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Paracelsus posted:It's probably the best raw food item for healing and cures a decent amount of hunger. I see that someone hasn't tried Blood Sausage and Thin Red Paste.
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# ? Nov 5, 2014 07:09 |
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# ? Apr 28, 2024 10:28 |
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I took Them's Good Eatin' just for the Wasteland reference alone, but it's a crazy good perk for Hardcore mode.
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# ? Nov 5, 2014 07:35 |
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closeted republican posted:I see that someone hasn't tried Blood Sausage and Thin Red Paste.
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# ? Nov 5, 2014 07:44 |
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Starhawk64 posted:I took Them's Good Eatin' just for the Wasteland reference alone, but it's a crazy good perk for Hardcore mode. Take that and you can totally go without Medicine skill. The JSawyer mod nerfs Them's Good Eatin' somewhat, but it's still good. The only downside is that the ingredients for Thick Red Paste and Black Blood Sausage are really rare. Still worth taking. A dude posted:I must have remembered their crafted counterparts when I was specifying raw. You do still need a perk to get those in any appreciable amount, though. Unless I'm forgetting something, you don't get them at all without the perk. EDIT: Now that I think about it, I remember finding Thin Red Paste in a few places in OWB. Gynovore fucked around with this message at 08:02 on Nov 5, 2014 |
# ? Nov 5, 2014 07:57 |
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Gynovore posted:Unless I'm forgetting something, you don't get them at all without the perk. OWB adds it to the game I think; you can find a few here and there in the Big MT but it isn't many.
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# ? Nov 5, 2014 08:24 |
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Keith Atherton posted:Man sneaking around clearing out Nelson at night and sniping all the Legion dudes with Ratslayer and freeing the NCR captives without being detected is so drat satisfying. Plus no Legion reputation hit. What do you do about Dead Sea in the barracks? Stealth Boy? I thought Nelson only counts as "captured" by the NCR if Dead Sea gets taken out. I normally stealth kill all the Legion in Nelson too, but once I step foot in the barracks, I'm spotted and I have to take the reputation hit.
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# ? Nov 5, 2014 09:48 |
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The barracks are fidgety. I snuck in once and killed everyone without issue. Another time I used a stealth boy and did the same (don't know if I needed it). Another time once I was inside I was seen, didn't matter if I had a stealth boy on or not. O
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# ? Nov 5, 2014 12:33 |
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Keith Atherton posted:Man sneaking around clearing out Nelson at night and sniping all the Legion dudes with Ratslayer and freeing the NCR captives without being detected is so drat satisfying. Plus no Legion reputation hit. Ratslayer scales really well with 5.56mm AP. You can do the same thing in the Deathclaw quarry as well.
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# ? Nov 5, 2014 13:44 |
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When I first encountered the gamblers vault and got their story, I kinda assumed there'd be a subquest about letting them know how House cheated them. Not only did that never ended up happening, but I don't remember any indication of how he managed it (he's not supposed to be an exceptionally lucky gambler despite owning a casino, right?) Anything I missed?
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# ? Nov 5, 2014 14:14 |
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Xander77 posted:(he's not supposed to be an exceptionally lucky gambler despite owning a casino, right?)
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# ? Nov 5, 2014 14:17 |
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House also has 10 Luck. Edit: I'm not kidding. That's really his special stat. Raygereio fucked around with this message at 19:22 on Nov 5, 2014 |
# ? Nov 5, 2014 14:24 |
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If you want to improve crafting slightly, get a house that lets you craft straight out of your containers so you don't have to use your inventory. Lombard Station does this.
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# ? Nov 5, 2014 14:47 |
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Xander77 posted:When I first encountered the gamblers vault and got their story, I kinda assumed there'd be a subquest about letting them know how House cheated them. Not only did that never ended up happening, but I don't remember any indication of how he managed it (he's not supposed to be an exceptionally lucky gambler despite owning a casino, right?) In addition to what the others have said about him having max Luck, that his entire plan hinges on the Courier not outright rejecting him seems like the kind of hubris a man who is used to things always going his way would have.
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# ? Nov 5, 2014 19:21 |
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Well to be fair, there's no reason for the Courier to reject him unless they're a fanatic or an idiot.
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# ? Nov 5, 2014 19:56 |
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Byzantine posted:Well to be fair, there's no reason for the Courier to reject him unless they're a fanatic or an idiot. here we go again
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# ? Nov 5, 2014 21:59 |
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Promoted Pawn posted:In addition to what the others have said about him having max Luck, that his entire plan hinges on the Courier not outright rejecting him seems like the kind of hubris a man who is used to things always going his way would have.
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# ? Nov 5, 2014 22:53 |
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Escape Addict posted:What do you do about Dead Sea in the barracks? Stealth Boy? I thought Nelson only counts as "captured" by the NCR if Dead Sea gets taken out. I think Dead Sea is only an objective for the NCR quest out of Camp Forlorn Hope; the one from the Novac direction to rescue the troopers is just to free them. Maybe? I'm curious about this too.
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# ? Nov 5, 2014 23:14 |
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2house2fly posted:His plan hinges on the Courier not outright rejecting him because he doesn't have any other options. You play the cards you're dealt etc. He could've let the courier die and just hired someone else. He was just (rightfully) assuming that a longtime employee of a post-apocalyptic delivery service would be enough of a loving badass to get the job done, bullet in the head or no.
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# ? Nov 5, 2014 23:37 |
By the time you get to house you're already insanely powerful beyond the wildest imaginings of any man and have more gold pieces than even a duke or prince. His offer of One Thousand FutureCoins is laughable at best and disgusting at worst. For his crimes against the courier, he is hereby sentenced to death.
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# ? Nov 5, 2014 23:45 |
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Byzantine posted:Well to be fair, there's no reason for the Courier to reject him unless they're a fanatic or an idiot. My first instinct was to take over myself. I guess I'm an idiot. I did feel bad about it afterwards, though.
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# ? Nov 5, 2014 23:46 |
Doc Goodspring: Hey there... Noticed you just woke up from a brain coma. Tell me your name right now, which everyone will call you, forever. Courier: *dry moan, removing catheter* Doc Goodspring: Huh... not the name I would have chosen, but if that's your name, that's your name.
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# ? Nov 5, 2014 23:48 |
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Keven. Just. Keven posted:By the time you get to house you're already insanely powerful beyond the wildest imaginings of any man and have more gold pieces than even a duke or prince. His offer of One Thousand FutureCoins is laughable at best and disgusting at worst. For his crimes against the courier, he is hereby sentenced to death. It's not an offer, it's the amount you agreed to when he hired you, courier.
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# ? Nov 6, 2014 00:35 |
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lovely cap quest rewards are a problem throughout the entire game.
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# ? Nov 6, 2014 00:36 |
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Byzantine posted:Well to be fair, there's no reason for the Courier to reject him unless they're a fanatic or an idiot. I know that my latest Courier is disgusted whenever she sees the blood of dead innocents (who are eagerly massacred by the NCR) that Mr. House's securitrons run on. I should've joined the Legion to stop the double-headed monster known as House and the NCR, but unfortunately the Legion hate me and have sent out hitmen to kill me. I'm sure it was just a misunderstanding on my end and they'll embrace my female courier as an equal soon enough because their misogyny is a myth.
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# ? Nov 6, 2014 00:49 |
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Byzantine posted:It's not an offer, it's the amount you agreed to when he hired you, courier. Mr. House hired Mojave Express, not the Courier specifically. It was plain luck that Courier Six turned out to be the luckiest man/woman alive. Mr. House earns that 10 Luck over and over.
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# ? Nov 6, 2014 01:24 |
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SolidSnakesBandana posted:lovely cap quest rewards are a problem throughout the entire game. I'd almost always rather have a dozen pool cues to repair super sledges that's for sure.
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# ? Nov 6, 2014 01:30 |
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Escape Addict posted:What do you do about Dead Sea in the barracks? Stealth Boy? I thought Nelson only counts as "captured" by the NCR if Dead Sea gets taken out. I send Boone and ED-E home and sneak around sniping the dudes outside, free the captives, then go back to Forlorn Hope and talk to Polati or whoever to start the quest. Then I meet up with the NCR guys to do the raid. I lay a few mines on the barracks steps, pop in, run out and around the barracks and let the mines + NCR dudes finish up. No rep hit! Edit: vvvv Ah - I assumed because I got no notification I was avoiding the rep hit. Also on the quest where you have to go find the missing NCR dudes who were going to Helios when I find the supplies I just run back to Helios without engaging the guys that spawn to avoid a rep hit. Cat Hassler fucked around with this message at 02:42 on Nov 6, 2014 |
# ? Nov 6, 2014 02:24 |
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Keith Atherton posted:Man sneaking around clearing out Nelson at night and sniping all the Legion dudes with Ratslayer and freeing the NCR captives without being detected is so drat satisfying. Plus no Legion reputation hit. you take a very small rep hit for freeing the captives and telling the ranger, doesn't even lower you past the neutral threshold if you haven't hosed with the legion yet. what it does do though is make it so every legionnaire hates you and attacks you on sight, but because you're not technically below neutral the strip rep reset doesn't actually reset their hostility.
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# ? Nov 6, 2014 02:29 |
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What's a good style melee build? Feel like smashing heads with a sledgehammer. I was thinking 8 STR/10 END and Heavy Handed. Ranged builds are getting boring. EDIT: Oh and don't go "Just go play Skyrim if you want to melee." wafflemoose fucked around with this message at 02:53 on Nov 6, 2014 |
# ? Nov 6, 2014 02:48 |
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Starhawk64 posted:What's a good style melee build? Feel like smashing heads with a sledgehammer. I was thinking 8 STR/10 END and Heavy Handed. That usually works when I want to smash heads, I also take all the obvious melee perks and dose up on every known combat drug immediately prior to head-smashing.
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# ? Nov 6, 2014 02:54 |
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Frankly posted:That usually works when I want to smash heads, I also take all the obvious melee perks and dose up on every known combat drug immediately prior to head-smashing. With or without Logan's Loophole?
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# ? Nov 6, 2014 03:02 |
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Frankly posted:That usually works when I want to smash heads, I also take all the obvious melee perks and dose up on every known combat drug immediately prior to head-smashing. And get Knock-Knock, the best goddamn melee weapon in Fallout history. Laugh as you propel Deathclaw Mothers towards Mars and watch them fall to their death.
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# ? Nov 6, 2014 03:41 |
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closeted republican posted:I know that my latest Courier is disgusted whenever she sees the blood of dead innocents (who are eagerly massacred by the NCR) that Mr. House's securitrons run on. I should've joined the Legion to stop the double-headed monster known as House and the NCR, but unfortunately the Legion hate me and have sent out hitmen to kill me. I'm sure it was just a misunderstanding on my end and they'll embrace my female courier as an equal soon enough because their misogyny is a myth. It is really fun playing a Courier who refuses to make compromises and get offended and/or enraged when other people turn their backs on their own stated ideals (read: the entire game). How come there's no option to put the King in charge of everything along with the Followers (but not that coward Arcade)?
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# ? Nov 6, 2014 04:26 |
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Promoted Pawn posted:Unarmed/Melee is all about pairing it with Survival; having a fuckload of healing items on your body at all times and just wading through everything the enemy throws at you, taking it all in the face and not caring. Bonus points for using the perks that give you bonuses for light armor. http://fallout.wikia.com/wiki/Meat_of_Champions
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# ? Nov 6, 2014 04:32 |
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NorgLyle posted:It's really about ethics in... you know what? Nevermind. Because doing the King quests blows.
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# ? Nov 6, 2014 04:36 |
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NorgLyle posted:It's really about ethics in... you know what? Nevermind. According to Rope Kid, there was a lot of content planned for Freeside that didn't make it. I bet that was an option.
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# ? Nov 6, 2014 04:39 |
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All this luck talk reminds me that my buddy introduced me to a build that made me think about my stats differently isntead of playing it straight all the time. He maxed out luck and maybe something else, then got all the money, and then bought those augmenter things. He would frequently get crits to the point that he could depend on it happening.
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# ? Nov 6, 2014 04:44 |
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Starhawk64 posted:With or without Logan's Loophole? I've never done a Logan's run before, so I usually end up with my vision going blurry/stats dropping a lot from the addiction withdrawals. Which actually suits a run where my main interaction with the world is beating people to death, asking people who they want beaten to death or eating people I've beaten to death Rex Deckard posted:And get Knock-Knock, the best goddamn melee weapon in Fallout history. Laugh as you propel Deathclaw Mothers towards Mars and watch them fall to their death. Well I guess my next playthrough gimmick is decided for me, I've never done one where you bee-line from Goodsprings to a unique weapon/stat booster before!
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# ? Nov 6, 2014 04:45 |
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Keven. Just. Keven posted:By the time you get to house you're already insanely powerful beyond the wildest imaginings of any man and have more gold pieces than even a duke or prince. His offer of One Thousand FutureCoins is laughable at best and disgusting at worst. For his crimes against the courier, he is hereby sentenced to death.
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# ? Nov 6, 2014 06:55 |
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# ? Apr 28, 2024 10:28 |
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Rex Deckard posted:And get Knock-Knock, the best goddamn melee weapon in Fallout history. Laugh as you propel Deathclaw Mothers towards Mars and watch them fall to their death. You misspelled 'Oh Baby!'
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# ? Nov 6, 2014 07:16 |