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Horace Kinch
Aug 15, 2007

I grabbed this during the Steam Sale and love the poo poo out of it. Besides, Fallout 3 and Windows 7 don't get along, at least from my experience. I've been slaughtering NCR soldiers left and right with a lead pipe in Caeser's glorius name. My only gripe is that I get perks every other level now instead of each level. But other than that I'm having a blast.

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Horace Kinch
Aug 15, 2007

isndl posted:


I buy everything he has and gamble the money back. :clint:

People actually play caravan? I cannot figure that lovely game out, no matter how many times I go over the instructions. I just hit the blackjack tables instead.

Horace Kinch
Aug 15, 2007

All of the DLC is 25% off on Steam until the 6th if you're craving extra content. I still haven't finished the main story yet but all of the Gun Runner goodies spiced things up more than I imagined. Any advice for an Energy Weapons dude? I grabbed a Recharger Rifle in some coyote den, and tons on plasma goodies from the dead ghouls at REPCONN. They're doing alright, but it feels like ED-E is doing the bulk of the killing for me.

Horace Kinch
Aug 15, 2007

Is vanilla vegas' ending open too? Otherwise, I'm going to get to work on the DLC. I'd like to keep playing once I've offed Mr. House and claimed Vegas for myself. I've already reduced Caesar to ashes, I'm trying to find the NCR's head honcho next.

Horace Kinch
Aug 15, 2007

I started Dead Money. Who the gently caress thought this DLC was a good idea? It's pretty much the antithesis of fun, and now I'm stuck with it. Please tell me it's extremely short.

Horace Kinch
Aug 15, 2007

Finished Dead Money. I may have been too harsh on it. Well, the second half anyway. gently caress the first half, gently caress it and everything it stands for. The second half was alright, and I have a new-found fear of radios, even after I ditched my collar. I'll give Dead Money props for the atmosphere, I loved the idea that this legendary casino was completely isolated from the rest of the world by a poisonous cloud, it made me feel like I was playing BioShock. I especially love that you could find a code for Super Stimpacks for the vendor machines. I found the Sierra Madre Snowglobe, and combined with all of the chips I found, am 60 Super Stimpacks richer. And the Holorifle kicks rear end too, energy weapons represent!

Horace Kinch
Aug 15, 2007

Bilal posted:

I was playing a melee character one time, and as I was making my way through Freeside I decided to kill Dixon, and then decapitate him and cut off each of his limbs, one by one, with a combat knife.

I'm in the middle of hacking off his legs and a King runs up to me and says, "Hey, you're the guy who's been going around helping people, right? The King said to give you this! :haw:"

I was helping the kind doctor at Forlorn Hope by performing my own brand of surgery (ave Caesar), and everyone started shooting me. :(

They all needed cranial amputations.

I also extended my medical services to the Followers of the Apocalypse. They weren't too thrilled either. I'm just trying to help people.

Horace Kinch fucked around with this message at 21:46 on Aug 15, 2012

Horace Kinch
Aug 15, 2007

So, here's a bug I discovered. If you start the game with Wild Wasteland, and then remove it if you choose to reset your traits in OWB, the camp where you find the YCS-186 will still be inhabited by aliens instead of mercs. Sadly, none of them have that awesome-rear end Gauss Rifle.

And is anyone having trouble with the Mysterious Stranger? I managed to get him to show up once, and never again in all my travels.

Also, gently caress meltdown. I like the chain-reactions I can get going, but those same reactions usually send my victim's weapons flying, and I need those to repair/sell. There's never enough duct tape to make repair kits.

Horace Kinch
Aug 15, 2007

Kharmakazy posted:

That's not a bug. Did you expect the whole scene to vanish because you changed traits?

Yes. I figured if I disabled Wild Wasteland, and then visit a quirky spot that I haven't been to yet, it would be normalified. Lesson learned.

I spent all of my Sierra Madre chips on super stimpacks, I guess I passed over the repair kit code. I was in such a rush to get out of there I overlooked a lot of stuff. Never playing that DLC ever again, unless I'm really hard up for meds and repair kits that is.

Horace Kinch fucked around with this message at 03:04 on Aug 16, 2012

Horace Kinch
Aug 15, 2007

henpod posted:

gently caress Vault 22, im not ever going there again.

Are Mr.House's quests worthwhile? From what I see online you don't get any caps or XP - should I just kill him now?

Wait until you see Vault 34. Bring lots and lots of Rad-Away, and listen to anything that makes you feel calm, happy thoughts. Because you are going to hate every second of that miserable hellhole.

Horace Kinch
Aug 15, 2007

Mainwaring posted:

I just picked up my save game for this again after not playing for ages. Is Rex normally such a beast? I recently recruited him and I feel like I now spend most of my time in hostile areas chasing after him following the trail of dead bodies he leaves in his wake.

Put Rey's brain in him. He gets even more damage. I quit taking him along specifically because he kills everything before I'm in punching range.

Horace Kinch
Aug 15, 2007

thrakkorzog posted:

Yeah, in FO3 the enemies scale to your level, which is part of the reason enemies become ridiculous bullet sponges at higher levels. In NV, while the enemies do scale, it's within a certain range, so you're not going to find a level 30 bloatfly, or a level 1 deathclaw. In the NV DLC they do scale to your level, which is really noticeable in OWB, where everything becomes a bullet sponge if you play it at high levels.

I'm so glad they added the flare gun to Lonesome Road. I started at 40 and the deathclaws were one-shotting me until I started torching them and then cleaning up with the gauss. Rawr was a real trip.

Horace Kinch
Aug 15, 2007

Mustache Villainy posted:

So after buying this in a Steam sale like a year ago, I'm finally getting around to playing this. I don't know if unarmed is the best way to play the first time, but uppercutting heads into the stratosphere never gets old. Even better is punching someone in the chest so hard their limbs shoot off in different directions.

I had a question on the special unarmed perks. I saw on the wiki I learn one from the Khans after a quest, but the story wants me to clear out a group of them with hostages (in Boulder City). I really want to kill these guys but it makes me infamous with them. Can I just disguise myself in their clothes and still get the perk later?



Edit: Nvm, didn't read that post too thoroughly.

You could just put that quest on hold. Run out to Red Rock Canyon, get the special attack, and then start butchering them. I did something similar to Veronica. Got her a nice dress, learned Scribe Counter, and then blew up her home in the glorious name of Caesar.

Horace Kinch fucked around with this message at 16:36 on Aug 21, 2012

Horace Kinch
Aug 15, 2007

thedouche posted:

Can I bring companions or are they sent back to the Lucky 38?

They get sent back, but you gain some new, temporary companions when you begin.

Horace Kinch
Aug 15, 2007

I wouldn't hate Dead Money so much if it weren't for those loving radios.

Horace Kinch
Aug 15, 2007

Genocyber posted:

Wow, I just confirmed that, if you go into a casino and come back out, any weapons your companions have are just gone. Is there any way to fix this, aside from just carrying all the weapons yourself?

You can always leave them on the ground, mail them somewhere, or store them at the Lucky 38 temporarily.

Horace Kinch
Aug 15, 2007

B.B. Rodriguez posted:

What's the best Cowboy get-up in the game that's not Joshua Graham's armor? Is it just cowboy hat + Wasteland Outfit?

You can find a Sheriff's duster in one of the shacks at Primm. That's about as good as it gets.

Horace Kinch
Aug 15, 2007

A jargogle posted:

So, having completed the main story once now, i'm looking to do some sidequests and i'm wondering what the most interesting/fun/funny ones are, coupled with their starting points. If the thread would oblige.

There's a quest where you can recruit "escorts" for the Atomic Wrangler. I won't say any more than that, just hop to it.

Horace Kinch
Aug 15, 2007

Lonesome Road was my favorite too. My only gripe was how linear it was, but the challenge was nice. OWB had waaaaaaayyyyy too much running back and forth for me, and HH was too short. I've bitched about DM enough so I'm not even going there.

Horace Kinch
Aug 15, 2007

When you start up NV click Data Files, there you can enable/disable your DLC.

Horace Kinch
Aug 15, 2007

2house2fly posted:

I found Melee to be so effective for the most part that I'd occasionally check to see that I hadn't accidentally set the game to Easy. Of course I kept a few ranged weapons handy for cazadores and Deathclaws right enough; strictly Melee could get reeeeal hard under the right circumstances.



Want a real easy time? Go for Energy Weapons, stock up on Electron Charge Packs, and buy yourself a SPRTEL-WOOD 9700. The game plays itself at that point. I ripped through Lonesome Road effortlessly with it.

Horace Kinch
Aug 15, 2007

I played through Dead Money once and never again. There should be a DLC where you have to run through a maze to get a giant block of cheese, and there's a Legendary Deathclaw at every dead end, and all you get to protect yourself with is a pool cue and 10 stimpacks. And it would STILL be more fun than Dead Money.

The rest of the DLC is great though. OWB is like heaven for Energy Weapons builds, there's ammo everywhere!

Horace Kinch
Aug 15, 2007

Has anyone tried a "kill everything" run? I kinda want to know how NV would turn out if I just ran around killing literally everything. Wipe out every village, all the casinos, etc. There would be a few obvious quest hurdles to leap, but after that, more killing!

Horace Kinch
Aug 15, 2007

Zeron posted:

I have! It's pretty fun. And every time you kill someone it pops up what quests you failed because of it so it's also a really useful way to learn about quests you had no idea existed. Obviously sometimes you'll have to restrain yourself until you are a bit stronger depending on your build.

You've convinced me, let the carnage begin!



My my what a handsome fellow! If you had a neckbeard and a comb-over you'd be red with indiscriminate rage too!



Stats worthy of an enraged gentleman. He can dish it out, he can take it, and he likes to think he is a charming, lucky bastard.



DO NOT loving JUDGE ME DOC I WILL BREAK YOU.



He will be smashing locks as well as any living thing he comes across. Nothing is safe from him.



Bones will crack in his stead, and he isn't just pissed off, he can get even more pissed that that!



I WARNED YOU DOC NOT TO MESS WITH ME BUT YOU WENT AND CROSSED THE LINE!



I MAY BE LEVEL ONE BUT I'M COMING BACK FOR YOU WHEN I HAVE CANNIBALISM. I TRAINED WITH CHEF RAMSAY.



I'm sautéing his right arm for later. This one has more defined muscles than his left, and I like tough cuts of meat. Once I've learned Bloody Mess I'm going to pulp the head so I can get it into the pot for proper stewing. Add salt to taste.



New fedora? Lookin' good, deadly and classy. :smug:


Goodsprings, you're next! :black101:

Horace Kinch
Aug 15, 2007

I'll post pictures from the Goodsprings Massacre tomorrow, my eyelids are getting pretty heavy.

Horace Kinch
Aug 15, 2007

Azran posted:

Hey there, got this game gifted to me by generous goons. Any tips? (Got all the DLC) I never played a Fallout game before.

Go north out of Goodsprings and start killing Cazadores. Their stingers sell for a lot so you can get some easy money early on.

Do not actually do that.


There's really no wrong way to play NV. Just go with what you'd enjoy. The only thing that really matters are certain SPECIAL stats and your choice of weapons, which falls into 5 categories (you can dump points into whatever you want, if you're interested in being a godly master of arms). Even though your SPECIAL governs your starting levels for certain skills, you can invest points wherever you want. You could have 1 point in Intelligence and still be a whiz with medicine and science, you just have to put a few extra points in them. However, you have to meet a minimum requirement for certain SPECIAL stats in order for certain perks to become available.

Here's the quick version.

S - Strength: Affects how much stuff you can carry, and whether or not you lift heavier weapons. You can also intimidate certain NPCs with special dialogue options. Also increases melee damage slightly.
P - Perception: Affects how far you can detect enemies. Also opens a few unique speech options for certain NPCs.
E - Endurance: Affects your HP, damage resistance, and how many implants you can have.
C - Charmisma: Affects companion damage.
I - Intelligence: Determines how many extra skill points you get when you level up, and opens up special dialogue options with certain NPCs. Having an Intelligence of 1 will result in some NPCs talking to you slowly, as if you have brain damage, this is hilarious.
A - Agility: Affects how much AP you have available in VATS, if you don't feel like manually aiming.
L - Luck: Affects your critical hit chance and how often you win in Casinos. This doesn't behave like the Luck stat in 99% of other RPGs where it's a worthless gimmick stat. Having high points in this will have a very noticeable effect on your gameplay.

Weapons:

Guns - Anything that shoots bullets falls under this category. There's a very wide variety of guns and a ridiculous variety of ammo. Can't go wrong here.
Energy Weapons - Laser guns. It's tricky to start with but once you get your bearings there isn't much that can withstand your onslaught.
Explosives - Blow poo poo up! Just try not to blow yourself up in the process. This one is tricky early on, but very rewarding if you stick with it.
Melee - Hit stuff with other stuff!
Unarmed - Punch the living poo poo out of stuff. This is not a gimmick option, you can become a god of pugilism and bloodshed.

Everything Else:

Barter - Affects how much you buy/sell for. Higher levels results in greater resale and discounts. Also needed to pass certain speech checks, usually increasing your monetary reward if it's a quest.
Lockpick - Pick locks! To maximize its effectiveness, level it in increments of 25.
Medicine - Makes medical goodies such as Stimpacks and Rad-Away more effective. Also needed for a few speech checks and quests.
Repair - How good you are at maintaining your own equipment. Beats paying someone else to do it for you.
Science - Good for hacking computers. New computer tiers are available for hacking in increments of 25. Also used to pass certain speech checks.
Sneak - Sneaking around! Useful for sniping, as any shots you land while undetected are guaranteed critical hits.
Speech - Good for convincing people to do poo poo they wouldn't otherwise do. You can also talk your way out of certain fights, if you're a pussy.
Survival - Craft food and poison from poo poo you find lying around. Pretty much mandatory if you're playing in Hardcore Mode.

You can also bring along two companions, one robot, one human to help you carry all of your poo poo win tricky battles. I won't tell you where to find them, only why you should bring them along. They're all badass; there are no lovely companions.

Robots:

ED-E - Helps you detect enemies from an incredible distance, and gains a variety of extremely useful upgrades as the game progresses. Also has a cool laser gun and even plays some cowboy music when it's go-time.
Rex - A kickass Cyberdog that can incapacitate your enemies for some free shots.

Humans (?):

Arcade - A cynical doctor with a heart of gold. He gives you a bonus to health recovery!
Boone - A badass sniper with a chip on his shoulder. Heads explode in his presence.
Cass - An alcoholic Cowgirl who can make Whiskey for you. Also, consuming Alcohol will have no negative effects! Whiskey becomes nectar of the gods! Oh and she has a shotgun.
Raul - A mechanic with a revolver. Also a ghoul, and your equipment will degrade slower.
Lily - A bigass mutant with a very peculiar personality. She also goes apeshit if her HP drops low enough. She's great if you're into stealth.
Veronica - She likes to punch things, and she's very good at it. She can also double as a portable workbench for your crafting needs.

Horace Kinch fucked around with this message at 09:41 on Jul 17, 2013

Horace Kinch
Aug 15, 2007

Azran posted:

Thanks a lot for the effort post! It's a shame the entire game occurs in a desert - I'm from a kinda/almost-a-desert zone of the planet, so it gets really boring really fast. :v:

EDIT: Oh, what about the equipment pieces I get from the DLC? Anyone that's game-breaking/useless?

All of the DLC offers a nice change of scenery. Especially Honest Hearts and Lonesome Road. The equipment you get from the Courier's stash will give you an unfair advantage early on, but not a ridiculous one. You could always sell the extra stuff and pick up some early GRA weapons/mods or specialized ammo. Certain weapons, when fully modded, will last you a very long time.

Horace Kinch
Aug 15, 2007

Azran posted:

Welp, killed those Legion jerks for what they did to that town. :catstare: Ended up restoring NCR order on Primm too. Currently interested in recruiting Cass to my cause. I kinda hate the amount of body-crippling explosives that litter the starting path - I've had to use 3 Doctor's Bags so far thanks to mines on the road and the like, and it's really annoying. Any other way to restore limbs?

Which one's E-DE exactly, the robot that's destroyed over the counter to the left of Primm casino?

You can shoot explosives from a safe distance. You can also crouch down and try to disarm/loot them (hammer your E key). (Super) Stimpacks, Hydra, Healing Poultice, and Weapon Binding Ritual will restore limbs, and so will sleeping.

Horace Kinch fucked around with this message at 10:16 on Jul 20, 2013

Horace Kinch
Aug 15, 2007

With enough skill in Medicine you can craft additional Stimpacks and Doctor Bags from certain materials. If you're willing to stomach it, Dead Money (the DLC equivalent of driving a nail down your cock) throws them at you once you've got enough Sierra Madre chips (and have found the proper upgrades). It's your reward for having the willpower to slog through it, a mountain of stimpacks, repair kits, doctor bags, etc. It's the sole redeeming feature of that piece of poo poo. Oh, the Holo-rifle rules too, but that's it.

Horace Kinch
Aug 15, 2007

Hot Sexy Jupiter posted:

The only part I didn't like about Dead Money was the villa at the start, which I thought was overlong, ugly to play in (almost nauseatingly so), and just an excrutiating chore to get through on the whole. Once you enter the casino itself, though, things get a lot better, and I really enjoyed the atmosphere they were trying to create. Plus I think Dean Domino is probably one of my favourite NPCs in the entire game.

OWB is definitely the best of the bunch, though.

The Villa is exactly why I hate it so much. I get it, I have a bomb collar and I can't leave. I should probably stay out of the spooky red stuff too. What I absolutely hate is having to look over my shoulder the instant I hear static. You spend so much time hunting radios (and computers for the armored ones) that it stops becoming an objective and more of a tiresome chore, and its mandatory. When I first played it I figured "okay, that isn't so bad, just shoot the stereo," after my 5th radio I got very tired of it, very quickly. Having to juggle the companions was irritating too. I pretty much spent all of my time with Christine to stall the radios and counterfeit Chips. When I finally reached the casino I was so relieved that I wouldn't have to put up with that bullshit ever, ever again. I understand the need for a pacing mechanism but seriously, it's far too frustrating.

Anyways, I'll shut up about Dead Money. I hate it so goddamn much.

Horace Kinch
Aug 15, 2007

:black101: BLOODGOON PART 2! THIS IS THE END FOR GOODSPRINGS! :black101:


Lots of pics incoming, this is the 21st century and if you're still using 56k what the gently caress is wrong with you?



Why yes Victor, I am in great condition! Thanks for noticing! :)



TOO BAD I CAN'T SAY THE SAME FOR YOU. I CAN'T CUT YOUR FACE OFF SO I SMASHED IT INSTEAD!



YOU CAN HAVE MY OLD GRAVE I WON'T BE NEEDING IT ANYMORE.



BLEED.



THE ONLY THING EASY ABOUT YOU WAS MURDERING YOU AND TOSSING YOU IN THIS BOX!



Unfortunately for Miss Smiles, survivial isn't a skill, it's a contest. AND YOU WILL BE COMING IN SECOND PLACE! :unsmigghh:



Golly jeepers Sunny, thanks for giving me this gun! It's neato!



You can keep the bullets though!



I murdered the bottles too.



I decided to share my survival techniques with a nearby onlooker. Of course, I was going to do all the surviving.



ALL of the surviving.



Just hang out here for a moment with Ms. Smiles and Easy Pete.



I witnessed a bar scuffle and decided to talk the instigator. I wanted to talk to him outside, let him cool off, blow off some steam, and hang out in this cool box next to the tavern!



Yes, yes you can! Meet me by the box and we'll discuss all sorts of exotic beverages. My favorite is "kill you and throw you into the box."



What the gently caress.



Don't feel bad Ringo, I killed Joe too! I forgot to snap a photo, but rest assured, I took him on a first-class express to box town!



The gang's all here!



Have I ever told you about this pre-war device called a boom-box? I have no idea what it does, but just because I'm a sociopath doesn't mean I can't help revive the past!



Dynamite loving sucks, so I lobbed a few grenades into the boom-box for added effect.



Welcome to Neckbeard and Son's Fedora Emporium! Our prices will cost you an arm and a leg! Talk to my assistance Chet if you need anything, he's just finished decorating the display case!


I hear Primm has a wonderful casino! I can't wait to visit!

Horace Kinch fucked around with this message at 09:09 on Jul 23, 2013

Horace Kinch
Aug 15, 2007

SkySteak posted:

Just met Ceaser, without any spoilers, is there story reason you'd want the Legion to win that doesn't amount to 'My character is piece of poo poo/gently caress the NCR'.

Lucky Shades!

Horace Kinch
Aug 15, 2007

I pretty much make it a point to kill Vulpes in Nipton because hey, free Ripper!

Horace Kinch
Aug 15, 2007

Robot Randy posted:

Around level 14 and 70(?) melee you get Piercing Strike, which allows you to ignore 15 points of DR/DT with melee and unarmed attacks. Super Slam is also a good choice, because it pretty much allows you to keep enemies on the ground after the initial knockdown indefinitely due to the insane swing speed on all the melee weapons. It's pretty good for when you're starting out and don't have weapons that will gib people with a single swing.

Still, having a ranged option aside from throwing knives/axes/spears is nice. Explosives is pretty good for a melee build, since you can soften up groups of enemies before they get to you. If you go that route then having Adamantium Skeleton and Hit the Deck is great for not crippling all your limbs.

You need 70 Unarmed to get Piercing Strike. On the plus side, you'll be good at both melee and unarmed if you still want to swing stuff around. I like Unarmed better because you can learn some special attacks. Getting Ranger Takedown makes the game hilariously easy.

Horace Kinch
Aug 15, 2007

I still enjoy Fallout 3, and got the GOTY edition during the summer sale so I can check out the DLC. I learned that completing Operation: Anchorage is a bad idea, if only because the rewards absolutely break the game. You get near-indestructible T-51 power armor, a shocksword that rivals a Shishkebab (before pyromaniac), and a whole mess of other goodies. Don't get me wrong, I've been pretending it's WH40k as I run around DC chopping up super mutants with my lightning sword, but my HP never falls below half, and the game shits stimpacks. I'm probably going to shelve the armor and go back to using my Tunnel Snakes jacket. O:A is the only DLC I've finished so far, does the rest of the DLC offer this magnitude of game-breaking stuff as a reward?

Horace Kinch
Aug 15, 2007

ronya posted:

The Legion assassin thing has cost me some quest-related NPCs already. You stroll around a camp you're doing quests for, and suddenly four idiots run in and shoot your questgiver in the face.

I found this hilarious. I picked up an unmarked quest at McCarran to recover a soldier's body from Fiends who have been using it to draw out NCR soldiers so they can snipe them. I killed the Fiends, then had to drag the body north to a small outpost so NCR can recover it. Then suddenly Legion Assassins out of nowhere, they just completely massacre all the NCR guys there. I still got completion for it. I guess NCR will just have a few extra corpses to recover.

Horace Kinch
Aug 15, 2007

:ssh: Jury rigging works on armor too. :ssh:

Horace Kinch
Aug 15, 2007

I actually decided to give Dead Money a second chance. My opinion of it gradually became more and more positive until I escorted Dog/God to his part of the Gala event, and now my game crashes whenever I try enter the Villa/Salida Del Sol North. I'm in red cloud purgatory. Anyone have suggestions for a possible fix? I want to exploit this DLC for infinite stimpacks and repair kits.

Horace Kinch
Aug 15, 2007

Yes, the instant the loading screen finishes my game eats itself. I'll see if I can get your method to work.

Edit: doesn't work. gently caress Dead Money forever.

Horace Kinch fucked around with this message at 06:13 on Aug 5, 2013

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Horace Kinch
Aug 15, 2007

I think I found a fix, because I actually managed to open a door and not wind up on my desktop. I just loaded up an old save outside of Dead Money, goofed around in Vegas, loaded my DM save again, and it worked fine. I guess you have to remind NV to not poo poo itself in the Vanilla world by opening doors before attempting to play DM. Also, Googling a solution, aside from the generic "update your drivers" responses, one guy mentioned taking off all of his equipped stuff, so I did that too as an extra measure. I still like my theory better though.

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