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Servoret posted:New Vegas has a little of this too. I recently started a new game where I got to the Strip early and tried to take the monorail to Camp McCarran. When you get near the door to the train, everybody in the station instantly goes hostile and the MPs just start firing at you with no warning. but when you get to McCarran they don't care anymore
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# ? Aug 20, 2014 18:56 |
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# ? Apr 25, 2024 21:11 |
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Mortimer posted:but when you get to McCarran they don't care anymore Yeah that's one of the weirder NPC things I've ever encountered in NV. Like, I could understand not being allowed to use the monorail unless I'm on good terms with the NCR, or getting shot at if I'm on really bad terms with them. But you'd really think the guards would be like, a little less crazy about it, and that the guys at the military base would be the ones to start shooting at you more than the MPs on The Strip.
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# ? Aug 20, 2014 19:49 |
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They actually will shoot at you if you approach from McCarran, though they do shout a warning first. Of course, it's trivial to just buy an NCR uniform off of the merchant there and bypass it entirely.
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# ? Aug 20, 2014 20:05 |
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Yeah, they're supposed to warn you that they'll shoot if you get any closer, but if you're running at normal speed you'll get too close before the warning triggers. So, anyway, me and my best buddies decided to take a trip to the Fort and say hello to Caesar and his boys: Joshua Graham sends his regards. Gotta make sure the bastard stays down. All in all, it was a pretty good day.
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# ? Aug 20, 2014 20:15 |
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Always fun to clear out The Fort and take your souvenir photo on the throne. Unfortunately, Veronica turned Vulpes into a goo pile so he's offscreen. Forgive the low quality, I'm playing in low resolution on a lovely laptop. Man, even though jsawyer removes the complimentary voucher rewards from Dead Money dropbox and just leaves the small sum of chips every 3 days it still lets you break the economy over your knee. I'm stocked up on more weapon repair kits than I can handle. All I have to do is bait out a Legion hit squad, wipe em out, loot and repair the weapons with 20 chip repair kits, hit up gun runners to sell, repeat ad nauseam till you have all of the GRA weapons. tweet my meat fucked around with this message at 20:37 on Aug 20, 2014 |
# ? Aug 20, 2014 20:33 |
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Mortimer posted:fallout 3 is the only game I can think of where "less content" is touted as an advantage Well yeah. When the game is "post-apocalyptic adventure", the mood and atmosphere is dependent on being desolate. I absolutely loved Lone Wandering through 3's wasteland, to the point that I never used companions. There's nowhere to wander in NV, everywhere you go is filled with people and civilization. The frontier is closed, here's your assignment, Courier.
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# ? Aug 20, 2014 21:33 |
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I dunno, there's a few pretty desolate places like the dry Lake and the old race track, that people complained about because they didn't contain enough content.
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# ? Aug 20, 2014 22:12 |
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Servoret posted:New Vegas has a little of this too. I recently started a new game where I got to the Strip early and tried to take the monorail to Camp McCarran. When you get near the door to the train, everybody in the station instantly goes hostile and the MPs just start firing at you with no warning. These guys totally warn you, the only thing is that the distance where they warn you is like two feet before you they start shooting. LLCoolJD posted:The Fallout 3 world was underpopulated and wild. Feral, even. There weren't really any safe havens. It definitely seemed like it was set much closer in time to the nuclear holocaust. There were no major settlements, there was no sense of a regional economy, and slavers and mutants were running amok. I found it to be an extremely unpleasant and desperate place. I think setting it before Fallout 1 would've made more sense; the settlements and trade routes in Fallout 1 seemed much more developed. With some better writing and some tweaks to the game world I think it could've been a much more compelling game... you are, after all, in the ruins of the nation's old capital, and could've been written as a character in the early post-war years who sets the region off on the long road to recovery. Instead, we got what we got. (Some of the environments were wonderful.) Fallout 3 was originally supposed to be set shortly after the war. In a time period where it would be believable that the radiation levels would still be pretty awful, especially given the settings already loose rules of radiation (because in reality post-nuke-war radiation is back to "safe" levels in a few weeks). But then for some reason later on they cahnged the date and didn't really change poo poo at all in the game for it.
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# ? Aug 20, 2014 22:26 |
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Holy poo poo the bighorners do not gently caress around. I've played 100+ hrs in NV and never paid any attention to them because they were uninteresting. I was lvl 3 going to Red Rock Canyon and accidentally aggro'd a Viper squad. Then we all ran past about 6 of them including a bull and after a few seconds I noticed I wasn't getting shot at anymore. Gibs everywhere.
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# ? Aug 21, 2014 00:14 |
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The talk about the NCR guys at the Strip freaking out reminds me of when you shoot up a casino. The faceless gambler NPCs will run away when you attack, but if they stumble upon a gun dropped by a dead guard, they'll pick it up and shoot you with it. They must be really die-hard fans of the casino to flip out and try to kill a dude wearing Enclave Power Armor that managed to turn a grown-rear end man into gibs with a single punch.
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# ? Aug 21, 2014 00:23 |
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closeted republican posted:The talk about the NCR guys at the Strip freaking out reminds me of when you shoot up a casino. The faceless gambler NPCs will run away when you attack, but if they stumble upon a gun dropped by a dead guard, they'll pick it up and shoot you with it. They must be really die-hard fans of the casino to flip out and try to kill a dude wearing Enclave Power Armor that managed to turn a grown-rear end man into gibs with a single punch. Video game NPCs tend to have very poor judgement.
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# ? Aug 21, 2014 00:29 |
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The AI can be really amusing sometimes. I will never get tired of travelling to freeside and watching two thugs get gunned down by nearly every person in the street before they can even touch me.
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# ? Aug 21, 2014 02:05 |
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OH NO MAN posted:So, anyway, me and my best buddies decided to take a trip to the Fort and say hello to Caesar and his boys: Are you playing as Ghost? If so, that's awesome.
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# ? Aug 21, 2014 02:16 |
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closeted republican posted:The talk about the NCR guys at the Strip freaking out reminds me of when you shoot up a casino. The faceless gambler NPCs will run away when you attack, but if they stumble upon a gun dropped by a dead guard, they'll pick it up and shoot you with it. They must be really die-hard fans of the casino to flip out and try to kill a dude wearing Enclave Power Armor that managed to turn a grown-rear end man into gibs with a single punch. Every flavor of NPC has a sort of number that randomly decides fight or flight, and then scales it with enemy difficulty and checks it occasionally or when injured. Gambler NPC's actually rarely fight, I think. Same with wastelanders or Westside residents. Companions can occasionally break, Raul for some reason keeps cowering when we fight Deatchclaws for me. NCR Rangers fight hard usually, NCR troops will break pretty often. Legion never yields.
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# ? Aug 21, 2014 04:11 |
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Still can't get over how much I loved New Vegas. I held off playing it for like two years after it came out because, despite being a fan of Fallout since for ever, FO3 burned me out on it. I'd played it for hours and hours and hours and not really found anything really fun or enjoyable, in terms of story or gameplay. New Vegas rocks. It made the apocalypse fun again.
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# ? Aug 21, 2014 04:54 |
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Utgardaloki posted:Every flavor of NPC has a sort of number that randomly decides fight or flight, and then scales it with enemy difficulty and checks it occasionally or when injured. Gambler NPC's actually rarely fight, I think. Same with wastelanders or Westside residents. Companions can occasionally break, Raul for some reason keeps cowering when we fight Deatchclaws for me. Caesar's Legion: Yes, they ARE that stupid.
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# ? Aug 21, 2014 07:08 |
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chiasaur11 posted:Caesar's Legion: Yes, they ARE that stupid. Fight and get killed by the Courier, or run and get killed by their centurion. Kind of a no win for them.
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# ? Aug 21, 2014 08:33 |
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I do love how the Legion are the easiest guys to break with speech checks and terrifying presence, though. Fuckers are bullies that can't handle being told no.
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# ? Aug 21, 2014 08:48 |
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It's choice between being shot to death by xenos for the GLORY OF THE EMPEROR or being executed by the Commissar. Clear choice.
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# ? Aug 21, 2014 08:49 |
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In my experience Legion Recruits break pretty reliably so long as they've only got like, 10 HP left.
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# ? Aug 21, 2014 09:21 |
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NadaTooma posted:Are you playing as Ghost? If so, that's awesome.
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# ? Aug 21, 2014 11:16 |
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So any suggestions for fun melee and unarmed weapons in vanilla NV or the DLCs? I just played through all four of them and I realized I still have the achievements for those weapon categories available, so I figured I'd start using them as I wrap up the main quest.
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# ? Aug 21, 2014 20:49 |
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Mierenneuker posted:So any suggestions for fun melee and unarmed weapons in vanilla NV or the DLCs? I just played through all four of them and I realized I still have the achievements for those weapon categories available, so I figured I'd start using them as I wrap up the main quest. I use the rebar club a lot, you get some sweet killcams with bloody mess.
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# ? Aug 21, 2014 20:58 |
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The vanilla game has great unarmed weapons. The zap glove and displacer glove are great with even better uniques, and the ballistic fist is the bomb. Literally if you get the unique version from GRA. Melee weapons aren't really as fun to use, but I have a soft spot for the proton axes from Old World Blues.
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# ? Aug 21, 2014 21:40 |
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A Superheated Saturnite Fist combined with the Slayer and Pyromaniac perks is a beautiful thing to see in action.
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# ? Aug 21, 2014 21:42 |
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closeted republican posted:The talk about the NCR guys at the Strip freaking out reminds me of when you shoot up a casino. The faceless gambler NPCs will run away when you attack, but if they stumble upon a gun dropped by a dead guard, they'll pick it up and shoot you with it. They must be really die-hard fans of the casino to flip out and try to kill a dude wearing Enclave Power Armor that managed to turn a grown-rear end man into gibs with a single punch. Gambling addiction is a hell of a thing
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# ? Aug 22, 2014 02:15 |
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closeted republican posted:A Superheated Saturnite Fist combined with the Slayer and Pyromaniac perks is a beautiful thing to see in action. I didn't realize those perks stacked on the Superheated Saturnite Fist. SpookyLizard posted:Fallout 3 was originally supposed to be set shortly after the war. In a time period where it would be believable that the radiation levels would still be pretty awful, especially given the settings already loose rules of radiation (because in reality post-nuke-war radiation is back to "safe" levels in a few weeks). But then for some reason later on they cahnged the date and didn't really change poo poo at all in the game for it. That would've worked much better for me. Stuff like the Brotherhood holed up inside the Pentagon, the lack of major settlements, and just the general brutality and desolation of the region (e.g. that train yard with the Behemoth) signaled a much earlier date for when everything was going down.
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# ? Aug 22, 2014 04:28 |
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It always bothered me in New Vegas that all the houses were still totally trashed. Like, do something about that smashed up toilet in your bathroom, it's been 200 loving years!
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# ? Aug 22, 2014 13:56 |
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Apparently Helios One is real, and it kills a lot of birds.
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# ? Aug 22, 2014 14:22 |
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SolidSnakesBandana posted:It always bothered me in New Vegas that all the houses were still totally trashed. Like, do something about that smashed up toilet in your bathroom, it's been 200 loving years! That's an issue with all Fallout games. It is there for style. Realistically, roads would be cleared, peeling paint would be scraped from walls, and debris would be removed. That's not the look the Fallout universe is going for. As an aside, why do some people have grenades beside their usernames?
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# ? Aug 22, 2014 15:09 |
LLCoolJD posted:That's an issue with all Fallout games. It is there for style. Realistically, roads would be cleared, peeling paint would be scraped from walls, and debris would be removed. That's not the look the Fallout universe is going for. They're the new platinum indicator.
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# ? Aug 22, 2014 15:21 |
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SolidSnakesBandana posted:It always bothered me in New Vegas that all the houses were still totally trashed. Like, do something about that smashed up toilet in your bathroom, it's been 200 loving years! I don't remember really seeing any houses like this. Most of the houses people actually live in are pretty tidy.
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# ? Aug 22, 2014 15:46 |
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I think the primary excuse for New Vegas is that it's mostly reusing FO3's assets, which are designed to look more like the war just ended. I hope when Fallout 4 comes, they don't feel the need to make everything broken down and filled with debris.
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# ? Aug 22, 2014 15:54 |
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To be fair, its not like there aren't examples of really lovely places where people don't pick up the trash on the road like right now. I don't think it's all that unrealistic that no one picks up the trash.
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# ? Aug 22, 2014 16:03 |
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I mean, there are unique world-beater weapons lying untouched in prominent buildings all over the place. Maybe people in the Mojave just like staying home.
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# ? Aug 22, 2014 16:14 |
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LLCoolJD posted:That's an issue with all Fallout games. It is there for style. Realistically, roads would be cleared, peeling paint would be scraped from walls, and debris would be removed. That's not the look the Fallout universe is going for. I doubt this, particularly outside of individual property, without someone paying you for it, why would you use your time and energy to clean up such an enormous amount of ruination given all thw other pressing needs of your miserable post apocalyptic life?
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# ? Aug 22, 2014 16:14 |
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2house2fly posted:I don't remember really seeing any houses like this. Most of the houses people actually live in are pretty tidy. Every house in Goodsprings, for example. Every house in Primm. Actually, pretty much every house. Not sure what you're talking about man, there's poo poo all over the floor everywhere.
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# ? Aug 22, 2014 16:15 |
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SolidSnakesBandana posted:Every house in Goodsprings, for example. Every house in Primm. Actually, pretty much every house. Not sure what you're talking about man, there's poo poo all over the floor everywhere. The houses tend to be relatively tidy in terms of "every object you can pick up and put down is on a shelf", but the houses themselves are gross.
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# ? Aug 22, 2014 16:18 |
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Nevada is pretty much the frontier. House didn't even come back and clean up the Strip until seven years before the game. Before that everything basically looked like freeside.
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# ? Aug 22, 2014 16:47 |
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# ? Apr 25, 2024 21:11 |
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I think a lot of it has to do with the environments these people grew up in. The world they came into was dirty and ruined, they're probably used to it. A clean home would look like a level 4 biohazard unit to them
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# ? Aug 22, 2014 16:49 |