendil004 fucked around with this message at Feb 14, 2012 around 00:58

sgnl05
Jan 16, 2007
Lurker

Actually if you could add me and make me an officer that'd be great. I should probably get used to using these things, I just don't really want to be the one running them.

Elendil004
Mar 22, 2003

A/T: ASK ME ABOUT AIRSOFT AND NOT LETTING GO

sgnl05 posted:

Actually if you could add me and make me an officer that'd be great. I should probably get used to using these things, I just don't really want to be the one running them.

Pm me or post your steam name or whatever, steam link? sure that sounds good. I made 2 admins i'll make you the third and that should cover poo poo. Please don't go mad with power.

Dukka
Apr 28, 2007

lock teams or bust



Dominic White posted:

The near-universal praise that I've heard for this game from grognards and lighter RTS fans alike has sold me. I'll grab a copy of it later tonight. Here's hoping it does well in the long term.
Honestly the complaint I have so far is that it doesn't at least make a temp replay file for your latest game (since I am an idiot and never save them in the first place).

sgnl05
Jan 16, 2007
Lurker

http://steamcommunity.com/profiles/76561198007186628

Honestly I'll probably never use it except to add the odd person or perhaps delete anyone who's been unanimously voted a douchebag.

Elendil004
Mar 22, 2003

A/T: ASK ME ABOUT AIRSOFT AND NOT LETTING GO

If someone wants to make a logo I'll use it.

LP97S
Apr 25, 2008


I don't have PM's so please add me, steam name is LP97S

http://steamcommunity.com/id/LP97S

Hob_Gadling
Jul 6, 2007

One of our barley fields has begun to whisper forbidden secrets during the night.

Dominic White posted:

I'm just saying that going F2P would be a viable fallback for this game if it does fail to sell.

Jesus Christ, I almost had an aneyrysm when I read your post. The best, and only, choice for this game is Open Source after it's past the prime time. This is perfect building material for Matrix Games to create some sprawling, epic, grand and wonderful tactical mess that'll keep us grognards satisfied for the next two decades. You know, since good realistic tactical games seem to come out about that rarely.

Cthulhu Dreams
Dec 11, 2010


http://steamcommunity.com/id/cthulhudreams

Please invite me as well.

Dukka
Apr 28, 2007

lock teams or bust



Elendil004 posted:

If someone wants to make a logo I'll use it.
Too lazy to replicate the glow and text 100%, but here you go!

Shadowlz
Oct 3, 2011



Elendil004 posted:

Pm me or post your steam name or whatever, steam link? sure that sounds good. I made 2 admins i'll make you the third and that should cover poo poo. Please don't go mad with power.

http://steamcommunity.com/profiles/76561197984497475 Add me please. I havent paied my for platinum!

Is there even a chat system in beta?

Shadowlz fucked around with this message at Feb 14, 2012 around 01:41

Cerebulon
Mar 29, 2010

Destroyer of Worlds*
(*No worlds were harmed in the making of this title.)


Could I have an invite to the group?
http://steamcommunity.com/id/Furohman

I shudder to think what it'll be like for new players when people reach high levels. It was bad enough having a group of level 20s grouping up and hosting a friendly sounding game against a bunch of level 5-7s and then complaining about "Unfair play" when one of us lagged a bit (Leading to him leaving and us being completely destroyed by a huge helicopter/tank offensive).

warbles
Jan 3, 2002
A plastic sock mating.

http://steamcommunity.com/id/gruntsmart

Add me up please. This game would be awesome with a little teamspeak.

Control Volume
Dec 31, 2008

You had best unfuck yourself or I will unscrew your head and shit down your neck!

Shadowlz posted:

http://steamcommunity.com/profiles/76561197984497475 Add me please. I havent paied my for platinum!

Is there even a chat system in beta?

There is indeed. I think the devs mentioned it adding steam friends but I don't do the whole steam friend thing so I don't know if it's working. You can just add ingame names instead, though.

Also levels aren't as critical at around 6-7, and they're completely meaningless in terms of gameplay beyond level 10. I'm at level 14 sitting on 32 command stars right now because my current decks for both Soviets and NATO have every unit that I really want to add.

LP97S
Apr 25, 2008


This game can be fun but if you have the following, it won't be: The drat invite bug, teammates who leave or cannot play, no coordination, being a big giant manbaby who handles losing worst than a spoiled lacrosse player.

Cthulhu Dreams
Dec 11, 2010


From the more experinced plays, is their a recommendation of really juicy NATO and PACT units to unlock? Like, what is the best PACT AA gun - I went for the Tunguska but I like the infantry options more.

Panzeh
Nov 27, 2006


Cthulhu Dreams posted:

From the more experinced plays, is their a recommendation of really juicy NATO and PACT units to unlock? Like, what is the best PACT AA gun - I went for the Tunguska but I like the infantry options more.

The best pact AA vehicle is the BUK-M1 with 4200m range.

http://steamcommunity.com/profiles/76561197963594452 to invite me into the steam group.

Cerebulon
Mar 29, 2010

Destroyer of Worlds*
(*No worlds were harmed in the making of this title.)


Panzeh posted:

The best pact AA vehicle is the BUK-M1 with 4200m range.

http://steamcommunity.com/profiles/76561197963594452 to invite me into the steam group.

I've only unlocked the KUB (Or something similar to that, it's the base unit for the BUK) and the big problem with it is that each vehicle carries about 4 (Or 6?) rockets and the first volley against a group of helicopters seems to almost invariably miss by a mile, leaving you able to take down maybe one or two air units per vehicle before you need to resupply.
Do the later variants come with more ammo and/or higher accuracy?

Elendil004
Mar 22, 2003

A/T: ASK ME ABOUT AIRSOFT AND NOT LETTING GO

Im making an all air mobile deck, all helo's. This could be awesome or awful.

edit I have school all day tomorrow, so you other fellas I made officers please try to get some invites out.

Panzeh
Nov 27, 2006


Cerebulon posted:

I've only unlocked the KUB (Or something similar to that, it's the base unit for the BUK) and the big problem with it is that each vehicle carries about 4 (Or 6?) rockets and the first volley against a group of helicopters seems to almost invariably miss by a mile, leaving you able to take down maybe two or three air units before you need to resupply.
Do the later variants come with more ammo and/or higher accuracy?

They come with an extra rocket and much better accuracy, though they still probably work best with a supply truck assigned to them.

Control Volume
Dec 31, 2008

You had best unfuck yourself or I will unscrew your head and shit down your neck!

Rolands are the best NATO AA unit IMO. They struggle a big against long range TOW gunships, but they shut down unsupported or lightly supported helicopter attacks with great efficiency, and since that's all players seem to know how to do these days it's one of the best units out there for dealing with air. If you're pact, go for the extremely long range SAM vehicles.

Beyond that, get an armored command unit for controlling frontal zones and another recon unit so you don't run out of recon units in the late game. Other units you'll want for a balanced deck are a decent 40-50 point tank, some sort of cheap AT vehicle, an actual gunship if you're NATO, and whatever infantry types you want to swap in. This lets you have viable options against every deck combination available. Depending on how your deck is set up or what you like doing, you don't need all of those things, but it's the most basic and straightforward setup you can get.

e: Also keep in mind that hills and forests can block SAM line of sight very easily, so against experienced heli users, AA isn't as simple as just throwing a vehicle in a forest and never worrying about helicopters again.

Control Volume fucked around with this message at Feb 14, 2012 around 02:45

sgnl05
Jan 16, 2007
Lurker

Cerebulon posted:

I've only unlocked the KUB (Or something similar to that, it's the base unit for the BUK) and the big problem with it is that each vehicle carries about 4 (Or 6?) rockets and the first volley against a group of helicopters seems to almost invariably miss by a mile, leaving you able to take down maybe one or two air units per vehicle before you need to resupply.
Do the later variants come with more ammo and/or higher accuracy?

You can always just buy them with vet if you find them missing a lot.

Speaking of which, I find that certain things like ATGM teams and man portable AA are always better with a couple levels of vet. Without it they're so inaccurate that you can't rely on them, but with it they clean house.

Adbot
ADBOT LOVES YOU

ghetto wormhole
Sep 15, 2008


Is it possible to play an almost entirely infantry deck? That was pretty fun to do in WiC

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply
«116 »