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Feenix posted:Crosspost from R3 thread (which is dead, hence the crosspost): I got this from GameFly yesterday and I have to wholeheartedly agree. If R3 is Insomniac's apology for R2, then all is forgiven. It really doesn't even seem like the same company made the two games (which maybe their Raleigh studio was responsible for this one?). Although I suspect the campaign is much shorter than I'd like it to be, but it is quite amazing. Brightman fucked around with this message at Sep 9, 2011 around 17:31 |
| # ¿ Sep 9, 2011 13:50 |
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| # ¿ May 25, 2013 14:45 |
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BMB5150 posted:This Resistance is from the main studio in Burbank. The Raleigh studio is working on the Ratchet and Clank game right now. I also fear that this may be a bit short unless when you get to New York there is hours more of gameplay from where I'm at and going into the tower making the wormhole. Yeah, I figured as much with the Studios. There were different people in charge though according to wikipedia, so that's probably why. Also I just finished it and I was right, way too short. Game needs about 4-8 hours more to it. My playtime was 7 hours 43 minutes and I combed most of the levels looking for intel, so it can probably easily be done in 7 if you hurry a bit. It was really awesome though, albeit the Half-Life 2 vibes were pretty drat strong (granted that's not necessarily bad). The game also has a ton of trophies (59) that are all in the campaign, so there's some argument for playing through it a few times if you're not into the multiplayer. At any rate it's a great rental just for the campaign alone. Edit: gently caress, I need a lot more credit points to buy all the behind the scenes videos... Brightman fucked around with this message at Sep 10, 2011 around 04:16 |
| # ¿ Sep 10, 2011 04:11 |
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Certain aspects of Dark Souls are easier than Demon's Souls. Overall it's much harder, but it feels slightly more user friendly, save for the whole having to walk everywhere thing. The bonfires being a quick way to reset an area make farming quite easy, and you can do a lot at the bonfire that before required you to go back to the Nexus. Also I might be wrong but it feels like the fall damage is more manageable this time around.
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| # ¿ Oct 17, 2011 18:25 |
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I'm pretty sure it's just telling you what your total is, so you know you can level up something that costs 2 points for instance. So you had 1 point already, earned one from the mission, thus 2 in total.
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| # ¿ Nov 8, 2011 21:56 |
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Yodzilla posted:I'll keep an eye out for it but if it happens it must not do it very often. So far I've danced on the tables in the general store in Whiterun and in the jarl's dining room and those places are still a mess. I've seen these loading screens before in Fallout and Oblivion, and I'm pretty sure it's just referring to the fact that if you store something in a place that is public and not owned by you it can be stolen. Which for a pile of brooms doesn't seem to ever happen. Or a pile of wine bottles sitting outside of a castle, although it's hard to tell if they're dwindling or not.
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| # ¿ Nov 17, 2011 18:33 |
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Stelas posted:The other trouble is that every time you restart Heavy Rain, you notice more and more of the plotholes and stupid decisions. It loses its magic very, very fast. This is the main problem, although if you do all the endings it almost becomes laughable. You don't have to completely start over, but drat near for a few of them. Its story branches are much like a tree's, and the closer to the end you get, the more branches there are, so as you go through the endings you can play less and less of the game basically. Renting it and just beating it once and accepting that ending would probably be best, unless you need to know "what if?" or something.
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| # ¿ Dec 6, 2011 19:26 |
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MrMidnight posted:This is a smart thing to do. Don't be an idiot like me and keep buying games with absolutely no time to play them!! Counting my PS3, DS, Wii and PC games I currently have 15 games backlogged Between Steam sales, GOG, and just not having enough time my backlog is over 100. Well, backlog of unfinished games is over 100, backlog of games I haven't touched at all yet is like 30 I think. There's probably a decent chunk I can just dismiss as stuff I'll never finish for whatever reason *cough*Trash Panic*cough* but yeah, I kind of need to whittle this list down something fierce. Luckily there doesn't seem to be much coming out in 2012 that I care about asides from SSX and...AssCreed3? Few things I'm watching closely like the South Park RPG, but so far I don't have anything on my must-buy list asides from SSX.
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| # ¿ Jan 11, 2012 17:04 |
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MrMidnight posted:God drat dude. I don't feel so bad now. I have some that have been on there for a very long time, like FF9, which I started when it was new, then we lost the discs, got it off PSN (still had the saves), but forgot wtf was going on. But yeah, almost half of the list is from Steam Sales and Humble Bundles. Although the PS3/PSN portion is just as large, and I don't really have a good excuse for that.
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| # ¿ Jan 11, 2012 19:54 |
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Harlock posted:WOTS introduces the concept, so it's a bit shallow and you can do a whole playthrough in the matter of an hour. If you're a complete douche to everyone from the get go you can get an ending in about 5 minutes with you dead from being tied to the train tracks and telling anyone who might save you to more or less gently caress off. Stuff like that was what I loved about that game. I really should get 2 myself come to think of it. Edit: WotS2 is 90 bucks?! I really don't want to have to go into a bunch of Gamestops to try and find this used, but looks like I might have to... Brightman fucked around with this message at Jan 26, 2012 around 19:53 |
| # ¿ Jan 26, 2012 19:50 |
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Crappy Jack posted:Exactly. AC combat is piss easy. I found a way to make the game harder the last time I played it before 2 came out: turn off all of the HUD. Granted most people will probably just hate this, since combat is basically the same, and it just makes finding things harder. I always played the game as a parkour game that had assassinations between free-running sessions instead of an assassination game with free-running between murders, so this worked for me. This also caused me to
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| # ¿ Mar 12, 2012 16:48 |
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First Journey run through I only had 2 companions, and one was just in the first area you can get one with the second being right after that, so I lucked out and got the trophy for having the same companion for the majority of the game...except I lost him in the very last part ![]() Second play through I skipped to the level where I had started missing the history mural things and searched those out while various people either ignored me or followed me around, stuck with one guy to the end after getting to the part with the dragons in the underground section. Ended up with 7 companions listed since I ran into multiple people while wandering around the desert looking for secrets. I'll probably play through this a lot, but I like artsy games, and I could see how some wouldn't like it. If you have a friend that gets it though you should probably give it a shot though.
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| # ¿ Mar 14, 2012 04:05 |
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Third play through done, focused on getting the secret pickup item things. Missed one. Figured out that the spot in the level select area past the last one has a bunch of glowing markers that match up with how many of those things you've found too, so that's nifty. Also just realized like all of the cloth creatures are things from flOw and feel a bit dumb for not realizing it sooner. It really is kind of nuts how beautiful they made sand. This game is pretty much the perfect example of how you make a limited color palette work really well.
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| # ¿ Mar 14, 2012 06:05 |
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I said come in! posted:Ooh poo poo, i'm dying over here. This way to funny. I wish I got that glitch when I played. I don't think it would've been so funny if the glitch didn't also cause the character model to yell. Had that happened to me I might've died laughing.
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| # ¿ Mar 19, 2012 18:23 |
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Cartoon Man posted:G4 is saying that Crystal Dynamics is working on rebooting the Legacy of Kain series, but more specifically Soul Reaver. While I would appreciate some closure in that story I really don't see how it can be a Soul Reaver game unless it's just an HD remake given the end of Defiance. Ninja edit: Then again there is time travel in the series, so they could really just pull whatever out of their rear end I guess.
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| # ¿ Mar 20, 2012 14:18 |
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Cartoon Man posted:A reboot usually implies that they will be starting over from scratch and ignoring any story from the previous games, but there isn't enough information yet to conclude anything. The series always had an insanely convuluted plot, as you said, I wouldn't rule anything out. Oh, good point, somehow skimmed that bit and just thought they were restarting...so no closure anyway, and for the various reasons that have already been brought up it probably won't be that great anyway. Oh well, maybe we'll get lucky somehow.
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| # ¿ Mar 20, 2012 14:26 |
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Code Jockey posted:e. Also 420 grapple statue heads to cars and drive away dragging the head behind you and smashing cars with it errday
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| # ¿ Jun 7, 2012 18:50 |
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SpacePig posted:So I spent a few hours with Sleeping Dogs last night, and boy is it fun. It's like Sanders said, where it's somewhere right in between Arkham Asylum and Yakuza in terms of combat. It can be frustrating at times, but it's more that I'm not paying attention than it being unfair. I love all the dumb little things you can do going around the city, and it doesn't feel as empty as Liberty City did. I think Clean Drive stops if you use the handbrake or just fall below a certain speed. There's a trophy for 2 minutes of safe driving, which probably means Clean Driving, and I think the best way to get it would be on the highway. A tip for the Hit and Run meta-game: Do what someone mentioned earlier and drive around with your car door open (hold X) to make the car wider as you go down the sidewalk. Also one of the funnier moments I had last night was when I came up on a group of thugs that I had to clear out to hack a security camera and I just ran them over while they tried to fight the car. Had the radio on classical music.
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| # ¿ Aug 15, 2012 14:16 |
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Code Jockey posted:And LBPK for $10, and Hot Shots Golf for $6.50? Woooo. It's good, yeah, but do be aware that when you go online for the first time there will be like a thousand patches. Like maybe start it up and leave it over night unless it being a "complete edition" means it will download with all of that already.
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| # ¿ Jan 21, 2013 16:54 |
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Pretty sure the rumor is it's a touchpad like the back of the Vita, and not an actual screen.
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| # ¿ Feb 14, 2013 20:18 |
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Dvlos posted:There's also the rumor of biometric sensors? Yeah, but those are probably on the underside of the grips if they're there. I'm basically just saying that looks too small to be used as a proper screen, and the touchpad rumors that were floating around would seem more likely for something that size. Although it could be a touchscreen, and maybe it would be for making custom buttons, but that seems asinine to me since you could easily use L1/R1+face buttons to increase your functions in a game. If it's a screen it just looks too small to be worth the effort in my opinion, but I guess we'll just have to wait and see what's up and what they plan to do with it.
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| # ¿ Feb 14, 2013 22:16 |
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substitute posted:How quickly did you get through it? I grabbed and upgraded everything and I wanna say it took about 15 hours total, maybe a bit more or less. I also hosed around a decent amount though.
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| # ¿ Mar 12, 2013 20:20 |
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Samurai Sanders posted:People said this about Bioshock Infinite too, that's why I am suspicious. That game is definitely hallway-arena-hallway-arena-hallway-arena, same as Uncharted or a CoD game or whatever. The game is basically in the middle of where people who are singing it praises and people that are saying it's a mere corridor shooter is. There's a decent incentive to backtrack and do side things, but it does have a tendency to drive you on to the next part (admittedly it doesn't force this, so you can backtrack and spend hours collecting things while say someone is minutes from death, everything is going to explode, moon crashes into the planet, etc). Based on what you said about FC3 and Borderlands you wouldn't like it (and also I would probably like Borderlands), but I will say that Tomb Raider is fun, so if you can manage to ever rent or borrow it from someone go for it.
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| # ¿ Apr 9, 2013 18:26 |
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Dadjacket posted:I beat the lance-nosed lion thing first and it took me about 17 minutes (I used the methods described). It wasn't so much the length that bothered me as much as it was the feeling that when I got hit by his charge attack it was because the dodge controls are inconsistent. That turned what would've been the tension of "oh god I hope I don't mess this up" to "well I hope the game stays consistent long enough for me to circle-strafe this guy to death." I did that boss first and it took a super long time because I was still trying to figure out what was going on. I didn't make any progress until I realized I could switch to fists and then pummeled him super quickly. The lance's homing attack thing carried me through the two boss fights I did after that. Still need to finish that up sometime, but it sounds like I saved the harder/more annoying ones for last since I did the one right after the lance and the queen.
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| # ¿ May 2, 2013 17:49 |
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Sleeping Dogs is the Best (Only?) Game for clotheslining pedestrians with an open car door while driving. Also I like a lot of the little touches in the game like how if you wreck Wei will climb out of the front where the windshield used to be sometimes.
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| # ¿ May 8, 2013 21:45 |
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| # ¿ May 25, 2013 14:45 |
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Stare-Out posted:Reversing down a crowded street picking up pedestrians with an open car door while watching the Euphoria physics engine do its magic is a thing of beauty in GTAIV though.
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| # ¿ May 8, 2013 21:55 |





