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Blunt Force Trauma posted:The rear end in a top hat options in New Vegas honestly make me feel really bad and I've never been able to play a dick character because of it Someday I'm gonna do a run where I make the objectively correct choice in Honest Hearts. Slaughter all those who oppose the will of Caesar.
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| # ? Oct 11, 2011 22:46 |
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| # ? May 19, 2013 07:04 |
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I think I've posted this before, but if you'd like to see a film that was a big inspiration for Honest Hearts, check out The Mission (though obviously there are a lot of practical differences). http://www.youtube.com/watch?v=PvWaD-NErlY p.s. it is very sad
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| # ? Oct 11, 2011 22:47 |
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Blunt Force Trauma posted:The rear end in a top hat options in New Vegas honestly make me feel really bad and I've never been able to play a dick character because of it I watched on Youtube what happens if you sell Arcade to the Legion... .... drat. Seriously I could never bring myself to do that.
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| # ? Oct 11, 2011 22:48 |
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Lets gently caress Bro posted:I'm still exploring Vanilla and I just made a retired old vet who was trying to do the right thing commit suicide, now I feel like poo poo. Who, the old ranger in Novac? Also just finished up an OWB run with an INT 3 character. Quite disappointed that there are no dumb dialogue options. Unless I've to go even lower. :v
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| # ? Oct 11, 2011 22:50 |
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Blunt Force Trauma posted:The rear end in a top hat options in New Vegas honestly make me feel really bad and I've never been able to play a dick character because of it
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| # ? Oct 11, 2011 22:59 |
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rope kid posted:I think I've posted this before, but if you'd like to see a film that was a big inspiration for Honest Hearts, check out The Mission (though obviously there are a lot of practical differences). Oh so that's why you put that on A Light Shining. Tricky bastard.
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| # ? Oct 11, 2011 23:02 |
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SynthOrange posted:Who, the old ranger in Novac? Hanlon I think.
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| # ? Oct 11, 2011 23:11 |
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SynthOrange posted:Who, the old ranger in Novac? This game is really good at these kind of ambiguous situations, god I wish I wasn't almost done with it. rope kid posted:I think I've posted this before, but if you'd like to see a film that was a big inspiration for Honest Hearts, check out The Mission (though obviously there are a lot of practical differences). Lets Fuck Bro fucked around with this message at Oct 11, 2011 around 23:21 |
| # ? Oct 11, 2011 23:16 |
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Lets gently caress Bro posted:Hanlon at Camp Golf, for the radio frequencies quest. I feel especially bad because I wasn't trying to make him do that, just get him to stop sabotaging his own troops. He just sort of decided to kill himself rather than be taken into custody. Apparently, if you kill Caesar before you confront him, you can convince him that the Mojave war isn't futile. I didn't know that on my first playthrough, either. But at least I got a kickass revolver off his corpse.
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| # ? Oct 11, 2011 23:20 |
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Capn Beeb posted:I can usually be a dick to anyone except Novak and Goodsprings. Dinosaurs yaaaaaaay The Vault 19 Powder Gangers have a pretty wild ride if you go Legion and play your cards right. One week they're a bunch of escaped cons hanging out in an empty vault, the next they're joining the Great Khans, and like a week later they're forcibly recruited into the Legion. Hell, they could even be the ones crucifying their Powder Ganger brethren at the NCRCF. They get off pretty lucky.
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| # ? Oct 11, 2011 23:38 |
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poo poo, I'm at least four pages behind.. Thanks the serious, albeit silly, answers - going with Veronica and E.. what the christ - MY FISTS!
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| # ? Oct 12, 2011 00:26 |
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Is there any way to kill Caesar and the Legate prior to Hoover Dam II?
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| # ? Oct 12, 2011 00:30 |
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Blunt Force Trauma posted:Has anyone tried out the Badass Wasteland Restoration Mod for FO3? It looks like it would totally change the ambiance of FO3 in to something much different, I like the idea of fighting through a 'living' wasteland instead of a 'dead' wasteland. Does it look as good in-game as it does in the screenshots? I had a mod for Fallout 3 that was either this mod, or a very similar one. I turned it off quickly, for the simple fact that none of the new trees that were added were solid. They were a 3d model that you could walk through, but the enemies ignored. So basically you're getting peppered by enemies through trees that they don't know are there but are blocking your view.
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| # ? Oct 12, 2011 00:33 |
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SpaceMost posted:Is there any way to kill Caesar and the Legate prior to Hoover Dam II? No, the Legate doesn't exist in the world until the second battle starts.
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| # ? Oct 12, 2011 00:36 |
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rvdleun posted:Interesting tidbit from JE Sawyer's formspring that might answer some questions regarding the independent ending... Whoa, can we talk about this? I didn't even know there was any question about this, I always thought the ending strongly implied that Yes Man would take control of New Vegas after installing his new "assertive" personality. He already has control of the upgraded securitrons, and is about to free himself from your control.
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| # ? Oct 12, 2011 01:17 |
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Tirius posted:Whoa, can we talk about this? I didn't even know there was any question about this, I always thought the ending strongly implied that Yes Man would take control of New Vegas after installing his new "assertive" personality. He already has control of the upgraded securitrons, and is about to free himself from your control. The way I understand it, the Yes Man will no longer say yes to everything, i.e. how can I kill the Courier? But will instead become a kind of steward for you.
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| # ? Oct 12, 2011 01:25 |
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New Vegas Theory #5: Using Yes-Man to take over New Vegas leads to his software being upgraded to "No-Man" (as in, "No Man", aka Robot.) House's fail-safe kicks in, and with new found assertion, New Vegas becomes a mechanical blemish on the face of the Earth, devoid of life, slowly spreading, assimilating all it comes in touch with. Eventually you assume House's place, surrounding yourself with insane delusions of creating the perfect example of man. Basically, you become a robot version of the Master.
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| # ? Oct 12, 2011 01:31 |
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I just figured Yes Man doing his upgrade thing meant he wouldn't be a push over if some other jerk decided to rock up and try to get all my vital information from him.
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| # ? Oct 12, 2011 01:36 |
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J Bjelke-Postersen posted:I just figured Yes Man doing his upgrade thing meant he wouldn't be a push over if some other jerk decided to rock up and try to get all my vital information from him. That's what I figured. Which just begs the question why no one bothers to do this while he's hanging out in the middle of the strip while you spend months digging up wonderglue in abandoned shacks.
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| # ? Oct 12, 2011 01:39 |
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Tirius posted:Whoa, can we talk about this? I didn't even know there was any question about this, I always thought the ending strongly implied that Yes Man would take control of New Vegas after installing his new "assertive" personality. He already has control of the upgraded securitrons, and is about to free himself from your control. The Yes Man ending leaves the Courier in charge of an independent city state. The ending slides are vague about how New Vegas is run, and what happens next, as with the courier in control, anything could happen. You could make New Vegas a lawless den of drugs, whores, and gambling, where the only law of the land is to cater to the Courier's every whim. You could work to increase the output of the Dam and establish a good commercial relationship with the NCR, and use the wealth to fund the Followers of the Apocalypse, doing their best to create an ideal society. You could establish a republic and step down from power, or rule with an iron fist. You could do anything. They can't even say if the courier was involved in government or not. You could be the actual Mayor of New Vegas, but it would also be wildly out of character for other couriers, who'd just disappear off into the sunset. All the ending slides say- all they could say, really- is that things were hard, and maintaining order wasn't easy. It's one of the more fun endings to think about, but one of the less satisfying ones to actually read the ending slides for. And the whole thing would be really dumb and pointless if you just got usurped by a robot. Which you didn't.
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| # ? Oct 12, 2011 01:49 |
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I really enjoyed the implication in the ending slides that independent Vegas is run pretty poorly. Being a good ruler is hard, and it makes sense that the Courier can't hack it - he can do a lot of other stuff, but he's not omnipotent.
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| # ? Oct 12, 2011 01:57 |
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All the endings seem like the Courier doesn't really get much. It would have been nice if House/Oliver/Lanius/Yes Man asked you during their conversation with you at the end "what do you want to do" and the ending reflected that.
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| # ? Oct 12, 2011 01:59 |
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Cream-of-Plenty posted:New Vegas Theory #5: Did that even need to be spoilerized at this point?
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| # ? Oct 12, 2011 02:00 |
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SpaceMost posted:Fallout Tactics spoiler: Robot Master = the Big Bad of Fallout Tactics. I know, I tried to work the Calculator into the theory but it just wasn't having it.
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| # ? Oct 12, 2011 02:11 |
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Cream-of-Plenty posted:New Vegas Theory #5: That would be an awesome Ulysses/Odyssey reference too.
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| # ? Oct 12, 2011 02:13 |
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~*~ So what would everyone like to see included/done differently in the next Fallout game? ~*~
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| # ? Oct 12, 2011 02:17 |
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SpaceMost posted:~*~ So what would everyone like to see included/done differently in the next Fallout game? ~*~ As silly as it sounds, I would really like them to add in some graphical touches like moving cloth - it's a dumb thing to get hung up on but walking through hanging curtains that just hang eternally motionless always bugged me. So I guess I'm asking for a different engine (the one they used for Rage looks really nice, and as far as I can tell that game is quasi-Fallout already) with a few basic graphical upgrades.
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| # ? Oct 12, 2011 02:21 |
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SpaceMost posted:~*~ So what would everyone like to see included/done differently in the next Fallout game? ~*~
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| # ? Oct 12, 2011 02:26 |
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SpaceMost posted:~*~ So what would everyone like to see included/done differently in the next Fallout game? ~*~ I had an idea for a future Fallout game that would be set another hundred years or so into the future. The first half would have a prologue before the war, then your character experiences the war and the immediate aftermath as he tries to reach a group of scientists who were about to launch a probe into deep space. Once you reach them you are sent into space, and get stuck in suspended animation like in the 1970s Buck Rogers TV series. When you come back, you find a peaceful agrarian society in the eastern part of the USA that has reached roughly mid-20th century levels of technology, with alcohol fueled cars and airplanes, and of course some bits of salvaged high technology. They are being threatened by a more technologically advanced nation of religious extremists in the west, as well as strange creatures that were thought extinct for decades. The twist is that the good guys are the descendants of the Legion, while the enemy are what the NCR became, and they venerate the Courier, who helped them with technology from Big MT. You'd have plenty of usable vehicles, and you would use your spaceship as a home base and a way to travel from region to region.
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| # ? Oct 12, 2011 02:28 |
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In the next fallout, I want more green, more people. I know this is fallout, but a nice lush area would be awesome. More people would be awesome. I also want some sort of town/base building sim built in.
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| # ? Oct 12, 2011 02:29 |
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J Bjelke-Postersen posted:I just figured Yes Man doing his upgrade thing meant he wouldn't be a push over if some other jerk decided to rock up and try to get all my vital information from him.
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| # ? Oct 12, 2011 02:31 |
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I want the next Fallout to return to isometric, or something similar. EDIT: Oh! And lots more backroom politicking. Not necessarily 'go here and blow up their factory to sabotage their operations' but more 'sweet talk so-and-so into sleeping with you and then photographing their secret documents'.
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| # ? Oct 12, 2011 02:34 |
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Bring back Ian.
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| # ? Oct 12, 2011 02:36 |
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Play as Harold.
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| # ? Oct 12, 2011 02:37 |
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How could you play as a pile of burnt wood?
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| # ? Oct 12, 2011 02:37 |
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Cream-of-Plenty posted:Bring back Ian. Have him like a Mysterious Stranger deal. Only he targets the PC.
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| # ? Oct 12, 2011 02:40 |
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Cowcaster posted:How could you play as a pile of burnt wood? Aliens secretly cloned Harold at the real Enclave headquarters in Iowa. :bethesda:
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| # ? Oct 12, 2011 02:41 |
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Cowcaster posted:How could you play as a pile of burnt wood? The appeal of playing Harold is obviously to play through the actual apocalypse and various points afterward. Could just retcon the whole tree thing though, Harold deserves to go out in a better game than F3.
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| # ? Oct 12, 2011 02:43 |
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Upmarket Mango posted:Aliens secretly cloned Harold at the real Enclave headquarters in Iowa. :bethesda: I guess it was kind of a stupid question anyway since it was obviously just a horrible fever dream hallucination that Harold migrated across the entire country and turned into a tree, though the mercy of freeing him with cleansing flame was cathartic, if only a figment of imagination.
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| # ? Oct 12, 2011 02:43 |
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| # ? May 19, 2013 07:04 |
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Orange Crush Rush posted:Have him like a Mysterious Stranger deal. Only he targets the PC. This makes me laugh every time I think about it. *Mysterious Stranger Twang plays* Clad in a leather jacket and acid-wash jeans, Ian pops out from behind a rock. He aims a 10mm SMG at you and burst fires. Your head pops off and your upper-torso is shredded to bits. Somehow you still manage to scream.
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| # ? Oct 12, 2011 02:45 |



I've played through like three or four times now and it's been a goody-goody character every time.
























