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RiffRaff1138 posted:You should still be able to choose the option to "upgrade suite" after you've bought them all. That should open up the shop interface again, allowing you to sell it stuff. If it's not... I don't know what to tell you. I'd rather just kill em all, karma be damned. But that's just me...
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# ? Aug 9, 2012 09:54 |
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# ? Apr 18, 2024 11:38 |
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redmercer posted:The hell else do you want? I was kind of hoping for more cool stuff. If you go around busting your hump for the NCR or the Legion, in the battle for Hoover Dam you get crazy stuff going on all around like the Khan suicide squads, and squads of BoS backing you up. Going Yes Man, outside of the Boomers, everybody else is just, "I talked to them, Ignore them."
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# ? Aug 9, 2012 10:10 |
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thrakkorzog posted:I was kind of hoping for more cool stuff. If you go around busting your hump for the NCR or the Legion, in the battle for Hoover Dam you get crazy stuff going on all around like the Khan suicide squads, and squads of BoS backing you up. Going Yes Man, outside of the Boomers, everybody else is just, "I talked to them, Ignore them." Wrong. If you play ball with the NCR long enough, before going full Yes Man, you can get them to side with the NCR still. Otherwise, your only options will be ignore or kill. Great Khans have aid, suicide squad, leave the area, or ignore in the Yes Man route. You can also still get the casinos to back you, though that has nothing to do with the final battle. Acute Grill fucked around with this message at 11:15 on Aug 9, 2012 |
# ? Aug 9, 2012 11:13 |
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Finished up the last of the FO3 DLC. All I can say is 'ugh'. Deleting that game and going back to NV permanently. Think it's time to pay a trip to the mod thread and dig up some more radical stuff, maybe new content of some sort. I'm wonder if hardcore and/or JE sawyer are worth trying. I don't really care about difficult combat, the combat in these games just isn't compelling enough to make me care - shooting dudes with cool guns is fun, that's about it.
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# ? Aug 9, 2012 11:21 |
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I just finished the story of Point Lookout, and the bad writing that plagues Fallout 3 really shows here, aside from in the pretty clever dream bit. So Desmond and Calvert have been fighting since the war? Who are they? What are thier motives? It's just "Help me stop Calvert" or "Betray Desmond", but why? Who are these people, and why should I care about them?
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# ? Aug 9, 2012 14:49 |
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OldMemes posted:I just finished the story of Point Lookout, and the bad writing that plagues Fallout 3 really shows here, aside from in the pretty clever dream bit. Exp and Loot. Was there really ever any other reason?
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# ? Aug 9, 2012 15:26 |
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OldMemes posted:I just finished the story of Point Lookout, and the bad writing that plagues Fallout 3 really shows here, aside from in the pretty clever dream bit. I usually just ignore the main storyline of Point Lookout, it's entirely pointless. It is probably the shortest questline of all the DLC's and it really does seem completely half-assed. The reward for beating it is pretty lame, the Microwave Emitter is pretty strong, but it isn't fun to use and it doesn't even have a unique model. In fact a lot of the "new" Point Lookout weapons were just reskinned weapons from the main game. Despite that, Point Lookout is probably the only DLC of Fallout 3 that I actually liked, it had a great atmosphere and was probably the only DLC with any substantial amount of content. It also had one of the best sidequests in the game, The Velvet Curtain. But, the bullet spongy enemies made it a real pain in the rear end to play through. There are mods that remove the damage/health bonuses the tribals and natives get which makes things much better.
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# ? Aug 9, 2012 15:49 |
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victrix posted:Finished up the last of the FO3 DLC. All I can say is 'ugh'. Deleting that game and going back to NV permanently. I'm having a hellishly fun time with the sawyer mod. On hardcore, with the difficulty set to easy, it's exactly what I wanted out of Fallout: bullets kill the bad guys just as quick as they kill me, I have to think about every single thing I do (from perk choice to combat to weapons I want to carry), and best of all, there are things I simply can't do, because the levelling is so substantially slowed, meaning I can't just drop points into whatever I feel like. After rolling around the Mojave with the demi-god I used to be, this is absolutely perfect. edit: In short, everything is loving desperate, and I feel like the dad in The Road. Asbury fucked around with this message at 16:29 on Aug 9, 2012 |
# ? Aug 9, 2012 16:26 |
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3Romeo posted:I'm having a hellishly fun time with the sawyer mod. On hardcore, with the difficulty set to easy, it's exactly what I wanted out of Fallout: bullets kill the bad guys just as quick as they kill me, I have to think about every single thing I do (from perk choice to combat to weapons I want to carry), and best of all, there are things I simply can't do, because the levelling is so substantially slowed, meaning I can't just drop points into whatever I feel like. After rolling around the Mojave with the demi-god I used to be, this is absolutely perfect. I've been playing F:NV on 360 since forever, holding out on playing on PC until I can get a copy of Windows 7 to install on my mac. Does NV play nice with XP? I could install that, which I think I'm going to do. This post is exactly the thing to make me put up with pretty much any issue I'd come across. I only have 3 gb of RAM, so (missing out on) 64-bit isn't really an issue.
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# ? Aug 9, 2012 16:40 |
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OldMemes posted:So Desmond and Calvert have been fighting since the war? Who are they? What are thier motives? It's just "Help me stop Calvert" or "Betray Desmond", but why? Who are these people, and why should I care about them? I really think that may have been deliberate. Desmond, if you ask him, more or less implies he was a sort of intelligence officer before the war (given that Desmond is British, he probably worked for whatever the Fallout version of MI6 was), and Calvert was one of his opponents. What about? They won't tell you because of a lifetime of training in secrecy, and in any casy from your perspective it doesn't matter at all, since whatever their bone of contention was, it ceased to be of any importance two centuries ago when the bombs fell.
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# ? Aug 9, 2012 17:14 |
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Last week I was going through some packed boxes of books and I found my old binder for Arcade during our BIS Fallout tabletop game. Chris Avellone allowed each of us to pick theme music for our characters. If we brought a CD with that music to the game, we could play that song once per session for a big bonus on one roll made during the song. This was Arcade's: http://youtu.be/0DqsGkVC3BE
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# ? Aug 9, 2012 18:32 |
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Would the Sawyer mod be recommended for a first time new vegas player who really likes games where bullets are one shot kills.
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# ? Aug 9, 2012 18:42 |
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I appreciate the inclusion of Elastic Man in New Zion.
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# ? Aug 9, 2012 18:42 |
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rope kid posted:Last week I was going through some packed boxes of books and I found my old binder for Arcade during our BIS Fallout tabletop game. Chris Avellone allowed each of us to pick theme music for our characters. If we brought a CD with that music to the game, we could play that song once per session for a big bonus on one roll made during the song. This was Arcade's: http://youtu.be/0DqsGkVC3BE Wow, that brought back images of the nineties. Does Avellone still run tabletop games? On a separate note, does the quote on the binder read, "It's an old lie, Arcade. Canis caninam non est(Dog does not eat dog)?"
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# ? Aug 9, 2012 18:49 |
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Helical Nightmares posted:I appreciate the inclusion of Elastic Man in New Zion. Wild Wasteland area where you find the other side of Amigara Fault
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# ? Aug 9, 2012 18:51 |
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Nice song choice. Had Arcade Jr. been thought up by then, or was this for Arcade Sr.?
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# ? Aug 9, 2012 19:22 |
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Kneel Before Zog posted:Would the Sawyer mod be recommended for a first time new vegas player who really likes games where bullets are one shot kills. I'd recommend it. It definitely makes the game more difficult, but not frustratingly so. I wouldn't say there are any one-shot kill tweaks in there, although you are more fragile (and your carry capacity is going to be way, way less than without the mod, so pick just one or two guns and stick with them).
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# ? Aug 9, 2012 19:27 |
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That whole album owns.
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# ? Aug 9, 2012 19:28 |
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Wild Wasteland doesn't show up when I level and get to pick new perks, can it only be taken at the start of the game?
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# ? Aug 9, 2012 19:29 |
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Kneel Before Zog posted:Would the Sawyer mod be recommended for a first time new vegas player who really likes games where bullets are one shot kills. Having just got my head, one leg, and an arm crippled by a raider with a grenade launcher on my way to Novac, and being short stimpaks and doctor's bags to fix my problem, (and all this on easy difficulty) I can't recommend it for a first time player unless you really know what you're getting into. That is, it's an old-school approach to RPGs: totally loving unforgiving. But if that's your thing (and it certainly is mine; I feel like I felt playing Fallout 1 in 1998), absolutely go for it. edit: Just for clarification, the one-shot kills come from me having the game on easy difficulty, not from anything in the mod (at least, I don't think so). I just hate bullet-sponge enemies, and I like my bullets to kill things, so I crank the difficulty down to where it's mostly realistic. The frailty of your character via the mod just makes that go both ways. Asbury fucked around with this message at 19:39 on Aug 9, 2012 |
# ? Aug 9, 2012 19:35 |
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Parker Lewis posted:Wild Wasteland doesn't show up when I level and get to pick new perks, can it only be taken at the start of the game? Yes, traits (Wild Wasteland) are different than perks. In the main game, you can only pick traits at character creation, although I believe OWB lets you change traits around.
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# ? Aug 9, 2012 19:37 |
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Parker Lewis posted:Wild Wasteland doesn't show up when I level and get to pick new perks, can it only be taken at the start of the game? Yes, it and all the other traits can only be taken at the start of the game.
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# ? Aug 9, 2012 19:37 |
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Ah, I didn't understand the distinction between traits and perks, thanks. Well, I'll be sure to take it on my overhaul-modded second playthrough then.
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# ? Aug 9, 2012 19:38 |
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Merry Magpie posted:Wow, that brought back images of the nineties. Does Avellone still run tabletop games? Yep, that's the quote. HitTheTargets posted:Nice song choice. Had Arcade Jr. been thought up by then, or was this for Arcade Sr.?
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# ? Aug 9, 2012 21:10 |
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rope kid posted:I don't think he runs tabletop games anymore, but I'm not sure. I haven't run any since the mid 2000s (also Fallout). What were the songs for the other characters, if you don't mind me asking?
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# ? Aug 10, 2012 00:36 |
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VaultAggie posted:What were the songs for the other characters, if you don't mind me asking? This is listed as Craig Boone's song. https://www.youtube.com/watch?v=IFS1kIm5HIw while ED-E is https://www.youtube.com/watch?v=XNKbHJ3PTu4
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# ? Aug 10, 2012 00:42 |
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So yeah someone needs to make a mod where ED-E functions as a radio that plays Mr. Mister songs on permanent loop.
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# ? Aug 10, 2012 00:48 |
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Little known fact: At the time Joshua Graham was a character and this song played on loop https://www.youtube.com/watch?v=-m7e7tCn7Bk He only ever rolled twenties and so he became an NPC.
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# ? Aug 10, 2012 01:24 |
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Man, when I get around to buying a laptop that can run New Vegas I'm going to find a mod that let's you change ED-E's battle tunes, and set it to alternate between the choruses of different 80s songs like this. So when ED-E picks up another goddamn band of Legion Assassins on the radar I'll know why because ~IT'S GONNA TAKE A LOT TO TAKE ME AWAY FROM YOU~ ~THERE'S NOTHING THAT A HUNDRED MEN OR MORE COULD EVER DO~ And then as they're showered with Tiny Tots, I bless the rains down in Africa.
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# ? Aug 10, 2012 01:41 |
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rope kid posted:Last week I was going through some packed boxes of books and I found my old binder for Arcade during our BIS Fallout tabletop game. Chris Avellone allowed each of us to pick theme music for our characters. If we brought a CD with that music to the game, we could play that song once per session for a big bonus on one roll made during the song. This was Arcade's: http://youtu.be/0DqsGkVC3BE Wow, that's pretty cool. Is there anything in that binder about the character that never made it into the game, such as personality quirks or story that you opted out of putting into NV? As in, was the transition of tabletop Arcade to NV Arcade a smooth one with few changes? He is by far my favorite character in the game, so it would be interesting to hear about proto-Arcade. On another note, I just tried to do the mission where you have to recover a Ranger's dead body for his wife. I didn't know where to take it to once I found it, so I kinda wandered for 20 minutes with this corpse. (got attacked by MORE Legionary Assassins on the way too, had to drop him behind a rock. I've improved a bit now though and don't immediately die. Still only rocking a Grimy Pre-War Business Suit with Boone's beret though. Feel like the statesman of death, despite only plinking at heavily armed dudes with my weak-rear end Hunting Rifle...) So, I'm wandering and wandering, eventually getting bored and spinning whilst carrying him (is his body set to a light weight than normal? Dude can loving fly when swung), when I thought to myself "Maybe if I take the body to Camp McCarran, the trooper on gate there will trigger what is supposed to happen or something?" So I drag him on over there to see if that is the answer to my problem. He didn't and I was bummed out. So then I got the genius idea of trying to take the body into McCarran, as I really did not know what the gently caress I was doing. Turns out that the engine won't let you take physics objects in your hands through doors to other cells. However, it will freeze what you had held EXACTLY where it was. So now that Ranger's body is pinned to the shutter, motionless with his head pointed out, looking onto the wastes. It is pretty drat funny. Maybe if I were to roleplay a Fiend character, I could pretend I was 'nailing' bodies to McCarran's gate as a message. Also, Paciencia is the biggest disappointment in the game for me. If only the iron sights worked!
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# ? Aug 10, 2012 02:07 |
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Another Person posted:On another note, I just tried to do the mission where you have to recover a Ranger's dead body for his wife. I didn't know where to take it to once I found it, so I kinda wandered for 20 minutes with this corpse. If you head north from where you have to get the body, there's a group of NCR soldiers sitting near some railroad tracks. They take it from you. I can't imagine dragging it all over the wastes, you must have the patience of a god.
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# ? Aug 10, 2012 03:09 |
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rope kid posted:This is for Arcade. His father (as a tabletop character) was named Mark Gannon. In F:NV, Arcade's father is never named. Huh. Well, he still seems like a Junior to me, anyway. Or maybe it's just that I'm all of a sudden imagining his dad as Sean Connery in Last Crusade. vv
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# ? Aug 10, 2012 04:33 |
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Vincent Van Goatse posted:I really think that may have been deliberate. Desmond, if you ask him, more or less implies he was a sort of intelligence officer before the war (given that Desmond is British, he probably worked for whatever the Fallout version of MI6 was), and Calvert was one of his opponents. What about? They won't tell you because of a lifetime of training in secrecy, and in any casy from your perspective it doesn't matter at all, since whatever their bone of contention was, it ceased to be of any importance two centuries ago when the bombs fell. Yeah, but there's a difference between characters having mysterious motives, and having no real characterisation at all. You don't really know what the Think Tank are up to in Old World Blues (heck, they don't even really know anymore), but all of them have distinct and memorable personalities. Who are Desmond and Calvert, and why should I care about who wins? The game gives you no reason at all. It's just "this is a character called Desmond, and this is a character named Calvert. Help one for no real reason". It's an issue throughout Fallout 3, with the writing being mostly, "here are two people make either [good choice] or [Over the top bad choice for no real reason]". New Vegas has much better writing.
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# ? Aug 10, 2012 04:34 |
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rope kid posted:Last week I was going through some packed boxes of books and I found my old binder for Arcade during our BIS Fallout tabletop game. Chris Avellone allowed each of us to pick theme music for our characters. If we brought a CD with that music to the game, we could play that song once per session for a big bonus on one roll made during the song. This was Arcade's: http://youtu.be/0DqsGkVC3BE This is brilliant and I love the concept. I'm totally gonna try this with my prospective group if it takes off. But I mean what do you expect? The guy knows how to make games, it makes sense he knows how to run 'em fun too.
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# ? Aug 10, 2012 04:56 |
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3Romeo posted:I'm having a hellishly fun time with the sawyer mod. On hardcore, with the difficulty set to easy, it's exactly what I wanted out of Fallout: bullets kill the bad guys just as quick as they kill me, I have to think about every single thing I do (from perk choice to combat to weapons I want to carry), and best of all, there are things I simply can't do, because the levelling is so substantially slowed, meaning I can't just drop points into whatever I feel like. After rolling around the Mojave with the demi-god I used to be, this is absolutely perfect. I'll have to try jsawyer again on easy. I only tried it on normal difficulty, and even that guy who sends you to go go kill geckos near Goodsprings was more of a challenge than clearing out the deathclaws in the quarry.
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# ? Aug 10, 2012 05:45 |
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OldMemes posted:Who are Desmond and Calvert, and why should I care about who wins? The game gives you no reason at all. Because Desmond is the best character in the game He's a ghoul. A British ghoul. With a moustache. Also listen to this guy
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# ? Aug 10, 2012 11:07 |
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eating only apples posted:Because Desmond is the best character in the game Wow! DLC of the year, folks! He sounds like every other ghoul in Fallout 3...but he's British ...with a moustache! Who gives a poo poo.
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# ? Aug 10, 2012 11:13 |
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eating only apples posted:Because Desmond is the best character in the game Sounds very prestigious to be crowned "the best character in fallout 3" when the competition out there is made up of such memorable characters like "Troubleman" and "Jotun". Good thing Desmond has a mustache.
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# ? Aug 10, 2012 12:29 |
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Moria Brown is the best character in Fallout 3, since she's pretty much the only one with any personality.
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# ? Aug 10, 2012 13:45 |
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# ? Apr 18, 2024 11:38 |
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OldMemes posted:Moria Brown is the best character in Fallout 3, since she's pretty much the only one with any personality. I would disagree. The most telling evidence is your repeated misspelling of her name.
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# ? Aug 10, 2012 13:46 |