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The more I think about it, Legate Lanius kind of reminds me of the archetype Conan barbarian character. It's weird because I usually go Pro-NCR, but all their leaders are loving assholes. I mean I can really only stand Hsu and Hanlon.
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# ? Aug 2, 2012 01:54 |
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# ? Apr 19, 2024 06:36 |
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Lanius was sacrificially murdering the gently caress out of some slaves and NCR prisoners when I went to talk to him. It looked like some kind of religious thing for Mars. Maybe he's taking the whole Roman thing pretty seriously.
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# ? Aug 2, 2012 02:38 |
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achillesforever6 posted:The more I think about it, Legate Lanius kind of reminds me of the archetype Conan barbarian character. One of Conan's big things is actually being anti-slavery. He's really more a symbol of personal autonomy than anything, and when he does have power it's shown as a burden placed on him rather than a privilege he takes. If he was in the game, he'd be the courier taking the independent path. "gently caress you, we're doing this my way".
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# ? Aug 2, 2012 04:52 |
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i am tim! posted:All of this sounds like a great idea, especially the Clint Eastwood poncho. I have the Signature Armor mod, I can't imagine why I didn't think to grab the Signature Weapon mod, though! You don't necessarily NEED the sniper rifle. You can kill Corporal Sterling (I think, the old guy) at McCarran for his rifle, La Longue Carabine, which is a scoped cowboy repeater. Then later you can use a scoped trail carbine. Actually, I find it funny thinking about it that two of the best guns in the game can be used for Cowboy. I find a brush gun with .45 SWC more fun than nearly anything else, save for making fuckers fly with a gauss gun.
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# ? Aug 2, 2012 05:05 |
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Can you get that gun without killing Sterling?
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# ? Aug 2, 2012 05:25 |
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Pope Guilty posted:Can you get that gun without killing Sterling? as opposed to That Gun, which he doesn't have. Probably if you reverse pickpocket a weapon on him he likes better..
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# ? Aug 2, 2012 05:28 |
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You don't need any mods for a cowboy playthrough. Each tier of guns has a decent option for you to use, including the very powerful brush gun. As a general rule, a pistol of a certain caliber is one "tier" lower than the rifle variant. A .357 pistol isn't great, but the .44 magnum and the cowboy repeater are about even. Then you can put a scope on the trail carbine or the hunting revolver (or Ranger Sequoia if you can get your hands on it) and go to town until you get the Brush Gun or Medicine stick, which is basically the brush gun but better in every way, especially the sights. It also features one of the highest effective DPSs, hitting harder than a sniper rifle (by a lot, with Cowboy) and firing faster. Hell, it hits almost as hard as an AMR (111 vs 128ish with all perks) and it does it very, very fast. And, SWC rounds are some of the best rounds available. The x3 condition damage doesn't mean poo poo when most weapons you pick up can repair your weapons. Yeah, scoped weapons will be a bit weak, but you're a cowboy, son! Get your rear end in there.
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# ? Aug 2, 2012 05:28 |
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according to the wiki stealing ammunition will cause an non-player character to unequip their weapon, allowing even that to be stolen.
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# ? Aug 2, 2012 05:32 |
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i am tim! posted:All of this sounds like a great idea, especially the Clint Eastwood poncho. I have the Signature Armor mod, I can't imagine why I didn't think to grab the Signature Weapon mod, though! That Gun is certainly affected by said perk, and for sniping, you could just use the Medicine Stick. Kharmakazy posted:according to the wiki stealing ammunition will cause an non-player character to unequip their weapon, allowing even that to be stolen. I tried this with Old Lady Gibson and it seemed straight-up impossible. Like, I could steal the ammo, but even when she was asleep and I was wearing a stealth boy and no one else was in the room 30 consecutive tries yielded nothing. Wolfsheim fucked around with this message at 05:41 on Aug 2, 2012 |
# ? Aug 2, 2012 05:33 |
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Pope Guilty posted:Can you get that gun without killing Sterling? Yes. You'll need a decent sneak skill, and probably a stealth boy. First steal whatever ammo he has, then run into MaCarran airport, save and reload, and when you go back outside Sterling should have unequiped the gun. You will likely have to save-scum this, I've been able to get Big Boomer from Gibson, and the Mysterious Magnum doing this, but Sterling seems tougher to steal from (I've only gotten his ammo).
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# ? Aug 2, 2012 06:02 |
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Pope Guilty posted:Can you get that gun without killing Sterling? You can buy That Gun at Novac.
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# ? Aug 2, 2012 06:05 |
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SlothfulCobra posted:You can buy That Gun at Novac. People actually buy it?
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# ? Aug 2, 2012 06:51 |
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Ravenfood posted:As a general rule, a pistol of a certain caliber is one "tier" lower than the rifle variant. Is there a chart somewhere that lists the weapons by tiers? After installing Project Nevada and WMX, there's just a ton of weapons that are similar yet different and it's tough to figure out which is better for what based on the data in the inventory menu. Penis Ouija posted:People actually buy it? I buy everything he has and gamble the money back.
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# ? Aug 2, 2012 08:50 |
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Penis Ouija posted:People actually buy it? Why not? What else do you do with all those caps
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# ? Aug 2, 2012 08:58 |
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Wasse posted:Why not? What else do you do with all those caps Fill bathtubs with them of course.
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# ? Aug 2, 2012 09:04 |
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isndl posted:
People actually play caravan? I cannot figure that lovely game out, no matter how many times I go over the instructions. I just hit the blackjack tables instead.
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# ? Aug 2, 2012 09:29 |
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This got snowed under in a heated discussion on Vault 11 last page, is there a console command to reset the dialogue tree of a single npc instead of the whole game?
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# ? Aug 2, 2012 10:24 |
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Stroth posted:Fill bathtubs with them of course. I always figure with as easily as I can break into people's houses and steal stuff, one day someone will do that to me. Thankfully hasn't happened yet!
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# ? Aug 2, 2012 11:03 |
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Asehujiko posted:This got snowed under in a heated discussion on Vault 11 last page, is there a console command to reset the dialogue tree of a single npc instead of the whole game? You can reset a specific quest, that might do it.
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# ? Aug 2, 2012 11:20 |
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sitchelin posted:People actually play caravan? I cannot figure that lovely game out, no matter how many times I go over the instructions. I just hit the blackjack tables instead. It's definitely an unusual game, but it's completely learnable if you like card games enough to pick up a new one. One of the hardest things to figure out was that you have to put a new numbered card UNDER the stack, not next to the top card. After that, everything made sense. The next hurdle was remembering what each face card did.
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# ? Aug 2, 2012 11:29 |
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sitchelin posted:People actually play caravan? I cannot figure that lovely game out, no matter how many times I go over the instructions. I just hit the blackjack tables instead. Yeah, it took me forever to figure out also. I had to watch a Youtube to realize that you needed to use the up/down arrow keys to place further cards, but after that it was mostly intuitive aside from internalizing what the face cards did. I wish it was a mouse-driven interface though, because scrolling through cards is tiresome. Building a deck is especially slow, particularly when it starts glitching out and you get the animations for the wrong cards. Not to mention the animations sometimes hitching when you're actually playing.
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# ? Aug 2, 2012 11:37 |
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02-6611-0142-1 posted:You can reset a specific quest, that might do it. I have reset the quest(Boulder City Showdown) but Lt Monroe doesn't let me start it again because his dialogue doesn't reset with the quest. I also tried spawning another copy of him but that one shares his dialogue flags, same with disable/enable and kill/resurrect. I've narrowed down the problem to that guy's dialogue flags not resetting but the only command I found to change that resets the dialogue flags all over the world, breaking everything else.
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# ? Aug 2, 2012 11:38 |
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Asehujiko posted:I have reset the quest(Boulder City Showdown) but Lt Monroe doesn't let me start it again because his dialogue doesn't reset with the quest. The last NCR guy you have to kill for the Khan's to leave is Lt. Munroe
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# ? Aug 2, 2012 14:55 |
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JawKnee posted:The last NCR guy you have to kill for the Khan's to leave is Lt. Munroe
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# ? Aug 2, 2012 15:15 |
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I installed AWOP and all I've been doing is exploring the new areas. I didn't expect to spend hours upon hours in a sprawling network of underground sections that went on and on. Exploration was fun but I get the feeling that the drops from mobs are too bountiful. I just got to Novak along the main quest and I'm already breaking 150,000 caps and level 30. Also, which mod contains all the regular weapons but with the "M" suffix? Not sure after installing so many mods this time around, but drat do they inflate my income from vendoring.
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# ? Aug 2, 2012 16:02 |
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Asehujiko posted:I've gone and broke something that I have no idea how to fix. You're initial killing of NCR troopers (even if you've passed a speach check (with the Khan's or the Lt.?)) isn't really a bug, it overrides the quest and leaves you with only one solution - and rightfully so. If you've been stealth killing the NCR then you won't lose NCR influence by also stealth killing Munroe, so why not do that? This is assuming you have a save prior to resetting dialogue options. If not it sounds like you're right hosed, sorry.
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# ? Aug 2, 2012 16:04 |
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JawKnee posted:Yes. You'll need a decent sneak skill, and probably a stealth boy. First steal whatever ammo he has, then run into MaCarran airport, save and reload, and when you go back outside Sterling should have unequiped the gun. It takes a bit of trial and error to succeed on this, though.
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# ? Aug 2, 2012 16:36 |
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JawKnee posted:You're initial killing of NCR troopers (even if you've passed a speach check (with the Khan's or the Lt.?)) isn't really a bug, it overrides the quest and leaves you with only one solution - and rightfully so. How do I reset the dialogue flags of a single npc, without affecting the whole map?
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# ? Aug 2, 2012 16:40 |
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Haeleus posted:I installed AWOP and all I've been doing is exploring the new areas. I didn't expect to spend hours upon hours in a sprawling network of underground sections that went on and on. Exploration was fun but I get the feeling that the drops from mobs are too bountiful. I just got to Novak along the main quest and I'm already breaking 150,000 caps and level 30. I think AWOP actually does that, if I remember correctly. I felt that AWOP had a cool interconnected underground system going on, but for some reason I didn't really like it. Don't quite remember why. AlternatePFG fucked around with this message at 17:03 on Aug 2, 2012 |
# ? Aug 2, 2012 16:44 |
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isndl posted:Is there a chart somewhere that lists the weapons by tiers? Tier 1 = 0 (9mm Pistol, .357 Magnum Revolver, Varmint Rifle, Single Shotgun, Silenced .22 Pistol) Tier 2 = 25 (9mm SMG, 10mm Pistol, Cowboy Repeater, Service Rifle, Caravan Shotgun) Tier 3 = 50 (.44 Magnum Revolver, 10mm SMG, Lever-Action Shotgun, Silenced .22 SMG, Sawed-Off Shotgun, Hunting Rifle) Tier 4 = 75 (Hunting Revolver, Trail Carbine, Hunting Shotgun, 12.7mm Pistol, Sniper Rifle) Tier 5 = 100 (12.7mm SMG, Anti-Materiel Rifle, Marksman Carbine, Brush Gun, Minigun, Light Machine Gun, Riot Shotgun)
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# ? Aug 2, 2012 17:00 |
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Is there anyway you can display the snowglobes if you kill House? I always end up having them litter up my inventory and forget that I can't display them once hes dead.
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# ? Aug 2, 2012 17:21 |
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VaultAggie posted:Is there anyway you can display the snowglobes if you kill House? I always end up having them litter up my inventory and forget that I can't display them once hes dead. Nope. Once he's dead, Jane becomes just another Securitron. I was sad to find that out too, but at least she died with her...lover.
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# ? Aug 2, 2012 18:41 |
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VaultAggie posted:Is there anyway you can display the snowglobes if you kill House? I always end up having them litter up my inventory and forget that I can't display them once hes dead. The underground hideout mod has a display stand for snowglobes, but I don't know if it removes them from your inventory
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# ? Aug 2, 2012 19:51 |
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After thinking about the plot of Honest Hearts for a few days since beating it, I think I realize why it felt so underwhelming: there's no tension. In the beginning it's cool since the White Legs mount a successful ambush and seem an intimidating foe, and up until you reach the Dead Horse camp you're definitely curious and cautious about this part of the wastes. But once you meet Joshua himself and see the Dead Horses you wonder why the gently caress you're even here. The tension of the plot, the feel of what's at stake, depends entirely upon the threat of the White Legs, but they never feel like a threat. The whole dilemma is that they will destroy the Sorrows and the Dead Horses to get to the New Cannanites on Caesar's orders, but it never feels like they ever get close to reaching that goal, they never seem dangerous. Even without the Courier there it seems like Joshua and the Dead Horses could have exterminated them on their own without even getting the Sorrows involved, absolutely no reason is given as to why the Sorrows are needed to fight when, from everything we've seen, Joshua is an absolute beast and has trained the Dead Horses well enough to defeat the White Legs. Failing that they could easily enough protect them long enough to leave the valley, and then Caesar would kill the White Legs for failure anyway. The White Legs succeeding never even seems like a remote possibility. And again, this is all just by the time you get there. And thus you're led to wonder, why am I even needed here? To gather a handful of supplies? Graham and Daniel could have done these things themself anytime. To fight the White Legs? Why the gently caress can't Joshua do that? And futhermore, if you're needed to fight them, why the hell is this the one time in the game where the solution to a large amount of enemies ISN'T just to send the Courier alone to kill them? During the main game there are tons of quests that are basically you vs. an army for the hell of it, yet at this point when it would be the best choice for allowing the Sorrows to stay both innocent and in their ancestral home, it isn't even an issue on the table? The only thing you actually do in this drat quest is collect poo poo, and then for some reason the entire decision of whether the Sorrows fight or evacuate hinges on you, some stranger who just showed up by pure coincidence. Compared to the power struggle of the Mojave or Elijah's forcing you into his heist essentially at gunpoint, it just feels like there's nothing at stake here and that you have no reason or need to even get involved.
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# ? Aug 2, 2012 20:37 |
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VaultAggie posted:Is there anyway you can display the snowglobes if you kill House? I always end up having them litter up my inventory and forget that I can't display them once hes dead. I grabbed some upgraded suit 38 mod that puts the display for them up in your room and has a robot you can give them to.
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# ? Aug 2, 2012 20:47 |
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My personal modifications to the game have started by replacing the title music with Slow Riot For New Zero Kanada. If I ever fall asleep after running NV, I hope that Blaise Bailey Finnigan will wake me from my (presumably drunken) slumber with his borrowed poetry.
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# ? Aug 2, 2012 22:43 |
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Stroth posted:Fill bathtubs with them of course. How do you do that without going insane, when ever I try to do that I end up with a circle of stuff around me and only some of it in the bath.
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# ? Aug 2, 2012 23:11 |
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kingturnip posted:My personal modifications to the game have started by replacing the title music with Slow Riot For New Zero Kanada. https://www.youtube.com/watch?v=4vRrGCVlMHk
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# ? Aug 2, 2012 23:24 |
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I'd been playing my current save for about 130 hours and thought I'd seen most of the game. Then I picked up the Explorer perk. gently caress. Me. The map now has a sea of red markers. How did they manage to include so much content in just a year?
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# ? Aug 3, 2012 00:30 |
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# ? Apr 19, 2024 06:36 |
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SplitSoul posted:I'd been playing my current save for about 130 hours and thought I'd seen most of the game. Then I picked up the Explorer perk. Going by that song rope kid just posted, they did a lot of drugs.
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# ? Aug 3, 2012 00:32 |