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Literal Nazi Furry
Jan 27, 2008

Comfort food,
mixed with pills and booze.
Anything to fight,
the permanent blues.
You're going to need it all
when I'm through with you.


Wolfsheim posted:

There's a locker full of like 1800 rounds of .357 ammo in the gun locker in the vault, though, so you shouldn't be hurting for it either way (its like forty pounds though).

how many rounds there are depends on your luck skill iirc

Acebuckeye13 posted:

So, I decided to try out all the new GRA weapons by going through Hoover Dam for the NCR. I have to say, pretty much every one of them is awesome, and I enjoyed ripping through the waves of Legionnaires with the Medicine Stick and Smitty Special. For a grand finish, I decided to try and kill Legate Lanius right as he appears. So, I equipped Esther loaded with a Big Kid, and used VATS to target Lanius as soon as he appeared. With a 22% chance to hit, I fired, watching the grapefruit-sized projectile soar towards Lanius, smacking him right in the head.

Then it bounced.

The Mini-Nuke bounced.

Deflected by Lanius's skull, it rebounded into the cliff face to his right, and bounced one final time against the rock back in the opposite direction before finally detonating against the cliff opposite Lanius.

Namely, about two feet away from me.

What.

Edit: The feeling of watching the Mini-Nuke bounce (Can they even do that?) off of not just Lanius, but the cliff next to him and explode right next to me can pretty much be summarized as
http://fallout.wikia.com/wiki/Mini_nuke_(Fallout:_New_Vegas)

quote:

Mini Nuke, Timed
A sub-type added with the Gun Runners' Arsenal. This type has a fixed-length 5-second fuse, and can ricochet if it hits something before this time or be bounced around corners. Direct impacts with the mini nuke may kill low health NPC's.
loaded this?

Literal Nazi Furry fucked around with this message at Oct 9, 2011 around 03:27

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Literal Nazi Furry
Jan 27, 2008

Comfort food,
mixed with pills and booze.
Anything to fight,
the permanent blues.
You're going to need it all
when I'm through with you.


closeted republican posted:

If you buy the Courier's Stash, you get a Grenade Rifle as soon as you start, so the early part of the game is much more manageable.

there's a grenade rifle with ammo in one of the buildings in nipton that I usually grab as well that would be nice for repairs too

Literal Nazi Furry
Jan 27, 2008

Comfort food,
mixed with pills and booze.
Anything to fight,
the permanent blues.
You're going to need it all
when I'm through with you.


poptart_fairy posted:

I can't kill Vulpes because of his voice. Oh Wolfie, you can sweet talk me any day.

I want to use him as a companion, and make him wear the dogman head all the time. but I'd settle for a romance mod

Literal Nazi Furry
Jan 27, 2008

Comfort food,
mixed with pills and booze.
Anything to fight,
the permanent blues.
You're going to need it all
when I'm through with you.


Sam. posted:

The only argument in favor of the Legion that I can think of is that they're good at keeping order.
I always got the impression that instead of trying to jump right back where we were before the war that almost resulted in the end of the world, they want to go back and rebuild it starting further back where they can start at the bare basics and work from there. That over time they will try and turn it into a nation that doesn't end up in another nuclear war, which isn't very realistic. Whereas the NCR just wants to start right where civilization left off beforehand. It's either prolonging the inevitable, or just jumping straight into the inevitable again. Which is why I'd rather just stick with the Legion, because at least they acknowledge something went wrong and they try to change.

Literal Nazi Furry
Jan 27, 2008

Comfort food,
mixed with pills and booze.
Anything to fight,
the permanent blues.
You're going to need it all
when I'm through with you.


Anime Schoolgirl posted:

I'm sorry I'm still reeling from laughing at your surprise sex fantasy
I think once you get offended and start calling people surprise sex fetishists over FO:NV politics is when you might want to step back and rethink how much this means to you, and how much it actually should.

Literal Nazi Furry
Jan 27, 2008

Comfort food,
mixed with pills and booze.
Anything to fight,
the permanent blues.
You're going to need it all
when I'm through with you.


rope kid posted:

Sorry, but I have to inform you that I've spent the past few days answering questions on my Formspring about how sequoias could have survived Tsar Bomba-level fault-cracking attacks on the Sierra Nevadas.

I just spent the last while reading your formspring (AGAIN), and it is still the most hilarious source of seeing people get shot down by what would happen in a "real" situation other than they would expect in their "real" sense in a video game.

Literal Nazi Furry
Jan 27, 2008

Comfort food,
mixed with pills and booze.
Anything to fight,
the permanent blues.
You're going to need it all
when I'm through with you.


quote:

New Vegas universe, and will look at the origins of Legate Lanius, the primary antagonist of the game
Oh please, I'm not even gonna pretend that I'm interested after reading this. He was a major ally in most of my playthroughs. Calling him the "primary antagonist" is just subjective in a game that lets people decide who the antagonist is.

Literal Nazi Furry
Jan 27, 2008

Comfort food,
mixed with pills and booze.
Anything to fight,
the permanent blues.
You're going to need it all
when I'm through with you.


Xoidanor posted:

I think Lanius was kinda likeable. I mean sure he's a unforgivable psychopath but at least he has a sense of honor. Also unlike self-proclaimed men of reason like House, Ceasar and General Oliver he will in fact listen to reason and treat you as an equal.

I really like Vulpes Inculta as a character, because his voice actor really drives the creepy effect he wants to give the player upon first introduction. He gets his point across to good effect that the Legion doesn't hold back. Antony is another fun legion character because his love for dogs is neat and humanizing without trying to force sympathy. I feel most NCR characters come across as human because they're depressed about the war. While the legion has a more unlikable bold and egotistical vibe since their attitude reflects that they're trying to continue striking fear into the NCR. They're not trying to be liked, they're trying to be brutally effective.

FreudianSlippers posted:

Also is it me or was Lanius like crazy tall?
Oh he was really, really tall.

Literal Nazi Furry
Jan 27, 2008

Comfort food,
mixed with pills and booze.
Anything to fight,
the permanent blues.
You're going to need it all
when I'm through with you.


Sam. posted:

If you want to use Broken Steel, I'd recommend waiting until right before the ending to enable it (you'll know when it's coming, it involves a giant robot). It adds a ton of higher-level monsters like feral ghoul reavers and albino radscorpions with more health then a super mutant behemoth, and they're really annoying to fight.

They don't have more hp, but they have over half the HP and they travel in packs.

Literal Nazi Furry
Jan 27, 2008

Comfort food,
mixed with pills and booze.
Anything to fight,
the permanent blues.
You're going to need it all
when I'm through with you.


victrix posted:

I Finished Point Lookout, god that was horrible.
It was neat that Bethesda realized by that point that the game was way too easy, and their way of adding challenge was to make the swampfolk and tribals deal an extra 35 damage (ignoring damage rating) on every attack. So swampfolk could deal 39 damage in a single shot from a BB gun, which is saying that it is 1 damage away from being as powerful as a fully repaired sniper rifle ( at least not one in use by the swampfolk or tribals). This also means that bruisers have a higher unarmed damage rating than deathclaws do. Plus with the added bonus that if you managed to knock the axe out of a bruiser's hands, their unarmed attacks are so quick and powerful that they will literally go up in dps using nothing but their fists than they would if they were using an axe.
I will never understand what Bethesda was thinking with Point Lookout.

Point lookout was loving garbage for so many reasons, but there is one positive thing I can pull from it.
It's not Mothership Zeta.

victrix posted:

...aliens...
I am so sorry to hear you do this to yourself.

Literal Nazi Furry
Jan 27, 2008

Comfort food,
mixed with pills and booze.
Anything to fight,
the permanent blues.
You're going to need it all
when I'm through with you.


eating only apples posted:

Because Desmond is the best character in the game

He's a ghoul. A British ghoul. With a moustache. Also listen to this guy

Sounds very prestigious to be crowned "the best character in fallout 3" when the competition out there is made up of such memorable characters like "Troubleman" and "Jotun". Good thing Desmond has a mustache.

Literal Nazi Furry
Jan 27, 2008

Comfort food,
mixed with pills and booze.
Anything to fight,
the permanent blues.
You're going to need it all
when I'm through with you.


SlothfulCobra posted:

There are plenty of options for combat in OWB.

Guns: K9000 and Christine's rifle
Melee: Proton Axes and the X-2 antenna
Unarmed: Saturnite Fist (maybe play with some gloves too)
Energy Weapons: everything
Explosives: Curl up into a ball and cry

The game tosses a good amount of plasma and pulse grenades in OWB as is, so there's always that. Not sure if there's enough if you're maining explosives as your primary combat sure but then again, I don't think that would ever go over well.

Tupperwarez posted:

Hey dude, you ever kill a bear, ON DATURAAAAAAAA?
Sounds par for the course with datura.

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Literal Nazi Furry
Jan 27, 2008

Comfort food,
mixed with pills and booze.
Anything to fight,
the permanent blues.
You're going to need it all
when I'm through with you.


Xander77 posted:

I remember there was a mod that combined Fallout 3 and NV. Does it play nice with other mods, and is it recommended?
It was buggy as hell from what I remember. Lots of bugs like most FO3 weapons having misaligned textures in first person and super mutants all having the same generic FO:NV green supermutant model regardless of what type they were. It was really weird remembering a bunch of the smaller things about FO3 that I had forgotten since the mod really does keep FO3 a lot like how it was. Armors still used DR instead of DT, no iron sights were available, talon company will still try and kill you for being too nice, raiders were still the largest faction by a large amount, etc. etc. I played through FO3 several times after release but oh man is it rough going through it again while going through NV at the same time when there are so many things that have just been improved. The difference in writing just really hurt to see which was kinda weird since I never realized how lacking the writing seemed at the time. I ended up just uninstalling it after so many things just felt wrong to me. Not even the music on GNR or the fun areas like the seward square or dupont circle would make it worthwhile to me when I tried it.

From what I remember, it had no problems with the mods I had. I ran some FO3 mods along with it, but nothing major at all. The game started to crash like a motherfucker in some of the specific FO3 areas even when they never did when I was actually playing FO3 instead of FO3 through a NV mod. There was a spot where none of the saves I had while in the mod would load at all and I had to ditch those saves.

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