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It's has single and multiplayer support.
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# ¿ Aug 30, 2011 13:06 |
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# ¿ Apr 26, 2024 10:28 |
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I'm excited that it can be single with Infrastructure Sharing. drat, I wish I could join.
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# ¿ Aug 31, 2011 11:25 |
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SwimNurd posted:We just can't build an easily distributable version of it. If you come to IRC I can help you get it built. You guys are passing --enable-static or something to configure right?
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# ¿ Sep 6, 2011 18:27 |
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Are you talking about the loading goods into train part? If you have multiple trains at a station, it'll load them all up simultaneously and in parallel unless you have an option turned on in your configuration to let them load sequentially.
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# ¿ Dec 10, 2011 18:27 |
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Not sure about a high speed merge. However, there's this: http://wiki.openttdcoop.org/Priority If a train is in the higher priority track, the lower priority track's train will be forced to yield. This allows the high priority track's train to keep its speed without having to accelerate again.
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# ¿ Feb 11, 2012 04:53 |
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# ¿ Apr 26, 2024 10:28 |
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If you're using the OS X version, you will need to `chmod +x` the openttd executable inside the OpenTTD App package. 7z does not preserve unix permissions.
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# ¿ Jan 21, 2013 21:47 |