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LLCoolJD
Dec 8, 2007

Talent hits a target no one else can hit; Genius hits a target no one else can see.


Edit: spoiler just in case

I played the Yes Man ending earlier and my sound, which had been having problems in New Vegas, totally crapped out and so I missed the ending dialogues. It's not the same when you have to read the endings on the wiki. I felt like a bastard choosing that ending, too.


I'll see you and raise you this rocking Harold Faltermeyer score.

http://www.youtube.com/watch?v=owpF...tailpage#t=190s

Granted, it's for a mediocre-at-best RPG that I actually bought for my brother as a gag gift, but still... it kind of rocks, and the trailer is hilarious(ly bad):

http://www.youtube.com/watch?v=jUzibCb0JY0

LLCoolJD fucked around with this message at Oct 13, 2011 around 03:34

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Orange Crush Rush
May 7, 2009

You don't need thumbs for revenge

SpaceMost posted:

Torontonians would never call it "Ronto", nuclear holocaust be damned.

If Tuscon got turned into Two-Sun then it could happen.

Axelgear
Oct 13, 2011

If I'm wrong, please don't hesitate to tell me. It happens pretty often and I will try to change my opinion if I'm presented with evidence.


Speculation on political cartoons in the NCR led to a doodle, which led to a sketch, which led to this little bit of fanart.



Could've turned out better, but there it is. Next time I think of doing something like this, I'll spend more time making sure I can do an on-model Vault Boy first, before I attempt Vault Kimball.

SeanBeansShako
Nov 20, 2009

19th Century War is often harder on the aggressor than it is on the defender however, I also know that it doesn't necessarily turn you into a sad, depressed sack of Republican tears for the rest of your life.


Oh gently caress Marcus is slowly getting killed by random spawns of Cazadores in the the walls of Jacob Town!

Leave my favourite Fallout 2 buddy alone you winged dicks!

Axelgear posted:

Speculation on political cartoons in the NCR led to a doodle, which led to a sketch, which led to this little bit of fanart.



Could've turned out better, but there it is. Next time I think of doing something like this, I'll spend more time making sure I can do an on-model Vault Boy first, before I attempt Vault Kimball.

Neat, can we have some more Fallart?

Kharmakazy
Jul 3, 2007


hundreds of hours in and still plenty of vanilla locations I have yet to find. Blowing up hoards of deathclaws with my nail gun will never cease to amaze me.

The Strudel man deserves ups for making naked and bare fisted signature weapon/armor choices. One that I might take advantage of next game though.

Mozi
Apr 4, 2004

we were animated

My save is just after I talked to Colonel Hsu at the end of the quest, guaranteeing the bad thing happening to the big metal thing (I hate spoiler tags). Is it worth reverting to a save made hours ago, or does it not matter that much? In my game I like the NCR a lot.

edit: I am not above console commands

CitrusFrog
May 20, 2001


Am I the only one that ends up toting around at least 2 pistols, 3 rifles, a shotgun and a melee weapon every time? I think I have major packratting issues, because despite intentionally going in with a "two-handed Guns and Melee" mindset this time around I've ended up toting around an entire bloody armory, yet again.

Current loadout includes the Bumper Sword (from REPCONN), 10mm SMG, a recharger pistol, the plasma defender, cowboy repeater, caravan shotgun, service rifle and scoped/silenced varmint rifle (with ~1500 rounds of surplus/regular 5.56).

I had to force myself to stash a minigun, a Laser RCW, a grenade launcher, .357 revolver and my trusty weathered 10mm pistol.

jvempire
May 10, 2009


Axelgear posted:

Speculation on political cartoons in the NCR led to a doodle, which led to a sketch, which led to this little bit of fanart.



Could've turned out better, but there it is. Next time I think of doing something like this, I'll spend more time making sure I can do an on-model Vault Boy first, before I attempt Vault Kimball.
It's a great idea actually. There's a lot of material for making silly fake political cartoons in Fallout.

Edit: The next villain in fallout needs to be a libertarian cartoonist.

jvempire fucked around with this message at Oct 13, 2011 around 04:37

SeanBeansShako
Nov 20, 2009

19th Century War is often harder on the aggressor than it is on the defender however, I also know that it doesn't necessarily turn you into a sad, depressed sack of Republican tears for the rest of your life.


CitrusFrog posted:

Am I the only one that ends up toting around at least 2 pistols, 3 rifles, a shotgun and a melee weapon every time? I think I have major packratting issues, because despite intentionally going in with a "two-handed Guns and Melee" mindset this time around I've ended up toting around an entire bloody armory, yet again.

Current loadout includes the Bumper Sword (from REPCONN), 10mm SMG, a recharger pistol, the plasma defender, cowboy repeater, caravan shotgun, service rifle and scoped/silenced varmint rifle (with ~1500 rounds of surplus/regular 5.56).

Nope, I force myself to try and stop doing this too but it is some weird micro management addiction.

I'm a wimp with that big backpack mod so I'm carrying around a miniture armoury with me. Currently my guy has a Fire Axe, NCR Battle Rifle, That Gun, Light Shining In The Darkness, twelve frag grenades, Thump Thump, the Riot Shotgun and the NCR GRA Assault rifle. Oh, and a Anti-Materiel Rifle too.

Don't tread on me, Legion.

CitrusFrog
May 20, 2001


SeanBeansShako posted:

Nope, I force myself to try and stop doing this too but it is some weird micro management addiction.

I'm a wimp with that big backpack mod so I'm carrying around a miniture armoury with me. Currently my guy has a Fire Axe, NCR Battle Rifle, That Gun, Light Shining In The Darkness, twelve frag grenades, Thump Thump, the Riot Shotgun and the NCR GRA Assault rifle. Oh, and a Anti-Materiel Rifle too.

Don't tread on me, Legion.



I've also been actively avoiding Strong Back as a perk to stop myself further turning into a one man stormtrooper platoon, but the wistful reminiscence of the utter carnage I wreak when I get my hands on a laser gatling and tesla cannon is proving hard to resist.


I just plunked for Old World Blues and GRA, I'm looking forward to finding some of the new weapons and stuff.


Referring back to the packratting problem, I also find myself toting inordinate amounts of reagents for cooking/crafting all the time despite either not having the skill for the recipes yet or the fact that I likely won't end up using them. Seriously, I think games like this bring out the inner klepto-hoarder in everyone.

Wolfsheim
Dec 23, 2003

Mmmruhh..Mmruhh...
Murrukle...Muhhn...


CitrusFrog posted:

I've also been actively avoiding Strong Back as a perk to stop myself further turning into a one man stormtrooper platoon, but the wistful reminiscence of the utter carnage I wreak when I get my hands on a laser gatling and tesla cannon is proving hard to resist.


I just plunked for Old World Blues and GRA, I'm looking forward to finding some of the new weapons and stuff.


Referring back to the packratting problem, I also find myself toting inordinate amounts of reagents for cooking/crafting all the time despite either not having the skill for the recipes yet or the fact that I likely won't end up using them. Seriously, I think games like this bring out the inner klepto-hoarder in everyone.

Packrat is perfect for this, especially in hardcore mode. You don't think it'll be that much of a benefit, but immediately upon taking it my total weight dropped like 70 lbs.

FrozenVent
May 1, 2009
I love cruise ships and they have never ever done anything wrong ever and are 100% correct always because I worked on one once.

I found a location in the Mojave called "(Someone)'s map"... It's some kind of doodle on the ground with objects stuck into it.

What gives?

Doug Lombardi
Jan 18, 2005



FrozenVent posted:

I found a location in the Mojave called "(Someone)'s map"... It's some kind of doodle on the ground with objects stuck into it.

What gives?

Chance's Map is a reference to the New Vegas comic book. Chance draws a map in the ground representing the major roads and locations of the Mojave.

Boogaleeboo
Sep 13, 2011
Probation
Can't post for 8 days!


It's from graphic novel they did, All Roads, Chance is one of the characters from it. Amusingly it's also a fairly accurate map all things being equal.

Fewd
Mar 22, 2007

let me tell you about lack of vats in ~my~ wasteland

Graviija posted:

Haha, I'm still laughing at the possibility of "Fallout: Oslo" mentioned a couple pages back.

I bet it would be the best selling FO game in Norway by quite a margin, if nothing else.

Fjords, smalehovud and post-apocalyptic viking cults

Doug Lombardi
Jan 18, 2005



Fallout: <The Place Where I Live> would be great it would have <Thing My Place is Famous For> and <Inside Joke> Watch out for the mutated <Local Or Historical Animal>

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!



Just finished Lonesome Road and man was that an awesome DLC. Total railroad and hardly anything to do but my god was it awesome.

I so wish they had been able to put Ulysses in the full game cause having him hunt you through out the game would have been awesome.

FrozenVent
May 1, 2009
I love cruise ships and they have never ever done anything wrong ever and are 100% correct always because I worked on one once.

Doug Lombardi posted:

Fallout: <The Place Where I Live> would be great it would have <Thing My Place is Famous For> and <Inside Joke> Watch out for the mutated <Local Or Historical Animal>

Someone needs to do Fallout Mad Libs. It would be entertaining.

Doug Lombardi
Jan 18, 2005



FrozenVent posted:

Someone needs to do Fallout Mad Libs. It would be entertaining.

It would be really corny.

Fewd
Mar 22, 2007

let me tell you about lack of vats in ~my~ wasteland

Doug Lombardi posted:

Fallout: <The Place Where I Live> would be great it would have <Thing My Place is Famous For> and <Inside Joke> Watch out for the mutated <Local Or Historical Animal>

I don't live in any of the cities or countries I suggested. I'd still find them to be a few dozen times more interesting than America though.

Boogaleeboo
Sep 13, 2011
Probation
Can't post for 8 days!


American based series made by Americans with a generally overarching theme of 50's Americana science fiction....seems likely to have an episode set outside America at some point.

Cream-of-Plenty
Apr 21, 2010

Mass extinction, darling, hypocrisy. These things are not good for me. Do you see what I see, dear?


FrozenVent posted:

Someone needs to do Fallout Mad Libs. It would be entertaining.

Benny put on his fat coat and farted to the Great Khans. "We're going to eat poopsocks, boys. You'll get your money when we farted."

One of the Great Khans was shitheaded and fartier than the rest. "You'd better have our poopsocks, Benny," he farted.

turboraton
Aug 27, 2011


Totally unrelated to Fallout but... guys I have never played Arcanum but I have heard MANY good things about the game. Should I play it or has the game aged badly?

Fewd
Mar 22, 2007

let me tell you about lack of vats in ~my~ wasteland

turboraton posted:

Totally unrelated to Fallout but... guys I have never played Arcanum but I have heard MANY good things about the game. Should I play it or has the game aged badly?

If the graphics don't bother you, it's still one of the best rpgs on PC. There was a thread some months back and apparently it's still around. Since it's on GoG, it's pretty easy to play even on modern puters. There are some crashes but this game always was buggy.

Assumethisisreal
May 21, 2007


Fewd posted:

If the graphics don't bother you, it's still one of the best rpgs on PC. There was a thread some months back and apparently it's still around. Since it's on GoG, it's pretty easy to play even on modern puters. There are some crashes but this game always was buggy.

I disagree. I like old PC rpgs, but I thought Arcanum was too much of a train wreck. The combat in (any old crpg) it does not hold up at all, the plot is meandering and slow, and I spent a lot of the game being bored. Which is too bad, because I really like the idea of the setting. If you want to cruise through it just to experience it, play a mage. Use Harm to instagib everything you meet until you find enemies who live through that, by which point you should have Disintegrate. Grab Teleport and you've got the only three spells you need.

Pharmaskittle
Dec 17, 2007

EVEN IN DEATH I STILL SWERVE



turboraton posted:

Totally unrelated to Fallout but... guys I have never played Arcanum but I have heard MANY good things about the game. Should I play it or has the game aged badly?

Arcanum is aggressively unhelpful when it comes to telling you where to go and what to do next, which is super cool but might turn you off if you prefer having waypoints to wandering around and having no clue where the gently caress the plot is supposed to go. Combat is bad and you can build a broken character super easily, but the character creation, soundtrack, and story/setting pretty much rule.

Omnicarus
Jan 16, 2006



Pharmaskittle posted:

Arcanum is aggressively unhelpful

This may be the best description for Arcanum that I've ever heard.

Bash Ironfist
Aug 16, 2008



And know that you disintegrate enemies with disintegration. I got a plasma(GRA) pistol with ammo recycler and the projectile increase. Hidden sniping of dudes to turn them into goo puddles erryday. I do wish there were more variety of energy weapons, but the ones I find are all p.cool


I also like the fact its relatively easy to convert ammo types to the kind your weapon needs.

Jerusalem
May 20, 2004

Anybody remotely interesting is mad in some way or another.



Wow, coming out of Old World Blues back to the Mojave makes me appreciate the enemies there so much more. Walk into an ambush? 5 unanswered shots later your enemies are lying dead around you and you're calmly reloading and wondering what to do with all your extra bullets.

J Bjelke-Postersen
Sep 16, 2007



Jerusalem posted:

Wow, coming out of Old World Blues back to the Mojave makes me appreciate the enemies there so much more. Walk into an ambush? 5 unanswered shots later your enemies are lying dead around you and you're calmly reloading and wondering what to do with all your extra bullets.

I got out and was pulling off all this vats trick shot insanity on raiders and giggling away to myself.

Fewd
Mar 22, 2007

let me tell you about lack of vats in ~my~ wasteland

Yeah, it should be mentioned about Arcanum that the combat can be brutally hard if you don't make a mage. I liked it though, but it's a matter of taste whether you like the asspoundingly hard older rpgs or how games are mostly made these days:

Jerusalem posted:

Wow, coming out of Old World Blues back to the Mojave makes me appreciate the enemies there so much more. Walk into an ambush? 5 unanswered shots later your enemies are lying dead around you and you're calmly reloading and wondering what to do with all your extra bullets.

J Bjelke-Postersen
Sep 16, 2007



Fewd posted:

Yeah, it should be mentioned about Arcanum that the combat can be brutally hard if you don't make a mage. I liked it though, but it's a matter of taste whether you like the asspoundingly hard older rpgs or how games are mostly made these days:

For reference people were complaining about the robo-scorpions being deadly bullet sponges or whatever but I was just whacking them with punchy three or four time until they died. The main one was easy too, I just released some robots and then shot it in the rear end in a top hat with 40mm grenades.

Jerusalem
May 20, 2004

Anybody remotely interesting is mad in some way or another.



The robo-scorpions were easy (the main one is hilarious if you have the deactivate robots perk + a stealthboy), it was the lobotomites who troubled me - they took so much damage and would spawn all around me out of nowhere.

J Bjelke-Postersen
Sep 16, 2007



Jerusalem posted:

The robo-scorpions were easy (the main one is hilarious if you have the deactivate robots perk + a stealthboy), it was the lobotomites who troubled me - they took so much damage and would spawn all around me out of nowhere.

Really? I found A Light (with .45 Super) tended to blow their heads off pretty quickly.

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!



Jerusalem posted:

The robo-scorpions were easy (the main one is hilarious if you have the deactivate robots perk + a stealthboy), it was the lobotomites who troubled me - they took so much damage and would spawn all around me out of nowhere.

Lobotomites died in one bullet from every single gun I had in my arsenal at all times. The only way I could fight roboscorpions is with the proton axe since they absorbed so many bullets.

I think Project Nevada kind of fucks up the DLC enemies since they seemed to have either 1 hp of health or gobs and gobs of hp in every single DLC.

Jerusalem
May 20, 2004

Anybody remotely interesting is mad in some way or another.



Actually it wasn't the lobotomites I was thinking of (though the way they appeared from nowhere irritated me), it was those corpse harness guys who seemed to show up alongside them constantly and begin blasting at me with their tri-lasers. They always seemed to take way longer to kill than anything else.

Roboscorpions I either snuck up on and deactivated or just used the proton axe.

J Bjelke-Postersen
Sep 16, 2007



I only bumped into those skeleton face guys once. What the gently caress were they anyway?

Happy Noodle Boy
Jul 3, 2002

Don't fuckle with Shuckle(s)

Like that other Shuckle, but different.


J Bjelke-Postersen posted:

I only bumped into those skeleton face guys once. What the gently caress were they anyway?

Those are the medcial harnesses. They malfunctioned and kept working even though the person inside died long ago.

Dush
Jan 23, 2011

Mo' Money


Yeah, check it out: http://fallout.wikia.com/wiki/Y-17_...verride_harness

quote:

With no defined home base and no ability to detect the death of the users, the suits acted as mobile coffins: soldiers and researchers trapped inside had no ability to shut them down and were forced to suffer a slow, agonizing death.

Pretty creepy. Big MT... !!!!

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Deleuzionist
Jul 19, 2010

we respect the antelope; for the antelope is not a mere antelope


Mordaedil posted:

Revenge is rarely as sympathetic than you actually representing a threat and having to live with it. Maybe even establish early on that you are a threat and leave the player with hanging doubts whether their survival is the right thing to do if it makes so many other people suffer.

If only it were possible to plausibly impart survivor's guilt on the player...

I want a reveal where the elaborate world domination & enslavement plan of the villain only exists because he really has it in for me.

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